Initial test. First time tries.
Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)
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Game three!
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 bombers; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 armour moved from France to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 1 artillery moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 bomber moved from Germany to 2 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Baltic States 1 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from Poland to East Poland 1 artillery moved from Poland to East Poland 1 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine 1 infantry moved from Poland to Baltic States 2 armour moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 2 infantry moved from Bulgaria Romania to Ukraine 2 armour moved from Czechoslovakia Hungary to East Poland 2 armour moved from Bulgaria Romania to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in East Poland Germans attack with 2 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 2 infantry in East Poland, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 3/1 hits, 2.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 6 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 9 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 9 Sea Zone 1 transport owned by the British lost in 9 Sea Zone Germans roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.83 expected hits 1 destroyer owned by the British lost in 12 Sea Zone Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 battleship and 1 transport Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 bomber in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in 2 Sea Zone British win with 1 battleship and 1 transport remaining. Battle score for attacker is -22 Casualties for Germans: 1 bomber and 1 fighter Battle in Egypt Germans attack with 2 armour, 1 artillery and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/1 hits, 2.17 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt Germans roll dice for 2 armour and 1 artillery in Egypt, round 3 : 1/1 hits, 1.33 expected hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/1 hits, 1.50 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the British lost in Egypt Germans roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/1 hits, 1.17 expected hits 1 armour owned by the Germans lost in Egypt British win with 1 armour and 1 fighter remaining. Battle score for attacker is -10 Casualties for Germans: 2 armour, 1 artillery and 2 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to Libya 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Germany to Poland 1 infantry moved from Northwestern Europe to Germany 1 infantry moved from Germany to Poland 1 infantry moved from France to Germany 1 fighter moved from Baltic States to Norway 2 infantry moved from Finland to Norway Place Units - Germans 2 bombers placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans : -1.33 British : 0.00 Germans rolls : : 0.00 Russians : 0.67
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Ok, Game number three!
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Finland Russians take Finland from Germans Combat - Russians Non Combat Move - Russians 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Archangel to Karelia S.S.R. 3 infantry moved from Russia to Caucasus 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 artillery moved from Russia to Caucasus 1 submarine moved from 4 Sea Zone to 6 Sea Zone Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 armour placed in Caucasus 1 armour placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 4 fighters moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 fighter moved from Formosa to Yunnan 3 infantry moved from French Indo-China Thailand to Yunnan 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 3 infantry moved from Kiangsu to Hupeh 3 infantry moved from Manchuria to Suiyuan 1 fighter moved from Manchuria to Hupeh 1 fighter moved from Japan to Suiyuan 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Burma 1 fighter moved from 61 Sea Zone to Burma 2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry moved from 61 Sea Zone to Fukien 1 armour moved from 61 Sea Zone to Fukien 1 fighter moved from 61 Sea Zone to 50 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 fighter Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 fighter in 50 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 53 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 4 fighters in 53 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship Battle in Suiyuan Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hupeh Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Hupeh, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Fukien Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Fukien, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Japanese 1 fighter moved from 50 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Burma to 37 Sea Zone 1 carrier moved from 57 Sea Zone to 62 Sea Zone 1 fighter moved from Suiyuan to Kiangsu 1 fighter moved from Hupeh to French Indo-China Thailand 1 carrier moved from 57 Sea Zone to 60 Sea Zone 1 fighter moved from 53 Sea Zone to 60 Sea Zone 1 fighter moved from 53 Sea Zone to 60 Sea Zone 2 fighters moved from 53 Sea Zone to 62 Sea Zone Place Units - Japanese 3 infantry placed in Japan 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : 0.00 Chinese : 1.33 Japanese : 2.50
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 factory and 3 infantry; Remaining resources: 19 PUs; 0 techTokens; Combat Move - British 1 fighter moved from Egypt to 15 Sea Zone 1 bomber moved from United Kingdom to Germany 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery moved from Australia to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 30 Sea Zone 1 destroyer moved from 41 Sea Zone to 30 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 destroyer moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 1 fighter moved from United Kingdom to Karelia S.S.R. 1 fighter moved from United Kingdom to Karelia S.S.R. Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in 15 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma 1 artillery owned by the British retreated to India Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 fighter moved from 15 Sea Zone to India Place Units - British 1 factory placed in India 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 51 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : -0.67 Japanese : 0.33 AA fire in Germany : : -0.17
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Balkans to 14 Sea Zone 1 armour moved from Balkans to 14 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 2 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt 1 armour moved from Italy to Czechoslovakia Hungary 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Italy to Balkans 1 infantry moved from Italy to Balkans Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 2/1 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.17
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Balkans to 14 Sea Zone 1 armour moved from Balkans to 14 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 2 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt 1 armour moved from Italy to Czechoslovakia Hungary 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Italy to Balkans 1 infantry moved from Italy to Balkans Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 2/1 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.17
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Sorry for the double post, I forgot to hit refresh, and so thought it didn’t go through, hence the second time!
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from Western United States to 48 Sea Zone 1 fighter moved from Hawaiian Islands to Philippine Islands 1 infantry moved from Central United States to Western United States 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 1 carrier moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from 44 Sea Zone to 56 Sea Zone 1 bomber moved from Eastern United States to Soviet Far East 1 fighter moved from Eastern United States to Alaska Combat - Americans Battle in 48 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 48 Sea Zone to Australia Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 submarine placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 1 armour and 2 infantry placed in Eastern United States Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover War Bonds Activate Technology - Germans Germans activating War Bonds Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 42 PUs; 0 techTokens; Germans buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 12 Sea Zone to 2 Sea Zone 1 submarine moved from 9 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 2 bombers moved from Germany to 2 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 2 infantry moved from Poland to Baltic States 2 armour moved from East Poland to Baltic States 2 armour moved from Ukraine to Baltic States 1 fighter moved from Libya to Egypt 1 fighter moved from Morocco Algeria to Egypt Combat - Germans Battle in 2 Sea Zone Germans attack with 2 bombers, 1 fighter and 2 submarines British defend with 1 battleship, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 bombers and 1 fighter in 2 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 fighter in 2 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in 2 Sea Zone Germans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 29 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 destroyer and 1 transport Non Combat Move - Germans 2 bombers and 1 fighter moved from 2 Sea Zone to Norway Place Units - Germans 5 armour, 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUs Germans collect 3 PUs from War Bonds; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.67 Germans rolls : : 1.00
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Back to the USSR!
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Caucasus to Ukraine 3 infantry moved from Caucasus to Ukraine 1 armour moved from Caucasus to Ukraine 1 armour moved from Caucasus to Ukraine 1 infantry moved from Buryatia S.S.R. to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Evenki National Okrug to Novosibirsk 2 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Belorussia to East Poland 1 infantry moved from Belorussia to East Poland 1 armour moved from Russia to East Poland 1 submarine moved from 6 Sea Zone to 12 Sea Zone 1 infantry moved from Eastern Ukraine to East Poland Combat - Russians Battle in East Poland Russians attack with 1 armour and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 3 infantry in East Poland, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Russians roll dice for 1 armour and 2 infantry in East Poland, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in East Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 2 armour, 1 artillery and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 1/1 hits, 1.83 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 6 infantry moved from Caucasus to Ukraine 4 infantry moved from Russia to Belorussia Place Units - Russians 1 artillery placed in Karelia S.S.R. 1 armour placed in Caucasus 6 infantry placed in Russia 1 armour and 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.67
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 6 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 2 fighters moved from French Indo-China Thailand to India 1 artillery moved from Burma to India 2 fighters moved from 37 Sea Zone to 30 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from 63 Sea Zone to Soviet Far East 2 fighters moved from 63 Sea Zone to Soviet Far East 1 battleship moved from 50 Sea Zone to 62 Sea Zone 1 carrier moved from 60 Sea Zone to 62 Sea Zone 2 fighters moved from 60 Sea Zone to Manchuria 2 infantry moved from Suiyuan to Manchuria 1 fighter moved from Kiangsu to Manchuria 1 infantry moved from Hupeh to Sikang Japanese take Sikang from Chinese 2 infantry moved from Hupeh to Ningxia 1 armour moved from Fukien to Ningxia 1 infantry moved from Yunnan to French Indo-China Thailand Combat - Japanese Battle in Soviet Far East Japanese attack with 1 artillery, 2 fighters and 3 infantry Americans defend with 1 bomber; Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Soviet Far East, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 0/1 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Americans lost in Soviet Far East Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Soviet Far East, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 18 Casualties for Americans: 1 bomber Casualties for Russians: 2 infantry Battle in Manchuria Japanese attack with 3 fighters and 2 infantry Russians defend with 4 infantry Japanese roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 4 infantry in Manchuria, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Japanese roll dice for 3 fighters and 1 infantry in Manchuria, round 3 : 2/1 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Japanese win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Battle in Ningxia Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Ningxia, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 infantry in Ningxia, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 artillery, 2 fighters and 4 infantry British defend with 1 aaGun, 1 artillery, 1 factory, 1 fighter and 2 infantry AA fire in India : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in India, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in India, round 3 : 2/1 hits, 1.83 expected hits British roll dice for 1 artillery and 1 fighter in India, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the British lost in India Japanese win, taking India from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 3 infantry Casualties for British: 1 artillery, 1 fighter and 2 infantry Battle in 30 Sea Zone Japanese attack with 2 fighters British defend with 1 artillery, 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 30 Sea Zone 1 transport owned by the British and 1 artillery owned by the British lost in 30 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 19 Casualties for British: 1 artillery, 1 destroyer and 1 transport Non Combat Move - Japanese 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 31 Sea Zone 2 fighters moved from 30 Sea Zone to 31 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from Soviet Far East to 63 Sea Zone 1 fighter moved from Manchuria to French Indo-China Thailand 2 fighters moved from Manchuria to 62 Sea Zone 2 fighters moved from India to French Indo-China Thailand Place Units - Japanese 2 transports placed in 62 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
British : -0.00 Japanese rolls : : 0.00 Chinese : -0.67 Russians : -1.17 AA fire in India : : -0.33 Japanese : -0.17
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Back to the UK. 11:19pm, May 19th.
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; 1 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 transport moved from 33 Sea Zone to 28 Sea Zone 2 infantry moved from Union of South Africa to 28 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 destroyer moved from 33 Sea Zone to 27 Sea Zone 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Non Combat Move - British Place Units - British 1 carrier and 2 destroyers placed in 2 Sea Zone 2 fighters placed in 2 Sea Zone Turn Complete - British British collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
British rolls : : 0.00 AA fire in Germany : : 0.83
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Egypt to Italian Africa Italians take Anglo-Egypt Sudan from British Italians take Italian Africa from British 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Libya to Trans-Jordan 1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 artillery and 1 infantry Russians defend with 1 aaGun, 2 armour, 1 factory and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Caucasus, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 2 armour and 1 infantry in Caucasus, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Caucasus Russians win with 1 armour remaining. Battle score for attacker is 1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Trans-Jordan Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to India 1 armour moved from Czechoslovakia Hungary to Baltic States 1 infantry moved from Bulgaria Romania to Poland 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Balkans to Czechoslovakia Hungary 1 infantry moved from Italy to Balkans Place Units - Italians 1 armour and 4 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.33 Russians : -0.33
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And back to USA, I think. How much longer you got for gaming tonight? it’s 11:36 pm my time, May 19th.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 destroyers moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Hawaiian Islands to Philippine Islands 1 fighter moved from Alaska to Manchuria 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 2 fighters moved from 56 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Morocco Algeria Americans attack with 1 armour and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 destroyers moved from 56 Sea Zone to 51 Sea Zone 1 carrier moved from 56 Sea Zone to 51 Sea Zone 1 submarine moved from 56 Sea Zone to 51 Sea Zone 2 fighters moved from Caroline Islands to 51 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Americans Americans collect 41 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans rolls : : 0.00 Americans : 0.33 Japanese : -0.33
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Germany’s turn. I’m done for the night. I made a mistake, I meant to invade Carolina, but forgot to offload the troops there. Hope it doesn’t bite me in the butt.