Initial test. First time tries.
Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup
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I feel like I’m really getting stomped. This is the first time I’ve played the 42 setup and the first time I’ve really played as the Allies. Lots to learn!
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@gribble
No worry:man: experience will grow. I was stomped from time to time too.
I am happy to continue to play but when you prefer to start another new game please let me know -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 6 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 5,6,1 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Long Range Aircraft Activate Technology - Germans Germans activating Long Range Aircraft Purchase Units - Germans Germans buy 4 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 3 bombers moved from Germany to United Kingdom 1 armour moved from French West Africa to 17 Sea Zone 1 infantry moved from French West Africa to 17 Sea Zone 1 armour, 1 infantry and 2 transports moved from 17 Sea Zone to 12 Sea Zone 1 fighter moved from 1 Sea Zone to United Kingdom 1 fighter moved from Karelia S.S.R. to United Kingdom 1 fighter moved from Caucasus to United Kingdom 1 infantry moved from Gibraltar to 12 Sea Zone 1 armour, 2 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone 1 artillery moved from France to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters and 2 infantry British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry AA fire in United Kingdom : 1/6 hits 1 bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry in United Kingdom, round 2 : 1/9 hits British roll dice for 1 armour, 1 artillery and 6 infantry in United Kingdom, round 2 : 1/8 hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 1 infantry in United Kingdom, round 3 : 5/8 hits British roll dice for 1 armour, 1 artillery and 5 infantry in United Kingdom, round 3 : 1/7 hits 1 infantry owned by the Germans and 5 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 artillery, 2 bombers and 3 fighters in United Kingdom, round 4 : 3/7 hits British roll dice for 1 armour and 1 artillery in United Kingdom, round 4 : 1/2 hits 1 armour owned by the British, 1 artillery owned by the British and 1 artillery owned by the Germans lost in United Kingdom Germans captures 22PUs while taking British capital Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 1 artillery, 1 bomber and 2 infantry Casualties for British: 1 armour, 1 artillery and 6 infantry Non Combat Move - Germans 1 carrier and 1 fighter moved from 1 Sea Zone to 7 Sea Zone 1 submarine moved from 3 Sea Zone to 7 Sea Zone 2 fighters moved from United Kingdom to 7 Sea Zone 1 submarine moved from 4 Sea Zone to 3 Sea Zone 2 bombers moved from United Kingdom to France 1 fighter moved from United Kingdom to France 2 fighters moved from Caucasus to France 1 aaGun moved from East Poland to Ukraine 1 infantry moved from Poland to Baltic States 1 fighter moved from 7 Sea Zone to France Place Units - Germans 3 armour placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 4 fighters placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 83 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 98 PUs
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Got some lucky dices in this key battle:helmet_with_white_cross:
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I had some good dice rolls the previous turn with the British, and you had them this turn. I think the game’s pretty much done. I got stomped too much, too early, and couldn’t recover worth a hoot.
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Thank you! It was a good game. Would you like to have another game?
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Sure thing. Could you set it up?
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I made a mistake on the starting game… I forgot that the plane cannot retreat since it has moved 4 territories already. I will resort this to forum dice (keep fighting)…
Not an ideal start for J1…
:dice 6: Axis
:dice 6: Allies -
Sorry for the confusion…I was in the middle of leaving and was not able to finish it. I couldn’t find out the saved file, unfortunately, so I tried to buy the same things and repeated the moves. Similar Pearl Harbor combat result… Please let me know for any questions.J1.tsvg
Game History
Round: 1 Research Technology - Japanese Japanese spend 5 on tech rolls Purchase Units - Japanese Japanese buy 1 factory and 1 transport; Remaining resources: 4 PUs; 1 techTokens; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 battleship moved from 38 Sea Zone to 35 Sea Zone 1 carrier moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from Kwangtung to Fukien 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 bomber moved from Japan to Yunnan 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Fukien 1 fighter moved from French Indo-China Thailand to Yunnan 1 cruiser moved from 50 Sea Zone to 53 Sea Zone 1 fighter moved from 51 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 infantry moved from Burma to Yunnan 1 fighter moved from Formosa to Hupeh Combat - Japanese Battle in Fukien Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese win, taking Fukien from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in Yunnan Japanese attack with 1 bomber, 1 fighter and 3 infantry Chinese defend with 1 fighter and 2 infantry Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter 1 submarine owned by the Japanese Submerged Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 carrier and 1 destroyer Casualties for Japanese: 1 cruiser, 1 destroyer and 1 fighter 1 fighter owned by the Americans forced to land in Hawaiian Islands Non Combat Move - Japanese 1 carrier moved from 51 Sea Zone to 62 Sea Zone 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from Hupeh to Kiangsu 1 fighter moved from Yunnan to Manchuria 1 fighter moved from 35 Sea Zone to French Indo-China Thailand 1 bomber moved from Yunnan to Kwangtung Place Units - Japanese 1 transport placed in 62 Sea Zone 1 factory placed in French Indo-China Thailand Japanese undo move 2. 1 factory placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 35 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs 1 unit repaired.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Finland 1 armour moved from Archangel to Finland 3 infantry moved from Archangel to Belorussia 1 armour moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 artillery moved from Russia to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 1 armour moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Eastern Ukraine 1 fighter moved from Karelia S.S.R. to Finland Combat - Russians Battle in Belorussia Russians attack with 1 armour and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 3/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Finland Russians attack with 1 armour, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Eastern Ukraine Russians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine Russians roll dice for 1 armour, 1 artillery and 1 bomber in Eastern Ukraine, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Non Combat Move - Russians 1 bomber moved from Eastern Ukraine to Caucasus 1 fighter moved from Finland to Karelia S.S.R. 2 infantry moved from Novosibirsk to Chinghai 2 infantry moved from Kazakh S.S.R. to Caucasus 1 submarine moved from 4 Sea Zone to 2 Sea Zone 1 infantry moved from Russia to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 infantry moved from Urals to Russia 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 1 fighter placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 4.50
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Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 1 carrier and 1 fighter; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Baltic States to Karelia S.S.R. 1 armour and 1 infantry moved from Germany to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 1 artillery and 2 infantry moved from East Poland to Belorussia 3 infantry moved from Norway to Finland 1 armour moved from Bulgaria Romania to Belorussia 1 armour moved from Ukraine to Belorussia 1 fighter moved from East Poland to Belorussia 1 fighter moved from Norway to Finland 1 bomber moved from Germany to Karelia S.S.R. 1 fighter moved from Germany to Belorussia 1 fighter moved from Bulgaria Romania to Belorussia 1 destroyer moved from 13 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 fighter moved from France to Finland 1 submarine moved from 8 Sea Zone to 12 Sea Zone Combat - Germans Battle in Belorussia Germans attack with 2 armour, 1 artillery, 3 fighters and 2 infantry Russians defend with 1 armour and 4 infantry Germans roll dice for 2 armour, 1 artillery, 3 fighters and 2 infantry in Belorussia, round 2 : 5/8 hits Russians roll dice for 1 armour and 4 infantry in Belorussia, round 2 : 1/5 hits 1 armour owned by the Russians, 1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 4 infantry Battle in Finland Germans attack with 2 fighters and 3 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 2 fighters and 3 infantry in Finland, round 2 : 1/5 hits Russians roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland Germans roll dice for 2 fighters and 2 infantry in Finland, round 3 : 2/4 hits Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Karelia S.S.R. Germans attack with 2 armour, 1 bomber and 4 infantry Russians defend with 1 aaGun, 1 factory, 1 fighter and 3 infantry AA fire in Karelia S.S.R. : 0/1 hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits Germans roll dice for 2 armour, 1 bomber and 4 infantry in Karelia S.S.R., round 2 : 2/7 hits Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 2 armour, 1 bomber and 2 infantry in Karelia S.S.R., round 3 : 0/5 hits Russians roll dice for 1 fighter in Karelia S.S.R., round 3 : 0/1 hits Germans roll dice for 2 armour, 1 bomber and 2 infantry in Karelia S.S.R., round 4 : 3/5 hits Russians roll dice for 1 fighter in Karelia S.S.R., round 4 : 1/1 hits 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 3 infantry Casualties for Russians: 1 fighter and 3 infantry Battle in 12 Sea Zone Germans attack with 1 destroyer and 2 submarines British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits 2 submarines owned by the Germans and 1 destroyer owned by the British lost in 12 Sea Zone 1 destroyer owned by the Germans retreated to 13 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Non Combat Move - Germans 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 artillery and 1 infantry moved from Morocco Algeria to Libya 1 infantry moved from Ukraine to East Poland 1 armour moved from Germany to East Poland 3 fighters moved from Belorussia to East Poland 2 infantry moved from Bulgaria Romania to East Poland 2 infantry moved from Poland to Baltic States 1 fighter moved from Finland to East Poland 1 fighter moved from Finland to 5 Sea Zone 1 armour moved from Northwestern Europe to Poland 2 infantry moved from Czechoslovakia Hungary to Poland 1 bomber moved from Karelia S.S.R. to East Poland 1 aaGun moved from France to Germany 1 infantry moved from Northwestern Europe to Germany Place Units - Germans 1 carrier placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone 1 bomber placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 39 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 carrier and 1 fighter; Remaining resources: 7 PUs; Combat Move - British 1 fighter moved from Australia to India 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 cruiser moved from 1 Sea Zone to 2 Sea Zone 1 cruiser moved from 12 Sea Zone to 2 Sea Zone 1 armour moved from Egypt to Persia 1 fighter moved from Egypt to Russia 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 15 Sea Zone to 16 Sea Zone 1 fighter moved from United Kingdom to Russia 1 bomber moved from United Kingdom to Karelia S.S.R. 1 fighter moved from United Kingdom to 2 Sea Zone 1 infantry moved from Persia to Trans-Jordan 1 transport moved from 27 Sea Zone to 25 Sea Zone Combat - British Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Non Combat Move - British 1 bomber moved from Karelia S.S.R. to Russia Place Units - British 1 carrier placed in 2 Sea Zone 1 fighter placed in 2 Sea Zone Turn Complete - British British collect 31 PUs; end with 38 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17
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@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Balkans to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from Libya to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Italy to France 1 infantry moved from Balkans to Germany 2 armour moved from Italy to France 1 armour moved from Balkans to East Poland 1 fighter moved from Italy to East Poland 1 aaGun moved from Italy to France 1 cruiser moved from 14 Sea Zone to 15 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from United Kingdom to 14 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 bomber moved from Western United States to Australia 1 destroyer moved from 20 Sea Zone to 56 Sea Zone 2 infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to Brazil 1 bomber moved from Eastern United States to United Kingdom Combat - Americans Battle in 14 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 14 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Americans 1 bomber moved from 14 Sea Zone to Trans-Jordan Place Units - Americans 1 carrier and 1 transport placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 1 armour placed in Western United States Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
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@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 2,2 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Buryatia S.S.R. 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from Suiyuan to Ningxia 1 bomber moved from Kwangtung to Ningxia 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Hupeh to Sikang 1 fighter moved from French Indo-China Thailand to Sikang 1 fighter moved from Kiangsu to Ningxia 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Manchuria to Ningxia Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 fighter and 4 infantry Russians defend with 3 infantry Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 2 : 3/6 hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 2/3 hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Japanese: 2 infantry Battle in Ningxia Japanese attack with 1 bomber, 2 fighters and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Ningxia, round 2 : 3/6 hits Chinese roll dice for 3 infantry in Ningxia, round 2 : 0/3 hits 3 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Sikang Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits 1 infantry owned by the Japanese lost in Sikang retreated to Sikang Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Fukien to Hupeh 2 infantry moved from Yunnan to Burma 2 fighters moved from 35 Sea Zone to Burma 1 fighter moved from Sikang to Burma 1 artillery moved from Fukien to Yunnan 1 infantry moved from Fukien to Yunnan 1 fighter moved from Buryatia S.S.R. to 62 Sea Zone 1 submarine moved from 53 Sea Zone to 60 Sea Zone 1 fighter moved from Ningxia to Hupeh 1 fighter moved from Ningxia to Hupeh 1 fighter moved from Hupeh to Yunnan 1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Ningxia to French Indo-China Thailand Place Units - Japanese 2 armour placed in French Indo-China Thailand 1 carrier, 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Eastern Ukraine to Belorussia 1 artillery moved from Eastern Ukraine to Belorussia 1 infantry moved from Russia to Belorussia 1 armour moved from Eastern Ukraine to Belorussia 1 infantry moved from Caucasus to Ukraine 1 bomber moved from Caucasus to Belorussia 1 fighter moved from Caucasus to Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Germans defend with 2 armour, 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Belorussia, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Belorussia, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour, 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Russia to Archangel 1 bomber moved from Belorussia to Caucasus 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Place Units - Russians 2 armour and 4 infantry placed in Russia 1 armour and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : 0.83
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Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 45 PUs; 1 techTokens; Germans buy 5 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Poland to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to United Kingdom 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 1 bomber moved from Germany to United Kingdom 2 fighters moved from 5 Sea Zone to United Kingdom 1 bomber moved from East Poland to United Kingdom 1 infantry moved from East Poland to Eastern Ukraine 1 infantry moved from Karelia S.S.R. to Archangel 2 fighters moved from East Poland to Archangel 2 infantry moved from East Poland to Belorussia 1 armour moved from East Poland to Belorussia 2 infantry moved from Baltic States to Belorussia 2 armour moved from Karelia S.S.R. to Belorussia 1 fighter moved from East Poland to Eastern Ukraine 1 fighter moved from East Poland to Belorussia 1 armour moved from Libya to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British Combat - Germans Battle in Belorussia Germans attack with 3 armour, 1 fighter and 4 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 3 armour, 1 fighter and 4 infantry in Belorussia, round 2 : 2/8 hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 2/3 hits 2 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 3 armour, 1 fighter and 2 infantry in Belorussia, round 3 : 1/6 hits Russians roll dice for 1 armour in Belorussia, round 3 : 0/1 hits 1 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 1 infantry Battle in Archangel Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 1 armour, 2 bombers, 2 fighters and 1 infantry British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry; Americans defend with 1 bomber AA fire in United Kingdom : 1/4 hits 1 bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in United Kingdom, round 2 : 1/5 hits British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in United Kingdom, round 2 : 0/5 hits 1 bomber owned by the Americans lost in United Kingdom Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in United Kingdom, round 3 : 2/5 hits British roll dice for 1 armour, 1 artillery and 2 infantry in United Kingdom, round 3 : 1/4 hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 bomber and 2 fighters in United Kingdom, round 4 : 2/4 hits British roll dice for 1 armour and 1 artillery in United Kingdom, round 4 : 1/2 hits 1 bomber owned by the Germans, 1 armour owned by the British and 1 artillery owned by the British lost in United Kingdom Germans captures 43PUs while taking British capital Germans win, taking United Kingdom from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 bombers and 1 infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Americans: 1 bomber Non Combat Move - Germans 2 fighters moved from United Kingdom to 7 Sea Zone 1 destroyer and 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 carrier moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 13 Sea Zone to 7 Sea Zone 2 infantry moved from Germany to France 1 armour, 1 artillery and 3 infantry moved from Libya to Egypt 2 fighters moved from Archangel to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 2 infantry moved from Poland to East Poland 1 fighter moved from Belorussia to East Poland 1 fighter moved from Eastern Ukraine to East Poland 1 infantry moved from Germany to Poland Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 5 armour, 1 artillery and 3 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 91 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 106 PUs
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Combat Move - British 1 transport moved from 2 Sea Zone to 1 Sea Zone 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 transport moved from 2 Sea Zone to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to United Kingdom 1 armour moved from 8 Sea Zone to United Kingdom 1 bomber moved from Russia to Karelia S.S.R. 2 fighters moved from 2 Sea Zone to United Kingdom 1 armour moved from Persia to India 1 transport moved from 25 Sea Zone to 27 Sea Zone Combat - British Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Karelia S.S.R. causes 2 damage total. Battle in United Kingdom British attack with 1 armour, 2 fighters and 2 infantry Germans defend with 1 aaGun, 1 armour and 1 factory AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 fighter owned by the British lost in United Kingdom British roll dice for 1 armour, 1 fighter and 2 infantry in United Kingdom, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in United Kingdom British win, taking United Kingdom from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 destroyer moved from 2 Sea Zone to 8 Sea Zone 2 cruisers moved from 2 Sea Zone to 8 Sea Zone 1 carrier moved from 2 Sea Zone to 8 Sea Zone 1 battleship moved from 2 Sea Zone to 8 Sea Zone 1 fighter moved from United Kingdom to 8 Sea Zone 1 bomber moved from Karelia S.S.R. to Russia Turn Complete - British British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : -0.33 AA fire in Karelia S.S.R. : : -0.17 AA fire in United Kingdom : : 0.67
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Game History
Round: 2 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery and 3 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 2 artilleries and 4 infantry British defend with 1 artillery and 4 infantry; Americans defend with 1 bomber Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits Italians roll dice for 2 artilleries and 4 infantry in Trans-Jordan, round 2 : 1/6 hits British roll dice for 1 artillery, 1 bomber and 4 infantry in Trans-Jordan, round 2 : 1/6 hits 1 bomber owned by the Americans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 3 : 3/5 hits British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 3 : 3/4 hits 3 infantry owned by the Italians and 3 infantry owned by the British lost in Trans-Jordan Italians roll dice for 2 artilleries in Trans-Jordan, round 4 : 1/2 hits British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits 1 artillery owned by the Italians and 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 12 Casualties for Italians: 1 artillery and 4 infantry Casualties for British: 1 artillery and 4 infantry Casualties for Americans: 1 bomber Non Combat Move - Italians 1 armour moved from East Poland to Ukraine 1 fighter moved from East Poland to Karelia S.S.R. 2 armour moved from France to Poland 1 infantry moved from Italy to France Place Units - Italians 2 artilleries and 2 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 16 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier and 3 infantry; Remaining resources: 1 techTokens; 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 armour moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 armour moved from 8 Sea Zone to United Kingdom 2 infantry moved from 8 Sea Zone to United Kingdom 1 artillery moved from 8 Sea Zone to United Kingdom 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 4 infantry moved from Western United States to 56 Sea Zone 4 infantry and 2 transports moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from Australia to Solomon Islands 4 infantry moved from 46 Sea Zone to Solomon Islands 1 fighter moved from Brazil to Eastern Canada Combat - Americans Battle in Solomon Islands Americans attack with 1 bomber and 4 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 4 infantry in Solomon Islands, round 2 : 1/5 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Solomon Islands to Australia 1 carrier moved from 56 Sea Zone to 46 Sea Zone 1 destroyer moved from 56 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 armour moved from Western United States to Eastern United States Place Units - Americans 1 carrier placed in 56 Sea Zone 1 bomber and 3 infantry placed in Western United States 1 armour placed in Eastern United States Combat Move - Chinese 1 infantry moved from Sikang to Chinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -0.33 Japanese : -0.33