@Daaras Scramble decisions?
L19 majikforce vs AetV game 1
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@majikforce you are up.
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@aequitas-et-veritas Hopefully tonight. With Moscow and Calcutta in the hands of the evil axis these turns take a lot of thought and planning. :)
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 bomber, 2 fighters and 1 tactical_bomber moved from Samara to Rostov 1 artillery and 2 infantry moved from Samara to Russia 1 armour and 3 mech_infantrys moved from Samara to Smolensk 1 artillery and 2 infantry moved from Samara to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Russia 1 mech_infantry moved from Samara to Archangel Russians take Archangel from Germans Combat - Russians Battle in Rostov Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 armour, 1 infantry and 1 mech_infantry Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Rostov Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Rostov, round 3 : 0/4 hits, 2.33 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Rostov, round 4 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Rostov Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry Casualties for Russians: 1 tactical_bomber Battle in Russia Russians attack with 1 artillery and 3 infantry Germans defend with 1 airfield, 1 artillery and 1 factory_minor Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 armour and 3 mech_infantrys Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour and 3 mech_infantrys in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 mech_infantry Battle in Volgograd Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 bomber and 2 fighters moved from Rostov to Kazakhstan 3 armour and 3 mech_infantrys moved from Samara to Sikang 12 artilleries moved from Samara to Kazakhstan 3 artilleries moved from Samara to Kazakhstan 2 aaGuns moved from Samara to Kazakhstan 16 infantry moved from Samara to Kazakhstan 1 infantry moved from Kazakhstan to Samara Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -2.00 Russians : -2.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 bomber moved from Java to India 2 infantry moved from Burma to India 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Jehol to Shantung 1 mech_infantry moved from Kiangsu to Shantung 2 fighters moved from Hunan to Shantung 2 fighters moved from French Indo China to India 2 tactical_bombers moved from Siam to India 1 bomber moved from Siam to India 2 bombers moved from Kwangtung to Shantung 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 carrier Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 carrier in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 1 carrier Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shantung Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 5/8 hits, 4,00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 bomber moved from India to Siam 1 bomber moved from India to Burma 1 carrier, 1 destroyer and 4 transports moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Siam to 6 Sea Zone 2 fighters moved from Shantung to 6 Sea Zone 2 bombers moved from Shantung to Kwangtung 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Yunnan 1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 carrier, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Siam to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Siam 1 fighter moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 aaGun moved from Jehol to Shantung 2 fighters and 2 tactical_bombers moved from India to Burma Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 2 mech_infantrys placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
British : -0,33 ANZAC : -0,33 Chinese : -0,33 UK_Pacific : 0,00 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Southern France to France 1 infantry moved from Southern France to France 1 bomber moved from United Kingdom to France 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Normandy Bordeaux to France Combat - Americans Battle in Norway Battle in France Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 factory_minor and 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in France, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 mech_infantrys in France, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in France Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in France, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in France, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in France Americans win, taking Norway from Germans, taking France from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 2 mech_infantrys Non Combat Move - Americans 1 bomber moved from France to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 bomber moved from Egypt to Persia 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 3 destroyers and 3 submarines placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Chahar 1 infantry moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Hopei 1 infantry placed in Chahar 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Holland Belgium 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Caucasus 2 infantry moved from West India to India 4 fighters moved from West India to India 1 tactical_bomber moved from West India to India 1 bomber moved from Egypt to Caucasus Combat - British Battle in Holland Belgium British attack with 1 fighter, 3 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Caucasus British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in India British attack with 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 armour and 4 mech_infantrys moved from West India to Persia 2 artilleries and 1 infantry moved from Persia to Northwest Persia 3 armour and 1 mech_infantry moved from Iraq to Northwest Persia 2 infantry moved from Syria to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 4 fighters and 1 tactical_bomber moved from India to Persia 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 1 fighter moved from Holland Belgium to Norway 3 fighters moved from Gibraltar to Norway 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from 125 Sea Zone to Norway Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 fighter placed in United Kingdom 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,5,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.00 British : 2.67 Americans : -0.83 Chinese : 0.00 Japanese : -0.67
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@majikforce pfeww, this will take a bit of thinking…
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@aequitas-et-veritas said in L19 majikforce vs AetV game 1:
@majikforce pfeww, this will take a bit of thinking…
Ha! Tell me about it! Exciting game even though I’m slowly getting choked out.
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Going on vacation for 10 days. I am hopeful I can still post turns but it all depnds on the WiFi where I am staying.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Ukraine to Russia 1 bomber moved from Southern Italy to Russia 1 fighter moved from Southern Italy to 112 Sea Zone 1 armour moved from Tambov to Bryansk 1 armour moved from Bryansk to Russia 1 mech_infantry moved from Tambov to Russia Combat - Italians Battle in 112 Sea Zone Italians attack with 1 fighter Americans defend with 1 destroyer and 2 transports Italians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone Americans win with 2 transports remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Battle in Russia Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 3 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Russia, round 2 : 0/4 hits, 1,83 expected hits Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 3/4 hits, 1,33 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Russia retreated to Russia Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -20 Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Russia to Bryansk 1 aaGun moved from Tambov to Bryansk 1 armour moved from Yugoslavia to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 1 artillery moved from Greece to Bulgaria Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1,33 Americans : 0,67 Russians : 1,67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Western Australia to South Australia 2 infantry moved from New South Wales to South Australia 3 fighters moved from New South Wales to Queensland 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Gibraltar to United Kingdom 2 infantry moved from Normandy Bordeaux to Southern France Non Combat Move - French Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 French collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Tambov to Samara 1 artillery moved from Tambov to Samara 2 artilleries and 2 infantry moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Tambov to Caucasus 1 mech_infantry moved from Tambov to Caucasus 2 mech_infantrys moved from Eastern Poland to Archangel 1 armour and 5 mech_infantrys moved from Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Tambov to Samara 1 fighter and 1 tactical_bomber moved from Tambov to Smolensk 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Caucasus 1 bomber moved from Novgorod to 126 Sea Zone 1 bomber moved from Novgorod to 125 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 3 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to France 1 bomber moved from Novgorod to France 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Tambov to Smolensk 1 fighter moved from Tambov to Caucasus 1 bomber moved from Tambov to Archangel Combat - Germans Germans creates battle in territory 112 Sea Zone Battle in 126 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 125 Sea Zone Germans attack with 1 bomber British defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged 1 transport owned by the British lost in 125 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 1 fighter and 3 infantry British defend with 2 infantry and 1 mech_infantry Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1,00 expected hits British roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 2/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for British: 2 infantry and 1 mech_infantry Battle in France Germans attack with 1 bomber and 3 infantry French defend with 1 airfield and 1 factory_minor; Americans defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 bomber and 3 infantry in France, round 2 : 0/4 hits, 1,17 expected hits French roll dice for 1 artillery and 1 mech_infantry in France, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber and 3 infantry in France, round 3 : 0/4 hits, 1,17 expected hits French roll dice for 1 artillery and 1 mech_infantry in France, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in France Germans roll dice for 1 bomber and 1 infantry in France, round 4 : 1/2 hits, 0,83 expected hits French roll dice for 1 artillery and 1 mech_infantry in France, round 4 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Americans lost in France Germans roll dice for 1 bomber and 1 infantry in France, round 5 : 1/2 hits, 0,83 expected hits French roll dice for 1 artillery in France, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in France Germans destroys 16PUs while taking French capital Germans win, taking France from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 mech_infantry Battle in Archangel Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 3 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers Russians defend with 1 armour and 3 mech_infantrys Germans roll dice for 1 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 2/9 hits, 3,17 expected hits Russians roll dice for 1 armour and 3 mech_infantrys in Smolensk, round 2 : 3/4 hits, 1,50 expected hits 2 mech_infantrys owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 3 : 3/6 hits, 2,67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 1 armour and 3 mech_infantrys Battle in Samara Germans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 5 infantry AA fire in Samara : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Samara, round 2 : 3/8 hits, 2,50 expected hits Russians roll dice for 1 aaGun and 5 infantry in Samara, round 2 : 3/5 hits, 1,67 expected hits 2 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/5 hits, 2,00 expected hits Russians roll dice for 3 infantry in Samara, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Samara Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 4 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 5 infantry Battle in Russia Germans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 5/8 hits, 3,17 expected hits Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans destroys 30PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Caucasus Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 mech_infantrys Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 mech_infantrys Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Samara to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 aaGuns, 21 armour, 4 artilleries, 9 infantry, 1 marine and 9 mech_infantrys moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk 1 bomber moved from Archangel to Rostov 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from France to Western Germany 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from 125 Sea Zone to Novgorod 1 bomber moved from 126 Sea Zone to Novgorod 2 mech_infantrys moved from Germany to Western Germany 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Northern Italy Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 armour and 1 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 2 fighters placed in 113 Sea Zone 1 fighter placed in Western Germany 2 artilleries placed in Western Germany 1 armour placed in Western Germany 4 armour placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17 British : 0,33 French : -0,33 AA fire in Samara : : -0,33 Russians : 4,00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 2 mech_infantrys moved from Sikang to Szechwan 1 bomber moved from Kazakhstan to Szechwan 2 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 16 artilleries, 2 fighters and 24 infantry moved from Kazakhstan to Samara 1 infantry moved from Volgograd to Tambov 1 submarine moved from 125 Sea Zone to 110 Sea Zone 3 armour and 1 mech_infantry moved from Sikang to Hopei Combat - Russians Battle in Szechwan Russians attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 bomber and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 16 artilleries, 2 fighters and 24 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 16 artilleries, 2 fighters and 24 infantry in Samara, round 2 : 11/42 hits, 13.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 16 artilleries, 2 fighters and 23 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 4 aaGuns moved from Kazakhstan to Samara 2 fighters moved from Samara to Northwest Persia 1 bomber moved from Szechwan to Persia Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 Russians : -2.00 Japanese : -0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 marine, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 7 infantry moved from Burma to India 4 artilleries moved from Burma to India 5 mech_infantrys moved from Burma to India 2 armour moved from Burma to India 1 marine moved from Burma to India 3 mech_infantrys moved from Yunnan to India 1 artillery moved from Hunan to Kweichow 2 bombers moved from Kwangtung to Kweichow 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 bomber moved from Siam to Szechwan 1 tactical_bomber moved from Siam to Szechwan 1 fighter moved from Burma to Szechwan 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Shantung to Anhwe 1 bomber moved from Burma to Anhwe 1 tactical_bomber moved from Burma to Anhwe 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in Solomon Islands Battle in India Japanese attack with 2 armour, 4 artilleries, 7 infantry, 1 marine and 8 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 armour, 4 artilleries, 7 infantry, 1 marine and 8 mech_infantrys in India, round 2 : 7/22 hits, 5,67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking Solomon Islands from ANZAC, taking India from UK_Pacific with 2 armour, 4 artilleries, 6 infantry, 1 marine and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits, 2,83 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Russians defend with 2 mech_infantrys Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,83 expected hits Chinese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians lost in Szechwan Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 3/3 hits, 1,83 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Szechwan Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 2 mech_infantrys Casualties for Japanese: 1 fighter Battle in Anhwe Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 4/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber and 1 tactical_bomber moved from Szechwan to Yunnan 1 bomber moved from Yunnan to Siam 2 bombers moved from Kweichow to Siam 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 bomber moved from Anhwe to Yunnan 1 tactical_bomber moved from Anhwe to Shantung 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Burma to India 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Japan to Shantung 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 artillery and 1 marine placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : 0,33 Japanese : 5,33
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 fighter moved from 54 Sea Zone to 49 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Saudi Arabia 1 bomber moved from Persia to Saudi Arabia 2 artilleries and 2 infantry moved from Gibraltar to Spain 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 fighters moved from 110 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Gibraltar to Spain
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@majikforce Big turn! Scramble and/or intercept?
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@majikforce No scramble, full Interception, please.
Thank you. -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 fighter moved from 54 Sea Zone to 49 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Saudi Arabia 1 bomber moved from Persia to Saudi Arabia 2 artilleries and 2 infantry moved from Gibraltar to Spain 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 fighters moved from 110 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Gibraltar to Spain Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 2/3 hits, 0.83 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits 2 fighters owned by the Germans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Western Germany causes 5 damage total. Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 112 Sea Zone Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 1 submarine and 1 transport Germans defend with 1 submarine Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers and 1 transport in 112 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 1 carrier, 1 cruiser, 4 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Denmark Battle in Spain Americans attack with 4 artilleries, 1 fighter and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Spain, round 2 : 5/9 hits, 3.17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 4 artilleries and 1 fighter in Spain, round 3 : 2/5 hits, 1.83 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Denmark from Germans, taking Spain from Neutral_True with 4 artilleries and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 4 infantry Casualties for Neutral_True: 6 infantry Battle in Saudi Arabia Americans attack with 1 armour, 1 bomber and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Saudi Arabia, round 2 : 2/3 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Saudi Arabia to Persia 1 fighter moved from Spain to Gibraltar 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to 112 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 49 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 4 artilleries and 4 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Kweichow 1 fighter moved from Chahar to Kweichow 2 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Chahar Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Persia to 98 Sea Zone 2 tactical_bombers moved from Persia to Turkey 2 fighters moved from Persia to Turkey 1 armour and 1 mech_infantry moved from Trans-Jordan to Turkey 4 infantry moved from Iraq to Turkey 1 artillery moved from Iraq to Turkey 2 fighters moved from Persia to Turkey 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus 1 fighter moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Persia to Turkey 4 fighters moved from Norway to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 carrier moved from 110 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys Germans defend with 1 armour British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Turkey British attack with 2 armour, 1 artillery, 4 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers Neutral_True defend with 8 infantry British roll dice for 2 armour, 1 artillery, 4 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 5/15 hits, 5.83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 5 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey British roll dice for 2 armour, 1 artillery, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Turkey, round 3 : 6/13 hits, 5.50 expected hits Neutral_True roll dice for 3 infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey British win, taking Turkey from Neutral_True with 2 armour, 1 artillery, 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Neutral_True: 8 infantry Battle in 113 Sea Zone British attack with 1 carrier and 6 fighters Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 3 transports Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 6 fighters in 113 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 113 Sea Zone 3 submarines owned by the Germans Submerged British roll dice for 5 fighters in 113 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 fighter and 3 transports in 113 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone British roll dice for 5 fighters in 113 Sea Zone, round 4 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 fighter and 3 transports in 113 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans, 2 transports owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 31 Casualties for British: 1 carrier and 2 fighters Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports Battle in 98 Sea Zone British attack with 1 bomber and 1 destroyer Italians defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 bomber moved from 98 Sea Zone to Persia 3 aaGuns and 13 infantry moved from West India to Eastern Persia 4 fighters and 2 tactical_bombers moved from Turkey to Persia 1 fighter moved from Caucasus to Persia 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 armour and 3 mech_infantrys moved from Persia to Northwest Persia 1 infantry moved from Libya to Tobruk 3 infantry moved from Gibraltar to Spain 1 artillery moved from Gibraltar to Spain 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 4 fighters moved from 113 Sea Zone to Norway Place Units - British 1 factory_minor placed in Egypt 3 mech_infantrys placed in Persia 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.17 Defenders Fire, : : -1.00 British : 0.17 Italians : -0.17 AA fire in Western Germany : : -0.17 Americans : 2.50 Neutral_True : 0.33 Chinese : -0.50 Attackers Fire, : : 1.17 Japanese : 1.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 mech_infantrys moved from Romania to Bulgaria 1 armour moved from Bessarabia to Bulgaria 1 bomber moved from Bryansk to Southern Italy 4 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to France 1 armour moved from Northern Italy to Bulgaria 1 fighter moved from Southern Italy to France Place Units - Italians 1 bomber placed in Southern Italy 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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@majikforce a huge Turn indeed.
Now it is time to pass the good dice back into my Hand!! -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Southern France to Spain 1 fighter moved from United Kingdom to Spain 2 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :