Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

  • '19 '18 '17 '16 '15

    @innohub

    Got some lucky dices in this key battle:helmet_with_white_cross:


  • I had some good dice rolls the previous turn with the British, and you had them this turn. I think the game’s pretty much done. I got stomped too much, too early, and couldn’t recover worth a hoot.

  • '19 '18 '17 '16 '15

    @gribble

    Thank you! It was a good game. Would you like to have another game?


  • Sure thing. Could you set it up?

  • '19 '18 '17 '16 '15

    I made a mistake on the starting game… I forgot that the plane cannot retreat since it has moved 4 territories already. I will resort this to forum dice (keep fighting)…

    Not an ideal start for J1…

    :dice 6: Axis
    :dice 6: Allies

  • '19 '18 '17 '16 '15

    @innohub

    Sorry for the confusion…I was in the middle of leaving and was not able to finish it. I couldn’t find out the saved file, unfortunately, so I tried to buy the same things and repeated the moves. Similar Pearl Harbor combat result… Please let me know for any questions.J1.tsvg

    Game History

    Round: 1
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
    
        Purchase Units - Japanese
            Japanese buy 1 factory and 1 transport; Remaining resources: 4 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 46 Sea Zone to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            2 fighters moved from 38 Sea Zone to 35 Sea Zone
            1 battleship moved from 38 Sea Zone to 35 Sea Zone
            1 carrier moved from 38 Sea Zone to 35 Sea Zone
            2 infantry moved from French Indo-China Thailand to Yunnan
            1 infantry moved from Kwangtung to Fukien
            1 infantry moved from Kiangsu to Hupeh
            1 infantry moved from Kiangsu to Hupeh
            1 infantry moved from Kiangsu to Suiyuan
            1 infantry moved from Manchuria to Suiyuan
            1 fighter moved from Manchuria to Suiyuan
            1 bomber moved from Japan to Yunnan
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
            1 fighter moved from French Indo-China Thailand to Yunnan
            1 cruiser moved from 50 Sea Zone to 53 Sea Zone
            1 fighter moved from 51 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 53 Sea Zone
            1 infantry moved from Burma to Yunnan
            1 fighter moved from Formosa to Hupeh
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Fukien from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 2 infantry
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier and 3 fighters
                British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                Units damaged: 1 battleship owned by the Japanese
                Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39
                Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter and 3 infantry
                Chinese defend with 1 fighter and 2 infantry
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 fighter and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 53 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 carrier, 1 destroyer and 1 fighter
                1 submarine owned by the Japanese Submerged
                Americans win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 carrier and 1 destroyer
                Casualties for Japanese: 1 cruiser, 1 destroyer and 1 fighter
                1 fighter owned by the Americans forced to land in Hawaiian Islands
    
        Non Combat Move - Japanese
            1 carrier moved from 51 Sea Zone to 62 Sea Zone
            1 fighter moved from Suiyuan to Manchuria
            1 fighter moved from Hupeh to Kiangsu
            1 fighter moved from Yunnan to Manchuria
            1 fighter moved from 35 Sea Zone to French Indo-China Thailand
            1 bomber moved from Yunnan to Kwangtung
    
        Place Units - Japanese
            1 transport placed in 62 Sea Zone
            1 factory placed in French Indo-China Thailand
            Japanese undo move 2.
            1 factory placed in French Indo-China Thailand
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 39 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
            1 unit repaired.
    

  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Karelia S.S.R. to Finland
            1 armour moved from Archangel to Finland
            3 infantry moved from Archangel to Belorussia
            1 armour moved from Russia to Belorussia
            1 infantry moved from Russia to Eastern Ukraine
            1 artillery moved from Russia to Eastern Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 artillery moved from Caucasus to Eastern Ukraine
            1 armour moved from Russia to Eastern Ukraine
            1 bomber moved from Russia to Eastern Ukraine
            1 fighter moved from Karelia S.S.R. to Finland
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Finland
                Russians attack with 1 armour, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 fighter and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Eastern Ukraine
                Russians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                Germans defend with 2 armour, 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 4/6 hits, 2.50 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 1 armour, 1 artillery and 1 bomber in Eastern Ukraine, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 2 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Eastern Ukraine to Caucasus
            1 fighter moved from Finland to Karelia S.S.R.
            2 infantry moved from Novosibirsk to Chinghai
            2 infantry moved from Kazakh S.S.R. to Caucasus
            1 submarine moved from 4 Sea Zone to 2 Sea Zone
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Urals to Russia
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
    
        Place Units - Russians
            1 fighter placed in Caucasus
            2 infantry placed in Karelia S.S.R.
            1 infantry placed in Caucasus
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 4.50
    

    Savegame

  • '19 '18 '17 '16 '15

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 carrier and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Baltic States to Karelia S.S.R.
            1 armour and 1 infantry moved from Germany to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from Poland to Karelia S.S.R.
            1 artillery and 2 infantry moved from East Poland to Belorussia
            3 infantry moved from Norway to Finland
            1 armour moved from Bulgaria Romania to Belorussia
            1 armour moved from Ukraine to Belorussia
            1 fighter moved from East Poland to Belorussia
            1 fighter moved from Norway to Finland
            1 bomber moved from Germany to Karelia S.S.R.
            1 fighter moved from Germany to Belorussia
            1 fighter moved from Bulgaria Romania to Belorussia
            1 destroyer moved from 13 Sea Zone to 12 Sea Zone
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            1 fighter moved from France to Finland
            1 submarine moved from 8 Sea Zone to 12 Sea Zone
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 2 armour, 1 artillery, 3 fighters and 2 infantry
                Russians defend with 1 armour and 4 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 fighters and 2 infantry in Belorussia, round 2 :  5/8 hits
                    Russians roll dice for 1 armour and 4 infantry in Belorussia, round 2 :  1/5 hits
                    1 armour owned by the Russians, 1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 2 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 4 infantry
            Battle in Finland
                Germans attack with 2 fighters and 3 infantry
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 2 fighters and 3 infantry in Finland, round 2 :  1/5 hits
                    Russians roll dice for 1 armour and 1 infantry in Finland, round 2 :  1/2 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland
                    Germans roll dice for 2 fighters and 2 infantry in Finland, round 3 :  2/4 hits
                    Russians roll dice for 1 armour in Finland, round 3 :  1/1 hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Karelia S.S.R.
                Germans attack with 2 armour, 1 bomber and 4 infantry
                Russians defend with 1 aaGun, 1 factory, 1 fighter and 3 infantry
                    AA fire in Karelia S.S.R. :  0/1 hits
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 :  1/1 hits
                    Germans roll dice for 2 armour, 1 bomber and 4 infantry in Karelia S.S.R., round 2 :  2/7 hits
                    Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 :  2/4 hits
                    2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Karelia S.S.R.
                    Germans roll dice for 2 armour, 1 bomber and 2 infantry in Karelia S.S.R., round 3 :  0/5 hits
                    Russians roll dice for 1 fighter in Karelia S.S.R., round 3 :  0/1 hits
                    Germans roll dice for 2 armour, 1 bomber and 2 infantry in Karelia S.S.R., round 4 :  3/5 hits
                    Russians roll dice for 1 fighter in Karelia S.S.R., round 4 :  1/1 hits
                    1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 fighter and 3 infantry
            Battle in 12 Sea Zone
                Germans attack with 1 destroyer and 2 submarines
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 12 Sea Zone, round 2 :  1/2 hits
                    Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 :  0/1 hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 :  2/2 hits
                    2 submarines owned by the Germans and 1 destroyer owned by the British lost in 12 Sea Zone
                1 destroyer owned by the Germans retreated to 13 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -4
                Casualties for Germans: 2 submarines
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 armour and 1 infantry moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 armour and 1 infantry moved from 14 Sea Zone to Libya
            1 artillery and 1 infantry moved from Morocco Algeria to Libya
            1 infantry moved from Ukraine to East Poland
            1 armour moved from Germany to East Poland
            3 fighters moved from Belorussia to East Poland
            2 infantry moved from Bulgaria Romania to East Poland
            2 infantry moved from Poland to Baltic States
            1 fighter moved from Finland to East Poland
            1 fighter moved from Finland to 5 Sea Zone
            1 armour moved from Northwestern Europe to Poland
            2 infantry moved from Czechoslovakia Hungary to Poland
            1 bomber moved from Karelia S.S.R. to East Poland
            1 aaGun moved from France to Germany
            1 infantry moved from Northwestern Europe to Germany
    
        Place Units - Germans
            1 carrier placed in 5 Sea Zone
            1 fighter placed in 5 Sea Zone
            1 bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 39 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    G1.tsvg


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 carrier and 1 fighter; Remaining resources: 7 PUs; 
    
        Combat Move - British
            1 fighter moved from Australia to India
            1 transport moved from 1 Sea Zone to 2 Sea Zone
            1 cruiser moved from 1 Sea Zone to 2 Sea Zone
            1 cruiser moved from 12 Sea Zone to 2 Sea Zone
            1 armour moved from Egypt to Persia
            1 fighter moved from Egypt to Russia
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 15 Sea Zone to 16 Sea Zone
            1 fighter moved from United Kingdom to Russia
            1 bomber moved from United Kingdom to Karelia S.S.R.
            1 fighter moved from United Kingdom to 2 Sea Zone
            1 infantry moved from Persia to Trans-Jordan
            1 transport moved from 27 Sea Zone to 25 Sea Zone
    
        Combat - British
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 4 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Karelia S.S.R. to Russia
    
        Place Units - British
            1 carrier placed in 2 Sea Zone
            1 fighter placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 38 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    AA fire in Karelia S.S.R. : : -0.17
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Balkans to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
            1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from Libya to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  2/2 hits
                    British roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Italy to France
            1 infantry moved from Balkans to Germany
            2 armour moved from Italy to France
            1 armour moved from Balkans to East Poland
            1 fighter moved from Italy to East Poland
            1 aaGun moved from Italy to France
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    I3.tsvg


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 14 Sea Zone
            1 fighter moved from Western United States to 56 Sea Zone
            1 bomber moved from Western United States to Australia
            1 destroyer moved from 20 Sea Zone to 56 Sea Zone
            2 infantry moved from Central United States to Western United States
            1 fighter moved from Eastern United States to Brazil
            1 bomber moved from Eastern United States to United Kingdom
    
        Combat - Americans
            Battle in 14 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 14 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 14 Sea Zone to Trans-Jordan
    
        Place Units - Americans
            1 carrier and 1 transport placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
            1 armour placed in Western United States
    
        Combat Move - Chinese
            1 infantry moved from Chinghai to Ningxia
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 2,2 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            2 infantry moved from Suiyuan to Ningxia
            1 bomber moved from Kwangtung to Ningxia
            1 infantry moved from Hupeh to Ningxia
            1 infantry moved from Hupeh to Sikang
            1 fighter moved from French Indo-China Thailand to Sikang
            1 fighter moved from Kiangsu to Ningxia
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Manchuria to Ningxia
    
        Combat - Japanese
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour, 1 fighter and 4 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 :  1/1 hits
                    Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 2 :  3/6 hits
                    Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 :  2/3 hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 2 infantry
            Battle in Ningxia
                Japanese attack with 1 bomber, 2 fighters and 3 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Ningxia, round 2 :  3/6 hits
                    Chinese roll dice for 3 infantry in Ningxia, round 2 :  0/3 hits
                    3 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Sikang
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  0/2 hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                    1 infantry owned by the Japanese lost in Sikang
                 retreated to Sikang
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Fukien to Hupeh
            2 infantry moved from Yunnan to Burma
            2 fighters moved from 35 Sea Zone to Burma
            1 fighter moved from Sikang to Burma
            1 artillery moved from Fukien to Yunnan
            1 infantry moved from Fukien to Yunnan
            1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
            1 submarine moved from 53 Sea Zone to 60 Sea Zone
            1 fighter moved from Ningxia to Hupeh
            1 fighter moved from Ningxia to Hupeh
            1 fighter moved from Hupeh to Yunnan
            1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from Ningxia to French Indo-China Thailand
    
        Place Units - Japanese
            2 armour placed in French Indo-China Thailand
            1 carrier, 1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
    

    J2.tsvg


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour and 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Ukraine to Belorussia
            1 artillery moved from Eastern Ukraine to Belorussia
            1 infantry moved from Russia to Belorussia
            1 armour moved from Eastern Ukraine to Belorussia
            1 infantry moved from Caucasus to Ukraine
            1 bomber moved from Caucasus to Belorussia
            1 fighter moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Germans defend with 2 armour, 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Belorussia, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia
                    Russians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Belorussia, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour, 1 artillery and 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Caucasus
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Russia to Archangel
            1 bomber moved from Belorussia to Caucasus
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
    
        Place Units - Russians
            2 armour and 4 infantry placed in Russia
            1 armour and 2 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 0.83
    

    Savegame

  • '19 '18 '17 '16 '15

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls :  0/1 hits
    
        Purchase Units - Germans
            Germans repair damage of 4x factory; Remaining resources: 45 PUs; 1 techTokens; 
            Germans buy 5 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Poland to 5 Sea Zone
            1 infantry moved from Germany to 5 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 armour and 1 infantry moved from 7 Sea Zone to United Kingdom
            1 cruiser moved from 5 Sea Zone to 7 Sea Zone
            1 bomber moved from Germany to United Kingdom
            2 fighters moved from 5 Sea Zone to United Kingdom
            1 bomber moved from East Poland to United Kingdom
            1 infantry moved from East Poland to Eastern Ukraine
            1 infantry moved from Karelia S.S.R. to Archangel
            2 fighters moved from East Poland to Archangel
            2 infantry moved from East Poland to Belorussia
            1 armour moved from East Poland to Belorussia
            2 infantry moved from Baltic States to Belorussia
            2 armour moved from Karelia S.S.R. to Belorussia
            1 fighter moved from East Poland to Eastern Ukraine
            1 fighter moved from East Poland to Belorussia
            1 armour moved from Libya to Anglo-Egypt Sudan
                  Germans take Anglo-Egypt Sudan from British
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 3 armour, 1 fighter and 4 infantry
                Russians defend with 1 armour, 1 artillery and 1 infantry
                    Germans roll dice for 3 armour, 1 fighter and 4 infantry in Belorussia, round 2 :  2/8 hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 2 :  2/3 hits
                    2 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Belorussia
                    Germans roll dice for 3 armour, 1 fighter and 2 infantry in Belorussia, round 3 :  1/6 hits
                    Russians roll dice for 1 armour in Belorussia, round 3 :  0/1 hits
                    1 armour owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour, 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  2/3 hits
                    Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                Germans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 :  0/2 hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 :  0/1 hits
                    Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 3 :  1/2 hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 3 :  0/1 hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in United Kingdom
                Germans attack with 1 armour, 2 bombers, 2 fighters and 1 infantry
                British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry; Americans defend with 1 bomber
                    AA fire in United Kingdom :  1/4 hits
                    1 bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in United Kingdom, round 2 :  1/5 hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in United Kingdom, round 2 :  0/5 hits
                    1 bomber owned by the Americans lost in United Kingdom
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in United Kingdom, round 3 :  2/5 hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in United Kingdom, round 3 :  1/4 hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 1 bomber and 2 fighters in United Kingdom, round 4 :  2/4 hits
                    British roll dice for 1 armour and 1 artillery in United Kingdom, round 4 :  1/2 hits
                    1 bomber owned by the Germans, 1 armour owned by the British and 1 artillery owned by the British lost in United Kingdom
                Germans captures 43PUs while taking British capital
                Germans win, taking United Kingdom from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 2 bombers and 1 infantry
                Casualties for British: 1 armour, 1 artillery and 2 infantry
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Germans
            2 fighters moved from United Kingdom to 7 Sea Zone
            1 destroyer and 1 submarine moved from 5 Sea Zone to 7 Sea Zone
            1 carrier moved from 5 Sea Zone to 7 Sea Zone
            1 destroyer moved from 13 Sea Zone to 7 Sea Zone
            2 infantry moved from Germany to France
            1 armour, 1 artillery and 3 infantry moved from Libya to Egypt
            2 fighters moved from Archangel to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            2 infantry moved from Poland to East Poland
            1 fighter moved from Belorussia to East Poland
            1 fighter moved from Eastern Ukraine to East Poland
            1 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Karelia S.S.R.
            5 armour, 1 artillery and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 91 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 106 PUs
    

    G3.tsvg


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Combat Move - British
            1 transport moved from 2 Sea Zone to 1 Sea Zone
            2 infantry moved from Eastern Canada to 1 Sea Zone
            2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 transport moved from 2 Sea Zone to 1 Sea Zone
            1 armour moved from Eastern Canada to 1 Sea Zone
            1 armour and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to United Kingdom
            1 armour moved from 8 Sea Zone to United Kingdom
            1 bomber moved from Russia to Karelia S.S.R.
            2 fighters moved from 2 Sea Zone to United Kingdom
            1 armour moved from Persia to India
            1 transport moved from 25 Sea Zone to 27 Sea Zone
    
        Combat - British
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 2 damage total. 
            Battle in United Kingdom
                British attack with 1 armour, 2 fighters and 2 infantry
                Germans defend with 1 aaGun, 1 armour and 1 factory
                    AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the British lost in United Kingdom
                    British roll dice for 1 armour, 1 fighter and 2 infantry in United Kingdom, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in United Kingdom
                British win, taking United Kingdom from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 destroyer moved from 2 Sea Zone to 8 Sea Zone
            2 cruisers moved from 2 Sea Zone to 8 Sea Zone
            1 carrier moved from 2 Sea Zone to 8 Sea Zone
            1 battleship moved from 2 Sea Zone to 8 Sea Zone
            1 fighter moved from United Kingdom to 8 Sea Zone
            1 bomber moved from Karelia S.S.R. to Russia
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.33
    AA fire in Karelia S.S.R. : : -0.17
    AA fire in United Kingdom : : 0.67
    

    Savegame

  • '19 '18 '17 '16 '15

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 2 artilleries and 4 infantry
                British defend with 1 artillery and 4 infantry; Americans defend with 1 bomber
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  1/2 hits
                    Italians roll dice for 2 artilleries and 4 infantry in Trans-Jordan, round 2 :  1/6 hits
                    British roll dice for 1 artillery, 1 bomber and 4 infantry in Trans-Jordan, round 2 :  1/6 hits
                    1 bomber owned by the Americans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    Italians roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 3 :  3/5 hits
                    British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 3 :  3/4 hits
                    3 infantry owned by the Italians and 3 infantry owned by the British lost in Trans-Jordan
                    Italians roll dice for 2 artilleries in Trans-Jordan, round 4 :  1/2 hits
                    British roll dice for 1 artillery in Trans-Jordan, round 4 :  1/1 hits
                    1 artillery owned by the Italians and 1 artillery owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 12
                Casualties for Italians: 1 artillery and 4 infantry
                Casualties for British: 1 artillery and 4 infantry
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Italians
            1 armour moved from East Poland to Ukraine
            1 fighter moved from East Poland to Karelia S.S.R.
            2 armour moved from France to Poland
            1 infantry moved from Italy to France
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 16 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    I2.tsvg


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier and 3 infantry; Remaining resources: 1 techTokens; 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 armour moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            2 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            1 armour moved from 8 Sea Zone to United Kingdom
            2 infantry moved from 8 Sea Zone to United Kingdom
            1 artillery moved from 8 Sea Zone to United Kingdom
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            4 infantry moved from Western United States to 56 Sea Zone
            4 infantry and 2 transports moved from 56 Sea Zone to 46 Sea Zone
            1 bomber moved from Australia to Solomon Islands
            4 infantry moved from 46 Sea Zone to Solomon Islands
            1 fighter moved from Brazil to Eastern Canada
    
        Combat - Americans
            Battle in Solomon Islands
                Americans attack with 1 bomber and 4 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 4 infantry in Solomon Islands, round 2 : 1/5 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Solomon Islands to Australia
            1 carrier moved from 56 Sea Zone to 46 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 battleship, 1 cruiser and 1 submarine moved from 56 Sea Zone to 46 Sea Zone
            1 armour moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 carrier placed in 56 Sea Zone
            1 bomber and 3 infantry placed in Western United States
            1 armour placed in Eastern United States
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Chinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    Americans : -0.33
    Japanese : -0.33
    

    Savegame

  • '19 '18 '17 '16 '15

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 4,6,6 and gets 2 hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Jet Power
    
        Activate Technology - Japanese
            Japanese activating Jet Power
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Ningxia to Chinghai
            1 infantry moved from Hupeh to Sikang
                  Japanese take Sikang from Chinese
            1 fighter moved from Hupeh to Chinghai
            1 fighter moved from Yunnan to Chinghai
            3 fighters moved from Burma to India
            2 infantry moved from Burma to India
            2 armour moved from French Indo-China Thailand to India
            1 bomber moved from French Indo-China Thailand to India
            1 fighter moved from 62 Sea Zone to Stanovoj Chrebet
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
    
        Combat - Japanese
            Battle in Chinghai
                Japanese attack with 2 fighters and 3 infantry
                Russians defend with 2 infantry; Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Chinghai, round 2 :  2/5 hits
                    Chinese roll dice for 4 infantry in Chinghai, round 2 :  0/4 hits
                    2 infantry owned by the Chinese lost in Chinghai
                    Japanese roll dice for 2 fighters and 3 infantry in Chinghai, round 3 :  1/5 hits
                    Chinese roll dice for 2 infantry in Chinghai, round 3 :  1/2 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chinghai
                    Japanese roll dice for 2 fighters and 2 infantry in Chinghai, round 4 :  2/4 hits
                    Chinese roll dice for 1 infantry in Chinghai, round 4 :  0/1 hits
                    1 infantry owned by the Russians lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Stanovoj Chrebet
                Japanese attack with 1 armour, 1 fighter and 2 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Stanovoj Chrebet, round 2 :  2/4 hits
                    Russians roll dice for 3 infantry in Stanovoj Chrebet, round 2 :  3/3 hits
                    2 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Russians lost in Stanovoj Chrebet
                 retreated to Stanovoj Chrebet
                Russians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 armour and 2 infantry
            Battle in India
                Japanese attack with 2 armour, 1 bomber, 3 fighters and 2 infantry
                British defend with 1 aaGun, 1 armour, 1 fighter and 3 infantry
                    AA fire in India :  1/4 hits
                    1 bomber owned by the Japanese lost in India
                    Japanese roll dice for 2 armour, 3 fighters and 2 infantry in India, round 2 :  4/7 hits
                    British roll dice for 1 armour, 1 fighter and 3 infantry in India, round 2 :  1/5 hits
                    1 infantry owned by the Japanese, 1 armour owned by the British and 3 infantry owned by the British lost in India
                    Japanese roll dice for 2 armour, 3 fighters and 1 infantry in India, round 3 :  3/6 hits
                    British roll dice for 1 fighter in India, round 3 :  0/1 hits
                    1 fighter owned by the British lost in India
                Japanese win, taking India from British with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 armour, 1 fighter and 3 infantry
                Casualties for Japanese: 1 bomber and 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Japan to 62 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 62 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 fighter moved from Stanovoj Chrebet to Manchuria
            1 artillery and 1 infantry moved from Yunnan to Fukien
            3 fighters moved from India to 36 Sea Zone
            1 submarine moved from 60 Sea Zone to 62 Sea Zone
            2 fighters moved from Chinghai to Suiyuan
    
        Place Units - Japanese
            2 fighters placed in 36 Sea Zone
            Japanese undo move 1.
            1 artillery and 1 fighter placed in French Indo-China Thailand
            Japanese undo move 1.
            1 artillery placed in French Indo-China Thailand
            1 fighter placed in 36 Sea Zone
            2 submarines placed in 62 Sea Zone
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    J3.tsvg


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Belorussia
            1 bomber moved from Caucasus to Belorussia
            1 fighter moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Russia to Belorussia
            1 infantry moved from Soviet Far East to Yakut S.S.R.
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                  Russians take Buryatia S.S.R. from Japanese
            1 submarine moved from 2 Sea Zone to 3 Sea Zone
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 2 armour, 1 bomber, 1 fighter and 3 infantry
                Germans defend with 3 armour and 2 infantry
                    Russians roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Belorussia, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 3 armour and 2 infantry in Belorussia, round 2 : 4/5 hits, 2.17 expected hits
                    3 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 1 armour, 1 bomber and 1 fighter in Belorussia, round 3 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 3 armour in Belorussia, round 3 : 2/3 hits, 1.50 expected hits
                    1 fighter owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Belorussia
                 retreated to Belorussia
                Germans win with 1 armour remaining. Battle score for attacker is -13
                Casualties for Russians: 2 armour, 1 fighter and 3 infantry
                Casualties for Germans: 2 armour and 2 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Belorussia to Russia
            1 infantry moved from Russia to Archangel
            1 infantry moved from Caucasus to Kazakh S.S.R.
    
        Place Units - Russians
            6 infantry placed in Russia
            2 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Russians : -0.33
    

    Savegame


  • This game is probably about done, too. This last turn I had 90% chance at winning a battle and still couldn’t manage. Kinda takes the wind outta one’s sails.

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