19L Sovietishcat ( Axis ) vs Weddingsinger ( Allies +16$) G40sec ed, no tech.

  • '19

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 units repaired.
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Kweichow to Anhwe
            4 mech_infantrys moved from Yunnan to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Anhwe
            1 armour and 1 infantry moved from Shan State to 37 Sea Zone
            1 armour and 1 infantry moved from Shan State to 37 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            2 armour moved from 56 Sea Zone to Western Australia
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Northern Territory
            3 armour moved from French Indo China to Shan State
            3 armour moved from Malaya to Shan State
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 units repaired.
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Kweichow to Anhwe
            4 mech_infantrys moved from Yunnan to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Anhwe
            1 armour and 1 infantry moved from Shan State to 37 Sea Zone
            1 armour and 1 infantry moved from Shan State to 37 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            2 armour moved from 56 Sea Zone to Western Australia
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Northern Territory
            3 armour moved from French Indo China to Shan State
            3 armour moved from Malaya to Shan State
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Northern Territory
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/10 hits, 3.83 expected hits
                    Chinese roll dice for 6 infantry in Anhwe, round 2 : 4/6 hits, 2.00 expected hits
                    4 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 4/6 hits, 3.17 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 2/4 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Anhwe from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 artillery, 4 mech_infantrys and 1 tactical_bomber
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Anhwe to Shantung
            2 battleships, 2 carriers and 2 destroyers moved from 35 Sea Zone to 56 Sea Zone
            2 fighters moved from Philippines to 56 Sea Zone
            2 tactical_bombers moved from Philippines to 56 Sea Zone
            1 destroyer and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to Japan
            2 bombers moved from Anhwe to Shan State
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Malaya
            3 fighters placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.67
    Japanese : -1.00
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 units repaired.
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Kweichow to Anhwe
            4 mech_infantrys moved from Yunnan to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Anhwe
            1 armour and 1 infantry moved from Shan State to 37 Sea Zone
            1 armour and 1 infantry moved from Shan State to 37 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            2 armour moved from 56 Sea Zone to Western Australia
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Northern Territory
            3 armour moved from French Indo China to Shan State
            3 armour moved from Malaya to Shan State
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Northern Territory
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/10 hits, 3.83 expected hits
                    Chinese roll dice for 6 infantry in Anhwe, round 2 : 4/6 hits, 2.00 expected hits
                    4 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 4/6 hits, 3.17 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 2/4 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Anhwe from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 artillery, 4 mech_infantrys and 1 tactical_bomber
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Anhwe to Shantung
            2 battleships, 2 carriers and 2 destroyers moved from 35 Sea Zone to 56 Sea Zone
            2 fighters moved from Philippines to 56 Sea Zone
            2 tactical_bombers moved from Philippines to 56 Sea Zone
            1 destroyer and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to Japan
            2 bombers moved from Anhwe to Shan State
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Malaya
            3 fighters placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 1 infantry
            EDIT: Adding units owned by Japanese to Burma: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 2.67
    Japanese : -1.00
    

    Savegame

  • '19

    @weddingsinger Please use last edit - forgot a non-combat move, had to edit

  • '19

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 units repaired.
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Kweichow to Anhwe
            4 mech_infantrys moved from Yunnan to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Anhwe
            1 armour and 1 infantry moved from Shan State to 37 Sea Zone
            1 armour and 1 infantry moved from Shan State to 37 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            2 armour moved from 56 Sea Zone to Western Australia
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Northern Territory
            3 armour moved from French Indo China to Shan State
            3 armour moved from Malaya to Shan State
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Northern Territory
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/10 hits, 3.83 expected hits
                    Chinese roll dice for 6 infantry in Anhwe, round 2 : 4/6 hits, 2.00 expected hits
                    4 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 4/6 hits, 3.17 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 2/4 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Anhwe from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 artillery, 4 mech_infantrys and 1 tactical_bomber
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Anhwe to Shantung
            2 battleships, 2 carriers and 2 destroyers moved from 35 Sea Zone to 56 Sea Zone
            2 fighters moved from Philippines to 56 Sea Zone
            2 tactical_bombers moved from Philippines to 56 Sea Zone
            1 destroyer and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to Japan
            2 bombers moved from Anhwe to Shan State
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Malaya
            3 fighters placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 1 infantry
            EDIT: Adding units owned by Japanese to Burma: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 fighters
            EDIT: Adding units owned by Japanese to Philippines: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 2.67
    Japanese : -1.00
    

    Savegame

  • '19

    @weddingsinger the last post please


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            2 bombers moved from United Kingdom to 113 Sea Zone
            5 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            3 bombers moved from United Kingdom to Germany
            2 bombers moved from 113 Sea Zone to Germany
            2 fighters moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
    
        Combat - Americans
            Battle in 112 Sea Zone
                British loiter and taunt with 2 infantry; Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 fighters and 4 transports
                Germans defend with 1 battleship, 3 carriers, 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 2 carriers owned by the Germans
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 4 transports in 112 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 3 carriers and 1 cruiser in 112 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 3 fighters in 112 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 4 transports in 112 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship, 3 carriers and 1 cruiser in 112 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits
                    1 cruiser owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 4 transports in 112 Sea Zone, round 4 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 112 Sea Zone, round 4 : 3/4 hits, 1.83 expected hits
                    1 cruiser owned by the Americans, 2 carriers owned by the Germans, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 carrier, 3 fighters and 4 transports in 112 Sea Zone, round 5 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits
                    1 carrier owned by the Americans and 1 fighter owned by the British lost in 112 Sea Zone
                    Americans roll dice for 3 fighters and 4 transports in 112 Sea Zone, round 6 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits
                    1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is -26
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers and 1 fighter
                Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser and 1 submarine
                Casualties for British: 1 fighter
            Battle in Norway
            Battle in Denmark
            Battle in Western Germany
                Americans converts factory_major into different units
            Battle in 113 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 2 fighters in 113 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 113 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 113 Sea Zone
                    Americans roll dice for 1 fighter in 113 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 113 Sea Zone
                Germans win, taking Norway from Germans, taking Denmark from Germans, taking Western Germany from Germans with no units remaining. Battle score for attacker is -12
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Germany
                Americans attack with 5 bombers
                Germans defend with 2 artilleries, 1 factory_major and 7 infantry
                    Americans roll dice for 5 bombers in Germany, round 2 : 3/5 hits, 3.33 expected hits
                    Germans roll dice for 2 artilleries and 7 infantry in Germany, round 2 : 2/9 hits, 3.00 expected hits
                    3 infantry owned by the Germans and 2 bombers owned by the Americans lost in Germany
                    Americans roll dice for 3 bombers in Germany, round 3 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 2 artilleries and 4 infantry in Germany, round 3 : 2/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans and 2 bombers owned by the Americans lost in Germany
                    Americans roll dice for 1 bomber in Germany, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Germany, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Germany
                Germans win with 2 artilleries remaining. Battle score for attacker is -39
                Casualties for Americans: 5 bombers
                Casualties for Germans: 7 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 112 Sea Zone to United Kingdom
            3 bombers moved from Eastern United States to Midway
            3 bombers moved from Western United States to Queensland
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            9 destroyers and 6 submarines moved from 26 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
            Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Americans : -3.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            2 bombers moved from United Kingdom to 113 Sea Zone
            5 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            3 bombers moved from United Kingdom to Germany
            2 bombers moved from 113 Sea Zone to Germany
            2 fighters moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
    
        Combat - Americans
            Battle in 112 Sea Zone
                British loiter and taunt with 2 infantry; Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 fighters and 4 transports
                Germans defend with 1 battleship, 3 carriers, 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 2 carriers owned by the Germans
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 4 transports in 112 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 3 carriers and 1 cruiser in 112 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 3 fighters in 112 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 4 transports in 112 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship, 3 carriers and 1 cruiser in 112 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits
                    1 cruiser owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 4 transports in 112 Sea Zone, round 4 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 112 Sea Zone, round 4 : 3/4 hits, 1.83 expected hits
                    1 cruiser owned by the Americans, 2 carriers owned by the Germans, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 carrier, 3 fighters and 4 transports in 112 Sea Zone, round 5 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits
                    1 carrier owned by the Americans and 1 fighter owned by the British lost in 112 Sea Zone
                    Americans roll dice for 3 fighters and 4 transports in 112 Sea Zone, round 6 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits
                    1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is -26
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers and 1 fighter
                Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser and 1 submarine
                Casualties for British: 1 fighter
            Battle in Norway
            Battle in Denmark
            Battle in Western Germany
                Americans converts factory_major into different units
            Battle in 113 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 2 fighters in 113 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 113 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 113 Sea Zone
                    Americans roll dice for 1 fighter in 113 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 113 Sea Zone
                Germans win, taking Norway from Germans, taking Denmark from Germans, taking Western Germany from Germans with no units remaining. Battle score for attacker is -12
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Germany
                Americans attack with 5 bombers
                Germans defend with 2 artilleries, 1 factory_major and 7 infantry
                    Americans roll dice for 5 bombers in Germany, round 2 : 3/5 hits, 3.33 expected hits
                    Germans roll dice for 2 artilleries and 7 infantry in Germany, round 2 : 2/9 hits, 3.00 expected hits
                    3 infantry owned by the Germans and 2 bombers owned by the Americans lost in Germany
                    Americans roll dice for 3 bombers in Germany, round 3 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 2 artilleries and 4 infantry in Germany, round 3 : 2/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans and 2 bombers owned by the Americans lost in Germany
                    Americans roll dice for 1 bomber in Germany, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Germany, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Germany
                Germans win with 2 artilleries remaining. Battle score for attacker is -39
                Casualties for Americans: 5 bombers
                Casualties for Germans: 7 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 112 Sea Zone to United Kingdom
            3 bombers moved from Eastern United States to Midway
            3 bombers moved from Western United States to Queensland
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            9 destroyers and 6 submarines moved from 26 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
            Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 3 fighters; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 11 PUs; 
    
        Combat Move - British
            1 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 aaGun, 1 armour, 1 artillery, 7 infantry and 5 transports moved from 110 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            1 armour, 1 artillery and 5 infantry moved from 114 Sea Zone to Germany
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 destroyer moved from 111 Sea Zone to 113 Sea Zone
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Poland
            Battle in 113 Sea Zone
                British attack with 2 destroyers
                Germans defend with 1 submarine
                    British roll dice for 2 destroyers in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 destroyers in 113 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 destroyers in 113 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                British win, taking Poland from Germans with 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                British attack with 5 fighters and 2 infantry
                Italians defend with 1 artillery and 1 mech_infantry
                    British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Holland Belgium
                 retreated to Holland Belgium
                Germans win with 1 artillery remaining. Battle score for attacker is -2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Germany
                British attack with 1 armour, 1 artillery and 5 infantry
                Germans defend with 2 artilleries and 1 factory_major
                    British roll dice for 1 armour, 1 artillery and 5 infantry in Germany, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 2 artilleries in Germany, round 2 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the British lost in Germany
                British captures 64PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - British
            5 fighters moved from Holland Belgium to Norway
            2 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Eastern Persia to West India
            2 infantry and 1 mech_infantry moved from West India to India
            1 fighter and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 fighters placed in Persia
    
        Turn Complete - British
            British collect 42 PUs; end with 109 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 114 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Volgograd: 1 tactical_bomber
            EDIT: Adding units owned by British to Russia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 4.33
    British : -4.67
    Americans : -3.17
    Japanese : -1.67
    

    Savegame

  • '19

    @weddingsinger well done, the Axis surrender. Was fun thank you for the game!

  • '19

    I have posted the results!!


  • @Sovietishcat

    Thank you, yeah that was fun.

    I’m curious about why I seem so much more aggressive than other folks. Its Russia, isn’t it? I’m all about full speed ahead with them.


  • @weddingsinger said in 19L Sovietishcat ( Axis ) vs Weddingsinger ( Allies +16$) G40sec ed, no tech.:

    @Sovietishcat

    Thank you, yeah that was fun.

    I’m curious about why I seem so much more aggressive than other folks. Its Russia, isn’t it? I’m all about full speed ahead with them.

    Ya if Germany builds boat, why not??


  • @Sovietishcat

    I think I have a problem as Germany with buying boats and too soon. I think I need to refocus on Russia but while being open to SeaLion.

    Since we split, we can still play a 3rd game in the future for a true best 2 out of 3. I’m in no rush, just a thought.

  • '19

    @weddingsinger I am up for a 3rd game; I’d like to avenge my axis! I will give you 16 of bid if you want, let me know!


  • @Sovietishcat

    I accept and am debating what to try with the bid.

  • '19

    Ok sounds good:relaxed:


  • @Sovietishcat OK, I decided.

    I want to try a UK destroyer in each sz 110 and sz 111

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