Mursilis (Allies) vs Simon33 (Axis) BM3 Game II


  • TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 infantry, 1 marine and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 : 0/3 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 marine and 1 mech_infantry in Caroline Islands, round 4 : 0/2 hits, 0.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 : 2/2 hits, 0.67 expected hits
                    1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 infantry, 1 marine and 1 mech_infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Algeria to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 battleship and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery moved from 99 Sea Zone to Cyprus
            1 bomber moved from Egypt to Cyprus
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in Cyprus
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 3/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Cyprus to Egypt
            1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 fighter moved from Persia to 98 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 armour moved from Ethiopia to Egypt
            1 armour moved from Eastern Persia to Kazakhstan
            1 armour moved from Iraq to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Persia to Russia
            1 artillery moved from Iraq to Northwest Persia
            3 mech_infantrys moved from India to Yunnan
            1 aaGun moved from Burma to India
            2 aaGuns moved from Burma to Yunnan
            1 infantry moved from Burma to India
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber moved from Burma to Yunnan
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 battleship moved from 125 Sea Zone to 110 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 transport moved from 125 Sea Zone to 111 Sea Zone
            2 infantry moved from Scotland to 111 Sea Zone
            2 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 armour
            EDIT: Adding units owned by UK_Pacific to India: 2 infantry
            EDIT: Removing units owned by British from Alexandria: 1 infantry
            EDIT: Changing ownership of Tobruk from Italians to UK_Pacific
            EDIT: Adding units owned by UK_Pacific to Tobruk: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1.67
    Italians : -0.33
    Americans : -3.00
    Chinese : 0.67
    Japanese : 0.67
    

    Savegame


  • My attack on caroline was like that taranto raid from our first game. LOL

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            1 armour moved from Algeria to Tunisia
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 97 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sicily
            1 bomber moved from Southern Italy to Sicily
            2 armour, 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Yugoslavia to Bessarabia
    
        Combat - Italians
            Battle in Sicily
                Italians attack with 1 bomber and 1 marine
                Americans defend with 1 marine
                    Italians roll dice for 1 cruiser in Sicily, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber and 1 marine in Sicily, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 marine in Sicily, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 marine in Sicily, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 marine in Sicily, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Sicily
                Italians win, taking Sicily from Americans with 1 bomber and 1 marine remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in Bessarabia
                Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 3 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Sicily to Southern Italy
            1 aaGun moved from Eastern Poland to Bessarabia
    
        Place Units - Italians
            1 fighter placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -0.67
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Dutch New Guinea to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 cruiser and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Dutch New Guinea to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 cruiser and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 fighter moved from United Kingdom to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            4 infantry moved from Finland to Norway
            1 fighter moved from Western Germany to 112 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Norway
            2 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            3 mech_infantrys moved from Vyborg to Norway
            11 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 3 infantry moved from Belarus to Bryansk
            2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Poland to Western Ukraine
            3 mech_infantrys moved from Poland to Western Ukraine
            2 mech_infantrys moved from Poland to Novgorod
            2 armour and 2 mech_infantrys moved from Belarus to Novgorod
            1 armour moved from Belarus to Novgorod
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 125 Sea Zone
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Norway
                Germans attack with 1 artillery, 2 bombers, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery, 4 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 7/13 hits, 4.33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys in Norway, round 2 : 4/9 hits, 3.33 expected hits
                    1 mech_infantry owned by the British, 4 infantry owned by the Germans, 1 infantry owned by the Americans, 4 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Norway
                    Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 5/9 hits, 3.67 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Norway, round 3 : 0/2 hits, 1.00 expected hits
                    1 fighter owned by the French and 1 artillery owned by the British lost in Norway
                Germans win, taking Norway from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for Germans: 4 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                Casualties for French: 1 fighter
            Battle in 99 Sea Zone
                Germans attack with 2 fighters and 1 tactical_bomber
                British defend with 1 transport; French defend with 1 destroyer
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 transport owned by the British lost in 99 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for French: 1 destroyer
                Casualties for British: 1 transport
            Battle in Novgorod
                Germans attack with 3 armour and 4 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour and 4 mech_infantrys in Novgorod, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 11 artilleries, 1 infantry and 5 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 11 artilleries, 1 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 2/17 hits, 5.67 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 11 artilleries and 4 mech_infantrys in Western Ukraine, round 3 : 3/15 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 11 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Ukraine
                Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Ukraine to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            2 artilleries moved from Germany to Poland
            1 fighter moved from 112 Sea Zone to Southern Italy
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 tactical_bomber moved from 99 Sea Zone to Western Germany
            2 bombers, 1 fighter and 1 tactical_bomber moved from Norway to Western Germany
            2 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
    
        Place Units - Germans
            1 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
            1 artillery placed in France
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -0.33
    Americans : -0.33
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Korea to Manchuria
            3 infantry moved from Korea to Amur
            3 infantry moved from Smolensk to Bryansk
            3 infantry moved from Russia to Bryansk
            4 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Amur
                Russians attack with 3 infantry
                Japanese defend with 1 marine
                    Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 marine in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in Manchuria
                Russians attack with 3 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                1 infantry owned by the Russians retreated to Korea
                Japanese win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Bryansk
                Russians attack with 4 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 4 fighters, 6 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/11 hits, 3.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Russia to Bryansk
            7 mech_infantrys moved from Russia to Rostov
            13 armour moved from Russia to Rostov
            2 fighters moved from Bryansk to Rostov
            2 fighters moved from Bryansk to Russia
            1 fighter moved from Rostov to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 armour and 1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,1,4
            Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -2.50
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Manchuria to Amur
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Soviet Far East
            2 mech_infantrys moved from Jehol to Amur
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Amur
            1 fighter moved from Japan to Amur
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 fighter moved from Japan to Amur
            1 tactical_bomber moved from 6 Sea Zone to Amur
            2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Sumatra
            Battle in Amur
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 3 infantry
                    Japanese roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Amur, round 2 : 3/9 hits, 3.83 expected hits
                    Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                Japanese win, taking Soviet Far East from Russians, taking Sumatra from UK_Pacific, taking Amur from Russians with 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Malaya to French Indo China
            2 bombers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 artillery moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
            2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 mech_infantry moved from Anhwe to Jehol
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 battleship, 1 carrier and 2 destroyers moved from 36 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 submarine placed in 6 Sea Zone
            3 artilleries, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    UK_Pacific : 0.67
    Russians : 0.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
    
        Combat - Americans
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 cruiser, 3 destroyers and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            4 infantry moved from Yunnan to Hunan
            3 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : 0.67
    

    Savegame


  • Hmm, I can’t move the guys that i edited in last time for some reason. I’ll have to do it manually again.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
    
        Combat - Americans
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 cruiser, 3 destroyers and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            4 infantry moved from Yunnan to Hunan
            3 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to Ukraine
            1 artillery, 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China
            3 fighters moved from India to French Indo China
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in 125 Sea Zone
                British attack with 1 destroyer; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in French Indo China
                British attack with 1 artillery, 6 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
                    British roll dice for 1 artillery, 6 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 4/18 hits, 5.83 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in French Indo China, round 2 : 8/15 hits, 6.33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 2 bombers owned by the Japanese and 7 infantry owned by the British lost in French Indo China
                    British roll dice for 1 artillery, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/10 hits, 4.50 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in French Indo China, round 3 : 5/11 hits, 5.33 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 artillery owned by the British and 2 fighters owned by the British lost in French Indo China
                 retreated to French Indo China
                Japanese win with 1 armour, 3 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -24
                Casualties for British: 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys
                Casualties for Japanese: 2 bombers and 3 infantry
    
        Non Combat Move - British
            2 aaGuns moved from Yunnan to Hunan
            4 fighters moved from French Indo China to Hunan
            1 tactical_bomber moved from French Indo China to Hunan
            1 fighter moved from 98 Sea Zone to Rostov
            1 tactical_bomber moved from 98 Sea Zone to Rostov
            1 mech_infantry moved from Caucasus to Rostov
            1 armour moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
            1 artillery moved from Northwest Persia to Caucasus
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Alexandria to Tobruk
            1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Ukraine to Russia
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            1 fighter and 2 mech_infantrys placed in Persia
            British undo move 2.
            2 mech_infantrys placed in Iraq
            3 fighters placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour, 2 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -6.33
    Chinese : 0.50
    AA fire in Ukraine : : -0.17
    Japanese : 2.00
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
    
        Combat - Americans
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 cruiser, 3 destroyers and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            4 infantry moved from Yunnan to Hunan
            3 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to Ukraine
            1 artillery, 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China
            3 fighters moved from India to French Indo China
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in 125 Sea Zone
                British attack with 1 destroyer; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in French Indo China
                British attack with 1 artillery, 6 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
                    British roll dice for 1 artillery, 6 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 4/18 hits, 5.83 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in French Indo China, round 2 : 8/15 hits, 6.33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 2 bombers owned by the Japanese and 7 infantry owned by the British lost in French Indo China
                    British roll dice for 1 artillery, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/10 hits, 4.50 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in French Indo China, round 3 : 5/11 hits, 5.33 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 artillery owned by the British and 2 fighters owned by the British lost in French Indo China
                 retreated to French Indo China
                Japanese win with 1 armour, 3 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -24
                Casualties for British: 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys
                Casualties for Japanese: 2 bombers and 3 infantry
    
        Non Combat Move - British
            2 aaGuns moved from Yunnan to Hunan
            4 fighters moved from French Indo China to Hunan
            1 tactical_bomber moved from French Indo China to Hunan
            1 fighter moved from 98 Sea Zone to Rostov
            1 tactical_bomber moved from 98 Sea Zone to Rostov
            1 mech_infantry moved from Caucasus to Rostov
            1 armour moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
            1 artillery moved from Northwest Persia to Caucasus
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Alexandria to Tobruk
            1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Ukraine to Russia
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            1 fighter and 2 mech_infantrys placed in Persia
            British undo move 2.
            2 mech_infantrys placed in Iraq
            3 fighters placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour, 2 infantry and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Removing units owned by UK_Pacific from Tobruk: 1 infantry
            EDIT: Adding units owned by British to Libya: 1 infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 3 infantry
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Changing PUs for British from 44 to 45
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -6.33
    Chinese : 0.50
    AA fire in Ukraine : : -0.17
    Japanese : 2.00
    

    Savegame


  • Of course I would roll badly in an important battle…

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from 95 Sea Zone to Sardinia
            1 marine moved from Sicily to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sardinia
            1 infantry moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to Algeria
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Sardinia
                Italians attack with 1 fighter and 1 marine
                Americans defend with 1 artillery
                    Italians roll dice for 1 cruiser in Sardinia, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery in Sardinia, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 artillery owned by the Americans lost in Sardinia
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 marine
                Casualties for Americans: 1 artillery
            Battle in Algeria
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                 retreated to Algeria
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 2/7 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
            1 fighter moved from Sardinia to 95 Sea Zone
            1 aaGun, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 fighter placed in 95 Sea Zone
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : -0.33
    Americans : 1.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
            2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
            2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • My steam ran out in the pacific =(

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 56 PUs; 
            Germans buy 4 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
            1 tactical_bomber moved from Belarus to Archangel
            1 armour and 1 mech_infantry moved from Novgorod to Archangel
            1 fighter, 3 infantry and 1 tactical_bomber moved from Belarus to Bryansk
            2 artilleries moved from Western Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            6 artilleries and 9 infantry moved from Belarus to Smolensk
            3 bombers moved from Western Germany to Bryansk
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer; Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from British with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Bryansk
                Germans attack with 2 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 6 infantry
                    Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/11 hits, 4.83 expected hits
                    Russians roll dice for 6 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Russians: 6 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 armour and 1 tactical_bomber in Archangel, round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 6 artilleries and 9 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 artilleries and 9 infantry in Smolensk, round 2 : 5/15 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 6 artilleries and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 armour and 3 mech_infantrys moved from Novgorod to Smolensk
            3 aaGuns moved from Belarus to Smolensk
            5 armour and 4 mech_infantrys moved from Belarus to Smolensk
            3 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 tactical_bomber moved from Archangel to Ukraine
            2 mech_infantrys moved from Western Ukraine to Smolensk
            9 artilleries and 2 mech_infantrys moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Poland to Belarus
            2 artilleries moved from Poland to Eastern Poland
            1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
            2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Novgorod
            2 mech_infantrys moved from Western Germany to Poland
            1 artillery, 1 infantry and 3 mech_infantrys moved from Norway to Finland
            3 mech_infantrys moved from Finland to Vyborg
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery and 1 infantry placed in Germany
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : 1.50
    

    Savegame

  • '19 '17 '16

    @Mursilis said in Mursilis (Allies) vs Simon33 (Axis) BM3 Game II:

    My steam ran out in the pacific =(

    I thought that could happen, although Japan is still a hell of a lot weaker than I would like.

Suggested Topics

  • 23
  • 16
  • 25
  • 141
  • 43
  • 102
  • 106
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.0k

Users

39.3k

Topics

1.7m

Posts