Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kazakhstan to Tsinghai
            2 infantry moved from Kazakhstan to Sikang
            1 fighter moved from Novosibirsk to Sikang
            1 armour moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Karelia to Finland
                  Russians take Finland from Germans
            2 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Belarus to Bessarabia
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Sikang to Novosibirsk
            4 infantry moved from Central Mongolia to Tsagaan Olom
            3 infantry moved from Russia to Samara
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bessarabia to Western Ukraine
            1 fighter moved from Eastern Poland to Western Ukraine
            7 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
            2 mech_infantrys moved from Novosibirsk to Timguska
            2 mech_infantrys moved from Novosibirsk to Olgiy
            2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            2 aaGuns moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
    
        Place Units - Russians
            1 bomber placed in Russia
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 armour and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.67
    Japanese : -1.33
    

    Territory Summary for Russians :

    Tsinghai : 3 infantry
    Sikang : 2 infantry
    Timguska : 1 armour and 3 mech_infantrys
    Olgiy : 1 flag, 2 mech_infantrys
    Dzavhan : 1 flag
    Central Mongolia : 1 flag
    Tsagaan Olom : 1 flag, 4 infantry
    Belarus : 2 aaGuns, 1 armour, 12 artilleries, 40 infantry and 1 mech_infantry
    Baltic States : 1 infantry
    Bryansk : 2 aaGuns, 2 armour, 7 infantry and 2 mech_infantrys
    Eastern Poland : 2 infantry
    Bessarabia : 2 infantry
    Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 1 mech_infantry
    Ukraine : 1 factory_minor and 3 infantry
    Western Ukraine : 2 fighters and 2 infantry
    Novosibirsk : 1 fighter
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Samara : 3 infantry
    113 Sea Zone : 1 cruiser and 1 submarine
    Northwest Persia : 1 flag
    Finland : 1 flag, 1 armour
    

    Production/PUs Summary :

    Germans : 41 / 40
    Russians : 35 / 45
    Japanese : 47 / 55
    Americans : 57 / 88
    Chinese : 3 / 3
    British : 40 / 59
    UK_Pacific : 15 / 18
    Italians : 8 / 3
    ANZAC : 14 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Suiyuyan to Tsagaan Olom
            1 armour, 1 mech_infantry and 1 tactical_bomber moved from Chahar to Tsagaan Olom
                  Japanese take Central Mongolia from Russians
            1 mech_infantry moved from Hopei to Tsagaan Olom
            2 armour and 2 mech_infantrys moved from Kweichow to Tsinghai
            2 armour and 2 mech_infantrys moved from Yunnan to Sikang
            1 artillery moved from Shensi to Tsinghai
            1 mech_infantry moved from Yunnan to Sikang
            2 infantry moved from French Indo China to Siam
            2 infantry moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Siam
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Siam
                Japanese attack with 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Tsinghai
                Japanese attack with 2 armour, 1 artillery and 2 mech_infantrys
                Russians defend with 3 infantry
                    Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Tsinghai, round 3 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Iwo Jima
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Tsagaan Olom
                Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsagaan Olom, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 4 infantry in Tsagaan Olom, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsagaan Olom
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsagaan Olom, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Tsagaan Olom, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Tsagaan Olom
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsagaan Olom, round 4 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Tsagaan Olom, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsagaan Olom, round 5 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Tsagaan Olom, round 5 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tsagaan Olom
                Japanese win, taking Tsagaan Olom from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Russians: 4 infantry
            Battle in Sikang
                Japanese attack with 2 armour and 3 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Yunnan
            3 armour and 10 mech_infantrys moved from Yunnan to Szechwan
            1 tactical_bomber moved from Tsagaan Olom to Hopei
            1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
            1 mech_infantry moved from Sakha to Ulaanbaatar
            1 aaGun moved from Manchuria to Jehol
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Siam to French Indo China
            1 fighter moved from Shan State to French Indo China
            1 mech_infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kweichow to Shensi
            1 artillery moved from 36 Sea Zone to French Indo China
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 18 Sea Zone
            2 armour moved from Szechwan to Sikang
            1 mech_infantry moved from Szechwan to Sikang
            1 armour and 1 mech_infantry moved from Szechwan to Shensi
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in French Indo China
            1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            2 mech_infantrys placed in Shantung
            4 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : 0.00
    UK_Pacific : -0.67
    Russians : -1.67
    Japanese : 0.33
    

    Savegame


  • TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Burma to Kweichow
            1 bomber moved from Burma to Hunan
            1 fighter moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
            3 fighters moved from 33 Sea Zone to 18 Sea Zone
            3 fighters moved from 33 Sea Zone to 21 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 18 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from Gibraltar to Normandy Bordeaux
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Burma to Kweichow
            1 bomber moved from Burma to Hunan
            1 fighter moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
            3 fighters moved from 33 Sea Zone to 18 Sea Zone
            3 fighters moved from 33 Sea Zone to 21 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 18 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from Gibraltar to Normandy Bordeaux
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in 36 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 36 Sea Zone
                Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 21 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 2 fighters and 4 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Hunan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 1 fighter, 2 marines and 4 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            3 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from 21 Sea Zone to 35 Sea Zone
            4 fighters moved from 18 Sea Zone to 35 Sea Zone
            1 carrier moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 108 Sea Zone
            2 transports moved from 108 Sea Zone to 107 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery, 5 infantry and 1 mech_infantry placed in Eastern United States
            3 fighters placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : 1.00
    Japanese : 0.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
    Marshall Islands : 1 flag
    Burma : 1 armour
    Queensland : 1 mech_infantry
    Philippines : 1 airfield, 1 harbour, 2 infantry and 1 marine
    Guam : 1 airfield and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
    Midway : 1 airfield
    Java : 1 flag
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    35 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 4 submarines and 1 transport
    34 Sea Zone : 1 submarine
    26 Sea Zone : 1 destroyer
    22 Sea Zone : 1 flag
    21 Sea Zone : 1 submarine
    10 Sea Zone : 1 carrier, 3 destroyers, 3 submarines and 2 transports
    18 Sea Zone : 1 submarine
    17 Sea Zone : 1 flag, 1 submarine
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
    Gibraltar : 1 fighter
    Morocco : 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
    Holland Belgium : 1 flag, 1 artillery and 1 infantry
    101 Sea Zone : 4 transports
    Brazil : 1 flag
    91 Sea Zone : 1 destroyer and 5 transports
    107 Sea Zone : 2 transports
    110 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 transports
    

    Production/PUs Summary :

    Germans : 36 / 40
    Russians : 33 / 45
    Japanese : 52 / 57
    Americans : 63 / 103
    Chinese : 1 / 3
    British : 40 / 59
    UK_Pacific : 13 / 18
    Italians : 8 / 3
    ANZAC : 14 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - British
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 fighters, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            3 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 bomber and 2 fighters moved from Burma to Shan State
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                  UK_Pacific take 35 Sea Zone from Japanese
            1 fighter moved from 33 Sea Zone to 43 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Burma to Kweichow
            1 bomber moved from Burma to Hunan
            1 fighter moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
            3 fighters moved from 33 Sea Zone to 18 Sea Zone
            3 fighters moved from 33 Sea Zone to 21 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 18 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from Gibraltar to Normandy Bordeaux
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in 36 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 36 Sea Zone
                Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 21 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 2 fighters and 4 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Hunan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 1 fighter, 2 marines and 4 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            3 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from 21 Sea Zone to 35 Sea Zone
            4 fighters moved from 18 Sea Zone to 35 Sea Zone
            1 carrier moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 108 Sea Zone
            2 transports moved from 108 Sea Zone to 107 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery, 5 infantry and 1 mech_infantry placed in Eastern United States
            3 fighters placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 2 artilleries, 1 bomber, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 fighters, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            3 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 bomber and 2 fighters moved from Burma to Shan State
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                  UK_Pacific take 35 Sea Zone from Japanese
            1 fighter moved from 33 Sea Zone to 43 Sea Zone
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 43 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Greece
                British attack with 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece
                British win, taking Greece from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Shan State
                British attack with 1 bomber, 2 fighters and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber, 2 fighters and 3 infantry in Shan State, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            1 bomber and 2 fighters moved from Shan State to Burma
            1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            2 fighters moved from Greece to 99 Sea Zone
            1 aaGun and 7 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Gibraltar
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery, 1 bomber and 1 infantry placed in Egypt
            1 aaGun and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 infantry placed in India
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
            UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 fighter and 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 2.67
    Americans : 1.00
    Japanese : 2.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
    Marshall Islands : 1 flag
    Yunnan : 2 infantry
    Kweichow : 1 infantry
    Hunan : 1 infantry
    Kansu : 1 infantry
    Shan State : 1 infantry
    Burma : 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
    India : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
    Malaya : 1 harbour
    Borneo : 1 artillery and 1 infantry
    Queensland : 1 mech_infantry
    Philippines : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine
    Guam : 1 airfield and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
    Midway : 1 airfield
    Java : 1 flag
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    35 Sea Zone : 1 flag, 2 battleships, 7 carriers, 3 cruisers, 6 destroyers, 12 fighters, 4 submarines and 2 transports
    34 Sea Zone : 1 submarine
    39 Sea Zone : 1 destroyer
    26 Sea Zone : 1 destroyer
    22 Sea Zone : 1 flag
    21 Sea Zone : 1 submarine
    10 Sea Zone : 1 carrier, 3 destroyers, 3 submarines and 2 transports
    18 Sea Zone : 1 submarine
    17 Sea Zone : 1 flag, 1 submarine
    54 Sea Zone : 1 flag
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 3 fighters and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Scotland : 1 airfield
    United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 1 mech_infantry
    Morocco : 1 flag, 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
    Algeria : 1 flag
    Tunisia : 1 flag
    Norway : 1 flag, 1 airfield and 1 harbour
    Holland Belgium : 1 flag, 1 artillery and 1 infantry
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    93 Sea Zone : 2 submarines
    Greece : 1 flag, 1 mech_infantry
    99 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
    97 Sea Zone : 5 submarines
    Iraq : 1 flag
    Eastern Persia : 1 flag
    101 Sea Zone : 4 transports
    71 Sea Zone : 1 transport
    Brazil : 1 flag
    Persia : 1 flag
    91 Sea Zone : 1 destroyer and 5 transports
    107 Sea Zone : 2 transports
    110 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 8 transports
    

    Production/PUs Summary :

    Germans : 34 / 40
    Russians : 33 / 45
    Japanese : 48 / 57
    Americans : 63 / 103
    Chinese : 4 / 3
    British : 42 / 51
    UK_Pacific : 14 / 16
    Italians : 8 / 3
    ANZAC : 14 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Albania to Greece
            1 bomber moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 3/4 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Greece to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,1,1,2,1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,5,4,2,2,6,3,5
            Italians collect 0 PUs (10 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to Burma
            1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 carrier, 2 fighters and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Burma : 1 fighter and 2 infantry
    Malaya : 1 marine
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    35 Sea Zone : 1 carrier, 3 fighters, 1 marine and 2 submarines
    54 Sea Zone : 2 destroyers and 3 transports
    

    Production/PUs Summary :

    Germans : 34 / 40
    Russians : 33 / 45
    Japanese : 48 / 57
    Americans : 63 / 103
    Chinese : 4 / 3
    British : 40 / 51
    UK_Pacific : 14 / 16
    Italians : 10 / 3
    ANZAC : 14 / 23
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to Burma
            1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 carrier, 2 fighters and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Burma : 1 fighter and 3 infantry
    Malaya : 1 marine
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    35 Sea Zone : 1 carrier, 3 fighters, 1 marine and 2 submarines
    54 Sea Zone : 2 destroyers and 3 transports
    

    Production/PUs Summary :

    Germans : 34 / 40
    Russians : 33 / 45
    Japanese : 48 / 57
    Americans : 63 / 103
    Chinese : 4 / 3
    British : 40 / 51
    UK_Pacific : 14 / 16
    Italians : 10 / 3
    ANZAC : 14 / 23
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @weddingsinger are you ready to give up on this one and move to the next, or do you want to fight on?


  • @666 I surrender, officially. I’ll post the result in a moment before I head off to work

    Good game.


  • @weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:

    @666 I surrender, officially. I’ll post the result in a moment before I head off to work

    Good game.

    Ok, should I get right into our next game or do you need a break for a bit?


  • @666

    100% up to you and your schedule. I’m ready to start, though.

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