Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    G1.tsvg
    Game History

    Round: 1
    
        Research Technology - Germans
            Germans spend 10 on tech rolls
                Germans roll 3,5 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Northwestern Europe to 5 Sea Zone
            1 infantry moved from Germany to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            2 infantry moved from Finland to Karelia S.S.R.
            3 infantry moved from Baltic States to Karelia S.S.R.
            1 armour moved from Poland to Karelia S.S.R.
            1 artillery moved from East Poland to Belorussia
            2 infantry moved from East Poland to Belorussia
            2 armour moved from Eastern Ukraine to Caucasus
            2 infantry moved from Eastern Ukraine to Caucasus
            1 artillery moved from Eastern Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            2 infantry moved from Ukraine to Caucasus
            1 armour moved from Bulgaria Romania to Caucasus
            1 destroyer moved from 13 Sea Zone to 15 Sea Zone
            1 transport moved from 13 Sea Zone to 16 Sea Zone
            2 infantry moved from Bulgaria Romania to 16 Sea Zone
            2 infantry moved from 16 Sea Zone to Caucasus
            1 fighter moved from Bulgaria Romania to 15 Sea Zone
            1 bomber moved from Germany to Caucasus
            1 fighter moved from East Poland to Belorussia
            1 fighter moved from Germany to Karelia S.S.R.
            1 fighter moved from Norway to Karelia S.S.R.
            1 submarine moved from 8 Sea Zone to 12 Sea Zone
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            1 fighter moved from France to 12 Sea Zone
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 :  1/4 hits
                    Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 :  0/3 hits
                    1 infantry owned by the Russians lost in Belorussia
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 3 :  1/4 hits
                    Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 :  0/2 hits
                    1 infantry owned by the Russians lost in Belorussia
                2 infantry owned by the Germans and 1 artillery owned by the Germans retreated to East Poland
                Russians win with 1 artillery remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Karelia S.S.R.
                Germans attack with 2 armour, 2 fighters and 6 infantry
                Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 7 infantry
                    AA fire in Karelia S.S.R. :  0/2 hits
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 :  1/1 hits
                    Germans roll dice for 2 armour, 2 fighters and 6 infantry in Karelia S.S.R., round 2 :  6/10 hits
                    Russians roll dice for 1 armour, 1 fighter and 7 infantry in Karelia S.S.R., round 2 :  4/9 hits
                    4 infantry owned by the Germans and 7 infantry owned by the Russians lost in Karelia S.S.R.
                    Germans roll dice for 2 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 3 :  4/6 hits
                    Russians roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 3 :  0/2 hits
                    1 fighter owned by the Russians and 1 armour owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 24
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 armour, 1 fighter and 7 infantry
            Battle in Caucasus
                Germans attack with 4 armour, 1 artillery, 1 bomber and 6 infantry
                Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 5 infantry
                    AA fire in Caucasus :  1/1 hits
                    1 bomber owned by the Germans lost in Caucasus
                    Germans roll dice for 4 armour, 1 artillery and 6 infantry in Caucasus, round 2 :  4/11 hits
                    Russians roll dice for 2 armour, 1 artillery and 5 infantry in Caucasus, round 2 :  1/8 hits
                    1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Caucasus
                    Germans roll dice for 4 armour, 1 artillery and 5 infantry in Caucasus, round 3 :  1/10 hits
                    Russians roll dice for 2 armour, 1 artillery and 1 infantry in Caucasus, round 3 :  1/4 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
                    Germans roll dice for 4 armour, 1 artillery and 4 infantry in Caucasus, round 4 :  4/9 hits
                    Russians roll dice for 2 armour and 1 artillery in Caucasus, round 4 :  2/3 hits
                    2 armour owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 bomber and 4 infantry
                Casualties for Russians: 2 armour, 1 artillery and 5 infantry
            Battle in 15 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 1 fighter in 15 Sea Zone, round 2 :  2/2 hits
                    British roll dice for 1 destroyer in 15 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 15 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in 12 Sea Zone
                Germans attack with 1 fighter and 2 submarines
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 12 Sea Zone, round 2 :  2/2 hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 :  0/2 hits
                    1 cruiser owned by the British and 1 destroyer owned by the British lost in 12 Sea Zone
                Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 20
                Casualties for British: 1 cruiser and 1 destroyer
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Morocco Algeria to Libya
            3 infantry moved from Norway to Finland
            2 armour moved from Germany to East Poland
            2 infantry moved from Czechoslovakia Hungary to Poland
            3 infantry moved from Germany to France
            1 fighter moved from 12 Sea Zone to France
            1 armour moved from France to Poland
            1 aaGun moved from Germany to Poland
            1 infantry moved from Northwestern Europe to Germany
            1 fighter moved from Karelia S.S.R. to East Poland
            1 fighter moved from Karelia S.S.R. to East Poland
            2 infantry moved from Poland to Baltic States
            1 fighter moved from Belorussia to Poland
            1 fighter moved from 15 Sea Zone to Balkans
    
        Place Units - Germans
            1 submarine placed in 5 Sea Zone
            2 armour, 1 artillery and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 43 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 5 Sea Zone
            2 fighters moved from United Kingdom to 5 Sea Zone
            1 artillery moved from Union of South Africa to 27 Sea Zone
            1 infantry moved from Union of South Africa to 27 Sea Zone
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                2 submarines owned by the Germans Submerged
                    British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
                Casualties for British: 1 fighter
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 bomber moved from 5 Sea Zone to United Kingdom
            1 fighter moved from 5 Sea Zone to United Kingdom
            2 infantry moved from Eastern Canada to 1 Sea Zone
            2 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to United Kingdom
            1 cruiser moved from 1 Sea Zone to 2 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone
            1 fighter moved from Australia to India
            1 artillery moved from Trans-Jordan to Persia
            1 fighter moved from Egypt to India
            1 armour moved from Egypt to Persia
    
        Place Units - British
            1 factory placed in Australia
            1 armour, 1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.33
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 1
    
        Research Technology - Italians
            Italians spend 10 on tech rolls
                Italians roll 4,2 and gets 0 hits
    
        Non Combat Move - Italians
            2 infantry moved from Italy to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
            2 infantry moved from 16 Sea Zone to Caucasus
            1 fighter moved from Italy to Caucasus
            1 armour moved from Balkans to East Poland
            2 armour moved from Italy to Bulgaria Romania
            2 infantry moved from Balkans to Bulgaria Romania
            1 artillery moved from Italy to Balkans
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    I1.tsvg

  • '19 '18 '17 '16 '15

    I forgot to move the ships along with the transport. here’s the correct version

    I1.tsvg


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from Eastern United States to 12 Sea Zone
            1 submarine moved from 56 Sea Zone to 53 Sea Zone
            1 bomber moved from Western United States to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Germany causes 2 damage total. 
            Battle in 12 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 infantry and 1 transport
                Germans defend with 2 submarines
                    Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 12 Sea Zone
                    Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 12 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 12 Sea Zone
                Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 4
                Casualties for Germans: 2 submarines
                Casualties for Americans: 1 destroyer
            Battle in Morocco Algeria
            Battle in 53 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone
                Americans win, taking Morocco Algeria from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Hawaiian Islands to Australia
            1 bomber moved from 53 Sea Zone to Australia
            1 fighter moved from 53 Sea Zone to Hawaiian Islands
            1 destroyer moved from 20 Sea Zone to 56 Sea Zone
            1 bomber moved from 12 Sea Zone to Eastern United States
            EDIT: 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Germany to United Kingdom
            2 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 carrier placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
            1 artillery placed in Western United States
            1 infantry placed in Western United States
    
        Combat Move - Chinese
            1 infantry moved from Fukien to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Hupeh to Fukien
            1 infantry moved from Sikang to Hupeh
            1 infantry moved from Chinghai to Ningxia
    
        Place Units - Chinese
            1 infantry placed in Hupeh
            1 infantry placed in Yunnan
            1 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : 1.50
    Japanese : 0.50
    

    Savegame


  • I forgot to offload that extra infantry so I went ahead and did that. I’m finally figuring out how to do edit mode.

  • '19 '18 '17 '16 '15

    You are now one step forward ;-)

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 2,5,1 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 7 PUs; 3 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            3 infantry moved from Suiyuan to Ningxia
            1 artillery moved from Manchuria to Kiangsu
            1 infantry moved from Manchuria to Kiangsu
            1 fighter moved from Manchuria to Ningxia
            1 fighter moved from 61 Sea Zone to Kiangsu
            2 fighters moved from 35 Sea Zone to Yunnan
            1 infantry moved from Kwangtung to Fukien
            1 bomber moved from Caroline Islands to Fukien
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Fukien, round 2 :  0/2 hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 :  0/1 hits
                    Japanese roll dice for 1 bomber and 1 infantry in Fukien, round 3 :  2/2 hits
                    Chinese roll dice for 1 infantry in Fukien, round 3 :  0/1 hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 battleships in Buryatia S.S.R., round 2 :  0/2 hits
                    Japanese roll dice for 2 infantry in Buryatia S.S.R., round 2 :  1/2 hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 :  1/3 hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Ningxia
                Japanese attack with 1 fighter and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Ningxia, round 2 :  1/4 hits
                    Chinese roll dice for 2 infantry in Ningxia, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                    Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 3 :  0/3 hits
                    Chinese roll dice for 1 infantry in Ningxia, round 3 :  0/1 hits
                    Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 4 :  2/3 hits
                    Chinese roll dice for 1 infantry in Ningxia, round 4 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters in Yunnan, round 2 :  0/2 hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                    1 fighter owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 fighter in Yunnan, round 3 :  0/1 hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                 retreated to Yunnan
                Chinese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from Ningxia to Manchuria
            1 fighter moved from Kiangsu to 36 Sea Zone
            1 carrier moved from 61 Sea Zone to 62 Sea Zone
            1 bomber moved from Fukien to Manchuria
    
        Place Units - Japanese
            1 fighter and 2 transports placed in 62 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 42 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    J02.tsvg


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour and 5 infantry; Remaining resources: 12 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Eastern Ukraine
                  Russians take Eastern Ukraine from Germans
            1 submarine moved from 2 Sea Zone to 6 Sea Zone
            1 bomber moved from Russia to Karelia S.S.R.
    
        Combat - Russians
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 3 damage total. 
    
        Non Combat Move - Russians
            1 bomber moved from Karelia S.S.R. to Russia
            1 artillery moved from Belorussia to Russia
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Urals to Russia
            3 infantry moved from Yakut S.S.R. to Evenki National Okrug
            2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
    
        Place Units - Russians
            1 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 31 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    AA fire in Karelia S.S.R. : : -0.17
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame
    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 4,1 and gets 0 hits
    
        Purchase Units - Germans
            Germans repair damage of 3x factory; Remaining resources: 55 PUs; 2 techTokens; 
            Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from East Poland to Eastern Ukraine
            1 infantry moved from East Poland to Belorussia
            2 fighters moved from East Poland to Eastern Ukraine
            1 fighter moved from Poland to Belorussia
            1 artillery moved from East Poland to Belorussia
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 fighter moved from Eastern Ukraine to Kazakh S.S.R.
            1 armour, 1 artillery and 2 infantry moved from Libya to Egypt
            1 fighter moved from Balkans to Egypt
            1 fighter moved from France to 12 Sea Zone
            1 armour and 1 infantry moved from Karelia S.S.R. to Archangel
    
        Combat - Germans
            Battle in 12 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 12 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Belorussia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 :  2/3 hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                British defend with 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 :  3/5 hits
                    British roll dice for 3 infantry in Egypt, round 2 :  1/3 hits
                    1 infantry owned by the Germans and 3 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 3 infantry
            Battle in Kazakh S.S.R.
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                    Germans roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 :  1/2 hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Kazakh S.S.R.
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 :  1/2 hits
                    Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 :  0/2 hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 :  0/1 hits
                    Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 3 :  0/2 hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 3 :  1/1 hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                 retreated to Eastern Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 armour moved from Poland to Karelia S.S.R.
            2 armour moved from East Poland to Karelia S.S.R.
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from 12 Sea Zone to France
            1 fighter moved from Egypt to Libya
            1 fighter moved from Kazakh S.S.R. to Caucasus
            1 fighter moved from Belorussia to Finland
            1 infantry moved from Karelia S.S.R. to Finland
            2 infantry moved from Poland to Baltic States
            1 aaGun moved from Poland to Baltic States
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 fighter moved from Eastern Ukraine to Karelia S.S.R.
            2 armour moved from Germany to East Poland
            1 artillery and 2 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 submarine placed in 5 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Caucasus
            1 armour and 1 artillery placed in Karelia S.S.R.
            1 bomber, 1 fighter and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    triplea_33475_G2.tsvg


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 2 Sea Zone to 6 Sea Zone
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Norway
            1 infantry moved from 6 Sea Zone to Northwestern Europe
            1 cruiser moved from 2 Sea Zone to 6 Sea Zone
            1 destroyer moved from 2 Sea Zone to 6 Sea Zone
            1 battleship moved from 2 Sea Zone to 6 Sea Zone
            1 fighter moved from United Kingdom to 6 Sea Zone
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from India to Burma
                  British take Burma from Japanese
            1 artillery moved from Persia to India
            1 armour moved from Persia to India
    
        Combat - British
            Strategic bombing raid in Germany
                Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Germany causes 2 damage total. 
            Battle in 6 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 submarine owned by the Germans lost in 6 Sea Zone
                British win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Northwestern Europe
            Battle in Norway
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 42 Sea Zone
    
        Place Units - British
            1 carrier and 1 transport placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            1 infantry placed in Australia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.00
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    I2.tsvg
    Game History

    Round: 2
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians roll 6,1 and gets 1 hit
            Italians removing all Technology Tokens after successful research.
            Italians discover Heavy Bomber
    
        Activate Technology - Italians
            Italians activating Heavy Bomber
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 transport moved from 16 Sea Zone to 14 Sea Zone
            1 artillery moved from Balkans to 14 Sea Zone
            2 infantry moved from Libya to Morocco Algeria
            1 artillery and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 artillery moved from 13 Sea Zone to Morocco Algeria
            1 infantry moved from Caucasus to Kazakh S.S.R.
                  Italians take Kazakh S.S.R. from Russians
            1 infantry moved from Caucasus to Eastern Ukraine
            1 fighter moved from Caucasus to Eastern Ukraine
            1 cruiser moved from 16 Sea Zone to 13 Sea Zone
            1 battleship moved from 16 Sea Zone to 13 Sea Zone
    
        Combat - Italians
            Battle in Morocco Algeria
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 battleship in Morocco Algeria, round 2 :  1/1 hits
                    Italians roll dice for 1 artillery and 2 infantry in Morocco Algeria, round 2 :  1/3 hits
                    Americans roll dice for 2 infantry in Morocco Algeria, round 2 :  1/2 hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria
                Italians win, taking Morocco Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Eastern Ukraine
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 :  0/2 hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 :  0/1 hits
                    Italians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 3 :  1/2 hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 3 :  0/1 hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Italians win, taking Eastern Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 armour moved from Bulgaria Romania to Caucasus
            1 armour moved from East Poland to Caucasus
            1 fighter moved from Eastern Ukraine to Caucasus
            2 infantry moved from Bulgaria Romania to Ukraine
    
        Place Units - Italians
            1 bomber and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 techTokens; 1 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            2 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Solomon Islands
            1 battleship moved from 56 Sea Zone to 46 Sea Zone
            1 cruiser moved from 56 Sea Zone to 46 Sea Zone
            1 bomber moved from Australia to Fukien
            1 fighter moved from 56 Sea Zone to Solomon Islands
            1 fighter moved from Hawaiian Islands to Solomon Islands
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to United Kingdom
            1 bomber moved from United Kingdom to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Germany causes 6 damage total. 
            Battle in Fukien
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Fukien, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Fukien
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Solomon Islands
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 56 Sea Zone to 46 Sea Zone
            2 fighters moved from Solomon Islands to 46 Sea Zone
            1 bomber moved from Fukien to Yunnan
            1 fighter moved from Australia to India
            1 bomber moved from Germany to United Kingdom
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 carrier and 1 submarine placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Hupeh to Suiyuan
                  Chinese take Suiyuan from Japanese
            1 infantry moved from Sikang to Yunnan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chinghai
            1 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    Americans : 0.17
    Japanese : 0.33
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 6,3,5 and gets 1 hit
            Japanese removing all Technology Tokens after successful research.
            Japanese discover War Bonds
    
        Activate Technology - Japanese
            Japanese activating War Bonds
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 fighter moved from French Indo-China Thailand to Yunnan
            1 bomber moved from Manchuria to Yunnan
            1 fighter moved from 36 Sea Zone to Yunnan
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour and 1 infantry moved from 61 Sea Zone to Fukien
            1 battleship moved from 36 Sea Zone to 61 Sea Zone
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 fighter moved from 62 Sea Zone to Stanovoj Chrebet
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East
            1 battleship moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from Ningxia to Suiyuan
            1 fighter moved from Manchuria to Suiyuan
            1 artillery moved from Kiangsu to Hupeh
            1 infantry moved from Kiangsu to Hupeh
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship in Fukien, round 2 :  1/1 hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 :  0/2 hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 :  0/2 hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 :  0/1 hits
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 :  1/2 hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 4 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hupeh, round 2 :  2/2 hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Stanovoj Chrebet
                Japanese attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Stanovoj Chrebet, round 2 :  2/3 hits
                    Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet
                Japanese win, taking Stanovoj Chrebet from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 fighters
                Americans defend with 1 bomber; Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 fighters in Yunnan, round 2 :  1/3 hits
                    Chinese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 :  0/2 hits
                    1 bomber owned by the Americans lost in Yunnan
                    Japanese roll dice for 1 bomber and 2 fighters in Yunnan, round 3 :  2/3 hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 bomber
                Casualties for Chinese: 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship in Soviet Far East, round 2 :  1/1 hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 61 Sea Zone
            2 fighters moved from Yunnan to 61 Sea Zone
            1 bomber moved from Yunnan to Kiangsu
            1 fighter moved from Suiyuan to 62 Sea Zone
            1 fighter moved from Stanovoj Chrebet to 62 Sea Zone
    
        Place Units - Japanese
            1 battleship, 1 submarine and 2 transports placed in 62 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Japanese collect 6 PUs from War Bonds; end with 41 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    J-3.tsvg


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Archangel
            1 artillery moved from Russia to Archangel
            1 infantry moved from Russia to Eastern Ukraine
            1 bomber moved from Russia to Eastern Ukraine
            1 infantry moved from Russia to Belorussia
            1 armour moved from Russia to Belorussia
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                    Russians roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Belorussia, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Belorussia
                Germans win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Archangel
                1 artillery owned by the Russians retreated to Russia
                Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Russians attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 4 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 5 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Eastern Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Eastern Ukraine to Russia
            2 infantry moved from Evenki National Okrug to Novosibirsk
            1 infantry moved from Evenki National Okrug to Urals
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Russians
            4 armour, 1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -1.33
    Russians : -4.50
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 3
    
        Research Technology - Germans
                Germans roll 3,5 and gets 0 hits
    
        Purchase Units - Germans
            Germans repair damage of 10x factory; Remaining resources: 50 PUs; 2 techTokens; 
            Germans buy 2 carriers, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Archangel to Russia
            1 infantry moved from Archangel to Russia
            5 armour moved from Karelia S.S.R. to Russia
            5 armour, 2 artilleries, 1 fighter and 3 infantry moved from Caucasus to Russia
            2 armour moved from East Poland to Russia
            1 artillery moved from Belorussia to Russia
            3 infantry moved from Finland to Norway
            2 infantry moved from France to Northwestern Europe
            1 bomber moved from Germany to Russia
            1 fighter moved from Karelia S.S.R. to Russia
            1 fighter moved from Finland to Norway
            1 fighter moved from France to Northwestern Europe
            1 fighter moved from Germany to Northwestern Europe
            1 armour moved from Egypt to Belgian Congo
                  Germans take Anglo-Egypt Sudan from British
                  Germans take Belgian Congo from British
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter moved from Libya to Trans-Jordan
    
        Combat - Germans
            Germans creates battle in territory 5 Sea Zone
            Battle in Northwestern Europe
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 :  1/4 hits
                    British roll dice for 1 infantry in Northwestern Europe, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Norway
                Germans attack with 1 fighter and 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Norway, round 2 :  0/4 hits
                    British roll dice for 1 infantry in Norway, round 2 :  1/1 hits
                    1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 1 fighter and 2 infantry in Norway, round 3 :  1/3 hits
                    British roll dice for 1 infantry in Norway, round 3 :  0/1 hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  0/3 hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 :  2/3 hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 13 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry
                Russians defend with 1 aaGun, 7 armour, 2 artilleries, 1 bomber, 1 factory and 7 infantry
                    AA fire in Russia :  0/3 hits
                    Germans roll dice for 13 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry in Russia, round 2 :  10/23 hits
                    Russians roll dice for 7 armour, 2 artilleries, 1 bomber and 7 infantry in Russia, round 2 :  5/17 hits
                    1 bomber owned by the Russians, 4 infantry owned by the Germans, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 7 infantry owned by the Russians lost in Russia
                    Germans roll dice for 13 armour, 2 artilleries, 1 bomber and 2 fighters in Russia, round 3 :  9/18 hits
                    Russians roll dice for 7 armour in Russia, round 3 :  1/7 hits
                    7 armour owned by the Russians and 1 artillery owned by the Germans lost in Russia
                Germans captures 21PUs while taking Russians capital
                Germans win, taking Russia from Russians with 13 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 56
                Casualties for Germans: 2 artilleries and 4 infantry
                Casualties for Russians: 7 armour, 2 artilleries, 1 bomber and 7 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Norway to 5 Sea Zone
            2 fighters moved from Northwestern Europe to 5 Sea Zone
            1 fighter moved from Russia to 5 Sea Zone
            1 fighter moved from Russia to Karelia S.S.R.
            1 transport moved from 16 Sea Zone to 13 Sea Zone
            1 artillery moved from Poland to Germany
            2 infantry moved from Poland to Germany
            2 infantry moved from Baltic States to Karelia S.S.R.
            1 bomber moved from Russia to Caucasus
            1 fighter moved from Trans-Jordan to Caucasus
            1 submarine moved from 7 Sea Zone to 13 Sea Zone
    
        Place Units - Germans
            2 carriers and 2 destroyers placed in 5 Sea Zone
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 76 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 91 PUs
    

    G4.tsvg


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from United Kingdom to 6 Sea Zone
            1 armour moved from United Kingdom to 6 Sea Zone
            3 infantry moved from United Kingdom to 6 Sea Zone
            3 infantry moved from 6 Sea Zone to Northwestern Europe
            1 armour moved from 6 Sea Zone to Northwestern Europe
            2 artilleries moved from 6 Sea Zone to Northwestern Europe
            2 fighters moved from 6 Sea Zone to Northwestern Europe
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Burma to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
            2 fighters moved from India to Kazakh S.S.R.
            1 infantry moved from Persia to Trans-Jordan
            1 armour moved from India to Trans-Jordan
    
        Combat - British
            Strategic bombing raid in Germany
                Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Germany causes 1 damage total. 
            Battle in Northwestern Europe
                British attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Kazakh S.S.R.
                British attack with 2 fighters
                Italians defend with 1 infantry
                    British roll dice for 2 fighters in Kazakh S.S.R., round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kazakh S.S.R.
                British win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour and 1 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from India to Persia
            2 fighters moved from Kazakh S.S.R. to India
            EDIT: 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 51 Sea Zone
            EDIT: 1 artillery moved from 51 Sea Zone to Caroline Islands
            EDIT: 1 infantry moved from 51 Sea Zone to Caroline Islands
            1 bomber moved from Germany to United Kingdom
            2 fighters moved from Northwestern Europe to 6 Sea Zone
    
        Place Units - British
            1 carrier and 1 fighter placed in 6 Sea Zone
            1 destroyer placed in 47 Sea Zone
            1 artillery placed in Australia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 1.17
    Italians : -0.33
    

    Savegame


  • I created an edit as I wanted to battle in Caroline. I don’t know how to create the battle there, but the troops are moved into position.

  • '19 '18 '17 '16 '15

    Ah that is a bit tricky there because you made an edit at non-combat movement, so they didn’t fight.

    Let see later if they will fight at J turn…

  • '19 '18 '17 '16 '15

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Morocco Algeria to 13 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Trans-Jordan
            1 artillery moved from 15 Sea Zone to Trans-Jordan
            1 bomber moved from Italy to Trans-Jordan
            1 cruiser moved from 16 Sea Zone to 15 Sea Zone
            1 battleship moved from 13 Sea Zone to 15 Sea Zone
            1 cruiser moved from 13 Sea Zone to 15 Sea Zone
            3 armour moved from Caucasus to Persia
            2 infantry moved from Ukraine to Eastern Ukraine
            1 fighter moved from Caucasus to Eastern Ukraine
    
        Combat - Italians
            Battle in Persia
                Italians attack with 3 armour
                British defend with 1 infantry
                    Italians roll dice for 3 armour in Persia, round 2 :  2/3 hits
                    British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 3 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  1/2 hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                    British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                    1 armour owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Eastern Ukraine
                Italians attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 :  0/3 hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 :  0/1 hits
                    Italians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 3 :  1/3 hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 3 :  0/1 hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Italians win, taking Eastern Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Trans-Jordan to Italy
            1 fighter moved from Eastern Ukraine to Germany
    
        Place Units - Italians
            1 bomber and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

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