Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 9 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Kazakh S.S.R.
                  Russians take Kazakh S.S.R. from Japanese
            1 infantry moved from Russia to Belorussia
                  Russians take Belorussia from Germans
            1 infantry moved from Russia to Eastern Ukraine
                  Russians take Eastern Ukraine from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 6 Sea Zone to 12 Sea Zone
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Jet Power
    
        Activate Technology - Japanese
            Japanese activating Jet Power
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 factory, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Trans-Jordan to Libya
            1 armour moved from Egypt to Libya
            2 bombers and 2 infantry moved from India to Libya
            1 bomber moved from Trans-Jordan to Libya
            2 fighters moved from Trans-Jordan to Libya
            6 infantry moved from New Guinea to 48 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 infantry and 7 transports moved from 48 Sea Zone to 39 Sea Zone
            6 infantry moved from 39 Sea Zone to Australia
            1 armour and 1 infantry moved from Persia to Egypt
            1 infantry moved from India to Persia
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 fighter moved from India to Kazakh S.S.R.
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
    
        Combat - Japanese
            Battle in Australia
                Japanese attack with 6 infantry
                British defend with 1 aaGun and 3 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 6 infantry in Australia, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 3 infantry in Australia, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia
                    Japanese roll dice for 5 infantry in Australia, round 3 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Australia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Libya
                Japanese attack with 2 armour, 3 bombers, 2 fighters and 3 infantry
                Americans defend with 2 armour, 1 artillery and 3 infantry
                    Japanese roll dice for 2 armour, 3 bombers, 2 fighters and 3 infantry in Libya, round 2 : 5/1 hits, 4.83 expected hits
                    Americans roll dice for 2 armour, 1 artillery and 3 infantry in Libya, round 2 : 3/1 hits, 2.33 expected hits
                    3 infantry owned by the Japanese, 1 armour owned by the Americans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Libya
                    Japanese roll dice for 2 armour, 3 bombers and 2 fighters in Libya, round 3 : 4/1 hits, 4.33 expected hits
                    Americans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Libya
                Japanese win, taking Libya from Americans with 2 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 2 armour, 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Libya to 15 Sea Zone
            1 fighter moved from Libya to 15 Sea Zone
            1 fighter moved from Japan to Philippine Islands
            1 fighter moved from Kazakh S.S.R. to Caucasus
            3 bombers moved from Libya to Egypt
    
        Place Units - Japanese
            1 armour and 1 infantry placed in Burma
            1 armour and 1 infantry placed in French Indo-China Thailand
            3 fighters placed in India
            1 factory placed in East Indies
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Japanese rolls : : 1.00
    Americans : 0.17
    Russians : -0.33
    Japanese : 0.00
    

    Savegame

  • '19

    And back to the UK. 11:21 pm, May 23ed.


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 2 fighters and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 destroyer and 1 transport moved from 18 Sea Zone to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
            2 fighters moved from 7 Sea Zone to Russia
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            2 fighters placed in 7 Sea Zone
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Morocco Algeria
                  Germans take Morocco Algeria from Americans
            1 infantry moved from French Equatorial Africa to French West Africa
                  Italians take French West Africa from British
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Egypt to 15 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 15 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to French Madagascar
                  Italians take French Madagascar from British
            3 armour moved from Italy to Northwestern Europe
            1 artillery moved from Germany to Northwestern Europe
            1 infantry moved from Germany to Northwestern Europe
            5 infantry moved from Italy to Balkans
            1 fighter moved from Egypt to Italy
            1 armour moved from Egypt to Persia
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Northwestern Europe
                Italians attack with 3 armour, 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 armour, 1 artillery and 1 infantry in Northwestern Europe, round 2 : 2/1 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe
                Italians win, taking Northwestern Europe from British with 3 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            6 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 23 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.67
    

    Savegame

  • '19

    USA is up.
    11:56 pm, 23rd May.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 3,4 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 artillery and 5 infantry; Remaining resources: 2 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
            1 submarine moved from 56 Sea Zone to 64 Sea Zone
            1 battleship moved from 56 Sea Zone to 64 Sea Zone
            2 fighters moved from 56 Sea Zone to 64 Sea Zone
            1 carrier moved from 56 Sea Zone to 64 Sea Zone
            1 destroyer moved from 20 Sea Zone to 56 Sea Zone
            1 carrier moved from 20 Sea Zone to 56 Sea Zone
            1 fighter moved from 20 Sea Zone to 56 Sea Zone
            2 armour, 4 infantry and 3 transports moved from 20 Sea Zone to 56 Sea Zone
            1 submarine moved from 20 Sea Zone to 56 Sea Zone
            1 fighter moved from Western United States to 56 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            6 armour and 4 infantry placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 8 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 artillery moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 artillery moved from Caucasus to Eastern Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 bomber moved from Germany to Eastern Ukraine
            1 bomber moved from Germany to Belorussia
            6 armour moved from Germany to East Poland
            1 infantry moved from Poland to East Poland
            2 infantry moved from Finland to Karelia S.S.R.
    
        Combat - Germans
            Battle in Eastern Ukraine
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belorussia
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belorussia to East Poland
            1 bomber moved from Eastern Ukraine to East Poland
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            4 armour placed in Caucasus
            2 armour, 1 artillery and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Germans collect 3 PUs from War Bonds; end with 48 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Germans rolls : : 0.00
    Russians : 0.33
    

    Savegame

  • '19

    USSR 7 up next. 10:04 am, May 24th.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 submarine moved from 12 Sea Zone to 14 Sea Zone
            1 armour moved from Russia to Chinghai
                  Russians take Novosibirsk from Japanese
                  Chinese take Chinghai from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Urals
            1 infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            2 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 6 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Australia to 39 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry and 2 transports moved from 39 Sea Zone to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to Solomon Islands
                  Japanese take Solomon Islands from British
            1 infantry moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
            1 bomber and 1 infantry moved from Egypt to Chinghai
            1 infantry moved from Kazakh S.S.R. to Novosibirsk
            1 infantry moved from Evenki National Okrug to Urals
            1 bomber moved from Egypt to Urals
            1 bomber moved from Egypt to Novosibirsk
            1 fighter moved from Caucasus to Germany
    
        Combat - Japanese
            Battle in Urals
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Urals, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Chinghai
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 infantry in Chinghai, round 2 : 0/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Chinghai
                 retreated to Chinghai
                Chinese win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Chinghai to Sikang
            1 armour and 1 infantry moved from Burma to Sikang
            1 armour and 1 infantry moved from French Indo-China Thailand to Sikang
            3 fighters moved from India to Kiangsu
            1 bomber moved from Novosibirsk to Sikang
            1 bomber moved from Urals to Archangel
            1 fighter moved from Philippine Islands to Japan
    
        Place Units - Japanese
            1 armour, 6 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Russians : -0.67
    Japanese : -0.50
    

    Savegame

  • '19

    And the UK is up! 12:09 am, May 25th.


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 2 armour and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            1 cruiser moved from 7 Sea Zone to 6 Sea Zone
            1 carrier moved from 7 Sea Zone to 6 Sea Zone
            2 fighters moved from 7 Sea Zone to 6 Sea Zone
            3 destroyers moved from 7 Sea Zone to 6 Sea Zone
            3 transports moved from 7 Sea Zone to 6 Sea Zone
            3 armour moved from United Kingdom to 6 Sea Zone
            3 infantry moved from United Kingdom to 6 Sea Zone
            3 infantry moved from 6 Sea Zone to Norway
                  British take Norway from Germans
            3 armour moved from 6 Sea Zone to Norway
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            2 armour and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 6 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from French Madagascar to 33 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Union of South Africa
            1 armour moved from Egypt to Persia
            1 infantry moved from Trans-Jordan to Persia
            1 infantry moved from Trans-Jordan to Persia
            1 armour moved from Morocco Algeria to Egypt
            6 infantry moved from Italy to France
            5 infantry moved from Balkans to Bulgaria Romania
            1 artillery moved from Northwestern Europe to Germany
            3 armour moved from Northwestern Europe to Czechoslovakia Hungary
            1 fighter moved from Italy to France
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Egypt
            6 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    And a delayed Italy 7 comes to an end. :)

    5:32qm, May 26th.


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 4,1,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 battleship moved from 64 Sea Zone to 56 Sea Zone
            1 carrier moved from 64 Sea Zone to 56 Sea Zone
            1 submarine moved from 64 Sea Zone to 56 Sea Zone
            2 fighters moved from 64 Sea Zone to 56 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
            6 infantry moved from 56 Sea Zone to Western United States
            2 armour moved from 56 Sea Zone to Western United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 fighters placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 6,4 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Rockets Advance
    
        Activate Technology - Germans
            Germans activating Rockets Advance
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            Rocket attack in United Kingdom does 3 damage to factory owned by British
                Rockets in Karelia S.S.R. roll: 3
            6 armour moved from East Poland to Russia
            1 artillery moved from Eastern Ukraine to Russia
            1 artillery and 1 infantry moved from Belorussia to Russia
            12 armour, 1 artillery and 1 infantry moved from Caucasus to Russia
            1 infantry moved from Archangel to Russia
            8 armour moved from Karelia S.S.R. to Russia
            1 infantry moved from Karelia S.S.R. to Finland
            1 armour moved from Germany to 5 Sea Zone
            1 infantry moved from Germany to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 fighter moved from Caucasus to France
            1 fighter moved from Caucasus to Karelia S.S.R.
            1 fighter moved from Caucasus to Germany
    
        Combat - Germans
            Battle in Russia
                Germans attack with 26 armour, 3 artilleries and 3 infantry
                British defend with 5 fighters; Russians defend with 1 aaGun, 6 armour, 1 factory and 13 infantry
                    Germans roll dice for 26 armour, 3 artilleries and 3 infantry in Russia, round 2 : 15/0 hits, 15.00 expected hits
                    Russians roll dice for 6 armour, 5 fighters and 13 infantry in Russia, round 2 : 10/1 hits, 10.67 expected hits
                    13 infantry owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Germans, 3 infantry owned by the Germans and 4 armour owned by the Germans lost in Russia
                    Germans roll dice for 22 armour in Russia, round 3 : 11/0 hits, 11.00 expected hits
                    Russians roll dice for 4 armour and 5 fighters in Russia, round 3 : 5/1 hits, 5.33 expected hits
                    4 armour owned by the Russians, 5 armour owned by the Germans and 5 fighters owned by the British lost in Russia
                Germans captures 10PUs while taking Russians capital
                Germans win, taking Russia from Russians with 17 armour remaining. Battle score for attacker is 53
                Casualties for Germans: 9 armour, 3 artilleries and 3 infantry
                Casualties for Russians: 6 armour and 13 infantry
                Casualties for British: 5 fighters
    
        Non Combat Move - Germans
            1 armour moved from Germany to East Poland
    
        Place Units - Germans
            1 fighter and 1 infantry placed in Karelia S.S.R.
            4 infantry placed in Caucasus
            1 armour, 1 artillery and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 58 PUs
            Germans collect 2 PUs from War Bonds; end with 60 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.00
    

    Savegame

  • '19

    Back to Russia, but I think the game over at the end of the USA turn?
    10:41am, May 26th.


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Combat Move - Russians
            1 armour moved from Chinghai to Suiyuan
                  Chinese take Ningxia from Japanese
                  Chinese take Suiyuan from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 battleships, 1 carrier, 1 cruiser and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Novosibirsk to Chinghai
                  Japanese take Chinghai from Chinese
            1 armour and 1 infantry moved from Sikang to Ningxia
                  Japanese take Ningxia from Chinese
            1 armour moved from Ningxia to Suiyuan
            1 armour and 1 infantry moved from Sikang to Suiyuan
            2 bombers moved from Sikang to Suiyuan
            1 infantry moved from Solomon Islands to 46 Sea Zone
            1 infantry moved from New Zealand to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Australia
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 1 transport moved from 46 Sea Zone to 60 Sea Zone
            2 infantry moved from 60 Sea Zone to Okinawa
            3 fighters moved from Kiangsu to 60 Sea Zone
            1 bomber moved from Archangel to France
            1 armour moved from Egypt to Libya
            1 infantry moved from Persia to Trans-Jordan
    
        Combat - Japanese
            Battle in Suiyuan
                Japanese attack with 2 armour, 2 bombers and 1 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 2 armour, 2 bombers and 1 infantry in Suiyuan, round 2 : 2/1 hits, 2.50 expected hits
                    Chinese roll dice for 1 armour in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 infantry moved from Urals to Evenki National Okrug
            5 transports moved from 39 Sea Zone to 38 Sea Zone
            2 bombers moved from Suiyuan to Japan
            7 fighters moved from Japan to Soviet Far East
    
        Place Units - Japanese
            2 battleships, 1 carrier and 1 cruiser placed in 62 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.50
    

    Savegame

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