@TinCanoftheSea None
Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 2 fighters moved from New South Wales to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland 2 fighters moved from 54 Sea Zone to Queensland 1 cruiser moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from Sumatra to Burma Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.17
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Well, the good news is that your upvote did give me 1 reputation, so I upvoted 3 of yours and so you should be reputation 3 now.
The bad is that my Atlantic campaign has had everything go bad, and now I made a bad mistake and you capitalized. Bye-bye fleet. Hopefully, I can kill several planes.
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@surfer lol…yes, I got lucky I had planted all but one bomber in range and of course I was lucky to have the Italian bombers available to eliminate your blocker. … Going to church now. c ya
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Nenetsia to Archangel Germans take Archangel from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 bomber moved from Finland to 91 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 2 fighters and 3 tactical_bombers moved from Holland Belgium to 91 Sea Zone 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone
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#'s to scramble? Thanks for the upvotes. I guess thats all you have to do? I upvoted a few of yours and I’ll just make a habit of upvoting your posts. I guess there’s no limit.
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 artillery moved from Nenetsia to Archangel Germans take Archangel from Russians 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 marine moved from Nenetsia to 127 Sea Zone 1 artillery moved from Nenetsia to 127 Sea Zone 1 artillery and 2 infantry moved from Finland to 127 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 bomber moved from Finland to 91 Sea Zone 2 fighters and 3 tactical_bombers moved from Holland Belgium to 91 Sea Zone 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
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I made a few changes to my attack plans. Pls use the last file I sent you.
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Sorry…another change. The German North Sea fleet will stop in sz126 not sz125. I’ll make the edits after we do battle.
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Max scramble.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Nenetsia to Archangel Germans take Archangel from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 bomber moved from Finland to 91 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 2 fighters and 3 tactical_bombers moved from Holland Belgium to 91 Sea Zone 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone Combat - Germans British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Germans attack with 4 bombers, 2 destroyers, 3 fighters, 3 submarines and 4 tactical_bombers British defend with 1 carrier, 2 cruisers, 5 fighters and 1 submarine; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 4 bombers, 2 destroyers, 3 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 8/1 hits, 7.33 expected hits British roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits British roll dice for 7 fighters in 91 Sea Zone, round 2 : 5/1 hits, 4.67 expected hits British roll dice for 2 carriers, 3 cruisers and 1 transport in 91 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits 2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 3 submarines owned by the Germans, 2 cruisers owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 2 tactical_bombers owned by the Germans, 1 submarine owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 91 Sea Zone Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 5/0 hits, 5.00 expected hits British roll dice for 6 fighters and 1 transport in 91 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits 2 fighters owned by the Germans, 2 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone Germans roll dice for 4 bombers in 91 Sea Zone, round 4 : 2/1 hits, 2.67 expected hits British roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 31 Casualties for Germans: 1 bomber, 2 destroyers, 3 fighters, 3 submarines and 4 tactical_bombers Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 transport Casualties for British: 1 carrier, 2 cruisers, 5 fighters and 1 submarine Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Holland Belgium 2 bombers moved from 91 Sea Zone to Holland Belgium 1 artillery moved from Nenetsia to 127 Sea Zone 1 marine moved from Nenetsia to 127 Sea Zone 1 artillery moved from Finland to 127 Sea Zone 2 infantry moved from Finland to 127 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 127 Sea Zone to 126 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 126 Sea Zone to Norway 1 tactical_bomber moved from Finland to Western Germany 2 infantry moved from Vyborg to Novgorod 3 infantry moved from Karelia to Novgorod 2 armour moved from Poland to Novgorod 1 infantry moved from Northern Italy to Western Germany 2 artilleries and 1 infantry moved from France to Holland Belgium 1 infantry moved from Southern France to France 1 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 2 armour moved from Germany to Romania 3 mech_infantrys moved from Germany to Romania 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Romania to Eastern Poland 2 aaGuns and 10 infantry moved from Baltic States to Novgorod 2 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Germany to Romania 1 infantry moved from Finland to Karelia 2 armour moved from Germany to Poland 1 armour moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 2 mech_infantrys moved from Germany to Slovakia Hungary Place Units - Germans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone 1 artillery and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : 1.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Archangel 1 fighter moved from Belarus to Archangel 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 infantry moved from Russia to Vologda 2 mech_infantrys moved from Russia to Vologda 1 armour moved from Belarus to Vologda 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Vologda Russians attack with 1 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Archangel to Russia 3 aaGuns, 1 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Belarus to Bryansk 4 infantry and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -1.00
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This will be interesting now that the Luftwaffe has been traded for Atlantic fleet.
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Would have preferred to not do it this way, but perhaps not too bad.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 21 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from French Indo China to Shan State 1 bomber moved from Siam to Sumatra 2 fighters moved from Siam to Sumatra 1 tactical_bomber moved from Siam to Malaya 1 bomber moved from Kwangsi to Shan State 1 infantry moved from Hunan to Kwangsi 2 infantry moved from Anhwe to Kweichow 2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Jehol to Anhwe 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber British defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits British roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 cruiser owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Sumatra, round 2 : 3/1 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 artillery and 1 bomber British defend with 1 infantry Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 2 : 1/0 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters moved from Sumatra to 41 Sea Zone 1 bomber moved from Sumatra to Siam 1 bomber moved from Shan State to Siam 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Kiangsi 1 fighter moved from 43 Sea Zone to Kiangsi 1 armour moved from Guam to 21 Sea Zone 1 armour and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from Anhwe to Siam 1 fighter moved from 37 Sea Zone to Siam 1 fighter moved from Japan to 37 Sea Zone 2 fighters moved from Kweichow to Anhwe 1 tactical_bomber moved from Kweichow to Suiyuyan 1 tactical_bomber moved from Caroline Islands to Kiangsi 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kiangsi 1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi Place Units - Japanese 1 factory_minor placed in Kwangtung 2 artilleries and 1 infantry placed in Japan 1 destroyer and 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British : 0.17 Americans : 0.83 Chinese : -0.67 UK_Pacific : -0.33 Japanese : 1.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 destroyer moved from 88 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 92 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer, 1 submarine and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 4 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : -0.67 Japanese : -0.67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 destroyer moved from 88 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 92 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer, 1 submarine and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 4 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 33 PUs; British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 fighter moved from Union of South Africa to Tanganyika Territory 2 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State Combat - British British creates battle in territory 106 Sea Zone Battle in Egypt British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/1 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/1 hits, 2.17 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/1 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Egypt, round 4 : 1/1 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 artillery in Egypt, round 4 : 1/1 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 artillery owned by the British lost in Egypt British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 5 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking 106 Sea Zone from Germans, taking Egypt from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 artilleries and 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in Iraq British attack with 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/1 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq 2 infantry owned by the British retreated to Persia Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_Axis: 2 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tanganyika Territory British attack with 1 fighter and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Tanganyika Territory, round 2 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Tanganyika Territory to French Equatorial Africa 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 aaGun and 5 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to India 1 fighter moved from Shan State to India 1 battleship and 1 destroyer moved from 79 Sea Zone to 72 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Gibraltar Place Units - British 2 infantry placed in Union of South Africa 1 artillery, 1 fighter and 2 infantry placed in United Kingdom 1 transport placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 30 PUs (1 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,1,2,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Italians : 0.17 British : 0.00 Americans : -0.67 Chinese : 0.33 Neutral_Axis : 0.00 Japanese : -1.00
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Um. I forgot to move the Russian sub to SZ105 so I made edit. If you don’t think it’s fair, please move back.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 bomber, 1 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Greece to 81 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Greece to 97 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 submarine moved from 95 Sea Zone to 92 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Egypt Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 armour, 1 harbour and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Greece 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 1 artillery moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Morocco to Algeria 1 fighter moved from Morocco to Southern Italy 1 fighter moved from Southern France to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Bessarabia to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Eastern Poland 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Southern Italy 1 mech_infantry placed in Northern Italy Italians undo move 2. 1 artillery and 1 infantry placed in Northern Italy 1 bomber and 1 marine placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2 Italians collect 23 PUs (1 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.17
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Burma to India Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :