Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech
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I guess I didn’t quite understand your comments. Did you mean that I might have accidentally placed an extra inf? If so, I will double check to see if it was legit.
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Germany had 65 PU’s. Are you ok with a purchase of 7 art, 5 inf and 2 Tacs. 5 art and 5 inf placed in W Ger, 2 Tacs placed in France and 2 art placed in Germany.
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Sure, I just wasn’t following edits and thought there was an extra inf. Can you post the final positions?
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Turning on Edit Mode EDIT: Changing unit bombing damage for these British owned units to: factory_major = 17 EDIT: Turning off Edit Mode Russians buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 fighter moved from Western Ukraine to Caucasus 2 infantry moved from Ukraine to Bessarabia 4 infantry moved from Western Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Bessarabia 5 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Vologda to Urals 1 infantry moved from Korea to Amur Russians take Amur from Japanese
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Turning on Edit Mode EDIT: Changing unit bombing damage for these British owned units to: factory_major = 17 EDIT: Turning off Edit Mode Russians buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 fighter moved from Western Ukraine to Caucasus 2 infantry moved from Ukraine to Bessarabia 4 infantry moved from Western Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Bessarabia 5 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Vologda to Urals 1 infantry moved from Korea to Amur Russians take Amur from Japanese Combat - Russians Russians creates battle in territory 92 Sea Zone Battle in Bessarabia Russians attack with 1 fighter and 6 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 6 infantry in Bessarabia, round 2 : 1/1 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians roll dice for 1 fighter and 6 infantry in Bessarabia, round 3 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Urals Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Urals, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Urals Russians roll dice for 1 artillery and 2 infantry in Urals, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Urals Russians win, taking Urals from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 mech_infantry Battle in Caucasus Russians attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Eastern Poland Russians attack with 5 artilleries and 6 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 6 infantry in Eastern Poland, round 2 : 3/1 hits, 3.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 armour and 3 mech_infantrys moved from Belarus to Rostov 1 armour moved from Russia to Volgograd 2 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 3 aaGuns moved from Western Ukraine to Eastern Poland 4 artilleries moved from Belarus to Eastern Poland 5 infantry moved from Belarus to Eastern Poland 2 infantry moved from Belarus to Eastern Poland 3 infantry moved from Belarus to Archangel 1 aaGun moved from Belarus to Archangel 1 infantry moved from Russia to Vologda 1 fighter moved from Bessarabia to Volgograd 2 fighters moved from Caucasus to Volgograd Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Volgograd Russians undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd 2 armour and 1 bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,3,6,5,2,2,3,2,1,6,3 Russians collect 29 PUs (2 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Russia: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 Italians : 0.00 Russians : -0.33 Japanese : 0.33
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Turning on Edit Mode EDIT: Changing unit bombing damage for these British owned units to: factory_major = 17 EDIT: Turning off Edit Mode Russians buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 fighter moved from Western Ukraine to Caucasus 2 infantry moved from Ukraine to Bessarabia 4 infantry moved from Western Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Bessarabia 5 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Vologda to Urals 1 infantry moved from Korea to Amur Russians take Amur from Japanese Combat - Russians Russians creates battle in territory 92 Sea Zone Battle in Bessarabia Russians attack with 1 fighter and 6 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 6 infantry in Bessarabia, round 2 : 1/1 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians roll dice for 1 fighter and 6 infantry in Bessarabia, round 3 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Urals Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Urals, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Urals Russians roll dice for 1 artillery and 2 infantry in Urals, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Urals Russians win, taking Urals from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 mech_infantry Battle in Caucasus Russians attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Eastern Poland Russians attack with 5 artilleries and 6 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 6 infantry in Eastern Poland, round 2 : 3/1 hits, 3.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 armour and 3 mech_infantrys moved from Belarus to Rostov 1 armour moved from Russia to Volgograd 2 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 3 aaGuns moved from Western Ukraine to Eastern Poland 4 artilleries moved from Belarus to Eastern Poland 5 infantry moved from Belarus to Eastern Poland 2 infantry moved from Belarus to Eastern Poland 3 infantry moved from Belarus to Archangel 1 aaGun moved from Belarus to Archangel 1 infantry moved from Russia to Vologda 1 fighter moved from Bessarabia to Volgograd 2 fighters moved from Caucasus to Volgograd Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Volgograd Russians undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd 2 armour and 1 bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,3,6,5,2,2,3,2,1,6,3 Russians collect 29 PUs (2 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Russia: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 Italians : 0.00 Russians : -0.33 Japanese : 0.33
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After long last, a move.
I had to edit to NCM 3 units to Russia from Belarus. (I forgot about the German force in Novobirsk)
and the sub in the Med. -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 2 fighters, 5 infantry and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 armour and 1 mech_infantry moved from Sakha to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 infantry moved from Manchuria to Amur 2 tactical_bombers moved from Manchuria to Amur 2 fighters moved from 37 Sea Zone to India 1 bomber moved from Malaya to India Combat - Japanese Air Battle in India Japanese attacks with 3 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in Amur Japanese attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Amur, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 battleship moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from 80 Sea Zone to Persia 1 fighter moved from Egypt to Persia 1 tactical_bomber moved from 80 Sea Zone to Persia 2 fighters moved from India to 39 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Japan to Philippines 1 tactical_bomber moved from Amur to Japan 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 tactical_bomber moved from Hopei to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 infantry moved from Novosibirsk to Timguska 1 artillery moved from Kansu to Timguska 1 infantry moved from Kazakhstan to Novosibirsk 1 artillery moved from Tsinghai to Novosibirsk 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Suiyuyan to Kansu 1 artillery moved from Shensi to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kwangtung to Hunan 1 artillery moved from Anhwe to Kweichow 1 mech_infantry moved from Shensi to Timguska 1 mech_infantry moved from Anhwe to Suiyuyan 1 artillery moved from Manchuria to Jehol 2 infantry moved from Shantung to Jehol 1 artillery moved from Shantung to Jehol 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 aaGun moved from Kiangsi to Kwangtung 1 artillery moved from Siam to French Indo China 1 infantry moved from Shan State to Siam 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from Siam to Kwangsi 1 tactical_bomber moved from Amur to Jehol Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Persia 3 submarines placed in 19 Sea Zone Japanese undo move 2. 3 submarines placed in 20 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,5,4,6 Japanese collect 67 PUs (2 lost to blockades); end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Shantung: 3 mech_infantrys EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 74 to 72 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in India : : 0.83 Russians : -0.33 Japanese : -0.17
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Edits: Changed out purchase from a ftr and 2 PUs for 3 mech
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India: assumed no scramble, but we can do it after the fact. AA did get my bomber… :( that’s the 2nd bomber they shot down.
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I agree, would not scramble.
I’ll let it pass, but please don’t modify your purchase after combat is resolved. -
I wouldn’t, but that had nothing to do with battle. Forgot to purchase for one of the factories. Thought you’d be ok with it.
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This is a test of my game, any rolls are not real until I post again…
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Gibraltar to Southern France 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Gibraltar to Southern France 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Marshall Islands Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to Gibraltar 1 bomber moved from Southern France to Gibraltar 1 fighter moved from Algeria to Gibraltar 1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Central United States to Western United States 1 armour and 1 artillery moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from French West Africa to Nigeria 1 fighter moved from United Kingdom to 91 Sea Zone 4 bombers moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 2 bombers moved from Korea to Caroline Islands 1 fighter moved from Korea to 33 Sea Zone 1 tactical_bomber moved from Korea to Midway 2 fighters moved from 25 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
AA fire in Southern France : : -0.17 AA fire in Normandy Bordeaux : : -0.17
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Ok, game works…now I’ll roll.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Gibraltar to Southern France 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Marshall Islands Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to Gibraltar 1 fighter moved from Algeria to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 4 bombers moved from Eastern United States to Gibraltar 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Central United States to Western United States 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone 2 bombers moved from Korea to Caroline Islands 1 tactical_bomber moved from Korea to Midway 1 fighter moved from Korea to 33 Sea Zone 2 fighters moved from 25 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from French West Africa: 1 artillery and 3 infantry EDIT: Removing units owned by Americans from French West Africa: 2 infantry EDIT: Adding units owned by Americans to French Central Africa: 1 infantry EDIT: Adding units owned by Americans to Nigeria: 1 infantry EDIT: Adding units owned by British to French West Africa: 1 artillery and 3 infantry EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone 3 fighters placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
AA fire in Southern France : : 0.83 AA fire in Normandy Bordeaux : : -0.17
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TripleA Move Summary: Chinese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries and 12 infantry moved from Burma to Yunnan
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British