Initial test. First time tries.
Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)
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Back to the USA! :)
12:32 pm, May 23rd. -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 battleship, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 fighter moved from 10 Sea Zone to France 1 fighter moved from 10 Sea Zone to France 1 fighter moved from Eastern United States to 56 Sea Zone 2 armour moved from Eastern United States to 10 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 20 Sea Zone 1 destroyer moved from 10 Sea Zone to 20 Sea Zone 1 carrier moved from 10 Sea Zone to 20 Sea Zone 1 submarine moved from 10 Sea Zone to 20 Sea Zone 1 fighter moved from 56 Sea Zone to 20 Sea Zone Non Combat Move - Americans Place Units - Americans 1 battleship and 1 fighter placed in 56 Sea Zone 1 fighter and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 6 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Norway to 5 Sea Zone 1 infantry moved from Poland to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Finland 1 infantry moved from 5 Sea Zone to Finland 1 infantry moved from Belorussia to Archangel Germans take Archangel from Russians 1 armour moved from Eastern Ukraine to Karelia S.S.R. 5 armour moved from Baltic States to Karelia S.S.R. 4 infantry moved from Baltic States to Karelia S.S.R. 6 armour moved from Germany to France 1 infantry moved from Northwestern Europe to France 2 infantry moved from Germany to France 2 artilleries moved from Germany to France 2 bombers moved from Germany to France 1 artillery moved from Belorussia to Karelia S.S.R. Combat - Germans Battle in Finland Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 6 armour, 1 artillery and 4 infantry Russians defend with 1 aaGun, 2 artilleries, 1 factory and 6 infantry Germans roll dice for 6 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 5/1 hits, 4.17 expected hits Russians roll dice for 2 artilleries and 6 infantry in Karelia S.S.R., round 2 : 2/1 hits, 2.67 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 6 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 4/1 hits, 3.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 6 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 17 Casualties for Germans: 3 infantry Casualties for Russians: 2 artilleries and 6 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 2 bombers and 3 infantry British defend with 8 infantry; Americans defend with 2 fighters Germans roll dice for 6 armour, 2 artilleries, 2 bombers and 3 infantry in France, round 2 : 6/1 hits, 5.83 expected hits British roll dice for 2 fighters and 8 infantry in France, round 2 : 4/0 hits, 4.00 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 6 infantry owned by the British lost in France Germans roll dice for 6 armour, 1 artillery and 2 bombers in France, round 3 : 4/1 hits, 4.67 expected hits British roll dice for 2 fighters and 2 infantry in France, round 3 : 2/0 hits, 2.00 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 2 fighters owned by the Americans and 2 infantry owned by the British lost in France Germans win, taking France from British with 5 armour and 2 bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 armour, 2 artilleries and 3 infantry Casualties for British: 8 infantry Casualties for Americans: 2 fighters Non Combat Move - Germans 2 bombers moved from France to Germany 3 fighters moved from Egypt to Caucasus 1 infantry moved from Czechoslovakia Hungary to Poland Place Units - Germans 2 artilleries and 2 infantry placed in Caucasus 6 armour placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Germans collect 6 PUs from War Bonds; end with 50 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 0.00 Germans rolls : : 0.00 Russians : -1.00
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“Back to the USSR, boy, you don’t know how lucky you are…
Back,…
Back,…
Back to the USSR…”Old beach boys lyrics popped into my head, and I couldn’t resist. :)
10:34pm, 23rd May.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 9 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Kazakh S.S.R. Russians take Kazakh S.S.R. from Japanese 1 infantry moved from Russia to Belorussia Russians take Belorussia from Germans 1 infantry moved from Russia to Eastern Ukraine Russians take Eastern Ukraine from Germans Combat - Russians Non Combat Move - Russians 1 submarine moved from 6 Sea Zone to 12 Sea Zone Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Jet Power Activate Technology - Japanese Japanese activating Jet Power Purchase Units - Japanese Japanese buy 2 armour, 1 factory, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Trans-Jordan to Libya 1 armour moved from Egypt to Libya 2 bombers and 2 infantry moved from India to Libya 1 bomber moved from Trans-Jordan to Libya 2 fighters moved from Trans-Jordan to Libya 6 infantry moved from New Guinea to 48 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 infantry and 7 transports moved from 48 Sea Zone to 39 Sea Zone 6 infantry moved from 39 Sea Zone to Australia 1 armour and 1 infantry moved from Persia to Egypt 1 infantry moved from India to Persia 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 fighter moved from India to Kazakh S.S.R. 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Combat - Japanese Battle in Australia Japanese attack with 6 infantry British defend with 1 aaGun and 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 6 infantry in Australia, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 3 infantry in Australia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia Japanese roll dice for 5 infantry in Australia, round 3 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Kazakh S.S.R. Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Libya Japanese attack with 2 armour, 3 bombers, 2 fighters and 3 infantry Americans defend with 2 armour, 1 artillery and 3 infantry Japanese roll dice for 2 armour, 3 bombers, 2 fighters and 3 infantry in Libya, round 2 : 5/1 hits, 4.83 expected hits Americans roll dice for 2 armour, 1 artillery and 3 infantry in Libya, round 2 : 3/1 hits, 2.33 expected hits 3 infantry owned by the Japanese, 1 armour owned by the Americans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Libya Japanese roll dice for 2 armour, 3 bombers and 2 fighters in Libya, round 3 : 4/1 hits, 4.33 expected hits Americans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Libya Japanese win, taking Libya from Americans with 2 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 3 infantry Casualties for Americans: 2 armour, 1 artillery and 3 infantry Non Combat Move - Japanese 1 fighter moved from Libya to 15 Sea Zone 1 fighter moved from Libya to 15 Sea Zone 1 fighter moved from Japan to Philippine Islands 1 fighter moved from Kazakh S.S.R. to Caucasus 3 bombers moved from Libya to Egypt Place Units - Japanese 1 armour and 1 infantry placed in Burma 1 armour and 1 infantry placed in French Indo-China Thailand 3 fighters placed in India 1 factory placed in East Indies Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British : 0.67 Japanese rolls : : 1.00 Americans : 0.17 Russians : -0.33 Japanese : 0.00
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And back to the UK. 11:21 pm, May 23ed.
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - British British buy 2 fighters and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 destroyer and 1 transport moved from 18 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 2 fighters moved from 7 Sea Zone to Russia Combat - British Non Combat Move - British Place Units - British 2 fighters placed in 7 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Egypt to Morocco Algeria Germans take Morocco Algeria from Americans 1 infantry moved from French Equatorial Africa to French West Africa Italians take French West Africa from British 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Egypt to 15 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 15 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to French Madagascar Italians take French Madagascar from British 3 armour moved from Italy to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 5 infantry moved from Italy to Balkans 1 fighter moved from Egypt to Italy 1 armour moved from Egypt to Persia 2 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Northwestern Europe Italians attack with 3 armour, 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 1 infantry in Northwestern Europe, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 3 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 6 infantry placed in Italy Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.67
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USA is up.
11:56 pm, 23rd May. -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 3,4 and gets 0 hits Purchase Units - Americans Americans buy 6 armour, 1 artillery and 5 infantry; Remaining resources: 2 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone 1 submarine moved from 56 Sea Zone to 64 Sea Zone 1 battleship moved from 56 Sea Zone to 64 Sea Zone 2 fighters moved from 56 Sea Zone to 64 Sea Zone 1 carrier moved from 56 Sea Zone to 64 Sea Zone 1 destroyer moved from 20 Sea Zone to 56 Sea Zone 1 carrier moved from 20 Sea Zone to 56 Sea Zone 1 fighter moved from 20 Sea Zone to 56 Sea Zone 2 armour, 4 infantry and 3 transports moved from 20 Sea Zone to 56 Sea Zone 1 submarine moved from 20 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone Non Combat Move - Americans Place Units - Americans 6 armour and 4 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 8 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 artillery moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 artillery moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 bomber moved from Germany to Eastern Ukraine 1 bomber moved from Germany to Belorussia 6 armour moved from Germany to East Poland 1 infantry moved from Poland to East Poland 2 infantry moved from Finland to Karelia S.S.R. Combat - Germans Battle in Eastern Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belorussia Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belorussia to East Poland 1 bomber moved from Eastern Ukraine to East Poland Place Units - Germans 2 armour placed in Karelia S.S.R. 4 armour placed in Caucasus 2 armour, 1 artillery and 7 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Germans collect 3 PUs from War Bonds; end with 48 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.67 Germans rolls : : 0.00 Russians : 0.33
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USSR 7 up next. 10:04 am, May 24th.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 12 Sea Zone to 14 Sea Zone 1 armour moved from Russia to Chinghai Russians take Novosibirsk from Japanese Chinese take Chinghai from Japanese Combat - Russians Non Combat Move - Russians 1 infantry moved from Russia to Urals 1 infantry moved from Russia to Novosibirsk Place Units - Russians 2 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 6 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 4 infantry moved from Australia to 39 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry and 2 transports moved from 39 Sea Zone to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 42 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Solomon Islands Japanese take Solomon Islands from British 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 1 bomber and 1 infantry moved from Egypt to Chinghai 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Evenki National Okrug to Urals 1 bomber moved from Egypt to Urals 1 bomber moved from Egypt to Novosibirsk 1 fighter moved from Caucasus to Germany Combat - Japanese Battle in Urals Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Urals, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chinghai Japanese attack with 1 bomber and 1 infantry Russians defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Chinghai, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Chinghai retreated to Chinghai Chinese win with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Chinghai to Sikang 1 armour and 1 infantry moved from Burma to Sikang 1 armour and 1 infantry moved from French Indo-China Thailand to Sikang 3 fighters moved from India to Kiangsu 1 bomber moved from Novosibirsk to Sikang 1 bomber moved from Urals to Archangel 1 fighter moved from Philippine Islands to Japan Place Units - Japanese 1 armour, 6 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Russians : -0.67 Japanese : -0.50
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And the UK is up! 12:09 am, May 25th.
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - British British buy 2 armour and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 cruiser moved from 7 Sea Zone to 6 Sea Zone 1 carrier moved from 7 Sea Zone to 6 Sea Zone 2 fighters moved from 7 Sea Zone to 6 Sea Zone 3 destroyers moved from 7 Sea Zone to 6 Sea Zone 3 transports moved from 7 Sea Zone to 6 Sea Zone 3 armour moved from United Kingdom to 6 Sea Zone 3 infantry moved from United Kingdom to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Norway British take Norway from Germans 3 armour moved from 6 Sea Zone to Norway Combat - British Non Combat Move - British Place Units - British 2 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Italians Italians buy 6 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from French Madagascar to 33 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Union of South Africa 1 armour moved from Egypt to Persia 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Persia 1 armour moved from Morocco Algeria to Egypt 6 infantry moved from Italy to France 5 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Northwestern Europe to Germany 3 armour moved from Northwestern Europe to Czechoslovakia Hungary 1 fighter moved from Italy to France Non Combat Move - Italians Place Units - Italians 1 infantry placed in Egypt 6 armour placed in Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
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And a delayed Italy 7 comes to an end. :)
5:32qm, May 26th.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 4,1,5 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 3 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 battleship moved from 64 Sea Zone to 56 Sea Zone 1 carrier moved from 64 Sea Zone to 56 Sea Zone 1 submarine moved from 64 Sea Zone to 56 Sea Zone 2 fighters moved from 64 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 6 infantry moved from 56 Sea Zone to Western United States 2 armour moved from 56 Sea Zone to Western United States Non Combat Move - Americans Place Units - Americans 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 fighters placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :