Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech



  • I’m just glad to find a few cracks in the Axis position to exploit…


  • 2019 2018

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 bomber moved from Southern Italy to Romania
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Romania to Egypt
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Southern Italy to Slovakia Hungary
            1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
            1 marine moved from Yugoslavia to Northern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -0.33
    

    Savegame



  • TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from 49 Sea Zone to New Guinea
            1 fighter moved from 49 Sea Zone to 33 Sea Zone
    

    Savegame



  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from 49 Sea Zone to New Guinea
            1 fighter moved from 49 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in 33 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 49 Sea Zone
            1 fighter moved from New Guinea to 49 Sea Zone
            1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from New Zealand to New South Wales
            1 submarine moved from 63 Sea Zone to 62 Sea Zone
            1 cruiser and 1 submarine moved from 63 Sea Zone to 49 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : 0.67
    

    Savegame



  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from 49 Sea Zone to New Guinea
            1 fighter moved from 49 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in 33 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 49 Sea Zone
            1 fighter moved from New Guinea to 49 Sea Zone
            1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from New Zealand to New South Wales
            1 submarine moved from 63 Sea Zone to 62 Sea Zone
            1 cruiser and 1 submarine moved from 63 Sea Zone to 49 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 71 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : 0.67
    

    Savegame



  • Um. I just realized I forgot to use the US bomber. Initially, I had bombed the Factory in



  • Um. I just realized I forgot to use the US bomber on the move that was redone. Initially, I had bombed the Factory in Shantung and caused 4 pts damage.

    When I had reconsidered the move, I had wanted to go mano-y-mano on the tank in Timguska to prevent the blitz. However, in the process, i had forgotten other moves and had to redo, which is when I forgot to move the bomber completely.

    Ideally, you let me run the battle for just bomber and tank. If I survive, it would land in Samara.
    Or at least do 4 pts damage to Shantung and leave bomber where it is.


  • 2019 2018

    no worries…just do the edits and send me the new and improved file.



  • TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy nothing; Remaining resources: 66 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Amur to Timguska
    

    Savegame



  • TripleA Manual Gamesave Post: French round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from 49 Sea Zone to New Guinea
            1 fighter moved from 49 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in 33 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 49 Sea Zone
            1 fighter moved from New Guinea to 49 Sea Zone
            1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from New Zealand to New South Wales
            1 submarine moved from 63 Sea Zone to 62 Sea Zone
            1 cruiser and 1 submarine moved from 63 Sea Zone to 49 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 71 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Timguska: 1 armour
            EDIT: Removing units owned by Americans from Amur: 1 bomber
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : 0.67
    

    Savegame



  • Ok. I was a draw. I bombed you, and the tank killed me. Updated version is above.


  • 2019 2018

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Archangel to Vologda
            1 fighter moved from Archangel to Vologda
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Smolensk
            3 artilleries, 3 infantry and 2 marines moved from Norway to 125 Sea Zone
            3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 2 marines and 3 transports moved from 125 Sea Zone to 123 Sea Zone
            3 artilleries, 3 infantry and 2 marines moved from 123 Sea Zone to Iceland
            1 tactical_bomber moved from Slovakia Hungary to Smolensk
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Eire to Scotland
            1 fighter moved from 125 Sea Zone to Scotland
            1 bomber moved from Western Germany to Scotland
            1 fighter moved from 125 Sea Zone to Scotland
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 bomber moved from France to 94 Sea Zone
    
        Combat - Germans
            Battle in Iceland
            Battle in Scotland
                Germans attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 airfield, 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Scotland, round 2 : 2/1 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/1 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Scotland
                Germans win, taking Iceland from British, taking Scotland from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Smolensk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in 94 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 94 Sea Zone
                Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Germans
            1 bomber moved from 94 Sea Zone to France
            2 fighters moved from Scotland to 123 Sea Zone
            1 submarine moved from 108 Sea Zone to 103 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 118 Sea Zone
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 infantry moved from Nenetsia to Urals
            4 armour moved from Archangel to Urals
            3 mech_infantrys moved from Archangel to Urals
            1 aaGun moved from Novgorod to Baltic States
            1 artillery moved from Archangel to Nenetsia
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Slovakia Hungary to Eastern Poland
            2 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Romania
            1 mech_infantry moved from Baltic States to Romania
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 armour moved from Tsinghai to Turkmenistan
            1 fighter moved from Vologda to Turkmenistan
            1 aaGun moved from Archangel to Novgorod
            1 bomber moved from Scotland to Western Germany
            1 artillery and 1 infantry moved from Western Germany to Denmark
            1 artillery moved from Slovakia Hungary to Poland
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Germany to Poland
            1 aaGun moved from Western Germany to Denmark
            1 aaGun moved from Germany to Western Germany
            1 tactical_bomber moved from Smolensk to Archangel
    
        Place Units - Germans
            2 infantry and 1 mech_infantry placed in Novgorod
            1 artillery, 1 fighter and 2 infantry placed in Western Germany
            2 artilleries, 3 infantry and 1 mech_infantry placed in Germany
            1 submarine placed in 112 Sea Zone
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -0.67
    Americans : -0.17
    Russians : 1.50
    

    Savegame



  • TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Amur to Korea
            1 mech_infantry moved from Eastern Persia to Iraq
            3 mech_infantrys moved from Northwest Persia to Iraq
            2 infantry moved from Volgograd to Caucasus
            1 fighter moved from Western Ukraine to Caucasus
            1 fighter moved from Russia to Kazakhstan
            2 infantry moved from Samara to Kazakhstan
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            2 artilleries and 5 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            2 artilleries moved from Bryansk to Smolensk
    

    Savegame



  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Amur to Korea
            1 mech_infantry moved from Eastern Persia to Iraq
            3 mech_infantrys moved from Northwest Persia to Iraq
            2 infantry moved from Volgograd to Caucasus
            1 fighter moved from Western Ukraine to Caucasus
            1 fighter moved from Russia to Kazakhstan
            2 infantry moved from Samara to Kazakhstan
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            2 artilleries and 5 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            2 artilleries moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Iraq
                Russians attack with 4 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 4 mech_infantrys in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 mech_infantrys in Iraq, round 3 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                Russians win, taking Iraq from Italians with 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 4 artilleries and 8 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 4 artilleries and 8 infantry in Smolensk, round 2 : 3/1 hits, 3.33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Korea
                Russians attack with 12 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 12 infantry in Korea, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caucasus
                Russians win, taking Caucasus from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            1 fighter moved from Caucasus to Volgograd
            1 fighter moved from Belarus to Russia
            2 infantry moved from Russia to Vologda
            3 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 armour and 2 mech_infantrys moved from Ukraine to Russia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 aaGun moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 armour moved from Volgograd to Northwest Persia
            2 aaGuns moved from Amur to Korea
    
        Place Units - Russians
            2 infantry placed in Ukraine
            2 mech_infantrys placed in Russia
            3 infantry placed in Volgograd
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2
            Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -0.67
    Russians : 0.17
    Japanese : -1.00
    

    Savegame



  • Edit to move Russian sub…
    Ugh. Kinda of annoyed that I didn’t know that the Russians don’t get the bonus for Axis countries not on mainland Europe! I would have just killed Iraq for the British and kept 4 IPCs from Italians…oh well.


  • 2019 2018

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 4 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 armour moved from Turkmenistan to Eastern Persia
            1 artillery moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 submarine moved from 22 Sea Zone to 31 Sea Zone
            1 infantry moved from Novosibirsk to Samara
            1 tactical_bomber moved from Tsinghai to Samara
            1 bomber moved from Kwangtung to Kazakhstan
            1 bomber moved from Malaya to India
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to Gilbert Islands
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from 35 Sea Zone to New Guinea
            1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
            1 tactical_bomber moved from Turkmenistan to Samara
            1 fighter moved from 39 Sea Zone to India
            1 fighter moved from Turkmenistan to Samara
            1 fighter moved from Turkmenistan to Kazakhstan
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in 46 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Gilbert Islands
            Battle in 1 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 1 Sea Zone
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking Gilbert Islands from UK_Pacific, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in New Guinea
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/1 hits, 1.17 expected hits
                    ANZAC roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Eastern Persia
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Kazakhstan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Samara
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Samara, round 2 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Samara
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter moved from Samara to Turkmenistan
            1 tactical_bomber moved from Samara to Turkmenistan
            1 tactical_bomber moved from Samara to Turkmenistan
            1 infantry moved from Urals to Novosibirsk
            1 carrier moved from 39 Sea Zone to 79 Sea Zone
            1 fighter moved from India to 79 Sea Zone
            1 tactical_bomber moved from Eastern Persia to Turkmenistan
            1 fighter moved from Kazakhstan to Turkmenistan
            1 bomber moved from Kazakhstan to Turkmenistan
            1 fighter moved from 37 Sea Zone to 79 Sea Zone
            1 submarine moved from 58 Sea Zone to 77 Sea Zone
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            2 artilleries moved from Malaya to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 79 Sea Zone
            1 fighter moved from Malaya to 79 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
            1 fighter moved from New Guinea to Dutch New Guinea
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from Java to 35 Sea Zone
            1 tactical_bomber moved from Philippines to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 armour and 1 mech_infantry moved from Shantung to Manchuria
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter moved from Japan to Manchuria
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            3 mech_infantrys moved from Tsinghai to Turkmenistan
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Shantung to Jehol
            2 infantry moved from Anhwe to Jehol
            1 artillery moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Hopei to Suiyuyan
            1 artillery moved from Hopei to Shensi
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Anhwe
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Kwangsi to Hunan
            1 artillery moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Midway to Manchuria
            1 bomber moved from Midway to Kweichow
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Malaya
            1 transport placed in 37 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Shantung
            1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.67
    ANZAC : 0.67
    AA fire in India : : 0.83
    Russians : 0.67
    Japanese : 0.50
    

    Savegame


  • 2019 2018

    edit: changed my mind on ftr placement


  • 2019 2018

    …I’m comin for you 👿
    and the Italians are going to help…revenge for sinking the proud Mediterranean fleet


  • 2019 2018

    a funny thought came to my mind, …well actually …you might not think it funny, but I wanted you to tell the russians that they need to stop sending troops to the Middle East. And instead of sending military hardware, better start sending body bags…lol…ok that’s my little funny bit. I have the Germans down there too, so whatever the Japs and Italians don’t get, they will apply the finishing touch and clean up operation…😆 …thats my evil laugh



  • TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer moved from 110 Sea Zone to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            1 bomber and 1 fighter moved from Malta to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Morocco to Tunisia
            1 bomber moved from Western United States to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
            2 destroyers moved from 49 Sea Zone to 33 Sea Zone
            1 fighter moved from 49 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 49 Sea Zone to 33 Sea Zone
            1 fighter moved from 49 Sea Zone to 31 Sea Zone
            1 destroyer moved from 49 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 tactical_bomber moved from Eastern United States to 1 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
            1 submarine moved from 49 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 fighter moved from Western United States to Aleutian Islands
            1 battleship moved from 49 Sea Zone to 33 Sea Zone
            1 armour moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Ethiopia to Anglo Egyptian Sudan
    

    Savegame



  • ok, Dr. Evil, we’ll see if I can pull an Austin Power!
    ☺

    Scramble in Japan?


  • 2019 2018

    yes, scramble pls… I still get confused on if I can use sub as a casualty. I have a DD, but I guess it’s only if attacker has a DD?



  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer moved from 110 Sea Zone to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            1 bomber and 1 fighter moved from Malta to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Morocco to Tunisia
            1 bomber moved from Western United States to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
            2 destroyers moved from 49 Sea Zone to 33 Sea Zone
            1 fighter moved from 49 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 49 Sea Zone to 33 Sea Zone
            1 fighter moved from 49 Sea Zone to 31 Sea Zone
            1 destroyer moved from 49 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 tactical_bomber moved from Eastern United States to 1 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
            1 submarine moved from 49 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 fighter moved from Western United States to Aleutian Islands
            1 battleship moved from 49 Sea Zone to 33 Sea Zone
            1 armour moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Ethiopia to Anglo Egyptian Sudan
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 46 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 33 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 2 bombers
                Japanese defend with 1 destroyer, 1 fighter, 1 submarine and 2 transports
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 bomber in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter and 2 transports in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 1 destroyer and 1 fighter
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 103 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Aleutian Islands
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anglo Egyptian Sudan
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 94 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 94 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 94 Sea Zone to Gibraltar
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            1 fighter moved from 1 Sea Zone to 8 Sea Zone
            1 fighter moved from Aleutian Islands to 8 Sea Zone
            1 tactical_bomber moved from 1 Sea Zone to British Columbia
            3 carriers and 2 fighters moved from 49 Sea Zone to 33 Sea Zone
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from 31 Sea Zone to Wake Island
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from 103 Sea Zone to United Kingdom
            1 fighter moved from 94 Sea Zone to Malta
            1 bomber moved from Anglo Egyptian Sudan to Malta
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 aaGuns and 1 artillery moved from Alaska to British Columbia
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Eastern United States
            2 bombers placed in Western United States
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Italians : -0.33
    Americans : -0.50
    Japanese : -0.83
    

    Savegame



  • TripleA Move Summary: Chinese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kweichow
            3 artilleries and 11 infantry moved from Burma to Yunnan
    

    Savegame



  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kweichow
            3 artilleries and 11 infantry moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 11 infantry in Yunnan, round 2 : 3/1 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter
                Japanese defend with 2 artilleries and 1 bomber
                    Chinese roll dice for 1 fighter in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 bomber in Kweichow, round 2 : 1/1 hits, 0.83 expected hits
                    1 fighter owned by the Chinese lost in Kweichow
                Japanese win with 2 artilleries and 1 bomber remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : -0.17
    

    Savegame


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