DannyDuck716 (Axis) vs Wizmark (Allies) BM3 Game 2



  • @wizmark IJN was stretched thin so I was banking on the AC protection. scramble in Russia?



  • @DannyDuck716 no intercept thanks…come on the russian AA!



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Volgograd
                  Germans take Rostov from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            3 infantry moved from Ukraine to Bryansk
            4 infantry moved from Novgorod to Belarus
            3 armour and 4 mech_infantrys moved from Baltic States to Bryansk
            2 fighters and 2 tactical_bombers moved from Belarus to Bryansk
            2 bombers and 1 fighter moved from Western Ukraine to Russia
            2 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
            1 bomber and 3 fighters moved from Russia to Bryansk
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 bomber and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : -2.00
    Russians : 0.67
    

    Savegame



  • TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 29 PUs; 
            Russians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Smolensk
                  Russians take Smolensk from Italians
            1 mech_infantry moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
    

    Savegame



  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 29 PUs; 
            Russians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Smolensk
                  Russians take Smolensk from Italians
            1 mech_infantry moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Russians win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            2 aaGuns and 5 infantry moved from Vologda to Russia
            8 infantry moved from Novosibirsk to Samara
            4 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 fighter, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.33
    

    Savegame



  • TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Soviet Far East to Siberia
            1 armour moved from Hopei to Tsinghai
                  Japanese take Shensi from Chinese
                  Japanese take Tsinghai from Chinese
            1 armour moved from Hopei to Shensi
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Hopei to Kansu
                  Japanese take Kansu from Chinese
            1 armour moved from Shantung to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 armour moved from Shantung to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 bomber moved from Siam to India
            1 fighter and 1 tactical_bomber moved from Siam to Shan State
            3 armour moved from Kwangtung to Kwangsi
            2 fighters and 2 tactical_bombers moved from Siam to Kwangsi
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 39 Sea Zone to India
            1 fighter moved from 39 Sea Zone to 80 Sea Zone
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
            1 tactical_bomber moved from Anhwe to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
    

    Savegame



  • @wizmark scramble in india?



  • @DannyDuck716 yep send em both up please



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Soviet Far East to Siberia
            1 armour moved from Hopei to Tsinghai
                  Japanese take Shensi from Chinese
                  Japanese take Tsinghai from Chinese
            1 armour moved from Hopei to Shensi
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Hopei to Kansu
                  Japanese take Kansu from Chinese
            1 armour moved from Shantung to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 armour moved from Shantung to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 bomber moved from Siam to India
            1 fighter and 1 tactical_bomber moved from Siam to Shan State
            3 armour moved from Kwangtung to Kwangsi
            2 fighters and 2 tactical_bombers moved from Siam to Kwangsi
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 39 Sea Zone to India
            1 fighter moved from 39 Sea Zone to 80 Sea Zone
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
            1 tactical_bomber moved from Anhwe to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                UK_Pacific launches 2 interceptors out of India
                    Attackers Fire,  : 1/2 hits, 0.50 expected hits
                    Defenders Fire,  : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in India
                    1 fighter owned by the British lost in India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in 80 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangsi
                Japanese attack with 3 armour, 2 fighters and 2 tactical_bombers
                Chinese defend with 3 artilleries and 3 infantry
                    Japanese roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 6/7 hits, 3.83 expected hits
                    Chinese roll dice for 3 artilleries and 3 infantry in Kwangsi, round 2 : 3/6 hits, 2.00 expected hits
                    3 armour owned by the Japanese, 3 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kwangsi
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 armour
                Casualties for Chinese: 3 artilleries and 3 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter moved from 80 Sea Zone to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from Shan State to 39 Sea Zone
            1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Shantung
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in Kwangtung
            2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.33
    Chinese : 1.00
    Attackers Fire,  : : 0.50
    UK_Pacific : 0.33
    AA fire in India : : 0.83
    Japanese : 1.83
    

    Savegame



  • @wizmark I don’t know why I continue to strat bomb. I have the worst luck.



  • @DannyDuck716 yeah must say I thought you were a bit brave with that attempt…my odds of killing both yr planes in the air battle were slightly better than yours with 2 2’s vs a 2 and a 1…and 1 bomber against AA is always a gamble



  • @DannyDuck716 Its getting pretty late here so will get to this turn tomorrow 👍



  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from Gibraltar to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from 94 Sea Zone to Tunisia
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
            3 bombers moved from Gibraltar to Tunisia
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 bombers moved from Queensland to 37 Sea Zone
            1 bomber moved from Dutch New Guinea to 37 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from Gibraltar to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from 94 Sea Zone to Tunisia
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
            3 bombers moved from Gibraltar to Tunisia
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 bombers moved from Queensland to 37 Sea Zone
            1 bomber moved from Dutch New Guinea to 37 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Marshall Islands
            Battle in 109 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking Borneo from Japanese, taking Marshall Islands from Japanese, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 cruiser
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 cruiser
            Battle in 37 Sea Zone
                Americans attack with 3 bombers
                Japanese defend with 1 carrier, 1 destroyer, 2 tactical_bombers and 3 transports
                    Americans roll dice for 3 bombers in 37 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 37 Sea Zone
                 retreated to 37 Sea Zone
                Japanese win with 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 0
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 1 carrier and 1 destroyer
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 3 bombers and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 bombers and 1 infantry in Tunisia, round 2 : 4/6 hits, 3.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
                2 tactical_bombers owned by the Japanese forced to land in Siam
    
        Non Combat Move - Americans
            1 bomber moved from 37 Sea Zone to India
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 bombers moved from Tunisia to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from 109 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
            Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -0.67
    Americans : 4.33
    Japanese : 0.33
    

    Savegame



  • @wizmark I took the casualties in sz 37 as how i would have…if you want to change the loss order feel free…but I may change a bit of american non com movement if you do…just trying to keep the game moving on ☺



  • TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    

    Savegame



  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.83
    Japanese : -0.50
    

    Savegame



  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            1 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from India to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 fighter moved from Russia to Western Ukraine
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from Gibraltar to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from 94 Sea Zone to Tunisia
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
            3 bombers moved from Gibraltar to Tunisia
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 bombers moved from Queensland to 37 Sea Zone
            1 bomber moved from Dutch New Guinea to 37 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Marshall Islands
            Battle in 109 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking Borneo from Japanese, taking Marshall Islands from Japanese, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 cruiser
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 cruiser
            Battle in 37 Sea Zone
                Americans attack with 3 bombers
                Japanese defend with 1 carrier, 1 destroyer, 2 tactical_bombers and 3 transports
                    Americans roll dice for 3 bombers in 37 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 37 Sea Zone
                 retreated to 37 Sea Zone
                Japanese win with 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 0
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 1 carrier and 1 destroyer
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 3 bombers and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 bombers and 1 infantry in Tunisia, round 2 : 4/6 hits, 3.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
                2 tactical_bombers owned by the Japanese forced to land in Siam
    
        Non Combat Move - Americans
            1 bomber moved from 37 Sea Zone to India
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 bombers moved from Tunisia to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from 109 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
            Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from India to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 fighter moved from Russia to Western Ukraine
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Western Ukraine
                British attack with 1 fighter
                Italians defend with 1 bomber
                    British roll dice for 1 fighter in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber in Western Ukraine, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Western Ukraine
                British win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
    
        Non Combat Move - British
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Persia to Russia
            2 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour moved from Iraq to Northwest Persia
            1 infantry moved from Syria to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Eire to United Kingdom
            1 fighter and 1 tactical_bomber moved from Shan State to India
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 submarine placed in 71 Sea Zone
            1 destroyer placed in 98 Sea Zone
            2 infantry placed in Egypt
            1 fighter and 2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
            British collect 36 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,6,3,3,1,3,1
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Italians : -0.67
    British : 0.00
    Americans : 4.33
    Chinese : 0.83
    Japanese : -0.50
    

    Savegame



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Archangel to Vologda
                  Italians take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Italians take Urals from Russians
            2 armour and 1 mech_infantry moved from Tambov to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            1 armour placed in Northern Italy
            1 fighter placed in Southern Italy
            1 fighter placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.67
    

    Savegame



  • TripleA Move Summary: ANZAC round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    

    Savegame



  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in Malaya
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Java
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame



  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in Malaya
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Java
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame



  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 cruiser, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            3 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
            4 infantry moved from Belarus to Smolensk
            2 armour and 1 mech_infantry moved from Novgorod to Smolensk
            1 bomber moved from Bryansk to Samara
            3 fighters and 3 tactical_bombers moved from Bryansk to Samara
            3 infantry moved from Bryansk to Smolensk
            3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Ukraine to Smolensk
            1 armour moved from Ukraine to Smolensk
            1 armour moved from Ukraine to Caucasus
            3 mech_infantrys moved from Bryansk to Samara
            8 armour and 1 mech_infantry moved from Bryansk to Smolensk
    
        Combat - Germans
    

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 cruiser, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            3 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
            4 infantry moved from Belarus to Smolensk
            2 armour and 1 mech_infantry moved from Novgorod to Smolensk
            1 bomber moved from Bryansk to Samara
            3 fighters and 3 tactical_bombers moved from Bryansk to Samara
            3 infantry moved from Bryansk to Smolensk
            3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Ukraine to Smolensk
            1 armour moved from Ukraine to Smolensk
            1 armour moved from Ukraine to Caucasus
            3 mech_infantrys moved from Bryansk to Samara
            8 armour and 1 mech_infantry moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in 94 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 109 Sea Zone
                Germans attack with 1 bomber, 1 fighter, 4 submarines and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 4 submarines in 109 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Americans with 1 bomber, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Smolensk
                Germans attack with 14 armour, 7 infantry and 6 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 14 armour, 7 infantry and 6 mech_infantrys in Smolensk, round 2 : 9/27 hits, 9.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 14 armour, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                Russians defend with 8 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 5/10 hits, 4.67 expected hits
                    Russians roll dice for 8 infantry in Samara, round 2 : 2/8 hits, 2.67 expected hits
                    5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
                    Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Samara, round 3 : 3/8 hits, 4.33 expected hits
                    Russians roll dice for 3 infantry in Samara, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 8 infantry
    
        Non Combat Move - Germans
            1 bomber, 3 fighters and 3 tactical_bombers moved from Samara to Caucasus
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
            1 bomber moved from 109 Sea Zone to Western Germany
    
        Place Units - Germans
            1 infantry placed in Western Germany
            1 cruiser, 1 destroyer and 1 submarine placed in 112 Sea Zone
            2 armour and 1 mech_infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : -0.33
    Russians : 0.00
    

    Savegame


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