Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech

  • 2024 '22 '21 '19 '18

    I guess I didn’t quite understand your comments. Did you mean that I might have accidentally placed an extra inf? If so, I will double check to see if it was legit.

  • 2024 '22 '21 '19 '18

    Germany had 65 PU’s. Are you ok with a purchase of 7 art, 5 inf and 2 Tacs. 5 art and 5 inf placed in W Ger, 2 Tacs placed in France and 2 art placed in Germany.

  • 2024 2023 '22 '21 '20

    Sure, I just wasn’t following edits and thought there was an extra inf. Can you post the final positions?

  • 2024 '22 '21 '19 '18

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these British owned units to: factory_major = 17
            EDIT: Turning off Edit Mode
            Russians buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            2 infantry moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 fighter moved from Western Ukraine to Caucasus
            2 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Western Ukraine to Bessarabia
            1 fighter moved from Western Ukraine to Bessarabia
            5 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 3 infantry moved from Vologda to Urals
            1 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these British owned units to: factory_major = 17
            EDIT: Turning off Edit Mode
            Russians buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            2 infantry moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 fighter moved from Western Ukraine to Caucasus
            2 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Western Ukraine to Bessarabia
            1 fighter moved from Western Ukraine to Bessarabia
            5 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 3 infantry moved from Vologda to Urals
            1 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
    
        Combat - Russians
            Russians creates battle in territory 92 Sea Zone
            Battle in Bessarabia
                Russians attack with 1 fighter and 6 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 6 infantry in Bessarabia, round 2 : 1/1 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                    Russians roll dice for 1 fighter and 6 infantry in Bessarabia, round 3 : 2/1 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Urals
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 aaGun and 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Urals, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Urals
                    Russians roll dice for 1 artillery and 2 infantry in Urals, round 3 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 1 mech_infantry
            Battle in Caucasus
                Russians attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 5 artilleries and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 6 infantry in Eastern Poland, round 2 : 3/1 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 armour and 3 mech_infantrys moved from Belarus to Rostov
            1 armour moved from Russia to Volgograd
            2 infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            3 aaGuns moved from Western Ukraine to Eastern Poland
            4 artilleries moved from Belarus to Eastern Poland
            5 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Belarus to Archangel
            1 aaGun moved from Belarus to Archangel
            1 infantry moved from Russia to Vologda
            1 fighter moved from Bessarabia to Volgograd
            2 fighters moved from Caucasus to Volgograd
    
        Place Units - Russians
            1 armour, 1 artillery and 1 infantry placed in Volgograd
            Russians undo move 1.
            1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
            2 armour and 1 bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,3,6,5,2,2,3,2,1,6,3
            Russians collect 29 PUs (2 lost to blockades); end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Rostov: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Russia: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : 0.00
    Russians : -0.33
    Japanese : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Russians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these British owned units to: factory_major = 17
            EDIT: Turning off Edit Mode
            Russians buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            2 infantry moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 fighter moved from Western Ukraine to Caucasus
            2 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Western Ukraine to Bessarabia
            1 fighter moved from Western Ukraine to Bessarabia
            5 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 3 infantry moved from Vologda to Urals
            1 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
    
        Combat - Russians
            Russians creates battle in territory 92 Sea Zone
            Battle in Bessarabia
                Russians attack with 1 fighter and 6 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 6 infantry in Bessarabia, round 2 : 1/1 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                    Russians roll dice for 1 fighter and 6 infantry in Bessarabia, round 3 : 2/1 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Urals
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 aaGun and 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Urals, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Urals
                    Russians roll dice for 1 artillery and 2 infantry in Urals, round 3 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 1 mech_infantry
            Battle in Caucasus
                Russians attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 5 artilleries and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 6 infantry in Eastern Poland, round 2 : 3/1 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 armour and 3 mech_infantrys moved from Belarus to Rostov
            1 armour moved from Russia to Volgograd
            2 infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            3 aaGuns moved from Western Ukraine to Eastern Poland
            4 artilleries moved from Belarus to Eastern Poland
            5 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Belarus to Archangel
            1 aaGun moved from Belarus to Archangel
            1 infantry moved from Russia to Vologda
            1 fighter moved from Bessarabia to Volgograd
            2 fighters moved from Caucasus to Volgograd
    
        Place Units - Russians
            1 armour, 1 artillery and 1 infantry placed in Volgograd
            Russians undo move 1.
            1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
            2 armour and 1 bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,3,6,5,2,2,3,2,1,6,3
            Russians collect 29 PUs (2 lost to blockades); end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Rostov: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Russia: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : 0.00
    Russians : -0.33
    Japanese : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    After long last, a move.
    I had to edit to NCM 3 units to Russia from Belarus. (I forgot about the German force in Novobirsk)
    and the sub in the Med.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 2 fighters, 5 infantry and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour and 1 mech_infantry moved from Sakha to Soviet Far East
                  Japanese take Siberia from Russians
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Manchuria to Amur
            2 tactical_bombers moved from Manchuria to Amur
            2 fighters moved from 37 Sea Zone to India
            1 bomber moved from Malaya to India
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 3 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in Amur
                Japanese attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Amur, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            1 battleship moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from 80 Sea Zone to Persia
            1 fighter moved from Egypt to Persia
            1 tactical_bomber moved from 80 Sea Zone to Persia
            2 fighters moved from India to 39 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 bomber moved from Japan to Philippines
            1 tactical_bomber moved from Amur to Japan
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from Hopei to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 infantry moved from Novosibirsk to Timguska
            1 artillery moved from Kansu to Timguska
            1 infantry moved from Kazakhstan to Novosibirsk
            1 artillery moved from Tsinghai to Novosibirsk
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Shensi to Tsinghai
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kwangtung to Hunan
            1 artillery moved from Anhwe to Kweichow
            1 mech_infantry moved from Shensi to Timguska
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 artillery moved from Manchuria to Jehol
            2 infantry moved from Shantung to Jehol
            1 artillery moved from Shantung to Jehol
            1 artillery moved from Kiangsi to Anhwe
            1 infantry moved from Kwangtung to Kiangsi
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Kiangsi to Kwangtung
            1 artillery moved from Siam to French Indo China
            1 infantry moved from Shan State to Siam
            1 infantry moved from Malaya to Shan State
            1 mech_infantry moved from Siam to Kwangsi
            1 tactical_bomber moved from Amur to Jehol
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Persia
            3 submarines placed in 19 Sea Zone
            Japanese undo move 2.
            3 submarines placed in 20 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,5,4,6
            Japanese collect 67 PUs (2 lost to blockades); end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Shantung: 3 mech_infantrys
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 74 to 72
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in India : : 0.83
    Russians : -0.33
    Japanese : -0.17
    

    Savegame

  • 2024 '22 '21 '19 '18

    Edits: Changed out purchase from a ftr and 2 PUs for 3 mech

  • 2024 '22 '21 '19 '18

    India: assumed no scramble, but we can do it after the fact. AA did get my bomber… :( that’s the 2nd bomber they shot down.

  • 2024 2023 '22 '21 '20

    I agree, would not scramble.
    I’ll let it pass, but please don’t modify your purchase after combat is resolved.

  • 2024 '22 '21 '19 '18

    I wouldn’t, but that had nothing to do with battle. Forgot to purchase for one of the factories. Thought you’d be ok with it.

  • 2024 2023 '22 '21 '20

    This is a test of my game, any rolls are not real until I post again…

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from Gibraltar to Southern France
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery and 1 transport moved from 25 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from Gibraltar to Southern France
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery and 1 transport moved from 25 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Gibraltar
            1 bomber moved from Southern France to Gibraltar
            1 fighter moved from Algeria to Gibraltar
            1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Central United States to Western United States
            1 armour and 1 artillery moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from French West Africa to Nigeria
            1 fighter moved from United Kingdom to 91 Sea Zone
            4 bombers moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
            2 bombers moved from Korea to Caroline Islands
            1 fighter moved from Korea to 33 Sea Zone
            1 tactical_bomber moved from Korea to Midway
            2 fighters moved from 25 Sea Zone to Caroline Islands
            1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
            1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    AA fire in Southern France : : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    Ok, game works…now I’ll roll.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from Gibraltar to Southern France
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery and 1 transport moved from 25 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Southern France causes 0 damage total. 
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Gibraltar
            1 fighter moved from Algeria to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            4 bombers moved from Eastern United States to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Central United States to Western United States
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            2 bombers moved from Korea to Caroline Islands
            1 tactical_bomber moved from Korea to Midway
            1 fighter moved from Korea to 33 Sea Zone
            2 fighters moved from 25 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from French West Africa: 1 artillery and 3 infantry
            EDIT: Removing units owned by Americans from French West Africa: 2 infantry
            EDIT: Adding units owned by Americans to French Central Africa: 1 infantry
            EDIT: Adding units owned by Americans to Nigeria: 1 infantry
            EDIT: Adding units owned by British to French West Africa: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
            3 fighters placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    AA fire in Southern France : : 0.83
    AA fire in Normandy Bordeaux : : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Chinese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 12 infantry moved from Burma to Yunnan
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - British
    

    Savegame

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