Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup
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I just realized I have won the game for victory city’s count:santa:
Would you like another game ?G7.tsvg
Game HistoryRound: 6 Research Technology - Japanese Purchase Units - Japanese Japanese buy 4 bombers and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 51 Sea Zone to 53 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 53 Sea Zone to 56 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 56 Sea Zone to Western United States 4 fighters moved from 51 Sea Zone to Western United States 2 battleships moved from 51 Sea Zone to 56 Sea Zone 1 cruiser moved from 51 Sea Zone to 56 Sea Zone 1 armour moved from Novosibirsk to Evenki National Okrug 1 armour moved from Kazakh S.S.R. to Evenki National Okrug 1 armour moved from Chinghai to Evenki National Okrug 1 bomber moved from Caucasus to Evenki National Okrug 1 fighter moved from Caucasus to Evenki National Okrug 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet 1 bomber moved from Manchuria to Stanovoj Chrebet 2 bombers moved from French Indo-China Thailand to Stanovoj Chrebet 2 bombers moved from Philippine Islands to Soviet Far East 2 armour moved from Manchuria to Soviet Far East 2 destroyers and 2 submarines moved from 51 Sea Zone to 56 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 submarines and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 56 Sea Zone Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits Japanese win with 2 battleships, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Stanovoj Chrebet Japanese attack with 1 armour and 3 bombers Russians defend with 1 infantry Japanese roll dice for 1 armour and 3 bombers in Stanovoj Chrebet, round 2 : 4/7 hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 1/1 hits 1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win with 3 bombers remaining. Battle score for attacker is -2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Battle in Evenki National Okrug Japanese attack with 3 armour, 1 bomber and 1 fighter Russians defend with 3 infantry Japanese roll dice for 3 armour, 1 bomber and 1 fighter in Evenki National Okrug, round 2 : 3/6 hits Russians roll dice for 3 infantry in Evenki National Okrug, round 2 : 2/3 hits 2 armour owned by the Japanese and 3 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 3 infantry Casualties for Japanese: 2 armour Battle in Soviet Far East Japanese attack with 2 armour and 2 bombers Russians defend with 1 infantry Japanese roll dice for 2 armour and 2 bombers in Soviet Far East, round 2 : 4/6 hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western United States Japanese attack with 1 armour, 1 artillery, 4 fighters and 1 infantry Americans defend with 1 aaGun, 1 artillery, 1 factory, 2 fighters and 1 infantry AA fire in Western United States : 0/4 hits Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Western United States, round 2 : 2/7 hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Western United States, round 2 : 3/4 hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Western United States Japanese roll dice for 1 armour and 3 fighters in Western United States, round 3 : 1/4 hits Americans roll dice for 2 fighters in Western United States, round 3 : 0/2 hits 1 fighter owned by the Americans lost in Western United States Japanese roll dice for 1 armour and 3 fighters in Western United States, round 4 : 1/4 hits Americans roll dice for 1 fighter in Western United States, round 4 : 1/1 hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Western United States Japanese win, taking Western United States from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery, 2 fighters and 1 infantry Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry Non Combat Move - Japanese 2 fighters moved from Western United States to 56 Sea Zone 1 fighter moved from Evenki National Okrug to Urals 1 bomber moved from Evenki National Okrug to Karelia S.S.R. 1 armour moved from India to Trans-Jordan 1 bomber moved from Stanovoj Chrebet to Archangel 2 bombers moved from Stanovoj Chrebet to Buryatia S.S.R. 2 bombers moved from Soviet Far East to Buryatia S.S.R. 2 carriers moved from 51 Sea Zone to 56 Sea Zone Place Units - Japanese 2 bombers placed in French Indo-China Thailand 2 bombers placed in Manchuria 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
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Yes! I do believe I did better that game, but it was over once you got that lucky dice roll for heavy bombers and demolished my Pacific Fleet at Carolina. In my estimations, I would have done fine in any battle, but I didn’t account for the Heavy Bombers!
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Yes you are getting better and better!
Will start shortly… -
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 infantry moved from Burma to Yunnan 2 infantry moved from French Indo-China Thailand to Yunnan 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 battleship moved from 38 Sea Zone to 35 Sea Zone 1 carrier moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 fighter moved from Manchuria to Yunnan 1 fighter moved from Formosa to Yunnan 1 fighter moved from Japan to Suiyuan 2 infantry moved from Kiangsu to Suiyuan 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Fukien 1 cruiser moved from 50 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Fukien Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in Yunnan Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 fighter and 2 infantry Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 3 infantry Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26 Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 fighter moved from 53 Sea Zone to 61 Sea Zone 1 carrier moved from 51 Sea Zone to 61 Sea Zone 1 bomber moved from 53 Sea Zone to 51 Sea Zone 1 bomber moved from 51 Sea Zone to Caroline Islands 1 fighter moved from 35 Sea Zone to French Indo-China Thailand 2 fighters moved from Yunnan to French Indo-China Thailand 1 fighter moved from Suiyuan to Kiangsu Place Units - Japanese 1 transport placed in 62 Sea Zone 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs 1 unit repaired.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 3 infantry moved from Caucasus to Ukraine 1 armour moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine 1 bomber moved from Russia to Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belorussia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Ukraine, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Karelia S.S.R. 1 bomber moved from Ukraine to Russia 2 infantry moved from Kazakh S.S.R. to Caucasus 1 armour moved from Archangel to Karelia S.S.R. 3 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Urals to Russia 2 infantry moved from Novosibirsk to Russia Place Units - Russians 1 armour and 1 infantry placed in Caucasus 1 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 2.00
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@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 8 Sea Zone to 2 Sea Zone 2 infantry moved from Finland to Karelia S.S.R. 3 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 1 armour and 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 artillery moved from Eastern Ukraine to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from East Poland to Belorussia 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Germany to Karelia S.S.R. 1 bomber moved from Germany to 2 Sea Zone 1 destroyer moved from 13 Sea Zone to 15 Sea Zone 1 fighter moved from Bulgaria Romania to 15 Sea Zone 1 fighter moved from France to Karelia S.S.R. 1 artillery moved from East Poland to Belorussia 2 armour moved from Eastern Ukraine to Ukraine 1 infantry moved from East Poland to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Eastern Ukraine to Belorussia 1 fighter moved from East Poland to Karelia S.S.R. 1 fighter moved from Norway to 2 Sea Zone Combat - Germans Battle in Belorussia Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 2/2 hits 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits Russians roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Ukraine Germans attack with 3 armour, 1 artillery and 4 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 3 armour, 1 artillery and 4 infantry in Ukraine, round 2 : 2/8 hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/4 hits 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine Germans roll dice for 3 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 3/7 hits Russians roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 1/2 hits 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 2/2 hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 2/2 hits 1 battleship owned by the British, 2 submarines owned by the Germans, 1 transport owned by the British and 1 destroyer owned by the British lost in 2 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 23 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in 15 Sea Zone Germans attack with 1 destroyer and 1 fighter British defend with 1 destroyer Germans roll dice for 1 destroyer and 1 fighter in 15 Sea Zone, round 2 : 0/2 hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits 1 destroyer owned by the Germans lost in 15 Sea Zone Germans roll dice for 1 fighter in 15 Sea Zone, round 3 : 1/1 hits British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits 1 destroyer owned by the British lost in 15 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Battle in Karelia S.S.R. Germans attack with 2 armour, 3 fighters and 6 infantry Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry AA fire in Karelia S.S.R. : 0/3 hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits Germans roll dice for 2 armour, 3 fighters and 6 infantry in Karelia S.S.R., round 2 : 3/11 hits Russians roll dice for 1 armour, 1 fighter and 6 infantry in Karelia S.S.R., round 2 : 5/8 hits 5 infantry owned by the Germans and 3 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 2 armour, 3 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/6 hits Russians roll dice for 1 armour, 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 2/5 hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 1 armour and 3 fighters in Karelia S.S.R., round 4 : 3/4 hits Russians roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 4 : 2/3 hits 1 fighter owned by the Germans, 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win with 2 fighters remaining. Battle score for attacker is -5 Casualties for Germans: 2 armour, 1 fighter and 6 infantry Casualties for Russians: 1 armour, 1 fighter and 6 infantry Non Combat Move - Germans 1 fighter moved from 2 Sea Zone to Norway 1 fighter moved from Karelia S.S.R. to Norway 1 fighter moved from Karelia S.S.R. to 5 Sea Zone 1 submarine moved from 5 Sea Zone to 3 Sea Zone 1 bomber moved from 2 Sea Zone to Norway 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Morocco Algeria to Libya 1 armour and 1 infantry moved from 16 Sea Zone to Ukraine 4 infantry moved from Germany to France 1 armour moved from Germany to France 1 armour moved from Germany to France 2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 2 infantry moved from Poland to Baltic States 1 fighter moved from 15 Sea Zone to Libya Place Units - Germans 1 carrier placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone 1 artillery and 3 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 4 PUs; Combat Move - British 1 bomber moved from United Kingdom to 16 Sea Zone Combat - British Battle in 16 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 16 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 16 Sea Zone to Caucasus 1 fighter moved from United Kingdom to Karelia S.S.R. 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to United Kingdom 1 armour moved from 2 Sea Zone to United Kingdom 1 cruiser moved from 1 Sea Zone to 2 Sea Zone 1 fighter moved from United Kingdom to 2 Sea Zone 1 destroyer moved from 12 Sea Zone to 2 Sea Zone 1 cruiser moved from 12 Sea Zone to 2 Sea Zone 1 infantry moved from Persia to Trans-Jordan 1 armour moved from Egypt to Persia 1 fighter moved from Egypt to India 1 fighter moved from Australia to India 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 17 Sea Zone Place Units - British 1 carrier placed in 2 Sea Zone 1 fighter placed in 2 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 35 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
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Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Egypt 2 infantry moved from Libya to Egypt 1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone Combat - Italians Battle in Egypt Italians attack with 1 artillery and 3 infantry British defend with 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 2/4 hits British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits 1 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 armour moved from Balkans to Ukraine 1 fighter moved from Italy to Ukraine 1 infantry moved from Italy to France 1 armour moved from Italy to France 1 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Italy to Balkans Place Units - Italians 1 fighter placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 techTokens; 6 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from United Kingdom to Belorussia 1 bomber moved from Western United States to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Eastern United States to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 destroyer moved from 20 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 destroyer moved from 10 Sea Zone to 18 Sea Zone 2 infantry moved from Central United States to Eastern United States Combat - Americans Battle in Belorussia Americans attack with 1 bomber Germans defend with 1 artillery Americans roll dice for 1 bomber in Belorussia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Belorussia, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belorussia Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 53 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 53 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from 53 Sea Zone to Australia 1 bomber moved from Belorussia to Karelia S.S.R. Place Units - Americans 1 submarine and 1 transport placed in 56 Sea Zone 1 carrier placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Sikang to Yunnan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans rolls : : 0.00 Americans : 0.33 Japanese : 0.67
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@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits Purchase Units - Japanese Japanese buy 1 bomber, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from Fukien to Yunnan 1 infantry moved from Kiangsu to Hupeh 1 fighter moved from Kiangsu to Ningxia 2 bombers moved from Japan to Ningxia 1 fighter moved from 61 Sea Zone to Hupeh 2 fighters moved from French Indo-China Thailand to Yunnan 1 fighter moved from French Indo-China Thailand to Hupeh 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from Manchuria to Buryatia S.S.R. 1 bomber moved from Caroline Islands to Buryatia S.S.R. Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 3 infantry Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 3/3 hits 3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Japanese: 3 infantry Battle in Hupeh Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Hupeh, round 2 : 2/3 hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Ningxia Japanese attack with 2 bombers, 1 fighter and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Ningxia, round 2 : 2/4 hits Chinese roll dice for 2 infantry in Ningxia, round 2 : 2/2 hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Ningxia Japanese win with 2 bombers remaining. Battle score for attacker is -7 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 fighter and 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 transport moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 carrier moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 35 Sea Zone to Ukraine 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 armour moved from Fukien to French Indo-China Thailand 2 bombers moved from Ningxia to Manchuria 1 bomber moved from Buryatia S.S.R. to Manchuria 2 fighters moved from Hupeh to French Indo-China Thailand 1 fighter moved from Yunnan to 36 Sea Zone Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia Russians take Belorussia from Germans 1 infantry moved from Russia to Eastern Ukraine Russians take Eastern Ukraine from Germans 1 bomber moved from Russia to Buryatia S.S.R. 2 infantry moved from Soviet Far East to Buryatia S.S.R. Combat - Russians Battle in Buryatia S.S.R. Russians attack with 1 bomber and 2 infantry Japanese defend with 1 artillery Russians roll dice for 1 bomber and 2 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 bomber moved from Buryatia S.S.R. to Stanovoj Chrebet 3 armour moved from Russia to Karelia S.S.R. 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Russia to Archangel 1 submarine moved from 4 Sea Zone to 2 Sea Zone Place Units - Russians 2 infantry placed in Karelia S.S.R. 2 artilleries placed in Russia 1 armour placed in Caucasus 3 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Russians : 0.00 Japanese : -0.33
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Game History
Round: 2 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Libya to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British 1 infantry moved from Ukraine to Eastern Ukraine 2 fighters moved from 5 Sea Zone to Karelia S.S.R. 2 fighters moved from Norway to Karelia S.S.R. 1 artillery and 1 infantry moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 infantry moved from Baltic States to Karelia S.S.R. 1 bomber moved from Norway to Karelia S.S.R. 1 artillery moved from Ukraine to Eastern Ukraine Combat - Germans Battle in Karelia S.S.R. Germans attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry Russians defend with 1 aaGun, 3 armour, 1 factory and 2 infantry; British defend with 1 fighter; Americans defend with 1 bomber AA fire in Karelia S.S.R. : 0/5 hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Karelia S.S.R., round 2 : 3/9 hits Russians roll dice for 3 armour, 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 4/7 hits 1 bomber owned by the Americans, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 1 artillery, 1 bomber and 3 fighters in Karelia S.S.R., round 3 : 0/5 hits Russians roll dice for 3 armour and 1 fighter in Karelia S.S.R., round 3 : 3/4 hits 2 fighters owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R. Russians win with 3 armour and 1 fighter remaining. Battle score for attacker is -25 Casualties for Germans: 1 artillery, 3 fighters and 3 infantry Casualties for Russians: 2 infantry Casualties for Americans: 1 bomber 1 bomber owned by the Germans and 1 fighter owned by the Germans retreated Battle in Eastern Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 0/2 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 4 : 1/2 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to 5 Sea Zone 3 infantry moved from Norway to Finland 1 bomber moved from Karelia S.S.R. to Germany 2 infantry moved from Germany to France 1 submarine moved from 3 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 armour moved from France to Poland 2 infantry moved from Bulgaria Romania to Poland 1 fighter moved from Libya to Poland 1 artillery moved from Libya to Egypt 2 infantry moved from Libya to Egypt Place Units - Germans 1 destroyer placed in 5 Sea Zone 1 armour, 1 artillery, 2 bombers and 2 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 1 factory and 2 fighters; Remaining resources: 5 PUs; Combat Move - British 1 bomber moved from Caucasus to Yunnan 2 fighters moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 bomber and 2 fighters Japanese defend with 1 infantry British roll dice for 1 bomber and 2 fighters in Yunnan, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Yunnan British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Yunnan to India 1 fighter moved from Yunnan to India 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 2 fighters moved from 2 Sea Zone to Karelia S.S.R. Place Units - British 2 fighters placed in 2 Sea Zone Turning on Edit Mode 1 factory placed in India British undo move 2. British undo move 1. 1 factory placed in India 2 fighters placed in 2 Sea Zone Turn Complete - British British collect 28 PUs; end with 33 PUs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 armour EDIT: Adding units owned by British to India: 1 armour EDIT: Removing units owned by British from India: 1 bomber EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.33 Japanese : 0.67
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@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 2 Purchase Units - Italians Italians buy 1 factory; Remaining resources: 2 PUs; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 2/5 hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits 1 artillery owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Balkans to Ukraine 1 armour moved from France to Poland 1 fighter moved from Ukraine to France Place Units - Italians 1 factory placed in Egypt Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 4,5 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 1 carrier and 2 fighters; Remaining resources: 2 techTokens; 5 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from United Kingdom to East Poland 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from Australia to Solomon Islands 2 infantry moved from 46 Sea Zone to Solomon Islands Combat - Americans Battle in East Poland Americans attack with 1 bomber Italians defend with 1 infantry Americans roll dice for 1 bomber in East Poland, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in East Poland Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Solomon Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Solomon Islands, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Solomon Islands to Australia 1 battleship moved from 56 Sea Zone to 46 Sea Zone 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 destroyer moved from 56 Sea Zone to 46 Sea Zone 1 cruiser moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to Australia 1 fighter moved from Hawaiian Islands to Australia 1 carrier moved from 10 Sea Zone to 12 Sea Zone 1 fighter moved from United Kingdom to 12 Sea Zone 1 destroyer moved from 18 Sea Zone to 12 Sea Zone 1 bomber moved from East Poland to Karelia S.S.R. Place Units - Americans 1 carrier placed in 56 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in 56 Sea Zone 1 armour placed in Western United States Combat Move - Chinese 1 infantry moved from Sikang to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Chinghai to Ningxia Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Sikang Chinese undo move 2. 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 39 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.33 Japanese : -0.33
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@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 3 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 3 bombers moved from Manchuria to Stanovoj Chrebet 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 bomber moved from Japan to Buryatia S.S.R. 2 infantry moved from French Indo-China Thailand to Yunnan 1 armour moved from French Indo-China Thailand to Hupeh 2 fighters moved from French Indo-China Thailand to Yunnan 2 fighters moved from Yunnan to Hupeh 2 fighters moved from 36 Sea Zone to Yunnan 2 fighters moved from Ukraine to Belorussia Combat - Japanese Battle in Belorussia Japanese attack with 2 fighters Russians defend with 1 infantry Japanese roll dice for 2 fighters in Belorussia, round 2 : 0/2 hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits Japanese roll dice for 2 fighters in Belorussia, round 3 : 1/2 hits Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Belorussia Japanese win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Russians: 1 infantry Casualties for Japanese: 1 fighter Battle in Buryatia S.S.R. Japanese attack with 1 bomber and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits Japanese roll dice for 1 bomber and 2 infantry in Buryatia S.S.R., round 2 : 1/3 hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 bomber and 2 infantry in Buryatia S.S.R., round 3 : 2/3 hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Hupeh Japanese attack with 1 armour and 2 fighters Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 fighters in Hupeh, round 2 : 3/3 hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Stanovoj Chrebet Japanese attack with 3 bombers Russians defend with 1 bomber and 1 infantry Japanese roll dice for 3 bombers in Stanovoj Chrebet, round 2 : 3/3 hits Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 2 : 0/2 hits 1 bomber owned by the Russians and 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win with 3 bombers remaining. Battle score for attacker is 15 Casualties for Russians: 1 bomber and 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to French Indo-China Thailand 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 bomber moved from Buryatia S.S.R. to Kwangtung 3 bombers moved from Stanovoj Chrebet to Kwangtung 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 infantry moved from Kwangtung to French Indo-China Thailand 1 fighter moved from Hupeh to 61 Sea Zone 1 fighter moved from Hupeh to French Indo-China Thailand 1 fighter moved from French Indo-China Thailand to 36 Sea Zone 1 fighter moved from Belorussia to Ukraine Place Units - Japanese 1 transport placed in 62 Sea Zone 1 armour, 2 artilleries, 2 bombers and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Eastern Ukraine 1 artillery moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine Combat - Russians Battle in Eastern Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Archangel 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Kazakh S.S.R. to Novosibirsk Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 armour placed in Caucasus 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.33
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@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Game History
Round: 3 Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Finland to Karelia S.S.R. 1 artillery and 1 infantry moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 armour moved from Poland to Karelia S.S.R. 1 fighter moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from Poland to Karelia S.S.R. 3 bombers moved from Germany to Karelia S.S.R. 1 armour moved from Anglo-Egypt Sudan to Belgian Congo Germans take Belgian Congo from British 1 armour moved from Belgian Congo to Rhodesia Germans take Rhodesia from British 2 infantry moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Eastern Ukraine Combat - Germans Battle in Eastern Ukraine Germans attack with 1 armour and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 2/3 hits Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Karelia S.S.R. Germans attack with 2 armour, 1 artillery, 3 bombers, 2 fighters and 4 infantry Russians defend with 1 aaGun, 3 armour, 1 factory and 3 infantry; British defend with 3 fighters; Americans defend with 1 bomber AA fire in Karelia S.S.R. : 2/5 hits 2 bombers owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits Germans roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 4/10 hits Russians roll dice for 3 armour, 1 bomber, 3 fighters and 3 infantry in Karelia S.S.R., round 2 : 4/10 hits 1 bomber owned by the Americans, 1 armour owned by the Russians, 4 infantry owned by the Germans and 3 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 fighters in Karelia S.S.R., round 3 : 4/6 hits Russians roll dice for 2 armour and 3 fighters in Karelia S.S.R., round 3 : 2/5 hits 2 fighters owned by the British, 2 armour owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 4 : 1/4 hits Russians roll dice for 1 fighter in Karelia S.S.R., round 4 : 1/1 hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour, 1 artillery, 2 bombers, 1 fighter and 4 infantry Casualties for Russians: 3 armour and 3 infantry Casualties for British: 3 fighters Casualties for Americans: 1 bomber Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Ukraine 1 bomber moved from Karelia S.S.R. to Germany 2 infantry moved from Poland to Baltic States 1 armour moved from Germany to Baltic States 1 infantry moved from Egypt to Trans-Jordan Place Units - Germans 2 fighters and 1 transport placed in 5 Sea Zone 2 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 carrier and 3 infantry; Remaining resources: 1 techTokens; 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 2 Sea Zone 1 armour moved from United Kingdom to 2 Sea Zone 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone 1 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 armour moved from 4 Sea Zone to Karelia S.S.R. 1 infantry moved from India to Burma British take Burma from Japanese Combat - British Battle in Karelia S.S.R. British attack with 1 armour and 1 infantry Germans defend with 1 aaGun, 1 armour and 1 factory British roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Karelia S.S.R. British roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 9 Sea Zone 1 infantry moved from India to Persia 1 armour moved from India to Persia 1 fighter moved from India to Persia Place Units - British 1 armour and 2 infantry placed in India 1 infantry placed in United Kingdom 1 carrier placed in 2 Sea Zone Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.67 British rolls : : 0.00
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Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Trans-Jordan to 15 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Persia 2 cruisers moved from 15 Sea Zone to 34 Sea Zone Combat - Italians Battle in Persia Italians attack with 1 artillery and 1 infantry British defend with 1 armour, 1 fighter and 1 infantry Italians roll dice for 2 cruisers in Persia, round 2 : 1/2 hits Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits British roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits 1 armour owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Persia Italians roll dice for 1 artillery in Persia, round 3 : 1/1 hits British roll dice for 1 fighter in Persia, round 3 : 1/1 hits 1 fighter owned by the British and 1 artillery owned by the Italians lost in Persia British win with no units remaining. Battle score for attacker is 11 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 armour, 1 fighter and 1 infantry Non Combat Move - Italians 1 battleship moved from 15 Sea Zone to 14 Sea Zone 1 fighter moved from Egypt to 14 Sea Zone 1 fighter moved from France to 14 Sea Zone 1 armour moved from Poland to Ukraine Place Units - Italians 1 carrier placed in 14 Sea Zone 1 armour and 1 infantry placed in Egypt 1 infantry placed in Italy Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 infantry EDIT: Adding units owned by Italians to Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs