captain walker (allies) vs dawgoneit (axis) W.A.W. #4


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            2 Artillerys and 2 Infantrys moved from Manila to 92 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 107 Sea Zone to Banjarmasin
            1 Artillery and 2 Tanks moved from Davao to 107 Sea Zone
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Artillery, 1 Infantry, 2 Tanks and 3 Transports moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Infantry and 2 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Infantry and 1 Tank moved from Guam to 101 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Mindanao
            1 Artillery and 2 Infantrys moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            2 Carriers and 4 Fighters moved from 96 Sea Zone to 86 Sea Zone
            1 Bomber moved from Kwajalein to Mindanao
            2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Kyushu to 84 Sea Zone
            1 Bomber moved from Formosa to Kiangsi
            2 Infantrys moved from 84 Sea Zone to Kiangsi
            1 Tank moved from Kwangtung to Kiangsi
            1 Tank moved from S.French Indochina to N.French Indochina
                  Yamamoto take N.French Indochina from French
            1 Tank moved from N.French Indochina to Yunnan
                  Yamamoto take Yunnan from Chinese
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 2 Fighters, 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kiangsi
                Yamamoto attack with 1 Bomber, 2 Infantrys and 1 Tank
                Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits
                    1 Tank owned by the Chinese, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Banjarmasin
                Yamamoto attack with 3 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks
                British defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    AA fire in Banjarmasin : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/10 hits, 3.67 expected hits
                    Dutch roll dice for 4 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 7/15 hits, 6.00 expected hits
                    3 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 5 Infantrys owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Banjarmasin
                    Yamamoto roll dice for 1 Fighter and 2 Tanks in Banjarmasin, round 3 : 1/3 hits, 1.33 expected hits
                    Dutch roll dice for 4 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 5/10 hits, 4.33 expected hits
                    1 Infantry owned by the Dutch, 2 Tanks owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin
                Dutch win with 4 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is -32
                Casualties for Yamamoto: 3 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks
                Casualties for Dutch: 6 Infantrys
            Battle in Mindanao
                Yamamoto attack with 1 Bomber, 1 Infantry and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Mindanao, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Tank in Mindanao, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Bomber and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Mindanao to Davao
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 110 Sea Zone
            1 Submarine moved from 107 Sea Zone to 111 Sea Zone
            1 Fighter moved from Peleliu to 107 Sea Zone
            1 Bomber moved from Kiangsi to Davao
    
        Place Units - Yamamoto
            2 Adv.Fighters, 1 Destroyer, 1 Fighter and 1 Transport placed in 85 Sea Zone
            Yamamoto undo move 1.
            1 Transport placed in 107 Sea Zone
            1 Adv.Fighter placed in 107 Sea Zone
            1 Artillery and 1 Marine placed in Davao
            1 Adv.Fighter, 1 Destroyer and 2 Fighters placed in 85 Sea Zone
            1 Artillery and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : -0.33
    Yamamoto : 2.50
    Americans : 0.67
    Chinese : 0.83
    Dutch : 1.67
    

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Tank moved from Kwangsi to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Tank moved from N.French Indochina to Yunnan
            1 Infantry moved from Szechwan to Yunnan
            1 Artillery and 1 Infantry moved from Hupeh to Anhwei
            2 Infantrys moved from Shensi to Shansi
            1 Fighter moved from Shensi to Shansi
            1 Infantry moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
            Battle in Yunnan
                Chinese attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Yamamoto with 1 Tank remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Tank
            Battle in Shansi
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 3/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Hupeh
            1 Infantry moved from Kweichow to Hupeh
            1 Infantry moved from Ningsia to Shensi
            1 Artillery moved from E.Qinghai to Ningsia
            1 AAGun and 1 Infantry moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Ningsia
            1 Infantry moved from Gobi Altai to Ningsia
            2 Tanks moved from Gobi Altai to Shensi
            6 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 AAGun moved from E.Sinkiang to W.Qinghai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Yamamoto : 0.00
    Chinese : 2.17
    

    Territory Summary for Chinese :

    Shansi : 2 Infantrys
    Kweichow : 1 Infantry
    Suiyuan : 1 Infantry
    E.Qinghai : 6 Infantrys
    Hupeh : 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks
    Urumqi : 1 Adv.Fighter, 1 Factory and 3 Tanks
    W.Qinghai : 1 AAGun
    Lanchow : 1 AAGun and 1 Infantry
    Shensi : 1 Infantry and 2 Tanks
    Ningsia : 1 Artillery and 3 Infantrys
    Yunnan : 1 Tank
    Hunan : 1 Infantry
    Anhwei : 1 Artillery and 1 Infantry
    Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
    Gobi Altai : 1 flag, 2 Infantrys
    

    Production/PUs Summary :

    Germans : 75 / 81
    Russians : 108 / 110
    Italians : 59 / 59
    French : 43 / 43
    Yamamoto : 61 / 65
    Chinese : 36 / 38
    Hisaichi : 48 / 51
    British : 92 / 97
    Anzac : 36 / 36
    Dutch : 22 / 27
    Finns : 12 / 10
    Romanians : 14 / 14
    Thai : 13 / 13
    Americans : 98 / 102
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            1 Infantry moved from Formosa to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Hisaichi take Panay from Americans
            1 Fighter moved from 106 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to Banjarmasin
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys, 7 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys, 7 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Artillery moved from Chahar to Shansi
            2 Infantrys moved from Chahar to Shansi
            1 Fighter moved from Peking to Shansi
            2 Tanks moved from Peking to Shantung
            2 Infantrys moved from Heilungchiang to Chita
            2 Tanks moved from Khabarovsk to Chita
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            5 Infantrys and 1 Tank moved from Changchun to Kirin
            1 Tank moved from Kirin to Heilungchiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Elites, 1 Factory and 15 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Banjarmasin
                Hisaichi attack with 4 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks
                British defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 3 Infantrys and 2 Tanks
                    AA fire in Banjarmasin : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 3/16 hits, 5.67 expected hits
                    Dutch roll dice for 4 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 2 : 0/8 hits, 3.67 expected hits
                    2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 3 : 4/16 hits, 5.67 expected hits
                    Dutch roll dice for 4 Fighters and 1 Tank in Banjarmasin, round 3 : 3/5 hits, 2.50 expected hits
                    1 Fighter owned by the British, 1 Fighter owned by the Dutch, 1 Fighter owned by the Anzac, 1 Tank owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 5/13 hits, 5.17 expected hits
                    Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                Hisaichi captures 27PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 4 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 40
                Casualties for Dutch: 1 Fighter, 3 Infantrys and 2 Tanks
                Casualties for Hisaichi: 4 Infantrys
                Casualties for Anzac: 2 Fighters
                Casualties for British: 1 Fighter
            Battle in Ayan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Shansi to Shantung
            1 Fighter moved from Shantung to 110 Sea Zone
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Bomber moved from Banjarmasin to West Borneo
    
        Place Units - Hisaichi
            1 Factory placed in Hulunbuir
            2 Elites and 1 Infantry placed in Shantung
            8 Infantrys placed in Changchun
            6 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 57 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : -0.33
    Hisaichi : -3.00
    Chinese : 0.33
    Russians : -0.33
    Dutch : -2.67
    

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
            1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland
            1 Bomber moved from Manchester to Iceland
            1 Artillery and 2 Infantrys moved from Dublin to Munster
            1 Tank moved from Northern Ireland to Munster
            2 Fighters moved from Northern Ireland to Munster
            2 Infantrys moved from Wales to 18 Sea Zone
            2 Infantrys moved from 18 Sea Zone to Munster
            1 Fighter moved from Manchester to Munster
            1 Infantry moved from New Valley to Darfur
                  British take Darfur from Italians
            1 Artillery and 1 Infantry moved from Kenya to Italian East Africa
            1 Artillery and 1 Infantry moved from Crete to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh
            1 Infantry moved from Rhodes to 55 Sea Zone
            1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Destroyer moved from 55 Sea Zone to 56 Sea Zone
            2 Fighters moved from Cairo to Mersa Matruh
            1 Fighter moved from Lower Egypt to Italian East Africa
            1 Tank moved from Nubia to Kordofan
                  British take Kordofan from Italians
            1 Tank moved from Kordofan to Italian East Africa
            1 Tank moved from Palestine to W.Iran
            1 Artillery, 3 Infantrys and 1 Tank moved from Iraq to W.Iran
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
            1 Artillery and 1 Infantry moved from Burma to S.Thailand
            1 Tank moved from Assam to S.Thailand
            1 Fighter moved from Madras to S.Thailand
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Elites, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Italian East Africa
                British attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Italian East Africa, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Munster
                British attack with 1 Artillery, 3 Fighters, 4 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                    British roll dice for 1 Artillery, 3 Fighters, 4 Infantrys and 1 Tank in Munster, round 2 : 1/9 hits, 2.67 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Artillery, 3 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Iceland
                British attack with 1 Bomber, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Iceland, round 2 : 0/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Iceland, round 3 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in W.Iran
                British attack with 2 Artillerys, 5 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in W.Iran, round 2 : 1/9 hits, 2.83 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the British lost in W.Iran
                    British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in W.Iran, round 3 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in W.Iran
                    British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in W.Iran, round 4 : 2/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral, 1 Artillery owned by the British and 1 Infantry owned by the British lost in W.Iran
                    British roll dice for 1 Artillery and 2 Tanks in W.Iran, round 5 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 5 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for British: 1 Artillery and 5 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
            Battle in S.Thailand
                British attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Thai defend with 2 Artillerys
                    British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in S.Thailand, round 2 : 2/4 hits, 1.50 expected hits
                    Thai roll dice for 2 Artillerys in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Thai: 2 Artillerys
            Battle in Mersa Matruh
                British attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Mersa Matruh
                    British roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - British
            2 Fighters moved from Mersa Matruh to 56 Sea Zone
            2 Infantrys moved from Lower Egypt to New Valley
            1 Fighter moved from Italian East Africa to Lower Egypt
            1 Submarine moved from 58 Sea Zone to 56 Sea Zone
            1 Infantry moved from Rhodesia to Kenya
            1 AAGun and 1 Infantry moved from South Africa to Rhodesia
            2 Infantrys moved from Assam to Burma
            1 AAGun and 2 Infantrys moved from Bihar to Assam
            1 Fighter moved from S.Thailand to Malaya
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys moved from Hyderabad to 60 Sea Zone
            1 Artillery moved from Hyderabad to Calcutta
            2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            2 Infantrys moved from 65 Sea Zone to Malaya
            1 Destroyer and 1 Submarine moved from 65 Sea Zone to 60 Sea Zone
            1 Transport moved from 71 Sea Zone to 80 Sea Zone
            1 Tank moved from British Columbia to Alaska
            1 Fighter moved from Munster to Manchester
            2 Fighters moved from Munster to Wales
            1 Bomber moved from Iceland to Manchester
    
        Place Units - British
            1 Battleship and 1 Carrier placed in 56 Sea Zone
            1 Artillery and 3 Infantrys placed in Cairo
            1 Artillery and 1 Elite placed in Cape Town
            1 Artillery and 1 Elite placed in Bombay
            1 Cruiser placed in 60 Sea Zone
            1 Artillery and 3 Infantrys placed in Madras
            2 Infantrys and 3 Tanks placed in Delhi
    
        Turn Complete - British
            British collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    British : -5.33
    Italians : -0.67
    Thai : -0.67
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    E.Morocco : 1 Fighter
    French Sudan : 1 Infantry
    New Valley : 3 Infantrys
    Rhodes : 1 flag
    Assam : 1 AAGun, 2 Infantrys and 1 Tank
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Equatoria : 1 Infantry
    Burma : 2 Infantrys
    British Columbia : 1 Infantry
    Darfur : 1 Infantry
    Baluchistan : 1 Artillery and 1 Infantry
    Bombay : 1 AAGun, 1 Artillery, 1 Elite and 1 Factory
    Dover : 3 Infantrys
    Rhodesia : 1 AAGun and 1 Infantry
    Wales : 1 AAGun, 1 Factory, 2 Fighters, 2 Infantrys and 1 Tank
    Mersa Matruh : 1 Artillery and 3 Infantrys
    Calcutta : 1 Artillery
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank
    Kenya : 1 Infantry
    Madras : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Factory, 2 Infantrys and 3 Tanks
    Malta : 3 Bunkers and 1 Fighter
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 1 Factory, 9 Infantrys and 1 Tank
    Lower Egypt : 1 Fighter and 1 Tank
    Gibraltar : 1 Bunker and 2 Infantrys
    S.Thailand : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Malaya : 1 AAGun, 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank
    Alaska : 1 Infantry and 1 Tank
    Attu : 2 Infantrys
    Cape Town : 1 Artillery, 1 Elite and 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun
    Iceland : 1 flag, 1 Infantry and 1 Tank
    W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Tanks
    Greenland : 1 Fighter
    Munster : 1 flag, 1 Artillery, 4 Infantrys and 1 Tank
    18 Sea Zone : 1 Battleship, 1 Submarine, 1 T.Boat and 1 Transport
    80 Sea Zone : 1 Transport
    56 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports
    71 Sea Zone : 1 Destroyer
    60 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
    58 Sea Zone : 1 Cruiser and 1 Transport
    65 Sea Zone : 1 Transport
    115 Sea Zone : 1 Submarine
    3 Sea Zone : 1 Destroyer and 1 Transport
    5 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 75 / 81
    Russians : 106 / 110
    Italians : 52 / 59
    French : 43 / 43
    Yamamoto : 61 / 65
    Chinese : 35 / 38
    Hisaichi : 57 / 84
    British : 108 / 108
    Anzac : 36 / 36
    Dutch : 18 / 0
    Finns : 12 / 10
    Romanians : 14 / 14
    Thai : 11 / 13
    Americans : 96 / 102
    

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            4 Infantrys moved from New South Wales to South Australia
            2 Infantrys moved from Port Moresby to West Papua
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
    
        Place Units - Anzac
            1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone
            1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            1 Transport placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Anzac :

    North New Zealand : 1 Infantry
    Western Australia : 1 Infantry and 1 Tank
    Tasmania : 1 Infantry
    West Papua : 1 Artillery, 6 Infantrys and 1 Tank
    Milne Bay : 1 Infantry
    Port Moresby : 1 AAGun and 1 Factory
    South New Zealand : 1 Infantry
    Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
    New Britain : 1 Infantry
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker and 1 Factory
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
    South Australia : 4 Infantrys
    New Ireland : 1 Artillery
    Lombok : 2 Infantrys
    Java : 1 Infantry and 1 Tank
    122 Sea Zone : 1 Transport
    67 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 1 Transport
    

    Production/PUs Summary :

    Germans : 75 / 81
    Russians : 106 / 110
    Italians : 52 / 59
    French : 43 / 43
    Yamamoto : 61 / 65
    Chinese : 35 / 38
    Hisaichi : 57 / 84
    British : 108 / 108
    Anzac : 36 / 36
    Dutch : 18 / 0
    Finns : 12 / 10
    Romanians : 14 / 14
    Thai : 11 / 13
    Americans : 96 / 102
    

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Amazon
                    Dutch roll dice for 1 Tank in Amazon, round 3 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Infantry and 1 Tank moved from West Papua to 114 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Flores
    
        Turn Complete - Dutch
            Dutch collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Dutch : -0.17
    

    Territory Summary for Dutch :

    West Papua : 1 Artillery and 1 Infantry
    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
    Flores : 1 Infantry and 1 Tank
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Amazon : 1 flag, 1 Tank
    67 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 75 / 81
    Russians : 106 / 110
    Italians : 52 / 59
    French : 43 / 43
    Yamamoto : 61 / 65
    Chinese : 35 / 38
    Hisaichi : 57 / 84
    British : 108 / 108
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 12 / 10
    Romanians : 14 / 14
    Thai : 11 / 13
    Americans : 96 / 102
    

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Amazon
                    Dutch roll dice for 1 Tank in Amazon, round 3 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Infantry and 1 Tank moved from West Papua to 114 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Flores
    
        Turn Complete - Dutch
            Dutch collect 19 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 5 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by British to 21 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Dutch : -0.17
    

    Territory Summary for Dutch :

    West Papua : 1 Artillery and 1 Infantry
    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
    Flores : 1 Infantry and 1 Tank
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Amazon : 1 flag, 1 Tank
    67 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 75 / 81
    Russians : 106 / 110
    Italians : 52 / 59
    French : 43 / 43
    Yamamoto : 61 / 65
    Chinese : 35 / 38
    Hisaichi : 57 / 84
    British : 108 / 108
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 12 / 10
    Romanians : 14 / 14
    Thai : 11 / 13
    Americans : 96 / 102
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Tank moved from Tampere to Vyborg
            1 Infantry moved from Oulu to Vyborg
            1 Fighter moved from Tampere to Vyborg
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 2 Infantrys and 1 Tank
                    Finns roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 3/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Finns, 1 Fighter owned by the Finns and 1 Tank owned by the Finns lost in Vyborg
                Russians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -13
                Casualties for Finns: 1 Fighter, 1 Infantry and 1 Tank
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Kotka
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.00
    Russians : 1.83
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Artillery moved from E.Romania to Vinnytsia
            1 Fighter moved from Bucharest to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from Croatia to E.Romania
            1 Artillery moved from Croatia to W.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 1 Artillery and 1 Fighter
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Artillery and 1 Fighter in Vinnytsia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Romanians lost in Vinnytsia
                 retreated to Vinnytsia
                Russians win with 2 Infantrys remaining. Battle score for attacker is -4
                Casualties for Romanians: 1 Artillery
    
        Non Combat Move - Romanians
            1 Fighter moved from Vinnytsia to E.Romania
    
        Place Units - Romanians
            2 Infantrys and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.67
    Russians : 0.33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Tank moved from West Borneo to 110 Sea Zone
            1 Infantry moved from East And South Borneo to 110 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry and 1 Tank moved from 105 Sea Zone to Bangkok
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
            1 Infantry moved from Ponape to Truk
            4 Fighters moved from 91 Sea Zone to Kwajalein
            2 Carriers, 3 Destroyers and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone
            2 Transports moved from 99 Sea Zone to 83 Sea Zone
            2 Transports moved from 100 Sea Zone to 99 Sea Zone
            2 Artillerys moved from W.Mexico to 99 Sea Zone
            1 Tank moved from E.Mexico to Central America
            3 Tanks moved from W.Mexico to Central America
            2 Artillerys and 2 Transports moved from 99 Sea Zone to 100 Sea Zone
            2 Artillerys moved from 100 Sea Zone to Central America
            1 Artillery, 5 Infantrys and 1 Tank moved from Peru to N.Chile
            1 Bomber moved from Greenland to 29 Sea Zone
            1 Bomber moved from Northeast USA to 25 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Battleship, 2 Cruisers, 2 Destroyers, 1 Elite, 9 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 Bomber
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 29 Sea Zone
                Americans attack with 1 Bomber
                Germans defend with 3 Submarines
                    Americans roll dice for 1 Bomber in 29 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 29 Sea Zone
                2 Submarines owned by the Germans Submerged
                Americans win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Kwajalein
                Americans attack with 1 Artillery, 4 Fighters and 1 Infantry
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Battleship in Kwajalein, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Kwajalein, round 2 : 5/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in N.Chile
                Americans attack with 1 Artillery, 5 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in N.Chile, round 2 : 1/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in N.Chile
                    Americans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in N.Chile, round 3 : 1/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in N.Chile
                    Americans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in N.Chile, round 4 : 1/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery in N.Chile, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for Americans: 1 Infantry
            Battle in Central America
                Americans attack with 2 Artillerys and 4 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Artillerys and 4 Tanks in Central America, round 2 : 3/6 hits, 2.67 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Artillery and 4 Tanks remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Artillery
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from 25 Sea Zone to Amazon
            2 Infantrys moved from Greenland to 2 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
            1 Fighter moved from Greenland to Manchester
            2 Infantrys moved from 3 Sea Zone to Iceland
            1 Bomber moved from 29 Sea Zone to Amazon
            1 Infantry moved from South Central USA to South Atlantic USA
            2 Destroyers moved from 83 Sea Zone to 91 Sea Zone
            4 Fighters moved from Kwajalein to 96 Sea Zone
    
        Place Units - Americans
            1 Battleship, 1 Cruiser and 1 Transport placed in 91 Sea Zone
            1 Elite and 3 Infantrys placed in San Francisco
            1 B.Transport, 1 Cruiser and 1 Destroyer placed in 13 Sea Zone
            3 Infantrys placed in Washington
            3 Infantrys placed in South Atlantic USA
            1 Destroyer and 1 Submarine placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Yamamoto : -0.67
    Americans : 0.83
    

    Territory Summary for Americans :

    Kwajalein : 1 flag, 1 Artillery and 1 Infantry
    Manchester : 1 Fighter
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 4 Infantrys
    San Francisco : 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys
    Pearl Harbor : 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 1 Infantry
    Truk : 1 Infantry
    Christmas : 1 Infantry
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Artillery
    Wake : 1 Artillery and 1 Infantry
    Oahu : 1 Infantry
    Johnston : 1 Infantry
    Palmyra : 1 Infantry
    Northeast USA : 1 Infantry
    Midway : 1 Infantry
    Kermandec : 1 Infantry
    Attu : 1 Artillery and 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 5 Infantrys
    W.Mexico : 1 flag
    Peru : 1 flag
    Central America : 1 flag, 1 Artillery and 4 Tanks
    Amazon : 2 Bombers
    Iceland : 2 Infantrys
    E.Mexico : 1 flag
    N.Chile : 1 flag, 1 Artillery, 4 Infantrys and 1 Tank
    13 Sea Zone : 1 B.Transport, 1 Cruiser and 1 Destroyer
    91 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers and 1 Transport
    100 Sea Zone : 2 Transports
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    96 Sea Zone : 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 2 Submarines and 1 Transport
    3 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 75 / 81
    Russians : 106 / 110
    Italians : 52 / 59
    French : 43 / 43
    Yamamoto : 60 / 65
    Chinese : 35 / 38
    Hisaichi : 57 / 84
    British : 108 / 108
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 12 / 12
    Romanians : 14 / 14
    Thai : 11 / 11
    Americans : 101 / 101
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Infantry moved from Lapland to Murmansk
                  Germans take Murmansk from Russians
            3 Fighters moved from Danzig to 6 Sea Zone
            1 Bomber and 2 Stukas moved from Danzig to 6 Sea Zone
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            5 Infantrys moved from Hamburg to 23 Sea Zone
            1 Elite, 5 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Lapland
            1 Elite and 2 Infantrys moved from 24 Sea Zone to Oulu
            1 Infantry moved from 24 Sea Zone to Lapland
            1 Infantry moved from Lapland to Oulu
            2 Artillerys and 4 Infantrys moved from Pomerania to Danzig
            5 Infantrys moved from Bohemia to Krakow
            2 Artillerys and 8 Infantrys moved from Burgundy to Paris
            4 ArmoredCars moved from Burgundy to Paris
            14 Tanks moved from Burgundy to Paris
            4 Infantrys moved from Rhine to Lorraine
            2 Infantrys moved from Bavaria to Lorraine
            15 Infantrys moved from Berlin to Brandenburg
            1 Destroyer, 2 Submarines and 2 Transports moved from 31 Sea Zone to 30 Sea Zone
            2 Submarines moved from 29 Sea Zone to 30 Sea Zone
            2 Infantrys moved from E.Romania to Vinnytsia
            1 Infantry moved from E.Romania to Vinnytsia
            2 Artillerys moved from E.Romania to Vinnytsia
            3 Infantrys moved from Brest to Kiev
            2 Infantrys moved from Brest to Minsk
            1 Artillery moved from Lithuania to Minsk
            3 Artillerys and 1 Infantry moved from Warsaw to Brest
            1 Infantry moved from Danzig to East Prussia
            6 Infantrys moved from Danzig to Brest
    
        Purchase Units - Germans
            Germans buy 1 Elite, 34 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Paris
                Germans attack with 4 ArmoredCars, 2 Artillerys, 8 Infantrys and 14 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 10 Infantrys and 5 Tanks
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 8 Infantrys and 14 Tanks in Paris, round 2 : 9/28 hits, 10.67 expected hits
                    French roll dice for 1 Artillery, 10 Infantrys and 5 Tanks in Paris, round 2 : 7/16 hits, 6.17 expected hits
                    7 Infantrys owned by the Germans and 9 Infantrys owned by the French lost in Paris
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 Infantry and 14 Tanks in Paris, round 3 : 13/21 hits, 9.33 expected hits
                    French roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Paris, round 3 : 3/7 hits, 3.17 expected hits
                    2 ArmoredCars owned by the Germans, 5 Tanks owned by the French, 1 Artillery owned by the French, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Paris
                Germans captures 43PUs while taking French capital
                Germans win, taking Paris from French with 2 ArmoredCars, 2 Artillerys and 14 Tanks remaining. Battle score for attacker is 25
                Casualties for Germans: 2 ArmoredCars and 8 Infantrys
                Casualties for French: 1 Artillery, 10 Infantrys and 5 Tanks
            Battle in Kiev
                Germans attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 3 Infantrys in Kiev, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vinnytsia
                Germans attack with 2 Artillerys and 3 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Vinnytsia, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Infantry
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 3 Fighters and 2 Stukas
                Russians defend with 1 Destroyer and 2 Transports
                    Germans roll dice for 1 Bomber, 3 Fighters and 2 Stukas in 6 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    2 Transports owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 1 Bomber, 3 Fighters and 2 Stukas in 6 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Bomber, 3 Fighters and 2 Stukas remaining. Battle score for attacker is 20
                Casualties for Russians: 1 Destroyer and 2 Transports
    
        Non Combat Move - Germans
            1 Bomber, 3 Fighters and 2 Stukas moved from 6 Sea Zone to Lapland
    
        Place Units - Germans
            1 Elite, 1 Infantry and 2 Tanks placed in Warsaw
            5 Infantrys placed in Bohemia
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            6 Infantrys placed in Hamburg
            15 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 92 PUs; end with 135 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    French : 0.67
    Russians : 0.33
    

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Infantry moved from Vyborg to Kotka
            1 Tank moved from Vyborg to Kotka
            1 Artillery and 2 Infantrys moved from Kursk to Kiev
            1 Bomber moved from Donetsk to Kiev
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Novgorod to Minsk
            1 Adv.Fighter moved from Leningrad to Minsk
            1 Fighter moved from Leningrad to Kotka
            1 Artillery and 1 Infantry moved from Latvia to East Prussia
            2 Infantrys moved from Latvia to Lithuania
            1 Fighter moved from Leningrad to Lithuania
            1 Infantry moved from Donetsk to Kiev
            1 Artillery and 1 Infantry moved from Yakutsk to Ayan
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Okhotsk to Ayan
    
        Purchase Units - Russians
            Russians buy 6 Artillerys, 26 Infantrys, 2 Mot.Infs and 5 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Russians
            Battle in Lithuania
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Lithuania, round 2 : 1/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lithuania
                Russians win, taking Lithuania from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Kiev
                Russians attack with 1 Artillery, 1 Bomber and 3 Infantrys
                Germans defend with 3 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 3 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev
                    Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Kiev, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 3 Infantrys
            Battle in Minsk
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Artillery
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery
            Battle in Kotka
                Russians attack with 1 Fighter, 1 Infantry and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kotka, round 2 : 1/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                Russians win, taking Kotka from Finns with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in East Prussia
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                    Russians roll dice for 1 Artillery in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in East Prussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in East Prussia
                Germans win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 3 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 4 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 5 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 6 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 6 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 AAGun and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 3 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from Evenkia to Olyokminsk
            4 Infantrys moved from Sibirsky to Evenkia
            1 Artillery moved from Sibirsky to Evenkia
            1 Tank moved from Sibirsky to Olyokminsk
            1 Infantry moved from Kolyma to Okhotsk
            1 Infantry moved from Koryakia to Kolyma
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
            2 Infantrys moved from Tashkent to Chimkent
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Tank moved from Sverdlovsk to Krasnoyarsk
            2 Mot.Infs moved from Sverdlovsk to Irkutsk
            1 AAGun, 1 Artillery and 4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Fighter moved from Lithuania to Leningrad
            1 Fighter moved from Kotka to Leningrad
            1 Adv.Fighter moved from Minsk to Leningrad
            1 Bomber moved from Kiev to Kursk
            1 AAGun moved from Donetsk to Kursk
            1 Artillery moved from Tula to Kursk
            1 Tank moved from Latvia to S.Karelia
            1 Infantry moved from Leningrad to Latvia
            1 Tank moved from Georgia to Kursk
            2 Tanks moved from Moscow to Kursk
            1 Artillery and 2 Infantrys moved from Georgia to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Stalingrad to Rostov
            1 Tank moved from Stalingrad to Kursk
            1 Infantry moved from Saratov to Rostov
            1 Artillery and 3 Infantrys moved from Astrakhan to Georgia
            1 Artillery and 7 Infantrys moved from Moscow to Tula
            1 Infantry moved from Leningrad to Vyborg
    
        Place Units - Russians
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            2 Infantrys placed in Tashkent
            1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
            1 Artillery, 8 Infantrys and 1 Tank placed in Moscow
            3 Infantrys and 2 Mot.Infs placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 106 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Hisaichi : -1.33
    Finns : -0.33
    Russians : -4.17
    

    Territory Summary for Russians :

    Vladivostok : 1 Bunker
    Okhotsk : 1 Infantry
    Irkutsk : 1 Artillery, 1 Infantry and 2 Mot.Infs
    Evenkia : 1 Artillery and 4 Infantrys
    Novosibirsk : 2 Infantrys
    Lithuania : 2 Infantrys
    Arkhangelsk : 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    Donetsk : 1 Infantry
    Olyokminsk : 1 Infantry and 1 Tank
    Kiev : 1 Artillery and 1 Infantry
    S.Buryat Mongolia : 1 Infantry
    Krasnoyarsk : 1 Tank
    Stalingrad : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank
    Kursk : 1 AAGun, 1 Artillery, 1 Bomber, 1 Infantry and 7 Tanks
    Ayan : 1 Artillery
    Kamchatka : 1 Bunker
    Latvia : 1 Infantry
    Leningrad : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters, 7 Infantrys and 2 Tanks
    Odessa : 1 Infantry
    Tashkent : 1 AAGun, 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory, 3 Infantrys and 2 Mot.Infs
    Estonia : 1 Infantry
    Tula : 1 Artillery and 7 Infantrys
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 2 Artillerys, 1 Factory and 5 Infantrys
    Chimkent : 2 Infantrys
    Rostov : 2 Artillerys and 6 Infantrys
    N.Buryat Mongolia : 1 AAGun, 2 Artillerys, 1 Fighter, 9 Infantrys and 4 Tanks
    S.Karelia : 1 AAGun, 2 Artillerys, 8 Infantrys and 1 Tank
    N.Karelia : 1 Infantry
    Kolyma : 1 Infantry
    Minsk : 2 Infantrys
    Kotka : 1 flag, 1 Infantry and 1 Tank
    Vyborg : 1 flag, 1 Infantry
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 87 / 135
    Russians : 106 / 108
    Italians : 52 / 59
    French : 35 / 0
    Yamamoto : 60 / 65
    Chinese : 35 / 38
    Hisaichi : 55 / 84
    British : 108 / 108
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 10 / 12
    Romanians : 14 / 14
    Thai : 11 / 11
    Americans : 101 / 101
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            2 Artillerys, 4 Infantrys and 1 Tank moved from N.Tunisia to N.Algeria
            4 ArmoredCars moved from Tunis to N.Algeria
            1 Artillery and 1 Infantry moved from Provence to Languedoc
            1 Artillery and 1 Tank moved from Provence to 44 Sea Zone
            2 Infantrys moved from Provence to 44 Sea Zone
            1 Infantry moved from Provence to Languedoc
            1 Artillery, 1 Battleship, 2 Infantrys, 1 Tank and 2 Transports moved from 44 Sea Zone to 42 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
            1 Transport moved from 44 Sea Zone to 46 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from Rome to 46 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from 46 Sea Zone to N.Tunisia
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
            2 Infantrys moved from 45 Sea Zone to N.Tunisia
            1 Destroyer moved from 46 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 Destroyer, 1 Factory, 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Languedoc
                Italians attack with 1 Artillery and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 3 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in 51 Sea Zone
                Italians attack with 2 Destroyers
                French defend with 1 Submarine
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Destroyers in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the French lost in 51 Sea Zone
                Italians win with 2 Destroyers remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
    
        Non Combat Move - Italians
            1 Destroyer moved from 47 Sea Zone to 48 Sea Zone
            1 Destroyer moved from 47 Sea Zone to 46 Sea Zone
            3 Fighters moved from Kufra to French Equatorial Africa
            1 Infantry moved from Hun to Kufra
            2 Infantrys moved from El Agheila to Kufra
    
        Place Units - Italians
            1 Factory placed in French Equatorial Africa
            1 Destroyer placed in 46 Sea Zone
            4 Mech.Infs placed in Tunis
            3 Infantrys placed in Hun
            3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : -1.00
    

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Artillery and 1 Infantry moved from Greenland to 3 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 5 Sea Zone
            1 Artillery and 1 Infantry moved from 5 Sea Zone to Nordland
            1 Infantry moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Yamamoto
    
        Combat - French
            Battle in Nordland
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Nordland, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Nordland, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Nordland
                French loses 0 PUs for violating Nordlands neutrality.
                French win, taking Nordland from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
            1 Infantry moved from Orleanais to Aquitaine
            1 Infantry moved from Normandy to Orleanais
            1 AAGun moved from Normandy to Brittany
    
        Turn Complete - French
            French collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    French : -0.33
    

    Territory Summary for French :

    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 2 Infantrys
    Aquitaine : 1 Infantry
    Orleanais : 1 Infantry
    Brittany : 1 AAGun
    Normandy : 1 Factory and 2 Infantrys
    Picardy : 1 Bunker
    French Somaliland : 1 Infantry
    S.French Indochina : 1 Infantry
    Syria : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    E.Morocco : 1 AAGun, 2 Artillerys, 1 Factory, 7 Infantrys and 1 Tank
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Lower Egypt : 2 Infantrys
    N.Thailand : 1 flag, 1 Artillery and 1 Infantry
    Nordland : 1 flag, 1 Artillery and 1 Infantry
    Greenland : 1 flag
    5 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 87 / 135
    Russians : 106 / 108
    Italians : 54 / 54
    French : 36 / 36
    Yamamoto : 58 / 65
    Chinese : 35 / 38
    Hisaichi : 55 / 84
    British : 108 / 108
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 10 / 12
    Romanians : 14 / 14
    Thai : 11 / 11
    Americans : 101 / 101
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Artillery and 1 Marine moved from Davao to 107 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Marine moved from 110 Sea Zone to Java
            1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Tank moved from Mindanao to 111 Sea Zone
            1 Tank and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Tank moved from 110 Sea Zone to Java
            5 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 85 Sea Zone to 107 Sea Zone
            1 Tank moved from Kiangsi to Hunan
            2 Carriers and 4 Fighters moved from 86 Sea Zone to 93 Sea Zone
            1 Carrier, 1 Destroyer and 2 Fighters moved from 85 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
            1 Fighter moved from 107 Sea Zone to 65 Sea Zone
            1 Adv.Fighter moved from 107 Sea Zone to 65 Sea Zone
            2 Bombers moved from Davao to 65 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to N.French Indochina
                  Yamamoto take N.French Indochina from French
            1 Infantry moved from Kwangtung to Hunan
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kwangsi
                  Yamamoto take Kwangsi from Chinese
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Bomber, 1 Carrier, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 65 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 2 Bombers and 1 Fighter
                British defend with 1 Transport
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers and 1 Fighter in 65 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 65 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 2 Bombers and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Hunan
                Yamamoto attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Java
                Yamamoto attack with 1 Artillery, 1 Marine and 1 Tank
                Anzac defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Tank in Java, round 2 : 2/3 hits, 1.50 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Java, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Anzac lost in Java
                Yamamoto win, taking Java from Dutch with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Infantry and 1 Tank
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Bombers moved from 65 Sea Zone to Bangkok
            1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to 110 Sea Zone
            2 Fighters moved from 93 Sea Zone to 107 Sea Zone
            EDIT: Yamamoto undo move 3.
            EDIT: 1 Carrier moved from 107 Sea Zone to 110 Sea Zone
    
        Place Units - Yamamoto
            2 Adv.Fighters and 1 Carrier placed in 107 Sea Zone
            1 Bomber placed in Davao
            1 Elite and 7 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    Yamamoto : -0.67
    Chinese : 0.00
    Dutch : -0.83
    

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
                  Chinese take Chahar from Hisaichi
            1 Infantry moved from Shensi to Shansi
            1 Artillery moved from Anhwei to Shansi
            1 Fighter moved from Hupeh to Shansi
            1 Artillery and 1 Infantry moved from Hupeh to Hunan
            1 Tank moved from Shensi to Shansi
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Hunan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 Artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Tank
            Battle in Shansi
                Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 2/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Hupeh
            1 Tank moved from Shensi to Hupeh
            1 AAGun and 1 Infantry moved from Lanchow to Shensi
            1 Artillery and 3 Infantrys moved from Ningsia to Shensi
            2 Infantrys moved from Gobi Altai to Ningsia
            2 Infantrys moved from E.Qinghai to Ningsia
            4 Infantrys moved from E.Qinghai to Lanchow
            4 Infantrys moved from Hsining to E.Qinghai
            2 Artillerys moved from Hsining to E.Qinghai
            1 AAGun moved from W.Qinghai to Hsining
            3 Tanks moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Shensi
    
        Place Units - Chinese
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
            1 Adv.Fighter, 1 Infantry and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Yamamoto : 0.00
    Chinese : 0.50
    

    Territory Summary for Chinese :

    Shansi : 1 Artillery and 1 Tank
    Kweichow : 1 Infantry
    E.Qinghai : 2 Artillerys and 4 Infantrys
    Hupeh : 1 Fighter and 4 Tanks
    Urumqi : 1 Adv.Fighter, 1 Factory, 1 Infantry and 2 Tanks
    Lanchow : 4 Infantrys
    Shensi : 1 AAGun, 1 Adv.Fighter, 1 Artillery and 4 Infantrys
    Ningsia : 4 Infantrys
    Chahar : 1 Infantry
    Yunnan : 1 Tank
    Hunan : 1 Artillery
    Anhwei : 1 Infantry
    Hsining : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
    Gobi Altai : 1 flag, 3 Tanks
    

    Production/PUs Summary :

    Germans : 87 / 135
    Russians : 106 / 108
    Italians : 54 / 54
    French : 34 / 36
    Yamamoto : 65 / 66
    Chinese : 35 / 35
    Hisaichi : 52 / 84
    British : 108 / 108
    Anzac : 36 / 36
    Dutch : 17 / 19
    Finns : 10 / 12
    Romanians : 14 / 14
    Thai : 11 / 11
    Americans : 101 / 101
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Shanghai to Hunan
            1 Elite and 1 Infantry moved from Shantung to Shansi
            1 Elite moved from Shantung to Anhwei
            1 Fighter moved from Shantung to Hunan
            1 Tank moved from Shantung to Hunan
            1 Tank moved from Shantung to Anhwei
            1 Tank moved from Shantung to Chahar
            1 Tank moved from Shantung to Shansi
            1 Tank moved from Heilungchiang to Hulunbuir
            5 Infantrys moved from Kirin to Heilungchiang
            1 Artillery, 2 Infantrys and 4 Tanks moved from Chita to Heilungchiang
            8 Infantrys moved from Changchun to Kirin
            1 Tank moved from Hulunbuir to Heilungchiang
            4 Artillerys, 3 Infantrys and 3 Tanks moved from Banjarmasin to 110 Sea Zone
            2 Fighters moved from 110 Sea Zone to Malaya
            1 Bomber moved from West Borneo to Malaya
            1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            4 Artillerys, 4 Infantrys and 3 Tanks moved from 110 Sea Zone to Malaya
            1 T.Boat moved from 93 Sea Zone to 92 Sea Zone
            6 Infantrys moved from Hong Kong to Kwangtung
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 6 Artillerys, 2 Elites, 5 Infantrys, 2 Marines and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Malaya
                Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 4 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank
                    AA fire in Malaya : 1/3 hits, 0.50 expected hits
                    1 Bomber owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Hisaichi roll dice for 4 Artillerys, 2 Fighters, 4 Infantrys and 3 Tanks in Malaya, round 2 : 4/13 hits, 4.83 expected hits
                    British roll dice for 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank in Malaya, round 2 : 3/9 hits, 3.50 expected hits
                    4 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 4 Artillerys, 2 Fighters, 1 Infantry and 3 Tanks in Malaya, round 3 : 5/10 hits, 3.83 expected hits
                    British roll dice for 1 Bunker, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 3/5 hits, 2.17 expected hits
                    1 Fighter owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British, 2 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Malaya
                Hisaichi win, taking Malaya from British with 2 Artillerys, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 4 Infantrys
                Casualties for British: 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank
            Battle in Anhwei
                Hisaichi attack with 1 Elite and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Chahar, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 1 Tank
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in Shansi
                Hisaichi attack with 1 Elite, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Tank
                    Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Tank in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Tank in Shansi, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Hisaichi roll dice for 1 Elite and 1 Tank in Shansi, round 4 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 4 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery and 1 Tank
                Casualties for Hisaichi: 1 Elite and 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Hunan to Kwangtung
            2 Fighters moved from Malaya to 110 Sea Zone
    
        Place Units - Hisaichi
            2 Artillerys and 2 Infantrys placed in Banjarmasin
            2 ArmoredCars, 1 Elite, 1 Marine and 2 Tanks placed in Hong Kong
            1 Elite, 1 Marine and 1 Tank placed in Shantung
            Hisaichi undo move 3.
            3 Tanks placed in Shantung
            1 Artillery, 1 Elite and 1 Marine placed in Hulunbuir
            2 ArmoredCars, 3 Artillerys and 3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.00
    British : 0.33
    AA fire in Malaya : : 0.50
    Chinese : -0.17
    

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Artillery and 2 Infantrys moved from Munster to 18 Sea Zone
            1 Artillery, 1 Battleship, 2 Infantrys, 1 Submarine, 1 T.Boat and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery and 2 Infantrys moved from 20 Sea Zone to Belgium
            2 Fighters moved from Wales to Belgium
            1 Bomber and 1 Fighter moved from Manchester to Belgium
            1 Fighter moved from Malta to Kufra
            1 Artillery and 3 Infantrys moved from Mersa Matruh to Kufra
            3 Infantrys moved from New Valley to Kufra
            1 Fighter and 1 Tank moved from Lower Egypt to Kufra
            1 Artillery, 3 Infantrys and 1 Tank moved from Cairo to 56 Sea Zone
            1 Artillery, 1 Battleship, 1 Cruiser, 3 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
            1 Carrier and 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 51 Sea Zone to Tobruk
            1 Fighter moved from 56 Sea Zone to Kufra
            1 Fighter moved from 56 Sea Zone to 51 Sea Zone
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery and 1 Elite moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Elite moved from 58 Sea Zone to E.Iran
            1 Artillery and 1 Infantry moved from Baluchistan to E.Iran
            1 Artillery and 2 Tanks moved from W.Iran to E.Iran
            1 Infantry moved from Darfur to Kufra
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 3 Elites, 11 Infantrys, 1 Mot.Inf, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kufra
                British attack with 1 Artillery, 3 Fighters, 7 Infantrys and 1 Tank
                Italians defend with 1 Artillery and 6 Infantrys
                    British roll dice for 1 Artillery, 3 Fighters, 7 Infantrys and 1 Tank in Kufra, round 2 : 4/12 hits, 3.17 expected hits
                    Italians roll dice for 1 Artillery and 6 Infantrys in Kufra, round 2 : 2/7 hits, 2.33 expected hits
                    4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Kufra
                    British roll dice for 1 Artillery, 3 Fighters, 5 Infantrys and 1 Tank in Kufra, round 3 : 4/10 hits, 2.83 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 3 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 1 Artillery, 3 Fighters, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 12
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Artillery and 6 Infantrys
            Battle in 51 Sea Zone
                British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 Submarine and 2 Transports
                Italians defend with 2 Destroyers
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 2 Transports in 51 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 2 Destroyers in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the British
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                    British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 Submarine and 2 Transports remaining. Battle score for attacker is 16
                Casualties for Italians: 2 Destroyers
            Battle in Tobruk
            Battle in Belgium
                British attack with 1 Artillery, 1 Bomber, 3 Fighters and 2 Infantrys
                Neutral defend with 3 Infantrys
                    British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 2 Infantrys in Belgium, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Belgium
                    British roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry in Belgium, round 3 : 4/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Belgium
                British loses 0 PUs for violating Belgiums neutrality.
                British win, taking Tobruk from Italians, taking Belgium from Neutral with 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in E.Iran
                British attack with 3 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 1 Cruiser in E.Iran, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 3 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in E.Iran, round 2 : 2/7 hits, 2.83 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
                    British roll dice for 3 Artillerys, 1 Elite and 2 Tanks in E.Iran, round 3 : 1/6 hits, 2.50 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral lost in E.Iran
                    British roll dice for 3 Artillerys, 1 Elite and 2 Tanks in E.Iran, round 4 : 1/6 hits, 2.50 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 4 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the British lost in E.Iran
                    British roll dice for 2 Artillerys, 1 Elite and 2 Tanks in E.Iran, round 5 : 0/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 5 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the British lost in E.Iran
                    British roll dice for 1 Artillery, 1 Elite and 2 Tanks in E.Iran, round 6 : 4/4 hits, 1.83 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 6 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 2 Artillerys and 1 Infantry
                Casualties for Neutral: 1 Bunker and 3 Infantrys
    
        Non Combat Move - British
            1 Artillery and 1 Tank moved from S.Thailand to Burma
            3 Infantrys moved from Madras to 60 Sea Zone
            3 Infantrys moved from 60 Sea Zone to Assam
            2 Infantrys moved from Assam to Burma
            1 Artillery moved from Calcutta to Assam
            2 Infantrys moved from Delhi to Bihar
            1 Artillery moved from Madras to Hyderabad
            3 Tanks moved from Delhi to Assam
            2 Infantrys moved from Burma to N.Thailand
            1 Fighter moved from 51 Sea Zone to Lower Egypt
            5 Infantrys moved from Cairo to Lower Egypt
            2 Fighters moved from Kufra to 51 Sea Zone
            1 Fighter moved from Kufra to Mersa Matruh
            1 Infantry moved from Equatoria to Darfur
            1 Infantry moved from Italian East Africa to Equatoria
            1 Infantry moved from Kenya to Italian East Africa
            1 AAGun and 1 Infantry moved from Rhodesia to Kenya
            1 Artillery and 1 Elite moved from Cape Town to South Africa
            1 Fighter moved from Belgium to Wales
            2 Fighters moved from Belgium to 20 Sea Zone
            1 Bomber moved from Belgium to Manchester
            1 Tank moved from Munster to Northern Ireland
            1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 11 Sea Zone
            1 Infantry and 1 Tank moved from 11 Sea Zone to Manchester
            1 Destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from British Columbia to 80 Sea Zone
            1 Infantry moved from Vancouver to 80 Sea Zone
            2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Attu
    
        Place Units - British
            1 Carrier placed in 20 Sea Zone
            1 Destroyer placed in 58 Sea Zone
            2 Infantrys placed in W.Iran
            2 Elites placed in Cape Town
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            1 Adv.Fighter, 3 Infantrys and 1 Mot.Inf placed in Madras
            1 Artillery and 1 Elite placed in Bombay
            1 Submarine and 1 T.Boat placed in 56 Sea Zone
            1 Adv.Fighter, 2 Infantrys and 1 Tank placed in Cairo
            1 Infantry placed in Wales
    
        Turn Complete - British
            British collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.83
    British : -2.50
    Italians : -1.33
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Tobruk : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank
    Kufra : 1 flag, 1 Artillery, 5 Infantrys and 1 Tank
    E.Morocco : 1 Fighter
    French Sudan : 1 Infantry
    Rhodes : 1 flag
    Assam : 1 AAGun, 1 Artillery, 3 Infantrys and 4 Tanks
    Vancouver : 1 AAGun and 1 Factory
    Equatoria : 1 Infantry
    Burma : 1 Artillery, 2 Infantrys and 1 Tank
    Darfur : 1 Infantry
    Bombay : 1 AAGun, 1 Artillery, 1 Elite and 1 Factory
    Dover : 3 Infantrys
    Northern Ireland : 1 Tank
    Hyderabad : 1 Artillery
    Wales : 1 AAGun, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank
    Mersa Matruh : 1 Fighter
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bomber, 1 Factory, 5 Infantrys and 2 Tanks
    Kenya : 1 AAGun and 1 Infantry
    Madras : 1 AAGun, 1 Adv.Fighter, 1 Factory, 3 Infantrys and 1 Mot.Inf
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 2 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Adv.Fighter, 1 Factory, 3 Infantrys and 1 Tank
    Lower Egypt : 1 Fighter and 5 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    N.Thailand : 2 Infantrys
    S.Thailand : 1 flag, 1 Infantry
    Alaska : 1 Infantry and 1 Tank
    Attu : 4 Infantrys
    Cape Town : 2 Elites and 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun
    South Africa : 1 Artillery and 1 Elite
    E.Iran : 1 flag, 1 Artillery, 1 Elite and 2 Tanks
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
    Belgium : 1 flag, 1 Artillery and 1 Infantry
    Greenland : 1 Fighter
    Munster : 1 flag, 2 Infantrys
    11 Sea Zone : 1 Destroyer and 1 Transport
    20 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
    56 Sea Zone : 1 Submarine and 1 T.Boat
    51 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    60 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
    58 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport
    115 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 87 / 135
    Russians : 106 / 108
    Italians : 51 / 54
    French : 34 / 36
    Yamamoto : 65 / 66
    Chinese : 31 / 35
    Hisaichi : 62 / 62
    British : 111 / 111
    Anzac : 36 / 36
    Dutch : 17 / 19
    Finns : 10 / 12
    Romanians : 14 / 14
    Thai : 11 / 11
    Americans : 101 / 101
    

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Artillery moved from Wellington to 122 Sea Zone
            1 Infantry moved from Tasmania to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            2 Infantrys and 1 Tank moved from 67 Sea Zone to Java
            1 Adv.Fighter moved from 67 Sea Zone to 111 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 5 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 1 Adv.Fighter
                Yamamoto defend with 1 Submarine
                    Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 Submarine owned by the Yamamoto Submerged
            Battle in Java
                Anzac attack with 1 Artillery, 3 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery, 1 Marine and 1 Tank
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto lost in Java
                    Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Marine and 1 Tank in Java, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Java
                    Anzac roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Java, round 3 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
                Anzac winAnzac win with 1 Adv.Fighter remaining, taking Java from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 1 Artillery, 1 Marine and 1 Tank
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from 111 Sea Zone to 67 Sea Zone
            4 Infantrys moved from South Australia to Western Australia
            3 Infantrys moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Adv.Fighter and 1 T.Boat placed in 67 Sea Zone
            1 Artillery placed in Broome
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
            3 Infantrys placed in Port Moresby
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.67
    Anzac : 0.17
    

    Territory Summary for Anzac :

    North New Zealand : 1 Infantry
    Western Australia : 4 Infantrys
    West Papua : 1 Artillery, 6 Infantrys and 1 Tank
    Milne Bay : 1 Infantry
    Port Moresby : 1 AAGun, 1 Factory and 3 Infantrys
    South New Zealand : 1 Infantry
    Wellington : 1 AAGun, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys
    Northern Territory : 3 Infantrys
    New Britain : 1 Infantry
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 1 Infantry
    New Ireland : 1 Artillery
    Lombok : 2 Infantrys
    Java : 1 Artillery, 1 Infantry and 1 Tank
    67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines, 1 T.Boat and 2 Transports
    

    Production/PUs Summary :

    Germans : 87 / 135
    Russians : 106 / 108
    Italians : 51 / 54
    French : 34 / 36
    Yamamoto : 63 / 66
    Chinese : 31 / 35
    Hisaichi : 62 / 62
    British : 111 / 111
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 10 / 12
    Romanians : 14 / 14
    Thai : 11 / 11
    Americans : 101 / 101
    

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 4 PUs; 
    
        Non Combat Move - Dutch
            1 Tank moved from Flores to Lombok
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 19 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    West Papua : 1 Artillery and 1 Infantry
    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
    Flores : 1 Infantry
    Lombok : 1 Tank
    Suriname : 1 Factory
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Amazon : 1 flag, 1 Tank
    67 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 87 / 135
    Russians : 106 / 108
    Italians : 51 / 54
    French : 34 / 36
    Yamamoto : 63 / 66
    Chinese : 31 / 35
    Hisaichi : 62 / 62
    British : 111 / 111
    Anzac : 36 / 36
    Dutch : 19 / 23
    Finns : 10 / 12
    Romanians : 14 / 14
    Thai : 11 / 11
    Americans : 101 / 101
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            4 Infantrys moved from Tampere to Kotka
            5 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 4 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Finns roll dice for 4 Infantrys in Kotka, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Kotka, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Finns lost in Kotka
                    Finns roll dice for 2 Infantrys in Kotka, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Kotka, round 3 : 0/2 hits, 0.83 expected hits
                    Finns roll dice for 2 Infantrys in Kotka, round 4 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Kotka, round 4 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                1 Infantry retreated to Tampere
                Russians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -6
                Casualties for Finns: 3 Infantrys
    
        Non Combat Move - Finns
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : -1.33
    Russians : 0.50
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            3 Infantrys moved from E.Romania to Odessa
            1 Fighter moved from E.Romania to Kiev
            1 Tank moved from E.Romania to Kiev
            1 Artillery moved from W.Romania to E.Romania
            2 Tanks moved from Bucharest to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 4 Infantrys; Remaining resources: 6 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 3 Infantrys in Odessa, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 3 Infantrys in Odessa, round 3 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 3 Infantrys in Odessa, round 4 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 3 Infantrys in Odessa, round 5 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                Romanians win, taking Odessa from Russians with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Romanians attack with 1 Fighter and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Kiev to E.Romania
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.33
    Russians : -1.33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            2 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Mindoro
                  Thai take Mindoro from Americans
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Thai take Palawan from Americans
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
                  Thai take British Borneo from British
    
        Purchase Units - Thai
            Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Fighter and 3 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 0/4 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 0/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 4 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            1 Elite and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Thai : -1.17
    

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            4 Infantrys moved from Washington to 13 Sea Zone
            1 Infantry moved from Northeast USA to 13 Sea Zone
            1 B.Transport, 1 Cruiser, 1 Destroyer and 5 Infantrys moved from 13 Sea Zone to 32 Sea Zone
            5 Infantrys moved from 32 Sea Zone to Bahia
            2 Bombers moved from Amazon to Bahia
            1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 Infantry, 2 Submarines and 1 Transport moved from 96 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi
                  Americans take Ulithi from Yamamoto
            1 Artillery moved from Ponape to Truk
            1 Infantry moved from Johnston to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Oahu to 91 Sea Zone
            1 Battleship, 1 Cruiser, 2 Destroyers, 3 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            3 Infantrys moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 3 Destroyers, 8 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 2 Bombers and 5 Infantrys
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Cruiser in Bahia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Bahia
                    Americans roll dice for 2 Bombers and 5 Infantrys in Bahia, round 2 : 2/7 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 2 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 2 Bombers and 5 Infantrys in Bahia, round 3 : 1/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 2 Bombers and 4 Infantrys remaining. Battle score for attacker is 9
                Casualties for Neutral: 3 Infantrys and 1 Tank
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Americans
            2 Bombers moved from Bahia to Amazon
            1 Artillery moved from Central America to 100 Sea Zone
            1 Artillery and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
            1 Artillery moved from 119 Sea Zone to N.Chile
            2 Tanks moved from Central America to Peru
            2 Tanks moved from Central America to Amazon
            1 Elite and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 Destroyer, 1 Elite, 1 Infantry, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Elite and 1 Infantry moved from 91 Sea Zone to Pearl Harbor
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
            2 Infantrys moved from San Francisco to 83 Sea Zone
            2 Infantrys and 1 Transport moved from 83 Sea Zone to 74 Sea Zone
            2 Infantrys moved from 74 Sea Zone to Alaska
            1 Transport moved from 100 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 Carrier and 1 Destroyer placed in 91 Sea Zone
            1 Adv.Fighter placed in 91 Sea Zone
            1 B.Transport placed in 26 Sea Zone
            1 Infantry and 1 Tank placed in South Atlantic USA
            1 Destroyer and 1 Submarine placed in 13 Sea Zone
            1 Infantry placed in South Central USA
            1 Adv.Fighter and 2 Infantrys placed in Washington
            4 Infantrys placed in San Francisco
            1 Destroyer and 1 Submarine placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Americans : -0.83
    

    Territory Summary for Americans :

    Kwajalein : 1 flag
    Ulithi : 1 flag, 1 Artillery and 1 Infantry
    Jaluit : 1 flag, 3 Infantrys
    Manchester : 1 Fighter
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Adv.Fighter, 1 Factory and 2 Infantrys
    San Francisco : 1 AAGun, 1 Factory and 4 Infantrys
    Pearl Harbor : 1 AAGun, 1 Bomber, 1 Elite, 1 Factory and 1 Infantry
    Truk : 1 Artillery and 1 Infantry
    Christmas : 1 Infantry
    South Central USA : 1 AAGun, 1 Factory and 1 Infantry
    Wake : 1 Artillery and 1 Infantry
    Alaska : 2 Infantrys
    Palmyra : 1 Infantry
    Midway : 1 Infantry
    Kermandec : 1 Infantry
    Attu : 1 Artillery and 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory, 6 Infantrys and 1 Tank
    Bahia : 1 flag, 4 Infantrys
    W.Mexico : 1 flag
    Peru : 1 flag, 2 Tanks
    Central America : 1 flag
    Amazon : 2 Bombers and 2 Tanks
    Iceland : 2 Infantrys
    E.Mexico : 1 flag
    N.Chile : 1 flag, 2 Artillerys, 4 Infantrys and 1 Tank
    13 Sea Zone : 1 Destroyer and 1 Submarine
    26 Sea Zone : 1 B.Transport and 1 Transport
    32 Sea Zone : 1 B.Transport, 1 Cruiser and 1 Destroyer
    74 Sea Zone : 1 Transport
    91 Sea Zone : 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine and 1 Transport
    119 Sea Zone : 1 Transport
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 1 Destroyer and 1 Submarine
    102 Sea Zone : 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 2 Submarines and 1 Transport
    96 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers and 1 Transport
    3 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 87 / 135
    Russians : 102 / 108
    Italians : 51 / 54
    French : 34 / 36
    Yamamoto : 61 / 66
    Chinese : 31 / 35
    Hisaichi : 62 / 62
    British : 108 / 111
    Anzac : 36 / 36
    Dutch : 19 / 23
    Finns : 10 / 10
    Romanians : 18 / 24
    Thai : 16 / 16
    Americans : 103 / 103
    

    Savegame


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