DannyDuck716 (Axis) vs Wizmark (Allies) BM3 Game 2



  • TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    

    Savegame



  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
            1 artillery and 4 infantry moved from Hunan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Combat Move - British
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 armour and 1 infantry moved from 82 Sea Zone to French West Africa
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            2 infantry moved from Shan State to Malaya
            1 fighter moved from India to Malaya
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Queensland to Caroline Islands
            1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            1 fighter moved from Gibraltar to Tunisia
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Tunisia
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Tunisia
                 retreated to Tunisia
                Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Tunisia to Algeria
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 battleship moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 bomber moved from Caroline Islands to Gilbert Islands
            2 carriers, 1 destroyer and 3 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
    
        Place Units - Americans
            2 bombers placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 infantry placed in Eastern United States
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
            1 artillery and 4 infantry moved from Hunan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 8x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 armour and 1 infantry moved from 82 Sea Zone to French West Africa
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            2 infantry moved from Shan State to Malaya
            1 fighter moved from India to Malaya
    
        Combat - British
            Battle in French West Africa
            Battle in Malaya
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 harbour and 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                British win, taking French West Africa from Neutral_Axis, taking Malaya from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 artilleries moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            2 infantry moved from Tanganyika Territory to Kenya
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Malaya to Yunnan
            1 infantry moved from Burma to Shan State
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            3 aaGuns moved from Burma to India
            3 infantry moved from Burma to India
            1 artillery and 3 infantry moved from Burma to Yunnan
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            2 armour and 1 fighter placed in Persia
            2 mech_infantrys placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,3,3
            British collect 29 PUs (3 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,5,4
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : 0.83
    Americans : -2.33
    AA fire in Caroline Islands : : -0.17
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Tunisia to Algeria
            2 armour moved from Bessarabia to Belarus
            1 armour and 1 mech_infantry moved from Romania to Belarus
            1 fighter moved from Romania to Southern Italy
            1 bomber moved from Greece to Russia
            1 battleship and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total. 
            Battle in Algeria
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 fighter
                    Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 fighter in Algeria, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter in Algeria, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in Belarus
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Russia to Western Ukraine
            1 artillery and 2 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
    
        Place Units - Italians
            2 artilleries placed in Southern Italy
            2 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Italians : -0.17
    Americans : -0.33
    Russians : -0.33
    

    Savegame



  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Western Ukraine to Bryansk
            1 armour moved from Western Ukraine to Bryansk
            9 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
            4 infantry moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            3 armour and 4 mech_infantrys moved from Germany to Baltic States
            2 bombers moved from Western Germany to Bryansk
            6 infantry moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Germans attack with 2 fighters, 6 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Novgorod, round 2 : 1/10 hits, 3.33 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Novgorod, round 3 : 3/8 hits, 3.00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Bryansk
                Germans attack with 10 armour, 2 artilleries, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 aaGuns, 2 armour, 1 artillery, 2 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
                    AA fire in Bryansk : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 10 armour, 2 artilleries, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 10/20 hits, 9.17 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 1 artillery, 2 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 8/15 hits, 6.17 expected hits
                    6 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 armour owned by the Germans, 2 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 8 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Bryansk, round 3 : 6/12 hits, 6.50 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 1/7 hits, 3.50 expected hits
                    1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                    Germans roll dice for 7 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 11/11 hits, 6.00 expected hits
                    Russians roll dice for 1 fighter in Bryansk, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 6 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
                Casualties for Germans: 4 armour, 2 artilleries and 4 mech_infantrys
                Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery, 2 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
            Battle in Ukraine
                Germans attack with 1 armour and 4 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 armour and 4 infantry in Ukraine, round 3 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Germans attack with 3 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 4 mech_infantrys in Baltic States, round 2 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
            2 bombers moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Western Ukraine
    
        Place Units - Germans
            3 armour and 3 mech_infantrys placed in Germany
            1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Germans collect 48 PUs (1 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.50
    AA fire in Bryansk : : -0.67
    Russians : -1.00
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 36 PUs; 
            Russians buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
            8 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Olgiy to Timguska
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 6 infantry moved from Archangel to Vologda
    
        Place Units - Russians
            1 artillery, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 artillery, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 armour and 1 mech_infantry moved from Shantung to Hopei
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Kiangsi
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
            1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
            1 tactical_bomber moved from Anhwe to Hopei
            1 artillery moved from Kwangtung to Kwangsi
            3 armour moved from Kwangtung to Kwangsi
            2 artilleries and 2 infantry moved from Siam to 37 Sea Zone
            2 bombers moved from Siam to India
            2 fighters moved from 38 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 artillery moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
    

    Savegame



  • @wizmark Scramble in India?



  • @DannyDuck716 no scramble and no intercept thanks



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 artillery, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 armour and 1 mech_infantry moved from Shantung to Hopei
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Kiangsi
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
            1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
            1 tactical_bomber moved from Anhwe to Hopei
            1 artillery moved from Kwangtung to Kwangsi
            3 armour moved from Kwangtung to Kwangsi
            2 artilleries and 2 infantry moved from Siam to 37 Sea Zone
            2 bombers moved from Siam to India
            2 fighters moved from 38 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 artillery moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 4 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in Hopei
                Japanese attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 3 armour, 2 artilleries and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour, 2 artilleries and 1 infantry in Kwangsi, round 2 : 0/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 armour, 2 artilleries and 1 infantry in Kwangsi, round 3 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 3 armour and 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to Siam
            1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from India to 39 Sea Zone
            1 bomber moved from India to Siam
            1 fighter and 1 tactical_bomber moved from Kiangsi to Siam
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kwangtung
            2 armour and 1 mech_infantry placed in Shantung
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Chinese : 0.33
    UK_Pacific : -1.33
    AA fire in India : : 0.67
    Japanese : -6.00
    

    Savegame



  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Gilbert Islands to 35 Sea Zone
            1 bomber moved from Gibraltar to Southern France
    

    Savegame



  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Gilbert Islands to 35 Sea Zone
            1 bomber moved from Gibraltar to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern France causes 4 damage total. 
            Battle in 35 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
    
        Non Combat Move - Americans
            3 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from 35 Sea Zone to Dutch New Guinea
            1 bomber moved from Western United States to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Brazil to 86 Sea Zone
            3 infantry moved from Brazil to 86 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Southern France to Gibraltar
            2 bombers moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    AA fire in Southern France : : -0.17
    Japanese : -0.33
    

    Savegame



  • TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 5 infantry moved from Yunnan to Kwangsi
    

    Savegame



  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 5 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 3 artilleries, 1 fighter and 5 infantry
                Japanese defend with 3 armour and 2 artilleries
                    Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kwangsi, round 2 : 3/9 hits, 2.83 expected hits
                    Japanese roll dice for 3 armour and 2 artilleries in Kwangsi, round 2 : 1/5 hits, 2.17 expected hits
                    2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kwangsi, round 3 : 1/8 hits, 2.67 expected hits
                    Japanese roll dice for 2 armour in Kwangsi, round 3 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kwangsi, round 4 : 4/7 hits, 2.50 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 20
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 armour and 2 artilleries
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -1.67
    

    Savegame



  • TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 2 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
            EDIT: Turning off Edit Mode
            1 armour moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            2 infantry moved from Persia to Iraq
            2 armour moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 artillery and 2 infantry moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Shan State
            1 fighter moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            1 mech_infantry moved from Egypt to Iraq
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Gilbert Islands to 35 Sea Zone
            1 bomber moved from Gibraltar to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern France causes 4 damage total. 
            Battle in 35 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
    
        Non Combat Move - Americans
            3 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from 35 Sea Zone to Dutch New Guinea
            1 bomber moved from Western United States to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Brazil to 86 Sea Zone
            3 infantry moved from Brazil to 86 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Southern France to Gibraltar
            2 bombers moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 5 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 3 artilleries, 1 fighter and 5 infantry
                Japanese defend with 3 armour and 2 artilleries
                    Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kwangsi, round 2 : 3/9 hits, 2.83 expected hits
                    Japanese roll dice for 3 armour and 2 artilleries in Kwangsi, round 2 : 1/5 hits, 2.17 expected hits
                    2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kwangsi, round 3 : 1/8 hits, 2.67 expected hits
                    Japanese roll dice for 2 armour in Kwangsi, round 3 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kwangsi, round 4 : 4/7 hits, 2.50 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 20
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 armour and 2 artilleries
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 2 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
            EDIT: Turning off Edit Mode
            1 armour moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            2 infantry moved from Persia to Iraq
            2 armour moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 artillery and 2 infantry moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Shan State
            1 fighter moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            1 mech_infantry moved from Egypt to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 2 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 5 infantry
                    British roll dice for 2 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/10 hits, 3.50 expected hits
                    Italians roll dice for 1 artillery and 5 infantry in Iraq, round 2 : 5/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the British, 5 infantry owned by the Italians and 4 infantry owned by the British lost in Iraq
                    British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Iraq
                British win, taking Iraq from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for British: 1 armour, 4 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 5 infantry
            Battle in Shan State
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries and 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 fighter moved from Persia to Russia
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from French West Africa to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter and 2 infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,1,2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,4,6,3,3,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,6,6
            UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -0.17
    Italians : 3.67
    Americans : -0.17
    AA fire in Southern France : : -0.17
    Chinese : 0.00
    Japanese : -2.67
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 armour moved from Belarus to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Archangel
                  Italians take Archangel from Russians
            2 armour and 1 mech_infantry moved from Belarus to Tambov
                  Italians take Tambov from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Southern France to Northern Italy
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 carrier and 1 transport placed in 97 Sea Zone
            1 armour placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: ANZAC round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    

    Savegame



  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 37 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 3 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 3 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 3 transports in 37 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking Java from Japanese with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -12
                Casualties for ANZAC: 2 submarines
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Siam
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 1.00
    

    Savegame



  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 37 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 3 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 3 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 3 transports in 37 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking Java from Japanese with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -12
                Casualties for ANZAC: 2 submarines
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Siam
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 1.00
    

    Savegame



  • @DannyDuck716 Dice went your way in the malayan gulf…undefended carriers and transports are lovely targets for subs! but you got away with it



  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Volgograd
                  Germans take Rostov from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            3 infantry moved from Ukraine to Bryansk
            4 infantry moved from Novgorod to Belarus
            3 armour and 4 mech_infantrys moved from Baltic States to Bryansk
            2 fighters and 2 tactical_bombers moved from Belarus to Bryansk
            2 bombers and 1 fighter moved from Western Ukraine to Russia
            2 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
    

    Savegame


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