L19 majikforce vs AetV game 1

  • '22 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
            1 armour, 4 artilleries and 2 infantry moved from Vologda to Russia
            1 artillery moved from Samara to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 1 armour, 5 artilleries and 2 infantry
                Germans defend with 1 airfield, 2 armour, 1 factory_minor and 5 mech_infantrys
                    Russians roll dice for 1 armour, 5 artilleries and 2 infantry in Russia, round 2 : 3/8 hits, 2.83 expected hits
                    Germans roll dice for 2 armour and 5 mech_infantrys in Russia, round 2 : 4/7 hits, 2.67 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                    Russians roll dice for 1 armour and 3 artilleries in Russia, round 3 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Russia, round 3 : 1/4 hits, 1.67 expected hits
                    1 artillery owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Russians roll dice for 1 armour and 2 artilleries in Russia, round 4 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Russia, round 4 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 10
                Casualties for Russians: 4 artilleries and 2 infantry
                Casualties for Germans: 2 armour and 5 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns moved from Vologda to Russia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : 2.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 66 PUs; 2 SuicideAttackTokens; 
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from Siam to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 armour moved from Turkmenistan to Eastern Persia
            1 bomber moved from India to 41 Sea Zone
            1 bomber moved from Siam to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Soviet Far East to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Celebes, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 fighter in Celebes, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 1 fighter and 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Americans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 41 Sea Zone to 36 Sea Zone
            1 bomber moved from 41 Sea Zone to Siam
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter moved from Caroline Islands to 44 Sea Zone
            1 bomber moved from 42 Sea Zone to Siam
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 armour and 2 mech_infantrys moved from Sikang to Caucasus
            1 infantry moved from Anhwe to Chahar
            3 infantry moved from Kiangsi to Anhwe
            1 mech_infantry moved from Hunan to Shensi
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from India to Eastern Persia
            1 aaGun and 1 infantry moved from West India to Eastern Persia
            1 bomber moved from 16 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 36 Sea Zone
            1 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in India
            1 fighter placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,00
    ANZAC : -0,33
    Japanese : 0,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 1 carrier, 1 factory_minor, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from Northwest Persia to Caucasus
            1 bomber moved from Spain to Caucasus
            1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
            1 destroyer and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
            3 fighters moved from Spain to 97 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from British Columbia to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 cruiser moved from 92 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Greece from Germans, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Americans attack with 2 armour and 1 bomber
                Germans defend with 5 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers; Italians defend with 1 armour; Japanese defend with 1 armour and 2 mech_infantrys
                    Americans roll dice for 2 armour and 1 bomber in Caucasus, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 7 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 6/13 hits, 6.17 expected hits
                    2 mech_infantrys owned by the Japanese, 2 armour owned by the Americans and 1 bomber owned by the Americans lost in Caucasus
                Italians win with 7 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -16
                Casualties for Americans: 2 armour and 1 bomber
                Casualties for Japanese: 2 mech_infantrys
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines; Russians loiter and taunt
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 97 Sea Zone to Turkey
            1 fighter moved from 97 Sea Zone to Turkey
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            2 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Turkey
            2 armour and 1 mech_infantry placed in Saudi Arabia
            2 artilleries and 2 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Spain
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            2 armour and 2 mech_infantrys moved from Syria to Caucasus
            1 bomber and 5 fighters moved from Persia to Caucasus
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 destroyer moved from 100 Sea Zone to 99 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to Holland Belgium
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 fighter moved from Gibraltar to Holland Belgium
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 transport
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                British attack with 4 armour, 1 bomber, 5 fighters and 3 mech_infantrys
                Germans defend with 5 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers; Italians defend with 1 armour; Japanese defend with 1 armour
                    British roll dice for 4 armour, 1 bomber, 5 fighters and 3 mech_infantrys in Caucasus, round 2 : 8/13 hits, 5.67 expected hits
                    Italians roll dice for 7 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 6/11 hits, 5.50 expected hits
                    3 mech_infantrys owned by the British, 1 armour owned by the Japanese, 5 armour owned by the Germans, 1 mech_infantry owned by the Germans, 3 armour owned by the British and 1 armour owned by the Italians lost in Caucasus
                    British roll dice for 1 armour, 1 bomber and 5 fighters in Caucasus, round 3 : 4/7 hits, 3.67 expected hits
                    Italians roll dice for 1 fighter and 2 tactical_bombers in Caucasus, round 3 : 2/3 hits, 1.67 expected hits
                    1 fighter owned by the Germans, 1 bomber owned by the British, 2 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in Caucasus
                British win, taking Caucasus from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 26
                Casualties for British: 3 armour, 1 bomber, 1 fighter and 3 mech_infantrys
                Casualties for Germans: 5 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Casualties for Italians: 1 armour
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            4 fighters moved from Caucasus to Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from 110 Sea Zone to Spain
            1 fighter moved from Holland Belgium to Spain
            1 fighter moved from Holland Belgium to Spain
    
        Place Units - British
            1 fighter and 2 infantry placed in Persia
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Italians : -0.17
    British : 3.00
    Americans : -2.67
    Chinese : 0.17
    Japanese : 0.33
    

    Savegame

  • '22 '16

    @majikforce I assumed no scramble in sz 97


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 mech_infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Romania to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 fighter and 2 mech_infantrys
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Greece, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 fighter and 1 mech_infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Greece
                    Italians roll dice for 1 fighter and 1 mech_infantry in Greece, round 4 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Greece, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Greece
                 retreated to Greece
                Americans win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Italians: 2 mech_infantrys
                Casualties for Americans: 1 infantry
            Battle in 99 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 destroyer; Americans defend with 1 transport
                    Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters in 99 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters in 99 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Italians: 1 fighter
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 infantry moved from Yugoslavia to Bulgaria
            2 mech_infantrys moved from Northern Italy to Bulgaria
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6,2,6,6,3,4,4
            Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : -3,17
    Americans : 0,33
    

    Savegame


  • I want my good dice back @majikforce , now!!:white_frowning_face:


  • @aequitas-et-veritas LOL! Yeah that was a bummer. Hopefully the dice even out for the remainder of this game.

  • '22 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Turkey to Northwest Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 89 PUs; 
            Germans buy 2 armour, 3 artilleries, 2 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Yenisey to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Urals
                  Germans take Urals from Russians
            1 infantry and 2 mech_infantrys moved from Smolensk to Russia
            1 armour and 3 mech_infantrys moved from Belarus to Russia
            3 infantry moved from Western Germany to Holland Belgium
            3 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            2 mech_infantrys moved from Romania to Greece
            1 bomber moved from Ukraine to Greece
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 bomber moved from Volgograd to 97 Sea Zone
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            2 fighters moved from Southern France to 97 Sea Zone
            1 bomber moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 bomber and 2 mech_infantrys
                Americans defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Greece, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 artillery
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter and 3 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Russia
                Germans attack with 1 armour, 1 bomber, 1 infantry and 5 mech_infantrys
                Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery and 1 factory_minor
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 armour, 1 bomber, 1 infantry and 5 mech_infantrys in Russia, round 2 : 0/8 hits, 2,17 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour and 1 artillery in Russia, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Russia, round 3 : 3/7 hits, 2,00 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour and 1 artillery in Russia, round 3 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Russians, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Russia, round 4 : 3/6 hits, 1,83 expected hits
                    Russians roll dice for 1 armour in Russia, round 4 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                Germans destroys 12PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry and 2 mech_infantrys
                Casualties for Russians: 2 aaGuns, 1 armour and 1 artillery
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber; Italians loiter and taunt
                British defend with 1 submarine; Americans defend with 1 cruiser, 1 destroyer and 2 submarines; Russians defend with 1 submarine
                2 submarines owned by the Americans, 1 submarine owned by the Russians and 1 submarine owned by the British Submerged
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 97 Sea Zone
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans lost in 97 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                    1 transport owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Caucasus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Germans lost in Caucasus
                    Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is -18
                Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Rostov to Volgograd
            1 bomber moved from Russia to Ukraine
            1 bomber moved from Greece to Southern Italy
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            9 infantry moved from Northern Italy to Southern France
            6 infantry moved from Western Germany to Northern Italy
            5 infantry moved from Eastern Poland to Romania
            1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
            1 infantry moved from Novgorod to Archangel
            2 armour and 3 mech_infantrys moved from Norway to Karelia
            1 infantry moved from Novgorod to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 armour moved from Norway to 113 Sea Zone
            1 armour and 1 infantry moved from 113 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 artilleries placed in Southern France
            2 armour placed in Western Germany
            3 mech_infantrys placed in Germany
            3 infantry placed in France
            2 fighters and 1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Bulgaria: 2 mech_infantrys
            EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,4,2,2,6,5
            Germans collect 74 PUs (5 lost to blockades); end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : -4,67
    AA fire in Russia : : -0,17
    British : -0,33
    Americans : 0,67
    Russians : 2,33
    

    Savegame


  • @majikforce you have a TacB left.
    Let me know for future turn if i should skip Russia until you see Actions to make for it.

  • '22 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Russians
            1 fighter moved from Persia to Caucasus
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Caucasus
                Russians attack with 1 fighter
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.00
    

    Savegame


  • @aequitas-et-veritas said in L19 majikforce vs AetV game 1:

    @majikforce you have a TacB left.
    Let me know for future turn if i should skip Russia until you see Actions to make for it.

    So we can save time why don’t you just go with German/Japan going forward and we will both agree that if I see something I want to try and take advantage of against Germany that I can go back and try it out.


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 44 Sea Zone to Java
            1 fighter moved from 44 Sea Zone to Java
            1 fighter moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 8 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from Japan to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 mech_infantry moved from Hunan to Hopei
            2 infantry moved from Anhwe to Hopei
            1 bomber moved from Siam to Hopei
            1 infantry moved from Shensi to Tsinghai
            1 bomber moved from Siam to Tsinghai
            2 fighters moved from 36 Sea Zone to Java
    
        Combat - Japanese
            Japanese creates battle in territory 39 Sea Zone
            Battle in 8 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win, taking 39 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Java, round 2 : 4/7 hits, 2,67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Hopei, round 2 : 2/4 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Tsinghai to Caucasus
            1 bomber moved from Suiyuyan to Shensi
            1 bomber moved from Hopei to Burma
            2 armour and 1 mech_infantry moved from India to Eastern Persia
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 carrier and 2 destroyers moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 8 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 16 Sea Zone to Japan
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Szechwan
            2 mech_infantrys moved from Yunnan to India
            2 infantry moved from French Indo China to Yunnan
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Japan
            3 mech_infantrys placed in India
            3 mech_infantrys placed in Kwangtung
            1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Americans : 0,67
    Chinese : -2,33
    Japanese : 0,33
    

    Savegame


  • @majikforce, it is your turn.


  • @aequitas-et-veritas said in L19 majikforce vs AetV game 1:

    @majikforce, it is your turn.

    Turn is coming. Been busy and started a couple new games as well. Tough choices for the allies this round.

  • '22 '16

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 mech_infantry moved from Turkey to Caucasus
            2 fighters moved from Turkey to Caucasus
            1 fighter moved from Turkey to Greece
            2 armour moved from Turkey to Greece
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Spain to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Cyprus
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 1 transport
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                1 transport owned by the Americans retreated to 104 Sea Zone
                Germans win, taking Cyprus from Italians with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in Greece
                Americans attack with 2 armour and 1 fighter
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 armour and 1 fighter in Greece, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 armour and 1 fighter in Greece, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Greece
                Americans win, taking Greece from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Americans attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 bomber
                    Americans roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caucasus
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - Americans
            1 fighter moved from Greece to 99 Sea Zone
            2 fighters moved from Caucasus to 99 Sea Zone
            1 artillery and 1 infantry moved from Spain to 92 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
            2 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 7 artilleries, 4 infantry and 1 mech_infantry moved from Spain to Gibraltar
            1 armour moved from British Columbia to Western United States
            1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 10 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 fighter placed in 99 Sea Zone
            1 airfield placed in Turkey
            1 armour and 2 mech_infantrys placed in Saudi Arabia
            1 artillery and 1 infantry placed in Eastern United States
            1 infantry placed in Spain
            1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 91 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
            Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Suiyuyan
            3 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 7 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 8 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 9 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 9 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Iraq to Caucasus
                  British take Caucasus from Germans
    
        Combat - British
            British creates battle in territory 97 Sea Zone
    
        Non Combat Move - British
            1 fighter moved from Persia to Turkey
            3 infantry moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Spain to Turkey
            3 fighters moved from Spain to United Kingdom
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Place Units - British
            3 artilleries placed in Persia
            3 mech_infantrys placed in Iraq
            2 infantry placed in United Kingdom
            2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -3.50
    Chinese : -1.00
    Japanese : -2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry and 2 mech_infantrys moved from Bulgaria to Greece
            2 fighters moved from Southern Italy to Greece
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Greece
                Italians attack with 2 fighters, 1 infantry and 2 mech_infantrys
                Americans defend with 2 armour
                    Italians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Greece, round 2 : 2/5 hits, 1,50 expected hits
                    Americans roll dice for 2 armour in Greece, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Americans and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 armour
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 mech_infantry moved from Northern Italy to Bulgaria
            4 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,6,3,3,6,4,2,6,6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,6,6,2
            Italians collect 6 PUs (7 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Americans : 0,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Turkey
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 fighters, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 4 infantry moved from Volgograd to Caucasus
            6 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Caucasus
            1 bomber moved from Ukraine to Turkey
            3 bombers, 2 fighters and 1 tactical_bomber moved from Southern Italy to Turkey
            3 fighters moved from Western Germany to Turkey
            2 mech_infantrys moved from Bulgaria to Turkey
            1 infantry moved from Normandy Bordeaux to Spain
            5 artilleries, 13 infantry and 7 mech_infantrys moved from Southern France to Spain
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 artillery, 1 infantry and 1 transport
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 104 Sea Zone
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 1 artillery, 1 infantry and 1 transport
            Battle in Turkey
                Germans attack with 4 bombers, 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 fighters; French defend with 1 infantry; Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 4 bombers, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 2/12 hits, 6,17 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Turkey, round 2 : 4/8 hits, 3,67 expected hits
                    3 fighters owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Turkey
                    Germans roll dice for 4 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 3/8 hits, 4,50 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 2 fighters and 1 mech_infantry in Turkey, round 3 : 4/6 hits, 3,00 expected hits
                    1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in Turkey
                    Germans roll dice for 3 bombers and 1 mech_infantry in Turkey, round 4 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 1 armour and 2 fighters in Turkey, round 4 : 2/3 hits, 1,83 expected hits
                    2 bombers owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the British lost in Turkey
                    Germans roll dice for 1 bomber and 1 mech_infantry in Turkey, round 5 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 fighter in Turkey, round 5 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Turkey
                Germans win, taking Turkey from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -55
                Casualties for Germans: 3 bombers, 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Casualties for Americans: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for French: 1 infantry
                Casualties for British: 2 fighters
            Battle in Caucasus
                Germans attack with 1 armour, 2 artilleries, 4 infantry and 7 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 7 mech_infantrys in Caucasus, round 2 : 3/14 hits, 3,33 expected hits
                    British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from British with 1 armour, 2 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Spain
                Germans attack with 5 artilleries, 14 infantry and 7 mech_infantrys
                Americans defend with 1 airfield, 1 factory_minor and 4 infantry
                    Germans roll dice for 5 artilleries, 14 infantry and 7 mech_infantrys in Spain, round 2 : 11/26 hits, 6,00 expected hits
                    Americans roll dice for 4 infantry in Spain, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 5 artilleries, 14 infantry and 7 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Americans: 4 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Southern France to Spain
            3 infantry moved from France to Normandy Bordeaux
            3 mech_infantrys moved from Germany to Romania
            5 infantry moved from Romania to Bulgaria
            3 armour moved from Western Germany to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern France
            5 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Norway to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            2 armour and 3 mech_infantrys moved from Karelia to Belarus
            1 armour and 3 mech_infantrys moved from Russia to Volgograd
            1 infantry moved from Samara to Volgograd
            1 armour moved from Urals to Kazakhstan
            1 bomber moved from Turkey to Southern Italy
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Southern France
            2 fighters placed in Western Germany
            3 mech_infantrys placed in Russia
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,6,5,1,1,1,1,6,1,2,2
            Germans collect 77 PUs (5 lost to blockades); end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,67
    Americans : -0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            3 fighters moved from 42 Sea Zone to Celebes
            1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from Hopei to Kansu
            5 mech_infantrys moved from Shensi to Kansu
            1 bomber moved from Shensi to Kansu
            1 bomber moved from Burma to Suiyuyan
            2 infantry moved from Hopei to Suiyuyan
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 3 fighters and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Celebes, round 2 : 1/5 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kansu
                Japanese attack with 1 bomber and 6 mech_infantrys
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 bomber and 6 mech_infantrys in Kansu, round 2 : 2/7 hits, 1,67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 bomber and 5 mech_infantrys in Kansu, round 3 : 3/6 hits, 1,50 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                 retreated to Suiyuyan
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
            EDIT: Turning off Edit Mode
            1 bomber moved from Suiyuyan to Kweichow
            1 bomber moved from Kansu to Caucasus
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Kwangtung to Anhwe
            2 infantry moved from Yunnan to Kweichow
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            5 mech_infantrys moved from India to Eastern Persia
            1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 39 Sea Zone
            2 fighters moved from Celebes to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            1 carrier, 2 destroyers, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Philippines
    
        Place Units - Japanese
            2 armour placed in India
            1 fighter placed in 39 Sea Zone
            1 carrier placed in 36 Sea Zone
            1 fighter placed in 36 Sea Zone
            1 armour placed in French Indo China
            3 infantry placed in Kwangtung
            1 factory_minor placed in West India
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : 1,33
    Japanese : 1,00
    

    Savegame

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