G40L Toucan-son-of-sam vs Karl7 Axis BM

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 1/1 hits, 0.00 expected hits
            Russians removing all Technology Tokens after successful research.
            Russians discover War Bonds
    
        Activate Technology - Russians
            Russians activating War Bonds
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 18 PUs; 0 techTokens; 
            Russians buy 1 artillery and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Russia to Archangel
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 mech_infantry moved from Urals to Timguska
                  Russians take Timguska from Japanese
            1 armour and 1 mech_infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 mech_infantry moved from Novosibirsk to Archangel
            2 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Volgograd
            1 artillery moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            7 armour moved from Bryansk to Belarus
            8 armour moved from Belarus to Novgorod
            3 mech_infantrys moved from Bryansk to Novgorod
    
        Airborne Attack Move - Russians
            1 infantry moved from Russia to Novgorod
            1 infantry moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 8 armour, 1 infantry and 3 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Russians roll dice for 8 armour, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 7/12 hits, 5.17 expected hits
                    Germans roll dice for 4 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 8 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery
            Battle in Volgograd
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            1 tactical_bomber moved from Rostov to Russia
            4 aaGuns, 5 armour, 3 artilleries, 34 infantry and 2 mech_infantrys moved from Bryansk to Russia
    
        Place Units - Russians
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 24 PUs
            Russians collect 2 PUs from War Bonds; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 1.17
    Russians rolls : : 1.00
    Russians : 1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 3,4 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 2 techTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 17 Sea Zone
                  Japanese take 22 Sea Zone from ANZAC
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            8 armour, 6 artilleries, 7 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 artillery and 10 infantry moved from Shan State to Burma
            2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            3 armour moved from French Indo China to Burma
            1 bomber moved from French Indo China to 41 Sea Zone
            1 infantry and 1 marine moved from Philippines to 35 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
            4 fighters moved from Japan to Iwo Jima
            1 tactical_bomber moved from Philippines to French Indo China
            3 mech_infantrys moved from Anhwe to Hunan
            3 mech_infantrys moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            3 infantry moved from Manchuria to Amur
            3 fighters moved from 35 Sea Zone to French Indo China
            3 carriers moved from 35 Sea Zone to 17 Sea Zone
            3 carriers and 2 cruisers moved from 35 Sea Zone to 20 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 battleship, 3 carriers and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 battleship, 3 carriers and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Burma
                Japanese attack with 11 armour, 7 artilleries, 17 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 11 armour, 7 artilleries, 17 infantry and 1 mech_infantry in Burma, round 2 : 8/36 hits, 12.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 11 armour, 7 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Iwo Jima
                Japanese attack with 4 fighters, 1 infantry and 1 marine
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 1 marine in Iwo Jima, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 4 fighters and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from Iwo Jima to 17 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from 41 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 destroyer and 2 transports placed in 20 Sea Zone
            2 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
            Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    UK_Pacific : -0.33
    Japanese : -4.17
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:26:31 PM
    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 3,5,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans repair damage of 5x factory_minor; Remaining resources: 78 PUs; 3 techTokens; 
            Americans buy 1 bomber, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - Americans
            1 mech_infantry moved from Norway to Finland
            2 fighters moved from 110 Sea Zone to Finland
            1 fighter moved from Gibraltar to Norway
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            2 bombers moved from India to Russia
            2 aaGuns, 2 carriers, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Finland
                Americans attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Finland to Norway
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to British Columbia
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Queensland to West India
            2 fighters moved from 54 Sea Zone to Caroline Islands
            4 fighters and 1 tactical_bomber moved from Wake Island to Caroline Islands
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            3 carriers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 27 Sea Zone to 29 Sea Zone
            1 armour and 1 infantry moved from 29 Sea Zone to Line Islands
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            1 bomber, 1 fighter and 1 infantry placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 3 fighters and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Norway to Vyborg
            3 fighters moved from Norway to Vyborg
            1 fighter moved from Bryansk to Vyborg
            1 armour moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Russia to Smolensk
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Syria to 98 Sea Zone
            2 fighters moved from 110 Sea Zone to Norway
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Smolensk
                British attack with 1 armour and 2 fighters
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 2 fighters in Smolensk, round 2 : 3/3 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                British win, taking Smolensk from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                British attack with 4 fighters and 1 mech_infantry
                Germans defend with 2 artilleries and 1 infantry
                    British roll dice for 4 fighters and 1 mech_infantry in Vyborg, round 2 : 0/5 hits, 2.83 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Vyborg
                 retreated to Vyborg
                Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            4 fighters moved from Vyborg to Novgorod
            1 fighter moved from Smolensk to Novgorod
            1 fighter moved from Smolensk to Russia
            1 fighter moved from 98 Sea Zone to Persia
            1 armour and 6 mech_infantrys moved from West India to Persia
            3 mech_infantrys moved from Eastern Persia to Persia
            2 aaGuns, 2 artilleries and 17 infantry moved from West India to Eastern Persia
            1 artillery and 2 infantry moved from India to West India
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 aaGuns moved from 91 Sea Zone to Morocco
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Algeria to Morocco
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            2 submarines placed in 98 Sea Zone
            3 fighters placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 submarines placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in 39 Sea Zone change ownership: 2 submarines
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.67
    Italians : -0.17
    Americans : 0.83
    British rolls : : 0.00
    Chinese : -0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 3,5,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans repair damage of 5x factory_minor; Remaining resources: 78 PUs; 3 techTokens; 
            Americans buy 1 bomber, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - Americans
            1 mech_infantry moved from Norway to Finland
            2 fighters moved from 110 Sea Zone to Finland
            1 fighter moved from Gibraltar to Norway
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            2 bombers moved from India to Russia
            2 aaGuns, 2 carriers, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Finland
                Americans attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Finland to Norway
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to British Columbia
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Queensland to West India
            2 fighters moved from 54 Sea Zone to Caroline Islands
            4 fighters and 1 tactical_bomber moved from Wake Island to Caroline Islands
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            3 carriers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 27 Sea Zone to 29 Sea Zone
            1 armour and 1 infantry moved from 29 Sea Zone to Line Islands
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            1 bomber, 1 fighter and 1 infantry placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 3 fighters and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Norway to Vyborg
            3 fighters moved from Norway to Vyborg
            1 fighter moved from Bryansk to Vyborg
            1 armour moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Russia to Smolensk
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Syria to 98 Sea Zone
            2 fighters moved from 110 Sea Zone to Norway
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Smolensk
                British attack with 1 armour and 2 fighters
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 2 fighters in Smolensk, round 2 : 3/3 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                British win, taking Smolensk from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                British attack with 4 fighters and 1 mech_infantry
                Germans defend with 2 artilleries and 1 infantry
                    British roll dice for 4 fighters and 1 mech_infantry in Vyborg, round 2 : 0/5 hits, 2.83 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Vyborg
                 retreated to Vyborg
                Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            4 fighters moved from Vyborg to Novgorod
            1 fighter moved from Smolensk to Novgorod
            1 fighter moved from Smolensk to Russia
            1 fighter moved from 98 Sea Zone to Persia
            1 armour and 6 mech_infantrys moved from West India to Persia
            3 mech_infantrys moved from Eastern Persia to Persia
            2 aaGuns, 2 artilleries and 17 infantry moved from West India to Eastern Persia
            1 artillery and 2 infantry moved from India to West India
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 aaGuns moved from 91 Sea Zone to Morocco
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Algeria to Morocco
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            2 submarines placed in 98 Sea Zone
            3 fighters placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 submarines placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in 39 Sea Zone change ownership: 2 submarines
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 3 carriers and 1 destroyer
            EDIT: Removing units owned by Americans from 42 Sea Zone: 1 battleship, 3 carriers and 1 destroyer
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from 42 Sea Zone: 1 cruiser and 2 fighters
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser and 2 fighters
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from Java: 1 marine
            EDIT: Adding units owned by Americans to Queensland: 1 marine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to Java: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Java: 2 fighters
            EDIT: Adding units owned by Americans to Sumatra: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Sumatra: 1 fighter
            EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.67
    Italians : -0.17
    Americans : 0.83
    British rolls : : 0.00
    Chinese : -0.17
    Japanese : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            2 armour and 1 mech_infantry moved from Ukraine to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 3 mech_infantrys in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            2 aaGuns moved from Ukraine to Bryansk
            1 artillery moved from Bessarabia to Ukraine
            3 fighters moved from Western Germany to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to Northern Italy
            2 infantry moved from Normandy Bordeaux to France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - ANZAC
            ANZAC spend 0 on tech rolls
                ANZAC rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - ANZAC
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            2 fighters moved from Queensland to Java
            1 submarine moved from 44 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            2 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC rolls : : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            Rocket attack in Novgorod does 3 damage to factory_minor owned by Russians
                Rockets in Western Germany roll: 3
            Rocket attack in Norway does 3 damage to factory_minor owned by Americans
                Rockets in France roll: 3
            1 artillery and 1 infantry moved from Eastern Poland to Baltic States
            2 mech_infantrys moved from Eastern Poland to Belarus
            1 mech_infantry moved from Ukraine to Smolensk
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            6 armour and 5 mech_infantrys moved from Caucasus to Volgograd
            1 bomber moved from Ukraine to Smolensk
            1 bomber moved from Western Germany to Belarus
            1 artillery and 1 infantry moved from Vyborg to Finland
            1 artillery moved from Vyborg to Finland
            1 tactical_bomber moved from 113 Sea Zone to Baltic States
            3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Finland
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Belarus
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 4 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 5 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win with 1 bomber remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Volgograd
                Germans attack with 6 armour and 5 mech_infantrys
                Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 6 armour and 5 mech_infantrys in Volgograd, round 2 : 4/11 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Finland
                Germans attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Germans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 4/7 hits, 3.17 expected hits
                    Americans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Eastern Poland to Bryansk
            3 aaGuns, 9 armour, 15 artilleries, 20 infantry and 8 mech_infantrys moved from Ukraine to Bryansk
            1 bomber moved from Belarus to Bryansk
            1 bomber moved from Smolensk to Bryansk
            1 tactical_bomber moved from Finland to 113 Sea Zone
            3 fighters moved from Finland to 113 Sea Zone
            4 infantry moved from Western Germany to Northern Italy
            2 artilleries moved from Western Germany to Northern Italy
            2 artilleries and 5 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Northern Italy
            1 infantry moved from Denmark to Western Germany
            2 aaGuns and 7 infantry moved from Denmark to Western Germany
            1 tactical_bomber moved from Baltic States to Poland
            2 mech_infantrys moved from Germany to Poland
            6 mech_infantrys moved from Germany to Poland
            1 mech_infantry moved from Germany to Poland
            1 infantry moved from Western Ukraine to Bryansk
    
        Place Units - Germans
            1 airfield placed in Romania
            4 infantry placed in Ukraine
            1 fighter placed in Western Germany
            1 armour and 6 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 2 artilleries
            EDIT: Adding units owned by Germans to Germany: 2 artilleries
            EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun and 4 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 4 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Germans collect 1 PU from War Bonds; end with 48 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : 0.67
    Russians : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 23 PUs; 1 techTokens; 
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            1 armour moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Karelia to Finland
            1 armour moved from Vyborg to Finland
            1 mech_infantry moved from Novgorod to Finland
            4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd
            1 artillery and 1 infantry moved from Russia to Tambov
            1 armour moved from Archangel to Russia
            1 armour moved from Novgorod to Finland
            1 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Baltic States
            1 infantry moved from Russia to Smolensk
    
        Airborne Attack Move - Russians
            2 infantry moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Finland
                Russians attack with 3 armour and 1 mech_infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 3 armour and 1 mech_infantry in Finland, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 2 artilleries in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 4 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 6 armour, 1 factory_minor and 4 mech_infantrys
                    Russians roll dice for 4 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 6/11 hits, 4.50 expected hits
                    Germans roll dice for 6 armour and 4 mech_infantrys in Volgograd, round 2 : 5/10 hits, 4.33 expected hits
                    3 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 3.17 expected hits
                    Germans roll dice for 4 armour in Volgograd, round 3 : 1/4 hits, 2.00 expected hits
                    1 armour owned by the Russians and 2 armour owned by the Germans lost in Volgograd
                    Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 4 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 2 armour in Volgograd, round 4 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Russians and 2 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Russians: 2 armour, 2 infantry and 3 mech_infantrys
                Casualties for Germans: 6 armour and 4 mech_infantrys
            Battle in Baltic States
                Russians attack with 1 armour
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Baltic States
                Germans win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Belarus: 1 infantry
            EDIT: Turning off Edit Mode
            4 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Russians collect 6 PUs from War Bonds; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians rolls : : 0.00
    Russians : -2.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 6,5 and gets 1 hit
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Long Range Aircraft
    
        Activate Technology - Japanese
            Japanese activating Long Range Aircraft
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
                Japanese captures 13PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            11 armour, 7 artilleries, 17 infantry and 1 mech_infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            3 infantry moved from Amur to Siberia
            4 fighters moved from 17 Sea Zone to Siberia
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 bomber moved from French Indo China to 35 Sea Zone
            2 armour and 4 mech_infantrys moved from Yunnan to India
    
        Combat - Japanese
            Battle in Paulau Island
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Paulau Island from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Siberia
                Japanese attack with 4 fighters and 3 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 4 fighters and 3 infantry in Siberia, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 4 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 battleship and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            3 carriers moved from 17 Sea Zone to 6 Sea Zone
            1 marine moved from Iwo Jima to 17 Sea Zone
            1 battleship and 1 marine moved from 17 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            3 carriers, 2 cruisers and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from 37 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            1 bomber moved from 35 Sea Zone to French Indo China
            1 bomber moved from 44 Sea Zone to French Indo China
            4 fighters moved from Siberia to 6 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 36 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry placed in Manchuria
            1 infantry placed in Manchuria
            1 infantry and 2 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,2,2
            Japanese collect 48 PUs (6 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Russians : -0.33
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,5,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover AA Radar
    
        Activate Technology - Americans
            Americans activating AA Radar
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 79 PUs; 0 techTokens; 
            Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 bomber moved from Russia to Ukraine
            1 bomber moved from Russia to Romania
            1 bomber moved from West India to India
            1 fighter moved from Sumatra to 37 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Romania
                    AA fire in Romania : 0/1 hits, 0.17 expected hits
                Bombing raid in Romania rolls: 6,4 and causes: 6 damage to unit: airfield
                Bombing raid in Romania causes 6 damage total. 
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6,5 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8,4 and causes: 6 damage to unit: factory_minor
                Bombing raid in India causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 34 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 35 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 bomber moved from Ukraine to Russia
            1 bomber moved from Romania to Northwest Persia
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun moved from Gibraltar to 91 Sea Zone
            2 aaGuns, 2 carriers, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Norway to Russia
            1 bomber moved from India to Kweichow
            1 fighter moved from Caroline Islands to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 37 Sea Zone to Java
            5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Line Islands to 29 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
            3 fighters moved from Norway to 110 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 armour, 1 fighter and 1 infantry placed in Norway
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    AA fire in Romania : : -0.17
    Americans : 0.83
    AA fire in Ukraine : : -0.17
    AA fire in India : : -0.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
            22 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 10 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hopei
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.50
    Japanese : -2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,5,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover AA Radar
    
        Activate Technology - Americans
            Americans activating AA Radar
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 79 PUs; 0 techTokens; 
            Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 bomber moved from Russia to Ukraine
            1 bomber moved from Russia to Romania
            1 bomber moved from West India to India
            1 fighter moved from Sumatra to 37 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Romania
                    AA fire in Romania : 0/1 hits, 0.17 expected hits
                Bombing raid in Romania rolls: 6,4 and causes: 6 damage to unit: airfield
                Bombing raid in Romania causes 6 damage total. 
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6,5 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8,4 and causes: 6 damage to unit: factory_minor
                Bombing raid in India causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 34 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 35 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 bomber moved from Ukraine to Russia
            1 bomber moved from Romania to Northwest Persia
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun moved from Gibraltar to 91 Sea Zone
            2 aaGuns, 2 carriers, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Norway to Russia
            1 bomber moved from India to Kweichow
            1 fighter moved from Caroline Islands to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 37 Sea Zone to Java
            5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Line Islands to 29 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
            3 fighters moved from Norway to 110 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 armour, 1 fighter and 1 infantry placed in Norway
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
            22 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 10 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hopei
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 5,5 and gets 0 hits
    
        Purchase Units - British
            British repair damage of 1x harbour; Remaining resources: 36 PUs; 2 techTokens; 
            British buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Caucasus
                  Russians take Caucasus from Germans
            4 fighters moved from Persia to Rostov
            1 artillery and 2 infantry moved from West India to Eastern Persia
            1 fighter moved from Russia to Ukraine
            5 fighters moved from Novgorod to Ukraine
            1 fighter moved from Norway to Normandy Bordeaux
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            2 submarines moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Ukraine
                British attack with 6 fighters
                Germans defend with 1 factory_minor and 4 infantry; Italians defend with 1 artillery and 1 bomber
                    British roll dice for 6 fighters in Ukraine, round 2 : 5/6 hits, 4.00 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Ukraine, round 2 : 2/6 hits, 1.83 expected hits
                    4 infantry owned by the Germans, 1 bomber owned by the Italians and 2 fighters owned by the British lost in Ukraine
                 retreated to Ukraine
                Germans win with 1 artillery remaining. Battle score for attacker is 4
                Casualties for British: 2 fighters
                Casualties for Germans: 4 infantry
                Casualties for Italians: 1 bomber
            Battle in Rostov
                British attack with 4 fighters
                Italians defend with 1 infantry and 1 mech_infantry
                    British roll dice for 4 fighters in Rostov, round 2 : 3/4 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Rostov
                British win with 4 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            4 fighters moved from Rostov to Russia
            4 fighters moved from Ukraine to Russia
            1 mech_infantry moved from Persia to Eastern Persia
            1 aaGun moved from West India to Eastern Persia
            1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
            2 aaGuns and 1 infantry moved from Morocco to Algeria
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            2 armour and 9 mech_infantrys moved from Persia to Northwest Persia
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 1.33
    Italians : -0.67
    AA fire in Romania : : -0.17
    Americans : 0.83
    AA fire in Ukraine : : -0.17
    Chinese : -1.50
    AA fire in India : : -0.17
    Japanese : -2.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,5,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover AA Radar
    
        Activate Technology - Americans
            Americans activating AA Radar
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 79 PUs; 0 techTokens; 
            Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 bomber moved from Russia to Ukraine
            1 bomber moved from Russia to Romania
            1 bomber moved from West India to India
            1 fighter moved from Sumatra to 37 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Romania
                    AA fire in Romania : 0/1 hits, 0.17 expected hits
                Bombing raid in Romania rolls: 6,4 and causes: 6 damage to unit: airfield
                Bombing raid in Romania causes 6 damage total. 
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6,5 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8,4 and causes: 6 damage to unit: factory_minor
                Bombing raid in India causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 34 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 35 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 bomber moved from Ukraine to Russia
            1 bomber moved from Romania to Northwest Persia
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun moved from Gibraltar to 91 Sea Zone
            2 aaGuns, 2 carriers, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Norway to Russia
            1 bomber moved from India to Kweichow
            1 fighter moved from Caroline Islands to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 37 Sea Zone to Java
            5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Line Islands to 29 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
            3 fighters moved from Norway to 110 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 armour, 1 fighter and 1 infantry placed in Norway
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
            22 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 10 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hopei
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 5,5 and gets 0 hits
    
        Purchase Units - British
            British repair damage of 1x harbour; Remaining resources: 36 PUs; 2 techTokens; 
            British buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Caucasus
                  Russians take Caucasus from Germans
            4 fighters moved from Persia to Rostov
            1 artillery and 2 infantry moved from West India to Eastern Persia
            1 fighter moved from Russia to Ukraine
            5 fighters moved from Novgorod to Ukraine
            1 fighter moved from Norway to Normandy Bordeaux
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            2 submarines moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Ukraine
                British attack with 6 fighters
                Germans defend with 1 factory_minor and 4 infantry; Italians defend with 1 artillery and 1 bomber
                    British roll dice for 6 fighters in Ukraine, round 2 : 5/6 hits, 4.00 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Ukraine, round 2 : 2/6 hits, 1.83 expected hits
                    4 infantry owned by the Germans, 1 bomber owned by the Italians and 2 fighters owned by the British lost in Ukraine
                 retreated to Ukraine
                Germans win with 1 artillery remaining. Battle score for attacker is 4
                Casualties for British: 2 fighters
                Casualties for Germans: 4 infantry
                Casualties for Italians: 1 bomber
            Battle in Rostov
                British attack with 4 fighters
                Italians defend with 1 infantry and 1 mech_infantry
                    British roll dice for 4 fighters in Rostov, round 2 : 3/4 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Rostov
                British win with 4 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            4 fighters moved from Rostov to Russia
            4 fighters moved from Ukraine to Russia
            1 mech_infantry moved from Persia to Eastern Persia
            1 aaGun moved from West India to Eastern Persia
            1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
            2 aaGuns and 1 infantry moved from Morocco to Algeria
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            2 armour and 9 mech_infantrys moved from Persia to Northwest Persia
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Norway: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 1.33
    Italians : -0.67
    AA fire in Romania : : -0.17
    Americans : 0.83
    AA fire in Ukraine : : -0.17
    Chinese : -1.50
    AA fire in India : : -0.17
    Japanese : -2.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Holland Belgium
            2 infantry moved from France to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            2 aaGuns, 2 armour and 2 mech_infantrys moved from Bryansk to Rostov
            1 artillery moved from Ukraine to Rostov
            2 artilleries moved from Northern Italy to France
            1 aaGun moved from Northern Italy to France
            4 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,5
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - ANZAC
            ANZAC spend 0 on tech rolls
                ANZAC rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Java to 33 Sea Zone
            4 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
                  ANZAC take 20 Sea Zone from Japanese
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to South Australia
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 fighters
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter
            EDIT: Adding units owned by ANZAC to Queensland: 3 fighters
            EDIT: Turning off Edit Mode
            1 infantry and 1 mech_infantry placed in Queensland
            1 infantry placed in New South Wales
            ANZAC undo move 1.
            1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    ANZAC rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - ANZAC
            ANZAC spend 0 on tech rolls
                ANZAC rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Java to 33 Sea Zone
            4 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
                  ANZAC take 20 Sea Zone from Japanese
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to South Australia
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 fighters
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter
            EDIT: Adding units owned by ANZAC to Queensland: 3 fighters
            EDIT: Turning off Edit Mode
            1 infantry and 1 mech_infantry placed in Queensland
            1 infantry placed in New South Wales
            ANZAC undo move 1.
            1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC rolls : : 0.00
    

    Savegame

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