Welcome! If you're a returning member of the forums, please reset your password. If you don't receive an email within minutes, it means your account is listed under another, likely older, email address. Contact webmaster@axisandallies.org for help.

Wizmark (X) vs Toucan (L) BM3



  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 3 destroyers, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Shantung to Chahar
            1 armour moved from Shantung to Chahar
            2 infantry moved from Anhwe to Kweichow
            1 armour moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to Siam
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Shantung to Anhwe
            1 tactical_bomber moved from Hopei to Chahar
            1 fighter moved from Hopei to Kweichow
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Siam
            1 fighter moved from French Indo China to 37 Sea Zone
            1 submarine moved from 21 Sea Zone to 44 Sea Zone
            1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from Philippines to 43 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Siam
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siam, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Chahar
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Shan State
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber moved from Siam to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from 37 Sea Zone to French Indo China
            1 fighter moved from Kweichow to Anhwe
            1 tactical_bomber moved from Chahar to Anhwe
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
            1 marine moved from Soviet Far East to 5 Sea Zone
            1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 bomber moved from 43 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from Manchuria to Jehol
            1 bomber moved from Japan to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            2 artilleries and 1 infantry placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
            Japanese collect 51 PUs (6 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : 0.83
    Chinese : -0.67
    UK_Pacific : 0.33
    Japanese : -2.50
    

    Savegame



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:32:24 PM
    Savegame



  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
            1 artillery moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.83
    Japanese : -0.83
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 fighter moved from Algeria to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Southern France
            1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 armour and 1 infantry moved from 126 Sea Zone to Norway
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Burma to Hopei
    
        Combat - Americans
            Battle in Norway
            Battle in Sumatra
            Battle in Hopei
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Hopei
                Japanese win, taking Norway from Germans, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 mech_infantry
                Italians defend with 1 armour
                    Americans roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 armour
            Battle in Southern France
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            1 fighter and 1 infantry placed in Normandy Bordeaux
            1 carrier and 1 cruiser placed in 10 Sea Zone
            3 fighters and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
            Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
            1 artillery moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_major; Remaining resources: 34 PUs; 
            British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from Normandy Bordeaux to Finland
            2 fighters moved from 110 Sea Zone to Finland
            1 armour moved from Belgian Congo to Italian Somaliland
                  British take Kenya from Italians
                  British take Italian Somaliland from Italians
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 tactical_bomber moved from Eastern Persia to Caucasus
            1 mech_infantry moved from Malaya to Siam
            1 fighter and 1 tactical_bomber moved from India to Siam
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Siam
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Finland
                British attack with 4 fighters
                Germans defend with 3 infantry
                    British roll dice for 4 fighters in Finland, round 2 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 fighter owned by the British lost in Finland
                British win with 3 fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 fighter
                Casualties for Germans: 3 infantry
            Battle in Caucasus
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Siam to Burma
            2 infantry moved from India to Burma
            1 aaGun moved from Trans-Jordan to Iraq
            1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 infantry moved from French Madagascar to 72 Sea Zone
            3 fighters moved from Finland to Norway
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 artillery moved from Rhodesia to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
            1 mech_infantry moved from Syria to Persia
    
        Place Units - British
            1 fighter placed in 110 Sea Zone
            2 infantry placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 1.00
    Italians : -0.67
    Americans : -1.00
    Chinese : 0.83
    Japanese : -0.83
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 fighter moved from Algeria to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Southern France
            1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 armour and 1 infantry moved from 126 Sea Zone to Norway
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Burma to Hopei
    
        Combat - Americans
            Battle in Norway
            Battle in Sumatra
            Battle in Hopei
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Hopei
                Japanese win, taking Norway from Germans, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 mech_infantry
                Italians defend with 1 armour
                    Americans roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 armour
            Battle in Southern France
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            1 fighter and 1 infantry placed in Normandy Bordeaux
            1 carrier and 1 cruiser placed in 10 Sea Zone
            3 fighters and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
            Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
            1 artillery moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_major; Remaining resources: 34 PUs; 
            British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from Normandy Bordeaux to Finland
            2 fighters moved from 110 Sea Zone to Finland
            1 armour moved from Belgian Congo to Italian Somaliland
                  British take Kenya from Italians
                  British take Italian Somaliland from Italians
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 tactical_bomber moved from Eastern Persia to Caucasus
            1 mech_infantry moved from Malaya to Siam
            1 fighter and 1 tactical_bomber moved from India to Siam
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Siam
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Finland
                British attack with 4 fighters
                Germans defend with 3 infantry
                    British roll dice for 4 fighters in Finland, round 2 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 fighter owned by the British lost in Finland
                British win with 3 fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 fighter
                Casualties for Germans: 3 infantry
            Battle in Caucasus
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Siam to Burma
            2 infantry moved from India to Burma
            1 aaGun moved from Trans-Jordan to Iraq
            1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 infantry moved from French Madagascar to 72 Sea Zone
            3 fighters moved from Finland to Norway
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 artillery moved from Rhodesia to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
            1 mech_infantry moved from Syria to Persia
    
        Place Units - British
            1 fighter placed in 110 Sea Zone
            2 infantry placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 1.00
    Italians : -0.67
    Americans : -1.00
    Chinese : 0.83
    Japanese : -0.83
    

    Savegame



  • TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to Holland Belgium
            2 armour moved from Rostov to Smolensk
            1 bomber moved from Novgorod to Smolensk
    

    Savegame



  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to Holland Belgium
            2 armour moved from Rostov to Smolensk
            1 bomber moved from Novgorod to Smolensk
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Smolensk
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Smolensk, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Italians lost in Smolensk
                    Italians roll dice for 1 bomber in Smolensk, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Italians win with 1 bomber remaining. Battle score for attacker is -5
                Casualties for Italians: 2 armour
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Smolensk to Novgorod
            2 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.67
    Russians : 1.00
    

    Savegame



  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Adding units owned by British to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 aaGun moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from France to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 bomber moved from Western Germany to 126 Sea Zone
            2 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 armour and 2 mech_infantrys moved from Novgorod to Vologda
            1 mech_infantry moved from Bryansk to Volgograd
            2 bombers moved from Western Germany to Southern France
    

    Savegame



  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from France to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 bomber moved from Western Germany to 126 Sea Zone
            2 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 armour and 2 mech_infantrys moved from Novgorod to Vologda
            1 mech_infantry moved from Bryansk to Volgograd
            2 bombers moved from Western Germany to Southern France
            1 bomber moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Vologda
    

    Savegame



  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from France to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 bomber moved from Western Germany to 126 Sea Zone
            2 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 armour and 2 mech_infantrys moved from Novgorod to Vologda
            1 mech_infantry moved from Bryansk to Volgograd
            2 bombers moved from Western Germany to Southern France
            1 bomber moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Vologda
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 126 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2.83 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour and 2 mech_infantrys
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vologda
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 aaGun, 1 artillery and 1 mech_infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans roll dice for 2 armour in Vologda, round 4 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 armour in Vologda, round 5 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Vologda
                    Germans roll dice for 1 armour in Vologda, round 6 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 6 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Vologda
                Russians win with 1 artillery remaining. Battle score for attacker is -11
                Casualties for Germans: 2 armour and 2 mech_infantrys
                Casualties for Russians: 1 aaGun and 1 mech_infantry
            Battle in Southern France
                Germans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Southern France to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
            1 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 bomber moved from Volgograd to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            1 fighter moved from Germany to Western Germany
            1 armour and 2 mech_infantrys moved from Germany to Baltic States
            1 bomber moved from 126 Sea Zone to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 bomber placed in Western Germany
            1 infantry placed in Germany
            3 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
            Germans collect 54 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.17
    Americans : -0.33
    Russians : 1.00
    

    Savegame



  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 fighter and 2 infantry moved from Russia to Smolensk
            1 fighter and 2 infantry moved from Russia to Tambov
            1 mech_infantry moved from Samara to Caucasus
                  Russians take Caucasus from Germans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in 97 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer
                    Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 97 Sea Zone
                Italians win with no units remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 7 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 2 armour and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 mech_infantry moved from Russia to Kazakhstan
    
        Place Units - Russians
            5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 0.67
    Russians : -2.00
    

    Savegame



  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 armour moved from Chahar to Suiyuyan
            1 infantry moved from Kweichow to Shensi
            1 tactical_bomber moved from Anhwe to Suiyuyan
            1 fighter moved from Anhwe to Shensi
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Shantung to Kweichow
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from Hunan to Yunnan
            1 armour and 1 artillery moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Siam
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Jehol to Chahar
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 bomber moved from French Indo China to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 bomber moved from Philippines to 43 Sea Zone
            1 bomber moved from Philippines to 44 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 armour moved from Chahar to Suiyuyan
            1 infantry moved from Kweichow to Shensi
            1 tactical_bomber moved from Anhwe to Suiyuyan
            1 fighter moved from Anhwe to Shensi
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Shantung to Kweichow
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from Hunan to Yunnan
            1 armour and 1 artillery moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Siam
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Jehol to Chahar
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 bomber moved from French Indo China to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 bomber moved from Philippines to 43 Sea Zone
            1 bomber moved from Philippines to 44 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Suiyuyan
                Japanese attack with 1 armour and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Suiyuyan, round 2 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Siam
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                British defend with 1 aaGun; Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 aaGun, 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 5 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour in Yunnan, round 6 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 2/2 hits, 0.67 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                Casualties for British: 1 aaGun
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Siam to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            1 armour moved from Shantung to Hunan
            1 fighter moved from Shensi to Hunan
            1 tactical_bomber moved from Suiyuyan to Anhwe
            1 bomber moved from 43 Sea Zone to Philippines
            1 bomber moved from 44 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to Philippines
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 infantry moved from Amur to Manchuria
            1 infantry moved from Jehol to Chahar
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Kwangtung
            2 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : -0.67
    Chinese : -0.33
    UK_Pacific : 1.33
    Japanese : -2.33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Caroline Islands to 44 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
            4 fighters moved from Normandy Bordeaux to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Borneo
            Battle in 44 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Southern France
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 7/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
            4 fighters moved from Southern France to Normandy Bordeaux
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 44 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
            2 fighters moved from 63 Sea Zone to New Zealand
            1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            1 armour and 2 infantry placed in Normandy Bordeaux
            1 airfield and 1 factory_minor placed in Norway
            2 fighters and 1 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 artillery and 1 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 artillery owned by the Chinese retreated to Szechwan
                Japanese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 artillery placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 46 PUs; 
            British buy 1 artillery, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs; 
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from Norway to Russia
            1 fighter and 1 tactical_bomber moved from Iraq to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from Norway to 125 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Italians with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Greece
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greece
                British win, taking Greece from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to Java
            1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
            1 mech_infantry moved from Persia to Northwest Persia
            1 aaGun and 3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Iraq
            1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
            1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from 125 Sea Zone to Norway
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter and 3 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
            British collect 36 PUs (4 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : -2.17
    Italians : -0.50
    Americans : 3.50
    Chinese : 0.67
    Japanese : 0.17
    

    Savegame



  • The walls are closing in!



  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Caroline Islands to 44 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
            4 fighters moved from Normandy Bordeaux to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Borneo
            Battle in 44 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Southern France
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 7/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
            4 fighters moved from Southern France to Normandy Bordeaux
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 44 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
            2 fighters moved from 63 Sea Zone to New Zealand
            1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            1 armour and 2 infantry placed in Normandy Bordeaux
            1 airfield and 1 factory_minor placed in Norway
            2 fighters and 1 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 artillery and 1 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 artillery owned by the Chinese retreated to Szechwan
                Japanese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 artillery placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 46 PUs; 
            British buy 1 artillery, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs; 
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from Norway to Russia
            1 fighter and 1 tactical_bomber moved from Iraq to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from Norway to 125 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Italians with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Greece
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greece
                British win, taking Greece from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to Java
            1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
            1 mech_infantry moved from Persia to Northwest Persia
            1 aaGun and 3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Iraq
            1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
            1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from 125 Sea Zone to Norway
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter and 3 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
            British collect 36 PUs (4 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Norway: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : -2.17
    Italians : -0.50
    Americans : 3.50
    Chinese : 0.67
    Japanese : 0.17
    

    Savegame



  • TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 bomber moved from Novgorod to 99 Sea Zone
            1 fighter moved from Western Germany to 99 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 bomber moved from Novgorod to 99 Sea Zone
            1 fighter moved from Western Germany to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 99 Sea Zone
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Holland Belgium
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
            2 infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -1.00
    

    Savegame



  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun and 2 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 airfield placed in Java
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : 0.00
    

    Savegame



  • TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novgorod to Finland
                  Germans take Finland from Americans
            1 infantry moved from France to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Southern France
            1 armour and 1 mech_infantry moved from Novgorod to Archangel
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Baltic States to Archangel
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 armour moved from Ukraine to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            1 bomber moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Caucasus
            2 fighters moved from Bryansk to Smolensk
            3 bombers and 1 fighter moved from Western Germany to United Kingdom
    

    Savegame



  • @Toucan-son-of-sam intercept in UK?



  • No intercept



  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novgorod to Finland
                  Germans take Finland from Americans
            1 infantry moved from France to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Southern France
            1 armour and 1 mech_infantry moved from Novgorod to Archangel
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Baltic States to Archangel
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 armour moved from Ukraine to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            1 bomber moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Caucasus
            2 fighters moved from Bryansk to Smolensk
            3 bombers and 1 fighter moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in United Kingdom causes 8 damage total.  Damaged units is as follows: factory_major = 5, airfield = 3
            Battle in Volgograd
                Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 armour and 1 factory_minor
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1.00 expected hits
                    1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Russians: 2 armour
            Battle in Archangel
                Germans attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Smolensk
                Germans attack with 1 bomber, 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Smolensk, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Smolensk, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Southern France
                Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Volgograd to Bryansk
            2 fighters moved from Smolensk to Bryansk
            1 tactical_bomber moved from Caucasus to Bryansk
            1 bomber moved from Smolensk to Bryansk
            2 bombers moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to Holland Belgium
            3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Germany to Western Germany
            1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
            2 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 bomber and 1 fighter placed in Western Germany
            2 artilleries and 1 infantry placed in France
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : -0.33
    Russians : 2.50
    AA fire in United Kingdom : : 0.50
    

    Savegame



  • @Toucan-son-of-sam shockingly good round for the russians there…☹


Log in to reply
 

Welcome to the new forums! For security and technical reasons, we did not migrate your password. Therefore to get started, please reset your password. You may use your email address or username. Please note that your username is not your display name.

If you're having problems, please send an email to webmaster@axisandallies.org

T-shirts, Hats, and More

Suggested Topics

  • 24
  • 87
  • 112
  • 59
  • 51
  • 127
  • 209
  • 25
I Will Never Grow Up Games

50
Online

13.3k
Users

33.5k
Topics

1.3m
Posts