Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech



  • Sorry, edit to move AA units to Amur


  • 2019 2018

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Siam
            1 artillery moved from French Indo China to Siam
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kansu to Timguska
            1 artillery moved from Novosibirsk to Timguska
            1 infantry moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
            1 infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 submarine moved from 20 Sea Zone to 5 Sea Zone
            1 fighter moved from 35 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in French Madagascar
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Jehol to Manchuria
            1 fighter moved from Japan to Manchuria
            2 artilleries moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 mech_infantry moved from Suiyuyan to Timguska
            1 mech_infantry moved from Chahar to Kansu
            1 mech_infantry moved from Hopei to Suiyuyan
            2 submarines moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from 39 Sea Zone to Persia
            1 artillery moved from Ceylon to 39 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 bomber moved from Philippines to Anhwe
            1 artillery moved from Shensi to Sikang
            1 mech_infantry moved from Hunan to Shensi
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Kwangsi to Anhwe
            2 mech_infantrys moved from Shantung to Anhwe
    
        Place Units - Japanese
            3 transports placed in 37 Sea Zone
            2 destroyers placed in 20 Sea Zone
            1 artillery and 2 infantry placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018

    May I pls make a change to my purchase. If you will allow it I would like to exchange the Kwangtung factory purchase from 2 DDs to a ftr and a sub. If not, that’s fine



  • TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: Americans takes French Equatorial Africa from Italians
                EDIT: Americans takes Tobruk from Italians
            EDIT: 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            EDIT: 5 bombers, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            EDIT: 2 fighters moved from Eastern United States to 110 Sea Zone
            EDIT: 2 submarines moved from 101 Sea Zone to 104 Sea Zone
            EDIT: 1 fighter moved from Eastern United States to 104 Sea Zone
            EDIT: Americans undo move 4.
            EDIT: 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            EDIT: 1 infantry moved from French Central Africa to French Equatorial Africa
            EDIT: 1 infantry moved from Libya to Tobruk
            EDIT: Americans undo move 7.
    

    Savegame



  • Ok. I made you edits. Since you didn’t really fight any where, it doesn’t really matter when you buy, so no big deal.

    I attacked the fleet, and the game is failing…each round it says “zero casualties”. I’m going to try to redo the battle with new game.



  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: Americans takes French Equatorial Africa from Italians
                EDIT: Americans takes Tobruk from Italians
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            EDIT: 5 bombers, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            EDIT: 2 fighters moved from Eastern United States to 110 Sea Zone
            EDIT: 2 submarines moved from 101 Sea Zone to 104 Sea Zone
            EDIT: 1 fighter moved from Eastern United States to 104 Sea Zone
            EDIT: Americans undo move 4.
            EDIT: 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            EDIT: 1 infantry moved from French Central Africa to French Equatorial Africa
            EDIT: 1 infantry moved from Libya to Tobruk
            EDIT: Americans undo move 7.
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 5 bombers, 5 fighters and 1 tactical_bomber
                Germans defend with 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 4 submarines and 6 transports
                4 submarines owned by the Germans Submerged
                    Americans roll dice for 5 bombers, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/1 hits, 6.50 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 fighters and 6 transports in 110 Sea Zone, round 2 : 5/1 hits, 5.50 expected hits
                    3 carriers owned by the Germans, 5 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 5 bombers and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/1 hits, 3.83 expected hits
                    Germans roll dice for 1 battleship, 5 fighters and 6 transports in 110 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits
                    4 fighters owned by the Germans, 1 tactical_bomber owned by the Americans and 3 bombers owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 2 bombers in 110 Sea Zone, round 4 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 6 transports in 110 Sea Zone, round 4 : 2/1 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 2 bombers owned by the Americans lost in 110 Sea Zone
                Germans win with 1 battleship and 6 transports remaining. Battle score for attacker is -11
                Casualties for Americans: 5 bombers, 5 fighters and 1 tactical_bomber
                Casualties for Germans: 3 carriers, 1 cruiser and 5 fighters
    
        Non Combat Move - Americans
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Nigeria to French Equatorial Africa
            1 mech_infantry moved from Algeria to Libya
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Midway to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 artillery, 3 fighters and 4 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            Americans undo move 3.
            1 fighter placed in Western United States
            1 artillery, 2 fighters and 4 infantry placed in Eastern United States
            Americans undo move 6.
            1 artillery, 1 fighter and 4 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : 0.17
    

    Savegame



  • TripleA Move Summary: Chinese round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            3 artilleries and 13 infantry moved from Yunnan to Szechwan
    

    Savegame



  • TripleA Manual Gamesave Post: Chinese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            3 artilleries and 13 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 artilleries and 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 13 infantry in Szechwan, round 2 : 3/1 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -0.33
    

    Savegame



  • TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            2 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: Americans takes French Equatorial Africa from Italians
                EDIT: Americans takes Tobruk from Italians
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            EDIT: 5 bombers, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            EDIT: 2 fighters moved from Eastern United States to 110 Sea Zone
            EDIT: 2 submarines moved from 101 Sea Zone to 104 Sea Zone
            EDIT: 1 fighter moved from Eastern United States to 104 Sea Zone
            EDIT: Americans undo move 4.
            EDIT: 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            EDIT: 1 infantry moved from French Central Africa to French Equatorial Africa
            EDIT: 1 infantry moved from Libya to Tobruk
            EDIT: Americans undo move 7.
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 5 bombers, 5 fighters and 1 tactical_bomber
                Germans defend with 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 4 submarines and 6 transports
                4 submarines owned by the Germans Submerged
                    Americans roll dice for 5 bombers, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/1 hits, 6.50 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 fighters and 6 transports in 110 Sea Zone, round 2 : 5/1 hits, 5.50 expected hits
                    3 carriers owned by the Germans, 5 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 5 bombers and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/1 hits, 3.83 expected hits
                    Germans roll dice for 1 battleship, 5 fighters and 6 transports in 110 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits
                    4 fighters owned by the Germans, 1 tactical_bomber owned by the Americans and 3 bombers owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 2 bombers in 110 Sea Zone, round 4 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 6 transports in 110 Sea Zone, round 4 : 2/1 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 2 bombers owned by the Americans lost in 110 Sea Zone
                Germans win with 1 battleship and 6 transports remaining. Battle score for attacker is -11
                Casualties for Americans: 5 bombers, 5 fighters and 1 tactical_bomber
                Casualties for Germans: 3 carriers, 1 cruiser and 5 fighters
    
        Non Combat Move - Americans
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Nigeria to French Equatorial Africa
            1 mech_infantry moved from Algeria to Libya
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Midway to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 artillery, 3 fighters and 4 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            Americans undo move 3.
            1 fighter placed in Western United States
            1 artillery, 2 fighters and 4 infantry placed in Eastern United States
            Americans undo move 6.
            1 artillery, 1 fighter and 4 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            3 artilleries and 13 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 artilleries and 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 13 infantry in Szechwan, round 2 : 3/1 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            2 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                Germans defend with 1 battleship, 4 submarines and 6 transports
                    British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    British roll dice for 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 1 battleship and 6 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    2 submarines owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone
                    British roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship and 6 transports in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    British roll dice for 2 submarines in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 fighters in 110 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship and 6 transports in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 110 Sea Zone
                    6 transports owned by the Germans lost in 110 Sea Zone
                    British roll dice for 2 submarines in 110 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                British win with 2 fighters and 2 submarines remaining. Battle score for attacker is 62
                Casualties for Germans: 1 battleship, 4 submarines and 6 transports
                Casualties for British: 1 carrier and 1 destroyer
            Battle in Burma
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun and 2 infantry moved from Yunnan to Szechwan
            3 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Nigeria to French Equatorial Africa
            1 carrier moved from 83 Sea Zone to 91 Sea Zone
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : -0.33
    Americans : 0.17
    Chinese : -0.67
    Japanese : -0.67
    

    Savegame



  • TripleA Manual Gamesave Post: Italians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from 87 Sea Zone: 1 transport
            EDIT: Removing units owned by British from French West Africa: 1 armour and 1 infantry
            EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
            EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
    

    Combat Hit Differential Summary :

    Savegame



  • Edit. I decided to transport the Gibraltar units to Morocco. I had enough in F. West Africa.


  • 2019 2018

    I have a little issue with your attack on the fleet. You only had 2 available carriers, but 6 ftrs/tacs. The UK carrier was loaded



  • TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: Americans takes French Equatorial Africa from Italians
                EDIT: Americans takes Tobruk from Italians
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            EDIT: 5 bombers, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            EDIT: 2 submarines moved from 101 Sea Zone to 104 Sea Zone
            EDIT: 1 fighter moved from Eastern United States to 104 Sea Zone
            EDIT: Americans undo move 4.
            EDIT: 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            EDIT: 1 infantry moved from French Central Africa to French Equatorial Africa
            EDIT: 1 infantry moved from Libya to Tobruk
            EDIT: Americans undo move 7.
            1 fighter moved from Eastern United States to 104 Sea Zone
    

    Savegame



  • Ugh. My bad. Sorry. Try this one. Need to know OOL for battle.


  • 2019 2018

    You might not want to do that. Odds are against the UK winning this.
    But if you want to press on, you should not need to edit anything. In this situation, the game will not let you make illegal moves as long as you don’t move the carriers after you move the planes. You have too many planes fighting. Only 4 can be in combat.
    OOL, if you come with the same power:
    4 hits on 2 carriers
    5th Cruiser
    6th Ftr
    7th Carrier
    8th Carrier
    rest on ftrs



  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: Americans takes French Equatorial Africa from Italians
                EDIT: Americans takes Tobruk from Italians
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            EDIT: 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            EDIT: 5 bombers, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            EDIT: 2 submarines moved from 101 Sea Zone to 104 Sea Zone
            EDIT: 1 fighter moved from Eastern United States to 104 Sea Zone
            EDIT: Americans undo move 4.
            EDIT: 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            EDIT: 1 infantry moved from French Central Africa to French Equatorial Africa
            EDIT: 1 infantry moved from Libya to Tobruk
            EDIT: Americans undo move 7.
            1 fighter moved from Eastern United States to 104 Sea Zone
    
        Combat - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Battle in 110 Sea Zone
                Americans attack with 5 bombers, 3 fighters and 1 tactical_bomber
                Germans defend with 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 4 submarines and 6 transports
                4 submarines owned by the Germans Submerged
                    Americans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/1 hits, 5.50 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 fighters and 6 transports in 110 Sea Zone, round 2 : 6/1 hits, 5.50 expected hits
                    1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans, 3 fighters owned by the Americans, 2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 3 bombers in 110 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 5 fighters and 6 transports in 110 Sea Zone, round 3 : 4/1 hits, 4.33 expected hits
                    1 fighter owned by the Germans and 3 bombers owned by the Americans lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 4 fighters and 6 transports remaining. Battle score for attacker is -47
                Casualties for Americans: 5 bombers, 3 fighters and 1 tactical_bomber
                Casualties for Germans: 2 carriers, 1 cruiser and 1 fighter
            Battle in 104 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
                4 fighters owned by the Germans forced to land in Normandy Bordeaux
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 4 fighters
            EDIT: Adding units owned by Germans to United Kingdom: 4 fighters
            EDIT: Turning off Edit Mode
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Nigeria to French Equatorial Africa
            1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Midway to 33 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 artillery, 1 fighter and 4 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -0.83
    

    Savegame



  • TripleA Move Summary: Chinese round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            3 artilleries and 13 infantry moved from Yunnan to Szechwan
    

    Savegame



  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            3 artilleries and 13 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 artilleries and 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 13 infantry in Szechwan, round 2 : 4/1 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame



  • TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 artillery and 2 infantry moved from Yunnan to Burma
    

    Savegame



  • Yep, not working. Got the crazy going on…Need new OOL.


  • 2019 2018

    so pls assign the last US hit to a ftr instead of damage to the carrier.
    And max scramble


  • 2019 2018

    @max334 …ool: let it assign the hits


  • 2019 2018

    maybe save the carrier. Depends on how the first couple of rounds go. I guess just ask me before the carrier is lost. I may do a ftr instead



  • Um, if you are going to kill ftr instead of hitting cv on US turn, then I probably would not attack with British. The plan was to eliminate cvs, which I thought I would do since you didn’t seem to value them.


Log in to reply
 

Suggested Topics

  • 60
  • 65
  • 200
  • 55
  • 141
  • 123
  • 274
  • 103
I Will Never Grow Up Games

53
Online

13.5k
Users

33.9k
Topics

1.3m
Posts