I’ll make my moves tonight
Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 61 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 2 aaGuns, 2 artilleries, 3 fighters, 4 infantry and 1 marine moved from New South Wales to Queensland 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -1.33
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 4 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag, 1 infantry 42 Sea Zone : 1 flag, 1 destroyer 26 Sea Zone : 1 cruiser 62 Sea Zone : 1 submarine Egypt : 3 infantry United Kingdom : 1 fighter and 2 infantry French Equatorial Africa : 1 infantry 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 50 Russians : 34 / 37 Japanese : 49 / 55 Americans : 50 / 70 Chinese : 7 / 11 British : 31 / 34 UK_Pacific : 7 / 9 Italians : 14 / 24 ANZAC : 10 / 21 French : 5 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 3 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 armour and 7 infantry moved from Karelia to Novgorod 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Poland to Novgorod 6 infantry moved from Romania to Eastern Poland 9 artilleries moved from Poland to Eastern Poland 3 artilleries moved from Baltic States to Novgorod 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 4 bombers moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 4 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 4 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 4 bombers moved from 125 Sea Zone to Western Germany 5 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 2 aaGuns and 15 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Germany to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Germany to Western Germany 1 submarine moved from 91 Sea Zone to 102 Sea Zone 1 submarine moved from 91 Sea Zone to 103 Sea Zone Place Units - Germans 1 airfield placed in Normandy Bordeaux 1 bomber placed in Western Germany 1 destroyer and 2 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -0.17
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Bryansk to Belarus 1 infantry moved from Archangel to Belarus
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Bryansk to Belarus 1 infantry moved from Archangel to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk 1 armour, 8 infantry and 2 mech_infantrys moved from Russia to Bryansk 1 aaGun and 5 infantry moved from Archangel to Smolensk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Northwest Persia to Rostov Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.00
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry Belarus : 2 infantry Bryansk : 3 aaGuns, 2 armour, 3 artilleries, 2 fighters, 37 infantry, 3 mech_infantrys and 1 tactical_bomber Rostov : 1 mech_infantry Archangel : 1 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 artillery, 1 factory_major and 8 infantry Ukraine : 1 factory_minor and 5 infantry Western Ukraine : 1 infantry Volgograd : 1 factory_minor Smolensk : 1 aaGun and 5 infantry Northwest Persia : 1 flag 115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 49 / 63 Russians : 32 / 39 Japanese : 49 / 55 Americans : 50 / 70 Chinese : 7 / 11 British : 31 / 34 UK_Pacific : 7 / 9 Italians : 14 / 24 ANZAC : 10 / 21 French : 5 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 harbour and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 artillery moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 mech_infantrys moved from Shantung to Kweichow 1 armour and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 1 carrier moved from 34 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to Shan State 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow Combat - Japanese Battle in Sumatra Battle in Celebes Battle in 42 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 42 Sea Zone from ANZAC with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.83 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Chinese win with 2 infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Kweichow Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Shantung to Anhwe 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 submarines moved from 37 Sea Zone to 39 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Shantung to Manchuria 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter moved from Shantung to 6 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 1.33 UK_Pacific : 0.67 Japanese : -1.50
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone 1 bomber moved from Eastern United States to 103 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Queensland to 36 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone 1 bomber moved from Eastern United States to 103 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Queensland to 36 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 36 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Gibraltar Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 102 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 102 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 102 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 103 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 103 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 103 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 101 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 bomber moved from 36 Sea Zone to Yunnan Place Units - Americans 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.00 Americans : 2.00
Territory Summary for Americans :
Yunnan : 1 bomber Queensland : 1 artillery, 2 fighters, 3 infantry and 1 marine Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield 44 Sea Zone : 1 flag, 1 destroyer 10 Sea Zone : 1 destroyer 54 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine and 2 transports Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Gibraltar : 1 armour, 1 artillery and 1 infantry United Kingdom : 1 bomber 102 Sea Zone : 1 destroyer 101 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports 91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 49 / 63 Russians : 32 / 39 Japanese : 59 / 67 Americans : 50 / 70 Chinese : 5 / 11 British : 31 / 34 UK_Pacific : 6 / 9 Italians : 14 / 24 ANZAC : 10 / 21 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan 4 infantry moved from Szechwan to Kweichow
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan 4 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Hunan to Szechwan Place Units - Chinese 2 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.67
Territory Summary for Chinese :
Yunnan : 2 infantry Kweichow : 2 infantry Hunan : 2 infantry Szechwan : 2 artilleries, 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 49 / 63 Russians : 32 / 39 Japanese : 57 / 67 Americans : 50 / 70 Chinese : 7 / 10 British : 31 / 34 UK_Pacific : 6 / 9 Italians : 14 / 24 ANZAC : 10 / 21 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British 3 infantry moved from Persia to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 fighter moved from India to 41 Sea Zone 1 mech_infantry moved from India to Shan State 1 artillery moved from Trans-Jordan to Iraq
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone 1 bomber moved from Eastern United States to 103 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Queensland to 36 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 36 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Gibraltar Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 102 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 102 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 102 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 103 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 103 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 103 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 101 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 bomber moved from 36 Sea Zone to Yunnan Place Units - Americans 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan 4 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Hunan to Szechwan Place Units - Chinese 2 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 1 fighter moved from India to 41 Sea Zone 1 mech_infantry moved from India to Shan State 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Combat - British Battle in Morocco Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State British attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Iraq British attack with 2 artilleries, 1 fighter and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries, 1 fighter and 3 infantry in Iraq, round 2 : 3/6 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 infantry moved from Trans-Jordan to Egypt 1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Gibraltar 1 mech_infantry moved from Ethiopia to Egypt 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from British Guiana to United Kingdom 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from Shan State to India 1 aaGun, 1 artillery and 2 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from 41 Sea Zone to India 2 aaGuns, 5 infantry and 1 mech_infantry moved from India to Burma Place Units - British 1 carrier placed in 106 Sea Zone 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,6,4 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.00 British : 1.17 Americans : 2.00 Chinese : -0.33 Neutral_Axis : 1.00 Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 1 bomber and 2 infantry Kweichow : 2 infantry Hunan : 2 infantry Szechwan : 2 artilleries, 1 fighter and 1 infantry Shan State : 1 infantry and 1 mech_infantry Burma : 3 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry Queensland : 1 artillery, 2 fighters, 3 infantry and 1 marine Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield 44 Sea Zone : 1 flag, 1 destroyer 10 Sea Zone : 1 destroyer 54 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine and 2 transports Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry Belgian Congo : 2 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry Morocco : 1 flag, 1 armour and 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 104 Sea Zone : 1 destroyer 106 Sea Zone : 1 carrier 102 Sea Zone : 1 destroyer Iraq : 1 flag, 2 artilleries and 1 infantry Eastern Persia : 1 flag 101 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports 81 Sea Zone : 1 destroyer and 1 transport Persia : 1 flag 98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport 91 Sea Zone : 3 transports 110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 63 Russians : 32 / 39 Japanese : 56 / 67 Americans : 50 / 70 Chinese : 7 / 10 British : 34 / 40 UK_Pacific : 7 / 8 Italians : 13 / 24 ANZAC : 10 / 21 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 104 Sea Zone 1 artillery and 1 infantry moved from Romania to Bessarabia 1 bomber moved from Southern Italy to 91 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 transport; Americans defend with 2 transports 1 transport owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 2 transports Casualties for British: 1 transport Battle in 104 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bessarabia Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from 104 Sea Zone to Normandy Bordeaux 1 artillery moved from Algeria to Tunisia 1 artillery moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 armour moved from Greece to Romania 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour, 1 fighter and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -0.33 Russians : -1.00
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TripleA Move Summary: ANZAC round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 0.67
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 54 Sea Zone : 1 cruiser, 1 fighter and 1 submarine 62 Sea Zone : 1 transport Alexandria : 2 infantry
Production/PUs Summary :
Germans : 49 / 63 Russians : 32 / 39 Japanese : 56 / 67 Americans : 50 / 70 Chinese : 7 / 10 British : 34 / 40 UK_Pacific : 7 / 8 Italians : 13 / 13 ANZAC : 10 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 0.67
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 54 Sea Zone : 1 cruiser, 1 fighter and 1 submarine 62 Sea Zone : 1 transport Trans-Jordan : 1 infantry Alexandria : 2 infantry United Kingdom : 1 fighter and 2 infantry Anglo Egyptian Sudan : 1 infantry 92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 63 Russians : 32 / 39 Japanese : 56 / 67 Americans : 50 / 70 Chinese : 7 / 10 British : 34 / 40 UK_Pacific : 7 / 8 Italians : 13 / 13 ANZAC : 10 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 1 carrier and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Germans 4 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 7 armour, 8 artilleries, 20 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus 2 submarines moved from 110 Sea Zone to 109 Sea Zone 2 armour, 2 artilleries and 7 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Novgorod to Archangel 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 bombers moved from Western Germany to 92 Sea Zone 1 bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to 110 Sea Zone
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Scramble option English channel
(I brought the entire German fleet, a bomber, 3 fighters, and 4 tacticals, if you want to save the bother of loading)
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@weddingsinger no thanks
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 1 carrier and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Germans 4 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 7 armour, 8 artilleries, 20 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus 2 submarines moved from 110 Sea Zone to 109 Sea Zone 2 armour, 2 artilleries and 7 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Novgorod to Archangel 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 bombers moved from Western Germany to 92 Sea Zone 1 bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 7/11 hits, 6.17 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 92 Sea Zone Germans attack with 3 bombers French defend with 1 destroyer Germans roll dice for 3 bombers in 92 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 bomber owned by the Germans lost in 92 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Germans: 1 bomber Casualties for French: 1 destroyer Battle in Belarus Germans attack with 9 armour, 10 artilleries, 27 infantry and 9 mech_infantrys Russians defend with 2 infantry Germans roll dice for 9 armour, 10 artilleries, 27 infantry and 9 mech_infantrys in Belarus, round 2 : 9/55 hits, 15.50 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 9 armour, 10 artilleries, 27 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Eastern Poland to Belarus 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 1 bomber moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Western Ukraine to Novgorod 2 bombers moved from 92 Sea Zone to Normandy Bordeaux Place Units - Germans 1 carrier and 1 destroyer placed in 110 Sea Zone 2 bombers placed in Novgorod 1 bomber placed in Normandy Bordeaux Turn Complete - Germans Germans collect 53 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Novgorod: 3 armour and 1 mech_infantry EDIT: Removing units owned by Germans from Belarus: 3 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.67 British : -0.33 French : 0.67 Russians : -0.33
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 artillery moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Smolensk to Archangel 1 fighter moved from Bryansk to Archangel 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Bessarabia