2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3

  • '22 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 marine moved from Novgorod to 115 Sea Zone
            1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone
            1 marine moved from 114 Sea Zone to Poland
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Vyborg
            1 fighter moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Karelia
            1 bomber moved from Russia to Karelia
            1 fighter and 1 tactical_bomber moved from Novgorod to Poland
            2 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
    
        Combat - Russians
            Battle in Poland
                Russians attack with 1 fighter, 1 marine and 1 tactical_bomber
                Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Poland, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Poland, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians, 1 marine owned by the Russians and 1 armour owned by the Italians lost in Poland
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 marine
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Karelia
                Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Karelia to Bryansk
            1 fighter and 1 tactical_bomber moved from Poland to Bryansk
            1 fighter moved from Vyborg to Bryansk
            6 armour and 1 mech_infantry moved from Novgorod to Bryansk
            2 aaGuns, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 aaGun, 6 artilleries and 13 infantry moved from Belarus to Bryansk
            1 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            6 infantry moved from Timguska to Kansu
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            1 aaGun moved from Novgorod to Karelia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries, 5 infantry and 1 mech_infantry placed in Russia
            Russians undo move 2.
            2 artilleries, 4 infantry and 1 mech_infantry placed in Russia
            1 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
            3 infantry moved from Anhwe to Chahar
            3 artilleries moved from Hopei to Chahar
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
            1 armour moved from 46 Sea Zone to New Guinea
            1 infantry moved from 46 Sea Zone to New Guinea
            1 tactical_bomber moved from 35 Sea Zone to New Guinea
            1 fighter moved from 35 Sea Zone to New Guinea
            1 carrier moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            2 fighters moved from 42 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
            2 fighters moved from 41 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 37 Sea Zone to 55 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from Kwangtung to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Shan State
            Battle in New Guinea
                Japanese attack with 1 armour, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in New Guinea, round 2 : 2/7 hits, 2.50 expected hits
                    ANZAC roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in New Guinea
                Japanese win, taking Shan State from UK_Pacific, taking New Guinea from ANZAC with 1 armour, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Chahar
                Japanese attack with 3 artilleries and 4 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 artilleries and 4 infantry in Chahar, round 2 : 2/7 hits, 2.17 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 3 artilleries and 4 infantry in Chahar, round 3 : 3/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Philippines
            1 aaGun moved from Jehol to Chahar
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 aaGun moved from Hopei to Kweichow
            1 marine moved from Celebes to 44 Sea Zone
            1 battleship and 1 marine moved from 44 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            1 carrier moved from 37 Sea Zone to 46 Sea Zone
            1 carrier moved from 42 Sea Zone to 46 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery moved from 46 Sea Zone to New Guinea
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 tactical_bomber moved from New Guinea to 46 Sea Zone
            1 fighter moved from New Guinea to 46 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
            2 fighters moved from 45 Sea Zone to 46 Sea Zone
            1 fighter moved from 55 Sea Zone to 46 Sea Zone
            2 fighters moved from 55 Sea Zone to 37 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Kwangsi to Philippines
            1 fighter moved from Kwangsi to Philippines
            1 fighter moved from Kwangsi to Philippines
            1 fighter moved from Kwangsi to Philippines
            2 tactical_bombers moved from Kwangsi to Philippines
            1 battleship moved from 42 Sea Zone to 46 Sea Zone
            2 destroyers moved from 44 Sea Zone to 46 Sea Zone
            2 tactical_bombers moved from Yunnan to Kwangsi
            2 fighters moved from Yunnan to Kwangsi
            3 tactical_bombers moved from Kwangsi to Hunan
            2 fighters moved from Kwangsi to Hunan
            1 destroyer moved from 34 Sea Zone to 46 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 mech_infantry placed in Japan
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : -0.33
    Chinese : -2.00
    Japanese : -0.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 bomber moved from 55 Sea Zone to India
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 2 cruisers and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 106 Sea Zone to 109 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 battleship and 1 marine moved from 101 Sea Zone to 106 Sea Zone
            1 marine moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            3 infantry moved from Brazil to British Guiana
            1 marine moved from Brazil to 86 Sea Zone
            1 cruiser and 1 marine moved from 86 Sea Zone to 89 Sea Zone
            1 marine moved from 89 Sea Zone to West Indies
    
        Place Units - Americans
            5 fighters placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                 retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Suiyuyan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            2 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
            1 fighter moved from Trans-Jordan to Alexandria
            1 armour moved from Trans-Jordan to Alexandria
            3 mech_infantrys moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Alexandria
                British attack with 3 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 4/12 hits, 4.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 3 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            3 aaGuns, 1 artillery and 17 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Northwest Persia to Persia
            2 artilleries moved from Trans-Jordan to Egypt
            2 infantry and 1 marine moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Egypt
            1 fighter moved from Alexandria to 98 Sea Zone
            1 tactical_bomber moved from Alexandria to 98 Sea Zone
            1 fighter moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 bomber moved from 91 Sea Zone to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 fighter placed in Egypt
            1 destroyer and 1 submarine placed in 98 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,1,6,4,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    British : -0.67
    Italians : -0.50
    Americans : 0.83
    Chinese : -3.00
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Eastern Poland
            1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 armour moved from Baltic States to Belarus
                  Italians take Belarus from Russians
            1 armour moved from Belarus to Eastern Poland
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            3 fighters moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 4 fighters, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 fighters and 1 transport in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Eastern Poland
                Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Malta
    
        Non Combat Move - Italians
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            2 cruisers moved from 92 Sea Zone to 95 Sea Zone
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Romania to Eastern Poland
            1 bomber moved from Eastern Poland to Western Germany
            1 aaGun moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 infantry moved from Libya to Tunisia
            1 fighter moved from 96 Sea Zone to 95 Sea Zone
            1 fighter moved from 96 Sea Zone to 95 Sea Zone
            2 fighters moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : -0.33
    Russians : -0.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
            2 infantry moved from New South Wales to Queensland
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
            EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    @majikforce Edited my purchase from an art to a mech. Let me know if that’s not cool.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
            1 mech_infantry moved from Baltic States to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 submarine moved from 110 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to Vyborg
            1 bomber moved from Western Germany to Vyborg
            2 fighters moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            3 armour moved from Baltic States to Novgorod
            3 mech_infantrys moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 armour moved from Baltic States to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 4 armour and 4 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 armour and 4 mech_infantrys in Novgorod, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in 91 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 91 Sea Zone
                Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            2 fighters moved from 114 Sea Zone to Belarus
            1 aaGun moved from Baltic States to Novgorod
            4 aaGuns, 3 armour, 14 artilleries, 32 infantry and 4 mech_infantrys moved from Baltic States to Belarus
            2 bombers moved from Vyborg to Belarus
            1 bomber moved from 114 Sea Zone to Belarus
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
            3 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 91 Sea Zone to Gibraltar
    
        Place Units - Germans
            1 submarine placed in 105 Sea Zone
            1 destroyer placed in 113 Sea Zone
            1 fighter placed in Western Germany
            1 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.33
    Russians : -0.17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            1 bomber, 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 infantry and 1 mech_infantry moved from Karelia to Finland
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Finland
                1 mech_infantry owned by the Russians retreated to Karelia
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits, 2.67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Ukraine to Rostov
            3 mech_infantrys moved from Bryansk to Rostov
            1 mech_infantry moved from Russia to Rostov
            6 armour moved from Bryansk to Rostov
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 bomber moved from Western Ukraine to Russia
            2 aaGuns moved from Bryansk to Russia
            12 artilleries moved from Bryansk to Russia
            22 infantry moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            1 aaGun moved from Timguska to Kansu
            2 infantry moved from Timguska to Kansu
            1 aaGun and 10 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            10 artilleries placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 1.00
    

    Savegame

  • '22 '16

    @majikforce Realized I forgot the sea battle after I was halfway through rolling. So I finished the turn and then reloaded it and did just that battle and then edited the posted map. Hope that is all good with you.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 45 Sea Zone to 55 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            1 destroyer moved from 46 Sea Zone to 30 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            2 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
            4 fighters moved from 46 Sea Zone to 55 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 mech_infantry moved from 5 Sea Zone to Siberia
            1 armour and 1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour and 1 mech_infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Manchuria to Amur
            1 infantry moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Shan State
            3 tactical_bombers moved from Hunan to Shan State
            2 fighters moved from Hunan to Shan State
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in New Britain
            Battle in Siberia
            Battle in Solomon Islands
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 mech_infantrys
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 2/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British lost in Shan State
                Japanese win, taking New Britain from ANZAC, taking Siberia from Russians, taking Solomon Islands from ANZAC, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 marine moved from New Guinea to 46 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 armour moved from New Guinea to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 battleships, 1 cruiser and 2 marines moved from 46 Sea Zone to 33 Sea Zone
            2 marines moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 carriers moved from 46 Sea Zone to 33 Sea Zone
            4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Philippines to 33 Sea Zone
            1 fighter moved from Philippines to 33 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 aaGun moved from Kweichow to Hunan
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            2 fighters moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            2 destroyers moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from Shan State to Kweichow
            1 mech_infantry moved from French Indo China to Malaya
            1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
            2 tactical_bombers moved from Shan State to Hunan
            1 fighter and 1 tactical_bomber moved from Philippines to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
            2 mech_infantrys placed in Kiangsu
            3 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            1 destroyer placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    UK_Pacific : -0.67
    Japanese : -0.83
    

    Savegame

  • '22 '16

    @OwenToo My nights have been crazy busy lately. Haven’t had time to properly diagnose this turn. You are up next in my queue.

  • '21 '20 '19 '18 '17

    Well, you can take your time, as I am about to leave late this week for a 9 day family reunion. I won’t be posting any moves during that time

  • '22 '16

    @OwenToo 9 days! Thats a big family! ;) Enjoy your time!

  • '21 '20 '19 '18 '17

    Yes, I’m the founder of the feast: 6 children with spouses, and 17 grandkids. It’s a big group and we have a blast, but sadly, no time for Axis and Allies.

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 submarines moved from 109 Sea Zone to 125 Sea Zone
            1 fighter moved from Queensland to 49 Sea Zone
            1 bomber moved from India to Yunnan
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 fighter moved from Queensland to 47 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            5 fighters moved from Western United States to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 47 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 125 Sea Zone
                Americans attack with 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 125 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 30 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 30 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 fighter moved from 47 Sea Zone to Gilbert Islands
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from 49 Sea Zone to Hawaiian Islands
            5 fighters moved from 30 Sea Zone to 26 Sea Zone
            1 marine moved from West Indies to 89 Sea Zone
            1 cruiser and 1 marine moved from 89 Sea Zone to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Eastern United States
            1 armour, 1 artillery, 2 infantry and 1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 marine moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            3 destroyers placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            3 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 armour moved from Alexandria to Libya
                  British take Tobruk from Italians
                  British take Libya from Italians
            2 armour and 2 mech_infantrys moved from Alexandria to Tobruk
            3 infantry moved from Alexandria to Tobruk
            1 artillery moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from 98 Sea Zone to Malta
            1 tactical_bomber moved from 98 Sea Zone to Malta
            2 fighters moved from Egypt to 96 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from India to Malaya
            1 fighter moved from India to Shan State
            1 artillery and 7 infantry moved from Burma to Shan State
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                Italians defend with 1 submarine and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                    British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                British win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                Casualties for Italians: 1 submarine and 1 transport
            Battle in Malta
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                British win, taking Malta from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Malaya
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 harbour and 1 mech_infantry
                    British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Malaya
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter and 7 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 7 infantry in Shan State, round 2 : 5/9 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
            1 armour moved from India to Yunnan
            1 fighter moved from Shan State to Yunnan
            2 aaGuns and 10 infantry moved from Burma to Yunnan
            1 infantry moved from India to Burma
            1 infantry moved from West India to India
            1 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from 96 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Persia
            2 destroyers placed in 98 Sea Zone
            1 fighter placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 1.67
    Italians : -0.50
    Americans : -0.50
    Chinese : 1.00
    AA fire in Normandy Bordeaux : : -0.17
    Japanese : -0.83
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 bomber moved from Western Germany to 99 Sea Zone
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            2 fighters moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 mech_infantry moved from Eastern Poland to Archangel
                  Italians take Archangel from Russians
            1 mech_infantry moved from Romania to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Eastern Poland to Bessarabia
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber, 1 submarine and 1 transport
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
                Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser
            Battle in Crete
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer and 4 fighters
                British defend with 1 destroyer, 1 submarine and 1 transport
                    Italians roll dice for 1 destroyer and 4 fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the British lost in 96 Sea Zone
                Italians win, taking Crete from Neutral_Allies with 1 destroyer and 4 fighters remaining. Battle score for attacker is 21
                Casualties for British: 1 destroyer, 1 submarine and 1 transport
            Battle in Bessarabia
                Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Northern Italy to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
            1 battleship moved from 95 Sea Zone to 97 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            2 cruisers moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to Southern Italy
            1 infantry moved from Tunisia to Algeria
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern France
            1 mech_infantry placed in Northern Italy
            1 submarine and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 0.00
    Russians : -0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 mech_infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    Going on vacation for 10 days. I am hopeful I can still post turns but it all depnds on the WiFi where I am staying.

  • '21 '20 '19 '18 '17

    Thanks for letting me know. I still need a little time to figure out my next move(s) anyway…

  • '21 '20 '19 '18 '17

    TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novgorod to Karelia
            1 armour moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            1 armour moved from Novgorod to Karelia
            1 infantry moved from Vyborg to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            3 bombers moved from Belarus to Russia
            2 fighters moved from Belarus to Russia
            1 armour moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
    

    Savegame

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