Wizmark (X) vs Toucan (L) BM3

  • '20 '19

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 armour moved from Normandy Bordeaux to Western Germany
            5 armour and 1 mech_infantry moved from France to Germany
            3 aaGuns moved from Holland Belgium to Western Germany
            3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
            2 infantry moved from Norway to Finland
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            3 fighters moved from Western Germany to Alexandria
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            4 infantry moved from Bulgaria to Romania
            1 infantry moved from Bulgaria to Greece
            2 tactical_bombers moved from Western Germany to Alexandria
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 113 Sea Zone
            1 bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 5 artilleries and 1 infantry
            EDIT: Adding units owned by Germans to Poland: 5 artilleries and 1 infantry
            EDIT: Turning off Edit Mode
            2 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            5 infantry moved from Novgorod to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            2 infantry moved from Bryansk to Belarus
            2 artilleries moved from Bryansk to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            3 armour moved from Ukraine to Belarus
            4 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            2 aaGuns moved from Bryansk to Belarus
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
            2 infantry moved from Kwangsi to Yunnan
            2 infantry moved from French Indo China to Shan State
            2 bombers moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
            2 infantry moved from Kwangsi to Yunnan
            2 infantry moved from French Indo China to Shan State
            2 bombers moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 8,7 and causes: 15 damage to unit: factory_major
                Bombing raid in India causes 15 damage total. 
            Battle in Java
            Battle in Guam
            Battle in Celebes
            Battle in Shan State
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Java from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 fighter
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                    Dutch roll dice for 1 fighter in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from Dutch with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 fighter
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Hunan
                Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/8 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from India to French Indo China
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            6 infantry moved from Jehol to Manchuria
            1 armour and 1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Japan to Manchuria
            1 aaGun moved from Jehol to Manchuria
            3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 submarine and 1 transport placed in 6 Sea Zone
            1 factory_minor placed in Shantung
            1 factory_minor placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Chinese : -0.67
    UK_Pacific : 0.00
    AA fire in India : : -0.33
    Japanese : 2.33
    Dutch : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from New Zealand to India
            2 fighters moved from Queensland to Caroline Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 marine moved from Eastern United States to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 1 fighter and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 1 marine in Morocco, round 2 : 0/2 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 marine in Morocco, round 3 : 1/2 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 fighter and 1 marine remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in French West Africa
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Brazil: 2 infantry
            EDIT: Adding units owned by Americans to French Guiana: 2 infantry
            EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            1 fighter moved from Morocco to Gibraltar
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    AA fire in Caroline Islands : : 0.67
    Neutral_Axis : 0.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Hopei
            2 infantry moved from Shensi to Hopei
            1 artillery and 1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                 retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from New Zealand to India
            2 fighters moved from Queensland to Caroline Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 marine moved from Eastern United States to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 1 fighter and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 1 marine in Morocco, round 2 : 0/2 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 marine in Morocco, round 3 : 1/2 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 fighter and 1 marine remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in French West Africa
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Brazil: 2 infantry
            EDIT: Adding units owned by Americans to French Guiana: 2 infantry
            EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            1 fighter moved from Morocco to Gibraltar
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Hopei
            2 infantry moved from Shensi to Hopei
            1 artillery and 1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                 retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 7x factory_major; Remaining resources: 7 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Algeria
            1 bomber moved from Gibraltar to Algeria
            2 fighters moved from Gibraltar to Egypt
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
            1 infantry moved from Burma to Shan State
            1 mech_infantry moved from India to Shan State
            1 mech_infantry moved from Eire to United Kingdom
    
        Combat - British
            Battle in Algeria
                British attack with 1 armour, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 cruisers in Algeria, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 0/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                British win, taking Algeria from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to West India
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            1 bomber moved from Algeria to Egypt
            1 infantry moved from Persia to Eastern Persia
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 fighters placed in United Kingdom
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : 0.17
    AA fire in Caroline Islands : : 0.67
    Chinese : -2.33
    Neutral_Axis : -0.67
    Japanese : -0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            2 infantry moved from Greece to 97 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery moved from Tobruk to Alexandria
            1 armour moved from Greece to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            2 aaGuns moved from Yugoslavia to Romania
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
            1 infantry moved from Kenya to Belgian Congo
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 marine placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.67
    ANZAC : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter moved from Alexandria to 81 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 infantry moved from Romania to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            2 fighters and 2 tactical_bombers moved from Alexandria to 98 Sea Zone
            1 bomber moved from Western Germany to Bessarabia
            1 bomber moved from Western Germany to 114 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter moved from Alexandria to 81 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 infantry moved from Romania to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            2 fighters and 2 tactical_bombers moved from Alexandria to 98 Sea Zone
            1 bomber moved from Western Germany to Bessarabia
            1 bomber moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 98 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                French defend with 1 destroyer
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for French: 1 destroyer
            Battle in Bessarabia
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Russians defend with 1 cruiser
                    Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 114 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                Casualties for Germans: 1 cruiser
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 bomber moved from 114 Sea Zone to Western Germany
            2 bombers moved from Bessarabia to Germany
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from 81 Sea Zone to Alexandria
            2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
            3 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland
            3 aaGuns, 8 artilleries and 14 infantry moved from Poland to Eastern Poland
            7 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 armour moved from Western Germany to Germany
    
        Place Units - Germans
            1 submarine placed in 114 Sea Zone
            2 armour and 7 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    French : 0.67
    Russians : 0.17
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 12:21:23 PM
    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            18 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Baltic States
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer, 1 submarine and 1 transport
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Bryansk
            4 armour and 4 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            4 aaGuns, 4 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from Belarus to Bryansk
            2 artilleries and 3 infantry moved from Russia to Bryansk
            1 armour moved from Bryansk to Russia
            2 aaGuns moved from Amur to Korea
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 artillery and 8 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 fighter
            EDIT: Adding units owned by Russians to Russia: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,6,2,6,2,5
            Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : 0.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Yunnan
            3 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Yunnan
            3 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/7 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 6/8 hits, 3.50 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 bomber moved from Yunnan to French Indo China
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 bomber moved from Kweichow to Shantung
            1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 16 Sea Zone to Manchuria
            1 fighter moved from 16 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            1 infantry and 2 mech_infantrys placed in Shantung
            1 armour, 1 artillery and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.00
    UK_Pacific : -1.33
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Southern France
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 bomber moved from India to Suiyuyan
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Philippines
            Battle in Suiyuyan
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Suiyuyan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Suiyuyan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Americans win, taking Normandy Bordeaux from Germans, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Southern France
                Americans attack with 1 fighter
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter in Southern France, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to 92 Sea Zone
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            1 aaGun moved from Central United States to Western United States
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Suiyuyan to Sikang
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 46 Sea Zone
            2 carriers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 1.67
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 fighter and 4 infantry moved from Szechwan to Yunnan
            1 artillery and 2 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Southern France
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 bomber moved from India to Suiyuyan
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Philippines
            Battle in Suiyuyan
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Suiyuyan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Suiyuyan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Americans win, taking Normandy Bordeaux from Germans, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Southern France
                Americans attack with 1 fighter
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter in Southern France, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to 92 Sea Zone
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            1 aaGun moved from Central United States to Western United States
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Suiyuyan to Sikang
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 46 Sea Zone
            2 carriers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 fighter and 4 infantry moved from Szechwan to Yunnan
            1 artillery and 2 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs; 
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to France
            1 bomber moved from Egypt to France
            1 fighter moved from 92 Sea Zone to France
            1 fighter moved from Gibraltar to France
            1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Egypt to Alexandria
            3 fighters moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from Egypt to 99 Sea Zone
            2 cruisers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from Burma to Shan State
            1 mech_infantry moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
            1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
            2 infantry moved from Tanganyika Territory to Belgian Congo
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                    British roll dice for 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
                    British roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 0/5 hits, 2.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the British lost in 99 Sea Zone
                    British roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 4 : 0/4 hits, 2.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the British lost in 99 Sea Zone
                    British roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 5 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 2 cruisers, 1 destroyer and 2 fighters
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            Battle in Belgian Congo
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                    British roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Belgian Congo
                    British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 4 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Belgian Congo
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 2/11 hits, 3.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits, 3.17 expected hits
                    2 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 2/7 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 1/6 hits, 2.50 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 4 : 2/6 hits, 2.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 fighter in Alexandria, round 4 : 3/4 hits, 1.83 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour and 2 artilleries in Alexandria, round 5 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Alexandria, round 5 : 1/2 hits, 1.17 expected hits
                    1 artillery owned by the British lost in Alexandria
                    British roll dice for 1 armour and 1 artillery in Alexandria, round 6 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Alexandria, round 6 : 2/2 hits, 1.17 expected hits
                    1 fighter owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria
                Italians win with no units remaining. Battle score for attacker is -3
                Casualties for British: 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Casualties for Germans: 1 fighter
            Battle in France
                British attack with 1 bomber and 4 fighters
                Germans defend with 1 airfield, 2 artilleries and 1 factory_minor
                    British roll dice for 1 bomber and 4 fighters in France, round 2 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 2 artilleries in France, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in France
                British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
            Battle in Shan State
                British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 3 infantry
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 4 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from India to Burma
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber and 4 fighters moved from France to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
    
        Place Units - British
            1 mech_infantry placed in Egypt
            3 fighters placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern Persia: 1 infantry
            EDIT: Adding units owned by British to Persia: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 1 infantry
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 28 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,4,5,4,6,6,6,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
            UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -9.67
    Italians : 2.17
    Americans : 1.67
    Chinese : 1.17
    Japanese : -1.50
    

    Savegame

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