L19 majikforce vs AetV game 1


  • @majikforce , i clearly oversaw that you bought an NB :grin:

    2x Kami DD
    2x Kami on CR

    I’ll keeping two kamis for later


  • @aequitas-et-veritas Freaking bull crap dice!! I really hate losing >90% battles! I need time to cool down and objectively weigh my options or this gonna be a rage quit game.


  • @majikforce, I understand. This happens to me from time to time as well.

    Take your time to cool down.

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 submarines moved from 25 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            3 submarines moved from 17 Sea Zone to 6 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Midway to 6 Sea Zone
            1 bomber and 1 fighter moved from Midway to 19 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 cruiser moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,5
            Battle in Holland Belgium
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 submarines owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 2 fighters and 2 transports in 6 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win, taking Holland Belgium from Germans with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -43
                Casualties for Americans: 1 battleship, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
            Battle in 16 Sea Zone
                Americans attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Tunisia
                Americans attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 19 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 bomber and 1 fighter in 19 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 cruiser and 1 transport
                1 fighter owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 bomber moved from 19 Sea Zone to Suiyuyan
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 destroyer moved from 108 Sea Zone to 110 Sea Zone
            2 carriers, 1 destroyer and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Shensi
            1 artillery moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            2 infantry placed in Shensi
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Iraq to Syria
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in Syria
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
            1 infantry moved from Italian Somaliland to Ethiopia
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 aaGuns, 1 armour, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
            2 infantry moved from Shensi to Suiyuyan
            2 fighters moved from Morocco to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,3,6,4
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.83
    Americans : -1.17
    Chinese : -0.50
    Japanese : 2.17
    

    Savegame

  • '22 '16

    @majikforce continuing on. but with a great amount of angst!:stuck_out_tongue_winking_eye:


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 bomber moved from Greece to Syria
            1 fighter moved from Southern Italy to Syria
            1 infantry moved from Alexandria to Egypt
                  Italians take Egypt from British
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 0/3 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Syria, round 2 : 1/6 hits, 2,17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Syria, round 3 : 1/5 hits, 2,00 expected hits
                    British roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Syria
                Italians win, taking Syria from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Syria to Cyprus
            1 bomber moved from Syria to Cyprus
            1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
            2 mech_infantrys moved from Romania to Western Ukraine
            2 armour moved from Belarus to Western Ukraine
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            2 infantry and 2 mech_infantrys placed in Northern Italy
            3 infantry placed in Southern Italy
            Italians undo move 2.
            3 infantry placed in Northern Italy
            Italians undo move 2.
            1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -3,83
    British : 0,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 artillery moved from Queensland to South Australia
            2 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to South Australia
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 aaGun moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
            2 fighters moved from 26 Sea Zone to New Zealand
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - French
            Battle in Egypt
                French attack with 1 infantry
                Italians defend with 1 harbour and 1 infantry
                    French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Egypt, round 4 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -1.00
    French : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs; 
            Germans buy 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 bombers moved from Novgorod to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
            3 infantry moved from Western Ukraine to Bryansk
            5 armour moved from Eastern Poland to Bryansk
            3 artilleries, 3 infantry and 1 marine moved from Belarus to Bryansk
            12 armour, 5 artilleries, 15 infantry and 6 mech_infantrys moved from Smolensk to Bryansk
            1 fighter and 2 tactical_bombers moved from Smolensk to Archangel
            3 armour moved from Novgorod to Bryansk
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Bryansk
                Germans attack with 20 armour, 8 artilleries, 21 infantry, 1 marine and 6 mech_infantrys
                Russians defend with 1 aaGun, 2 artilleries and 4 infantry
                    Germans roll dice for 20 armour, 8 artilleries, 21 infantry, 1 marine and 6 mech_infantrys in Bryansk, round 2 : 18/56 hits, 18,67 expected hits
                    Russians roll dice for 1 aaGun, 2 artilleries and 4 infantry in Bryansk, round 2 : 1/6 hits, 2,00 expected hits
                    4 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 20 armour, 8 artilleries, 20 infantry, 1 marine and 6 mech_infantrys remaining. Battle score for attacker is 22
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun, 2 artilleries and 4 infantry
            Battle in Ukraine
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 4/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Archangel to Novgorod
            3 infantry moved from Novgorod to Belarus
            1 aaGun moved from Smolensk to Belarus
            2 aaGuns moved from Smolensk to Bryansk
            2 bombers moved from Ukraine to Novgorod
            8 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Western Germany to 112 Sea Zone
            3 armour and 3 transports moved from 112 Sea Zone to 115 Sea Zone
            3 armour moved from 115 Sea Zone to Novgorod
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 112 Sea Zone to 115 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            5 infantry placed in Western Germany
            7 mech_infantrys placed in Germany
            Germans undo move 2.
            4 mech_infantrys placed in Germany
            3 mech_infantrys placed in Novgorod
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,67
    Americans : -0,67
    Russians : -1,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 bomber moved from Russia to Vologda
            2 infantry moved from Novosibirsk to Vologda
            1 artillery and 1 infantry moved from Rostov to Ukraine
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Vologda to Russia
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            3 mech_infantrys moved from Volgograd to Russia
            2 artilleries moved from Rostov to Volgograd
            4 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 armour, 2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.67
    Russians : -0.50
    

    Savegame

  • '22 '16

    @majikforce More dice BS in Smolensk! That lone inf living pushes Moscow to over 50%. Ridiculous! I guess I need a whole lotta AA help.:wink:


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Anhwe to Kweichow
            2 tactical_bombers moved from Siam to Kweichow
            1 bomber moved from Siam to South Australia
            1 tactical_bomber moved from 56 Sea Zone to South Australia
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to South Australia
            1 artillery and 1 infantry moved from Western Australia to South Australia
            1 battleship and 1 destroyer moved from 42 Sea Zone to 61 Sea Zone
            1 carrier moved from 56 Sea Zone to 61 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 61 Sea Zone
            2 fighters moved from Korea to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 bomber moved from Korea to 16 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from Siam to Shan State
            1 tactical_bomber moved from Siam to Shan State
            1 tactical_bomber moved from Siam to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in South Australia
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 aaGun, 1 artillery and 2 infantry
                    AA fire in South Australia : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in South Australia, round 2 : 2/6 hits, 3,00 expected hits
                    ANZAC roll dice for 1 aaGun, 1 artillery and 2 infantry in South Australia, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in South Australia
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in South Australia, round 3 : 4/6 hits, 3,00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia
                Japanese win, taking South Australia from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 aaGun, 1 artillery and 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 bomber and 3 fighters
                Americans defend with 1 cruiser and 1 destroyer
                    Japanese roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 cruiser in 16 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 cruiser and 1 destroyer
            Battle in 61 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 61 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 61 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 2 submarines and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 carrier moved from 42 Sea Zone to 56 Sea Zone
            1 transport moved from 56 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 bomber moved from South Australia to Western Australia
            1 tactical_bomber moved from South Australia to 56 Sea Zone
            1 tactical_bomber moved from South Australia to 61 Sea Zone
            1 fighter moved from South Australia to Western Australia
            1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to Yunnan
            1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
            2 tactical_bombers moved from Kweichow to Yunnan
            3 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Anhwe to Hunan
            2 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Siam to French Indo China
            2 submarines moved from 35 Sea Zone to 56 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from 16 Sea Zone to Guam
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 marine moved from Manchuria to 19 Sea Zone
            1 aaGun and 3 infantry moved from Korea to Manchuria
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
            Japanese undo move 1.
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 destroyer placed in 36 Sea Zone
            2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    French : 0,67
    ANZAC : -1,00
    Americans : -0,33
    Chinese : -0,67
    AA fire in South Australia : : -0,50
    UK_Pacific : -0,33
    Japanese : -1,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 6 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Suiyuyan to Smolensk
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Americans attack with 1 bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Smolensk to Russia
            1 bomber moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Shensi to Anhwe
            1 artillery and 1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Burma to Shan State
            1 bomber moved from United Kingdom to Northern Italy
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Northern Italy causes 8 damage total. 
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            3 aaGuns, 1 armour, 11 infantry and 2 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Persia to West India
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 fighters moved from Gibraltar to Egypt
            1 bomber moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Tunisia
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
            1 infantry moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Persia to Iraq
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - British
            1 armour and 2 fighters placed in Persia
            1 transport placed in 110 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -0.33
    British : 1.00
    Americans : 0.33
    Chinese : 1.50
    AA fire in Northern Italy : : -0.17
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 mech_infantry moved from Western Ukraine to Rostov
                  Italians take Rostov from Russians
            2 mech_infantrys moved from Northern Italy to Holland Belgium
            1 bomber moved from Cyprus to Holland Belgium
            1 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
            1 infantry moved from Syria to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 armour moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Battle in Crete
            Battle in Holland Belgium
                Italians attack with 1 bomber and 2 mech_infantrys
                Americans defend with 1 artillery and 1 mech_infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Italians win, taking Crete from Neutral_Allies, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 artillery and 1 mech_infantry
            Battle in Southern France
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            1 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from Alexandria to 98 Sea Zone
            1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Greece
            2 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Romania to Western Ukraine
            2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 fighter and 1 mech_infantry placed in Southern Italy
            1 submarine placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,00
    Americans : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to South Australia
            2 fighters moved from New Zealand to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 3 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in South Australia, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 aaGun, 1 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - French
            Battle in Trans-Jordan
                French attack with 1 infantry
                Italians defend with 1 artillery
                    French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                French win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -1.33
    French : 0.33
    ANZAC : 1.33
    Japanese : -0.67
    

    Savegame

  • '22 '16

    @majikforce Wow that Frenchman ate his Wheaties this game!!


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Archangel to Vologda
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Novgorod to Vologda
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 fighter moved from Novgorod to Vologda
            2 tactical_bombers moved from Novgorod to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 4 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Vologda, round 2 : 3/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            2 bombers moved from Vologda to Novgorod
            3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            1 fighter moved from Vologda to Novgorod
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            2 tactical_bombers moved from 115 Sea Zone to Bryansk
            1 aaGun moved from Belarus to Novgorod
            2 infantry moved from Belarus to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            2 tactical_bombers moved from Ukraine to Bryansk
            3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
            1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 114 Sea Zone
            3 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            4 infantry placed in Germany
            1 mech_infantry placed in Germany
            2 bombers and 1 fighter placed in Novgorod
            3 infantry placed in Western Germany
            1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,17
    Russians : -1,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 bomber moved from Russia to Vologda
            2 infantry moved from Novosibirsk to Vologda
            1 artillery moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Rostov
            1 artillery moved from Volgograd to Rostov
            2 mech_infantrys moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 artillery moved from Volgograd to Kazakhstan
            2 aaGuns and 10 infantry moved from Novosibirsk to Kazakhstan
            1 fighter moved from Rostov to Samara
            1 fighter moved from Smolensk to Samara
            1 bomber and 1 tactical_bomber moved from Vologda to Samara
            1 infantry moved from Russia to Tambov
            3 aaGuns, 4 armour, 17 artilleries, 21 infantry and 7 mech_infantrys moved from Russia to Samara
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 1.33
    Russians : 1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Hunan to Kweichow
            2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            4 tactical_bombers moved from Yunnan to Kweichow
            4 infantry moved from Manchuria to Jehol
            1 bomber moved from Guam to 54 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            2 artilleries moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 1 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 38 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from 38 Sea Zone to Burma
            1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 bomber moved from Western Australia to Shan State
            1 fighter moved from 6 Sea Zone to Jehol
            1 mech_infantry moved from Kwangtung to Anhwe
            1 fighter moved from 6 Sea Zone to Jehol
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 armour, 4 artilleries, 9 infantry, 1 marine and 3 mech_infantrys
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 armour, 4 artilleries, 9 infantry, 1 marine and 3 mech_infantrys in Burma, round 2 : 4/19 hits, 5,33 expected hits
                    UK_Pacific roll dice for 5 infantry in Burma, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Burma
                    Japanese roll dice for 2 armour, 4 artilleries, 7 infantry, 1 marine and 3 mech_infantrys in Burma, round 3 : 2/17 hits, 5,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 4 artilleries, 7 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 5 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Kweichow, round 2 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Jehol
                Japanese attack with 2 fighters and 4 infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 fighters and 4 infantry in Jehol, round 2 : 1/6 hits, 1,67 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 3 : 2/4 hits, 1,33 expected hits
                    Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 4 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 5 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
            Battle in Anhwe
                Japanese attack with 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 mech_infantry
            Battle in 54 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 bomber in 54 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from 54 Sea Zone to Java
            1 carrier moved from 56 Sea Zone to 42 Sea Zone
            2 submarines moved from 56 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            1 destroyer moved from 36 Sea Zone to 38 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            2 submarines moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
            1 fighter moved from Western Australia to Siam
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from Jehol to Hunan
            4 tactical_bombers moved from Kweichow to Siam
            1 bomber moved from Shan State to Siam
            1 fighter and 1 tactical_bomber moved from Shan State to Siam
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Kiangsu
            1 aaGun moved from Manchuria to Jehol
            1 aaGun and 2 infantry moved from French Indo China to 36 Sea Zone
            1 mech_infantry moved from French Indo China to Burma
            1 mech_infantry moved from French Indo China to Burma
            1 aaGun, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 38 Sea Zone
            1 aaGun and 2 infantry moved from 38 Sea Zone to Burma
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Siam to 38 Sea Zone
    
        Place Units - Japanese
            2 bombers and 1 mech_infantry placed in Kwangtung
            2 fighters and 1 mech_infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    UK_Pacific : -0,33
    Japanese : -2,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Russia to Alexandria
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Tunisia from Americans
            2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from United Kingdom to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Alexandria
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Alexandria
                Americans win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Southern France
                Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Southern France, round 2 : 0/4 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            6 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 bomber moved from Alexandria to Egypt
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 infantry and 1 marine placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 artillery and 1 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from Egypt to 99 Sea Zone
            1 bomber moved from Normandy Bordeaux to 99 Sea Zone
            2 infantry moved from Iraq to Syria
            1 fighter and 1 tactical_bomber moved from Persia to Syria
    
        Combat - British
            Battle in Syria
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 99 Sea Zone
                British attack with 1 bomber and 3 fighters
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    British roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone
                    British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
                    2 transports owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 28
                Casualties for British: 3 fighters
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
    
        Non Combat Move - British
            1 bomber moved from 99 Sea Zone to Egypt
            1 armour moved from Persia to West India
            2 fighters moved from Persia to West India
            1 fighter moved from Syria to Persia
            1 tactical_bomber moved from Syria to Persia
            1 artillery moved from Iraq to Persia
            3 armour and 2 mech_infantrys moved from Egypt to Iraq
            3 aaGuns, 1 armour, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to West India
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Suiyuyan to Chahar
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            3 fighters moved from Normandy Bordeaux to Gibraltar
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.17
    British : 0.17
    Americans : 0.00
    Chinese : -1.00
    Japanese : 1.00
    

    Savegame

  • '22 '16

    @majikforce Such a shame that the early dicing on the US has dramatically altered the Pacific.

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