Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup



  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to Russia
            1 fighter moved from United Kingdom to Russia
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 21 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            1 carrier, 1 destroyer and 1 transport placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 20 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2016 2015

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 battleship moved from 13 Sea Zone to 12 Sea Zone
            1 fighter moved from Italy to 12 Sea Zone
    
        Non Combat Move - Italians
            2 armour moved from Italy to Bulgaria Romania
            1 infantry moved from Persia to Caucasus
            2 infantry moved from Italy to Balkans
    
        Place Units - Italians
            2 destroyers and 1 transport placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Italy4.tsvg



  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 fighter and 2 transports; Remaining resources: 0 techTokens; 1 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Belorussia
            1 bomber moved from Russia to Eastern Ukraine
            1 fighter moved from Eastern United States to 56 Sea Zone
            2 transports moved from 10 Sea Zone to 1 Sea Zone
            1 submarine moved from 18 Sea Zone to 12 Sea Zone
    
        Combat - Americans
            Battle in Belorussia
                Americans attack with 1 bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber in Belorussia, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 12 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 carrier and 1 fighter; Italians defend with 1 battleship and 1 fighter
                1 submarine owned by the Americans Submerged
            Battle in Eastern Ukraine
                Americans attack with 1 bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                Americans winGermans win with 1 battleship, 1 carrier and 2 fighters remaining with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Eastern Ukraine to Russia
            1 bomber moved from Belorussia to Russia
    
        Place Units - Americans
            1 battleship, 1 fighter and 2 transports placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 36 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : 0.67
    

    Savegame


  • 2018 2017 2016 2015

    @gribble
    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 1,2 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 bomber moved from Caucasus to Evenki National Okrug
            1 artillery moved from Australia to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 48 Sea Zone
            1 infantry moved from New Guinea to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
            1 armour moved from Australia to 39 Sea Zone
            1 armour and 1 transport moved from 39 Sea Zone to 46 Sea Zone
            1 armour moved from 46 Sea Zone to Solomon Islands
            2 fighters moved from 53 Sea Zone to Solomon Islands
            1 battleship moved from 39 Sea Zone to 46 Sea Zone
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 bomber moved from Caroline Islands to Solomon Islands
            1 battleship moved from 53 Sea Zone to 46 Sea Zone
            1 infantry moved from India to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to French Madagascar
                  Japanese take French Madagascar from British
            1 fighter moved from Caucasus to Evenki National Okrug
    
        Combat - Japanese
            Battle in Evenki National Okrug
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Evenki National Okrug, round 2 :  1/3 hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Solomon Islands
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 battleships in Solomon Islands, round 2 :  2/2 hits
                    British roll dice for 2 infantry in Solomon Islands, round 2 :  0/2 hits
                    2 infantry owned by the Americans lost in Solomon Islands
                Japanese win, taking Solomon Islands from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 53 Sea Zone to 46 Sea Zone
            1 carrier moved from 53 Sea Zone to 46 Sea Zone
            2 fighters moved from Solomon Islands to 46 Sea Zone
            1 submarine moved from 51 Sea Zone to 46 Sea Zone
            1 bomber moved from Solomon Islands to New Guinea
            1 armour moved from India to Caucasus
            1 infantry moved from Kazakh S.S.R. to Caucasus
            1 infantry moved from Chinghai to Kazakh S.S.R.
            1 infantry moved from Sikang to Chinghai
            1 armour moved from Sikang to Chinghai
            1 fighter moved from Evenki National Okrug to Yakut S.S.R.
            1 bomber moved from Evenki National Okrug to Caucasus
            1 fighter moved from 35 Sea Zone to Caucasus
            1 fighter moved from French Indo-China Thailand to Caucasus
            1 aaGun moved from India to Persia
            1 armour moved from French Indo-China Thailand to India
            1 carrier moved from 35 Sea Zone to 15 Sea Zone
            1 submarine moved from 62 Sea Zone to 51 Sea Zone
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
    
        Place Units - Japanese
            1 armour and 2 infantry placed in India
            1 transport placed in 36 Sea Zone
            1 infantry placed in French Indo-China Thailand
            1 bomber and 1 fighter placed in Japan
            1 infantry placed in Japan
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    J.tsvg



  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Novosibirsk
            1 bomber moved from Russia to Novosibirsk
            1 submarine moved from 16 Sea Zone to 15 Sea Zone
    
        Combat - Russians
            Battle in 15 Sea Zone
                Russians attack with 1 submarine
                Japanese defend with 1 carrier
                    Russians roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 15 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 15 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 carrier
            Battle in Novosibirsk
                Russians attack with 1 bomber and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                Russians win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 bomber moved from Novosibirsk to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 1.17
    Japanese : -0.67
    

    Savegame


  • 2018 2017 2016 2015

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 4,2 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 3 bombers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 fighter moved from 12 Sea Zone to 2 Sea Zone
            2 bombers moved from Germany to 2 Sea Zone
            1 armour moved from Karelia S.S.R. to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Russia
            2 armour moved from Karelia S.S.R. to Russia
            9 armour moved from Caucasus to Russia
            2 infantry moved from Caucasus to Russia
            1 artillery moved from Caucasus to Russia
            1 armour moved from East Poland to Russia
            2 fighters moved from Karelia S.S.R. to Russia
            1 fighter moved from Caucasus to Russia
            1 fighter moved from Germany to 1 Sea Zone
            1 bomber moved from France to 2 Sea Zone
            1 armour moved from Belgian Congo to French West Africa
                  Germans take French Equatorial Africa from British
                  Germans take French West Africa from British
    
        Combat - Germans
            Germans creates battle in territory 12 Sea Zone
            Battle in 1 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 1 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 2 Sea Zone
                Germans attack with 3 bombers and 1 fighter
                British defend with 1 carrier, 1 destroyer and 1 transport
                    Germans roll dice for 3 bombers and 1 fighter in 2 Sea Zone, round 2 :  0/4 hits
                    British roll dice for 1 carrier, 1 destroyer and 1 transport in 2 Sea Zone, round 2 :  2/2 hits
                    1 bomber owned by the Germans and 1 fighter owned by the Germans lost in 2 Sea Zone
                    Germans roll dice for 2 bombers in 2 Sea Zone, round 3 :  1/2 hits
                    British roll dice for 1 carrier, 1 destroyer and 1 transport in 2 Sea Zone, round 3 :  1/2 hits
                    1 bomber owned by the Germans and 1 destroyer owned by the British lost in 2 Sea Zone
                    Germans roll dice for 1 bomber in 2 Sea Zone, round 4 :  0/1 hits
                    British roll dice for 1 carrier and 1 transport in 2 Sea Zone, round 4 :  0/1 hits
                    Germans roll dice for 1 bomber in 2 Sea Zone, round 5 :  0/1 hits
                    British roll dice for 1 carrier and 1 transport in 2 Sea Zone, round 5 :  1/1 hits
                    1 bomber owned by the Germans lost in 2 Sea Zone
                British win with 1 carrier and 1 transport remaining. Battle score for attacker is -38
                Casualties for Germans: 3 bombers and 1 fighter
                Casualties for British: 1 destroyer
            Battle in Russia
                Germans attack with 13 armour, 1 artillery, 3 fighters and 2 infantry
                Russians defend with 1 aaGun, 4 armour, 1 bomber, 1 factory and 13 infantry; British defend with 8 fighters; Americans defend with 2 bombers
                    AA fire in Russia :  0/3 hits
                    Germans roll dice for 13 armour, 1 artillery, 3 fighters and 2 infantry in Russia, round 2 :  5/19 hits
                    Russians roll dice for 4 armour, 3 bombers, 8 fighters and 13 infantry in Russia, round 2 :  9/28 hits
                    2 bombers owned by the Americans, 1 bomber owned by the Russians, 2 infantry owned by the Germans, 6 armour owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Russians lost in Russia
                7 armour owned by the Germans retreated to Caucasus
                Russians win with 4 armour, 8 fighters and 11 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 6 armour, 1 artillery and 2 infantry
                Casualties for Russians: 1 bomber and 2 infantry
                Casualties for Americans: 2 bombers
    
        Non Combat Move - Germans
            1 submarine moved from 5 Sea Zone to 3 Sea Zone
            2 infantry moved from Morocco Algeria to 13 Sea Zone
            1 infantry moved from Gibraltar to 13 Sea Zone
            3 infantry and 2 transports moved from 13 Sea Zone to 17 Sea Zone
            3 infantry moved from 17 Sea Zone to French West Africa
            1 infantry moved from Karelia S.S.R. to Archangel
            3 fighters moved from Russia to Caucasus
            1 artillery moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Germany to Poland
            1 infantry moved from France to Germany
            1 fighter moved from Chinghai to Karelia S.S.R.
            1 carrier and 1 fighter moved from 12 Sea Zone to 1 Sea Zone
    
        Place Units - Germans
            1 artillery and 3 infantry placed in Caucasus
            Germans undo move 1.
            1 artillery and 3 infantry placed in Caucasus
            3 bombers placed in Germany
            1 artillery placed in Karelia S.S.R.
            Germans undo move 1.
            1 artillery and 2 infantry placed in Caucasus
            1 infantry placed in Karelia S.S.R.
            Germans undo move 4.
            1 infantry placed in Caucasus
            1 submarine placed in 4 Sea Zone
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    G5.tsvg


  • 2018 2017 2016 2015

    @innohub
    In Russia I took your Bombers as casualty if you prefer other as casualty feel free to edit and change to the ones you like to take.

    Cheers



  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Brazil
            1 artillery moved from 22 Sea Zone to Brazil
    
        Combat - British
            Battle in Brazil
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Brazil, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Brazil
                British win, taking Brazil from Italians with 1 artillery remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
    
        Place Units - British
            1 destroyer and 1 fighter placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 17 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Italians : 0.50
    

    Savegame


  • 2018 2017 2016 2015

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Gibraltar to 13 Sea Zone
            2 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
            1 battleship moved from 12 Sea Zone to 18 Sea Zone
            1 cruiser moved from 13 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Brazil
            1 destroyer moved from 14 Sea Zone to 12 Sea Zone
            1 cruiser moved from 13 Sea Zone to 12 Sea Zone
            1 destroyer moved from 14 Sea Zone to 15 Sea Zone
            1 fighter moved from Caucasus to 15 Sea Zone
            1 fighter moved from 1 Sea Zone to 12 Sea Zone
    
        Combat - Italians
            Battle in 15 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 15 Sea Zone, round 2 :  0/2 hits
                    Russians roll dice for 1 submarine in 15 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Italians lost in 15 Sea Zone
                 retreated to 15 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Italians: 1 destroyer
            Battle in 12 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 :  2/3 hits
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 12 Sea Zone
                Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Brazil
                Italians attack with 2 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 battleship and 1 cruiser in Brazil, round 2 :  2/2 hits
                    Americans roll dice for 1 artillery in Brazil, round 2 :  0/1 hits
                    1 artillery owned by the British lost in Brazil
                Italians win, taking Brazil from Americans with 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            2 infantry moved from Balkans to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Gibraltar
            2 armour moved from Bulgaria Romania to Caucasus
            1 fighter moved from 15 Sea Zone to Caucasus
            1 fighter moved from 12 Sea Zone to 1 Sea Zone
    
        Place Units - Italians
            1 armour, 1 bomber and 1 fighter placed in Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    I5.tsvg



  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 techTokens; 2 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Non Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 56 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 37 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2016 2015

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 4,1,5 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Caucasus to Russia
            1 infantry moved from Evenki National Okrug to Urals
                  Japanese take Urals from Russians
            1 infantry moved from French Madagascar to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Union of South Africa
                  Japanese take Union of South Africa from British
            1 artillery and 1 infantry moved from Solomon Islands to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 57 Sea Zone
            1 artillery and 1 infantry moved from 57 Sea Zone to Midway
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia :  0/1 hits
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Russia causes 3 damage total. 
            Battle in Midway
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 :  1/2 hits
                    Americans roll dice for 1 infantry in Midway, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Solomon Islands to 46 Sea Zone
            1 armour, 2 battleships, 1 carrier, 2 fighters, 2 submarines and 1 transport moved from 46 Sea Zone to 51 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 armour, 2 battleships, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 51 Sea Zone to 60 Sea Zone
            1 destroyer moved from 53 Sea Zone to 60 Sea Zone
            2 submarines moved from 62 Sea Zone to 60 Sea Zone
            2 armour moved from India to Caucasus
            1 aaGun moved from Persia to Caucasus
            1 infantry moved from Kazakh S.S.R. to Novosibirsk
            1 infantry moved from Chinghai to Kazakh S.S.R.
            1 armour moved from Chinghai to Caucasus
            1 armour moved from Caucasus to Eastern Ukraine
            2 infantry moved from India to Persia
            1 artillery moved from French Indo-China Thailand to 36 Sea Zone
            1 artillery and 2 transports moved from 36 Sea Zone to 50 Sea Zone
            2 infantry moved from Philippine Islands to 50 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 50 Sea Zone to 60 Sea Zone
            1 artillery and 3 infantry moved from 60 Sea Zone to Okinawa
            1 infantry moved from Soviet Far East to Yakut S.S.R.
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            2 infantry moved from French Indo-China Thailand to Fukien
            1 fighter moved from Yakut S.S.R. to 62 Sea Zone
            1 fighter moved from Japan to 62 Sea Zone
            1 bomber moved from New Guinea to Okinawa
            1 bomber moved from Japan to Soviet Far East
            1 bomber moved from Russia to Yakut S.S.R.
            1 bomber moved from Yakut S.S.R. to Soviet Far East
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 4 submarines placed in 62 Sea Zone
            3 armour placed in India
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    J6.tsvg



  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 3x factory; Remaining resources: 7 PUs; 
            Russians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Place Units - Russians
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • I feel like I’m really getting stomped. This is the first time I’ve played the 42 setup and the first time I’ve really played as the Allies. Lots to learn!


  • 2018 2017 2016 2015

    @gribble
    No worry👨 experience will grow. I was stomped from time to time too.
    I am happy to continue to play but when you prefer to start another new game please let me know


  • 2018 2017 2016 2015

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 5,6,1 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Long Range Aircraft
    
        Activate Technology - Germans
            Germans activating Long Range Aircraft
    
        Purchase Units - Germans
            Germans buy 4 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 bombers moved from Germany to United Kingdom
            1 armour moved from French West Africa to 17 Sea Zone
            1 infantry moved from French West Africa to 17 Sea Zone
            1 armour, 1 infantry and 2 transports moved from 17 Sea Zone to 12 Sea Zone
            1 fighter moved from 1 Sea Zone to United Kingdom
            1 fighter moved from Karelia S.S.R. to United Kingdom
            1 fighter moved from Caucasus to United Kingdom
            1 infantry moved from Gibraltar to 12 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone
            1 artillery moved from France to 7 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters and 2 infantry
                British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
                    AA fire in United Kingdom :  1/6 hits
                    1 bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry in United Kingdom, round 2 :  1/9 hits
                    British roll dice for 1 armour, 1 artillery and 6 infantry in United Kingdom, round 2 :  1/8 hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 1 infantry in United Kingdom, round 3 :  5/8 hits
                    British roll dice for 1 armour, 1 artillery and 5 infantry in United Kingdom, round 3 :  1/7 hits
                    1 infantry owned by the Germans and 5 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 1 artillery, 2 bombers and 3 fighters in United Kingdom, round 4 :  3/7 hits
                    British roll dice for 1 armour and 1 artillery in United Kingdom, round 4 :  1/2 hits
                    1 armour owned by the British, 1 artillery owned by the British and 1 artillery owned by the Germans lost in United Kingdom
                Germans captures 22PUs while taking British capital
                Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 5
                Casualties for Germans: 1 artillery, 1 bomber and 2 infantry
                Casualties for British: 1 armour, 1 artillery and 6 infantry
    
        Non Combat Move - Germans
            1 carrier and 1 fighter moved from 1 Sea Zone to 7 Sea Zone
            1 submarine moved from 3 Sea Zone to 7 Sea Zone
            2 fighters moved from United Kingdom to 7 Sea Zone
            1 submarine moved from 4 Sea Zone to 3 Sea Zone
            2 bombers moved from United Kingdom to France
            1 fighter moved from United Kingdom to France
            2 fighters moved from Caucasus to France
            1 aaGun moved from East Poland to Ukraine
            1 infantry moved from Poland to Baltic States
            1 fighter moved from 7 Sea Zone to France
    
        Place Units - Germans
            3 armour placed in Caucasus
            1 armour and 1 infantry placed in Karelia S.S.R.
            4 fighters placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 83 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 98 PUs
    

    G6.tsvg


  • 2018 2017 2016 2015

    @innohub

    Got some lucky dices in this key battle⛑



  • I had some good dice rolls the previous turn with the British, and you had them this turn. I think the game’s pretty much done. I got stomped too much, too early, and couldn’t recover worth a hoot.


  • 2018 2017 2016 2015

    @gribble

    Thank you! It was a good game. Would you like to have another game?



  • Sure thing. Could you set it up?


  • 2018 2017 2016 2015

    I made a mistake on the starting game… I forgot that the plane cannot retreat since it has moved 4 territories already. I will resort this to forum dice (keep fighting)…

    Not an ideal start for J1…

    :dice 6: Axis
    :dice 6: Allies


  • 2018 2017 2016 2015

    @innohub

    Sorry for the confusion…I was in the middle of leaving and was not able to finish it. I couldn’t find out the saved file, unfortunately, so I tried to buy the same things and repeated the moves. Similar Pearl Harbor combat result… Please let me know for any questions.J1.tsvg

    Game History

    Round: 1
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
    
        Purchase Units - Japanese
            Japanese buy 1 factory and 1 transport; Remaining resources: 4 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 46 Sea Zone to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            2 fighters moved from 38 Sea Zone to 35 Sea Zone
            1 battleship moved from 38 Sea Zone to 35 Sea Zone
            1 carrier moved from 38 Sea Zone to 35 Sea Zone
            2 infantry moved from French Indo-China Thailand to Yunnan
            1 infantry moved from Kwangtung to Fukien
            1 infantry moved from Kiangsu to Hupeh
            1 infantry moved from Kiangsu to Hupeh
            1 infantry moved from Kiangsu to Suiyuan
            1 infantry moved from Manchuria to Suiyuan
            1 fighter moved from Manchuria to Suiyuan
            1 bomber moved from Japan to Yunnan
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
            1 fighter moved from French Indo-China Thailand to Yunnan
            1 cruiser moved from 50 Sea Zone to 53 Sea Zone
            1 fighter moved from 51 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 53 Sea Zone
            1 infantry moved from Burma to Yunnan
            1 fighter moved from Formosa to Hupeh
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Fukien from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 2 infantry
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier and 3 fighters
                British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                Units damaged: 1 battleship owned by the Japanese
                Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39
                Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter and 3 infantry
                Chinese defend with 1 fighter and 2 infantry
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 fighter and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 53 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 carrier, 1 destroyer and 1 fighter
                1 submarine owned by the Japanese Submerged
                Americans win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 carrier and 1 destroyer
                Casualties for Japanese: 1 cruiser, 1 destroyer and 1 fighter
                1 fighter owned by the Americans forced to land in Hawaiian Islands
    
        Non Combat Move - Japanese
            1 carrier moved from 51 Sea Zone to 62 Sea Zone
            1 fighter moved from Suiyuan to Manchuria
            1 fighter moved from Hupeh to Kiangsu
            1 fighter moved from Yunnan to Manchuria
            1 fighter moved from 35 Sea Zone to French Indo-China Thailand
            1 bomber moved from Yunnan to Kwangtung
    
        Place Units - Japanese
            1 transport placed in 62 Sea Zone
            1 factory placed in French Indo-China Thailand
            Japanese undo move 2.
            1 factory placed in French Indo-China Thailand
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 39 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
            1 unit repaired.


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Karelia S.S.R. to Finland
            1 armour moved from Archangel to Finland
            3 infantry moved from Archangel to Belorussia
            1 armour moved from Russia to Belorussia
            1 infantry moved from Russia to Eastern Ukraine
            1 artillery moved from Russia to Eastern Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 artillery moved from Caucasus to Eastern Ukraine
            1 armour moved from Russia to Eastern Ukraine
            1 bomber moved from Russia to Eastern Ukraine
            1 fighter moved from Karelia S.S.R. to Finland
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Finland
                Russians attack with 1 armour, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 fighter and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Eastern Ukraine
                Russians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                Germans defend with 2 armour, 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 4/6 hits, 2.50 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 1 armour, 1 artillery and 1 bomber in Eastern Ukraine, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 2 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Eastern Ukraine to Caucasus
            1 fighter moved from Finland to Karelia S.S.R.
            2 infantry moved from Novosibirsk to Chinghai
            2 infantry moved from Kazakh S.S.R. to Caucasus
            1 submarine moved from 4 Sea Zone to 2 Sea Zone
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Urals to Russia
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
    
        Place Units - Russians
            1 fighter placed in Caucasus
            2 infantry placed in Karelia S.S.R.
            1 infantry placed in Caucasus
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 4.50
    

    Savegame


  • 2018 2017 2016 2015

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 carrier and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Baltic States to Karelia S.S.R.
            1 armour and 1 infantry moved from Germany to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from Poland to Karelia S.S.R.
            1 artillery and 2 infantry moved from East Poland to Belorussia
            3 infantry moved from Norway to Finland
            1 armour moved from Bulgaria Romania to Belorussia
            1 armour moved from Ukraine to Belorussia
            1 fighter moved from East Poland to Belorussia
            1 fighter moved from Norway to Finland
            1 bomber moved from Germany to Karelia S.S.R.
            1 fighter moved from Germany to Belorussia
            1 fighter moved from Bulgaria Romania to Belorussia
            1 destroyer moved from 13 Sea Zone to 12 Sea Zone
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            1 fighter moved from France to Finland
            1 submarine moved from 8 Sea Zone to 12 Sea Zone
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 2 armour, 1 artillery, 3 fighters and 2 infantry
                Russians defend with 1 armour and 4 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 fighters and 2 infantry in Belorussia, round 2 :  5/8 hits
                    Russians roll dice for 1 armour and 4 infantry in Belorussia, round 2 :  1/5 hits
                    1 armour owned by the Russians, 1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 2 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 4 infantry
            Battle in Finland
                Germans attack with 2 fighters and 3 infantry
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 2 fighters and 3 infantry in Finland, round 2 :  1/5 hits
                    Russians roll dice for 1 armour and 1 infantry in Finland, round 2 :  1/2 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland
                    Germans roll dice for 2 fighters and 2 infantry in Finland, round 3 :  2/4 hits
                    Russians roll dice for 1 armour in Finland, round 3 :  1/1 hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Karelia S.S.R.
                Germans attack with 2 armour, 1 bomber and 4 infantry
                Russians defend with 1 aaGun, 1 factory, 1 fighter and 3 infantry
                    AA fire in Karelia S.S.R. :  0/1 hits
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 :  1/1 hits
                    Germans roll dice for 2 armour, 1 bomber and 4 infantry in Karelia S.S.R., round 2 :  2/7 hits
                    Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 :  2/4 hits
                    2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Karelia S.S.R.
                    Germans roll dice for 2 armour, 1 bomber and 2 infantry in Karelia S.S.R., round 3 :  0/5 hits
                    Russians roll dice for 1 fighter in Karelia S.S.R., round 3 :  0/1 hits
                    Germans roll dice for 2 armour, 1 bomber and 2 infantry in Karelia S.S.R., round 4 :  3/5 hits
                    Russians roll dice for 1 fighter in Karelia S.S.R., round 4 :  1/1 hits
                    1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 fighter and 3 infantry
            Battle in 12 Sea Zone
                Germans attack with 1 destroyer and 2 submarines
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 12 Sea Zone, round 2 :  1/2 hits
                    Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 :  0/1 hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 :  2/2 hits
                    2 submarines owned by the Germans and 1 destroyer owned by the British lost in 12 Sea Zone
                1 destroyer owned by the Germans retreated to 13 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -4
                Casualties for Germans: 2 submarines
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 armour and 1 infantry moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 armour and 1 infantry moved from 14 Sea Zone to Libya
            1 artillery and 1 infantry moved from Morocco Algeria to Libya
            1 infantry moved from Ukraine to East Poland
            1 armour moved from Germany to East Poland
            3 fighters moved from Belorussia to East Poland
            2 infantry moved from Bulgaria Romania to East Poland
            2 infantry moved from Poland to Baltic States
            1 fighter moved from Finland to East Poland
            1 fighter moved from Finland to 5 Sea Zone
            1 armour moved from Northwestern Europe to Poland
            2 infantry moved from Czechoslovakia Hungary to Poland
            1 bomber moved from Karelia S.S.R. to East Poland
            1 aaGun moved from France to Germany
            1 infantry moved from Northwestern Europe to Germany
    
        Place Units - Germans
            1 carrier placed in 5 Sea Zone
            1 fighter placed in 5 Sea Zone
            1 bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 39 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    G1.tsvg



  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 carrier and 1 fighter; Remaining resources: 7 PUs; 
    
        Combat Move - British
            1 fighter moved from Australia to India
            1 transport moved from 1 Sea Zone to 2 Sea Zone
            1 cruiser moved from 1 Sea Zone to 2 Sea Zone
            1 cruiser moved from 12 Sea Zone to 2 Sea Zone
            1 armour moved from Egypt to Persia
            1 fighter moved from Egypt to Russia
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 15 Sea Zone to 16 Sea Zone
            1 fighter moved from United Kingdom to Russia
            1 bomber moved from United Kingdom to Karelia S.S.R.
            1 fighter moved from United Kingdom to 2 Sea Zone
            1 infantry moved from Persia to Trans-Jordan
            1 transport moved from 27 Sea Zone to 25 Sea Zone
    
        Combat - British
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 4 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Karelia S.S.R. to Russia
    
        Place Units - British
            1 carrier placed in 2 Sea Zone
            1 fighter placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 38 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    AA fire in Karelia S.S.R. : : -0.17
    

    Savegame


  • 2018 2017 2016 2015

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Balkans to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
            1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from Libya to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  2/2 hits
                    British roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Italy to France
            1 infantry moved from Balkans to Germany
            2 armour moved from Italy to France
            1 armour moved from Balkans to East Poland
            1 fighter moved from Italy to East Poland
            1 aaGun moved from Italy to France
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    I3.tsvg


Log in to reply
 

Suggested Topics

  • 42
  • 42
  • 41
  • 21
  • 154
  • 75
  • 70
  • 103
I Will Never Grow Up Games

35
Online

13.4k
Users

33.8k
Topics

1.3m
Posts