@Karl7 said in L24 bm4 axis-dom (axis) vs karl7ish (allies+21) - rematch:
Dice are slapping me hard here… lol
yea lol that’s why i typically hate those kinds of island raids
Oh yeah, that’s no biggie. I’ll move one down for you when I take Italy’s turn.
@max334 Sorry got confused…thought you had posted and forgot a NCM
No. Just lamenting a bad move. Please proceed.
I don’t see the post, so here is the file. Not sure why its not letting me post.G9 3 Sep 19.tsvg
made a few NCM edits
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
4 artilleries and 11 infantry moved from Smolensk to Belarus
1 artillery and 4 infantry moved from Russia to Vologda
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Russia to Bessarabia
1 fighter moved from Volgograd to Kazakhstan
1 mech_infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
4 artilleries and 11 infantry moved from Smolensk to Belarus
1 artillery and 4 infantry moved from Russia to Vologda
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Russia to Bessarabia
1 fighter moved from Volgograd to Kazakhstan
1 mech_infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/1 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 4 artilleries and 11 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 4 artilleries and 11 infantry in Belarus, round 2 : 4/1 hits, 3.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery and 4 infantry in Vologda, round 3 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Smolensk to Belarus
3 mech_infantrys moved from Russia to Belarus
3 armour moved from Russia to Belarus
2 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Kazakhstan to Volgograd
3 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Bessarabia to Western Ukraine
2 infantry moved from Russia to Bryansk
1 fighter moved from Bessarabia to Western Ukraine
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Western Ukraine
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
Russians undo move 1.
2 infantry and 1 mech_infantry placed in Volgograd
1 armour and 2 infantry placed in Ukraine
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Russians collect 28 PUs (4 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.83
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Sakha
Japanese take Amur from Russians
Japanese take Sakha from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Turkmenistan to Kazakhstan
2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 fighter moved from 79 Sea Zone to India
1 bomber moved from Turkmenistan to India
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Sakha
Japanese take Amur from Russians
Japanese take Sakha from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Turkmenistan to Kazakhstan
2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 fighter moved from 79 Sea Zone to India
1 bomber moved from Turkmenistan to India
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Persia
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
3 mech_infantrys moved from Turkmenistan to Persia
2 carriers moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Dutch New Guinea to Philippines
1 artillery moved from New Guinea to Dutch New Guinea
1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Malaya to Philippines
1 battleship, 1 carrier and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangtung
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 77 Sea Zone to 80 Sea Zone
1 fighter and 2 tactical_bombers moved from Turkmenistan to 80 Sea Zone
1 infantry moved from Kansu to Novosibirsk
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Szechwan to Sikang
1 fighter moved from Kazakhstan to 80 Sea Zone
1 tactical_bomber moved from Kazakhstan to Hopei
1 bomber moved from Kweichow to Japan
1 bomber moved from India to Malaya
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Hunan to Kiangsi
1 aaGun moved from Hunan to Kiangsi
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Shensi
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Hopei to Kweichow
1 fighter moved from India to Eastern Persia
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Shantung to Hopei
1 artillery moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Shensi
1 artillery moved from Szechwan to Shensi
1 mech_infantry moved from Malaya to Siam
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Siam
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Shantung to Chahar
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : -0.33
AA fire in India : : -0.17
Russians : 0.67
Japanese : 0.17
Sorry that took a minute. I think you have a very important Round to play for the Allies. I tried to mount a good defense in the Pacific
Pls land two sz80 tacs on Egypt. Thanks.
@max334 Sorry, I can’t do that (not enough movement). Pls scratch that and land one ftr in Egypt instead of flying to Malaya.
Are the tacos staying in sz80?
Tacs… stupid autocorrect
@surfer yes
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Gibraltar to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Wake Island to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 25 Sea Zone to Midway
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 cruiser moved from 33 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
Don’t know if you want to scramble. It’s a loser, but you probably kill 2 instead of a probable 0 (2/3 chance).
BTW, when you bombed India, you should have asked to scramble. I thought about that one for awhile…but it probably worked out for the best as is.
no on Japan scramble. And sorry for India assumption. We can use online roller if you want and change outcome accordingly.
I also meant to move a sub to sz56 instead of sz37. Pls do that if it’s not an issue.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Gibraltar to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Wake Island to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 25 Sea Zone to Midway
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 cruiser moved from 33 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to United Kingdom
1 bomber moved from Malta to Gibraltar
1 fighter moved from Malta to Algeria
2 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 carrier moved from 92 Sea Zone to 83 Sea Zone
3 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 fighters moved from Midway to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 bombers moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 17 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 62 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to Central United States
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 aaGuns, 1 artillery and 1 tactical_bomber moved from British Columbia to Western United States
1 tactical_bomber moved from Western United States to Eastern United States
Place Units - Americans
4 bombers and 1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 0.67
Japanese : 0.00