OOL
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Um. I just realized I forgot to use the US bomber. Initially, I had bombed the Factory in
Um. I just realized I forgot to use the US bomber on the move that was redone. Initially, I had bombed the Factory in Shantung and caused 4 pts damage.
When I had reconsidered the move, I had wanted to go mano-y-mano on the tank in Timguska to prevent the blitz. However, in the process, i had forgotten other moves and had to redo, which is when I forgot to move the bomber completely.
Ideally, you let me run the battle for just bomber and tank. If I survive, it would land in Samara.
Or at least do 4 pts damage to Shantung and leave bomber where it is.
no worries…just do the edits and send me the new and improved file.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy nothing; Remaining resources: 66 PUs;
Combat Move - Americans
1 bomber moved from Amur to Timguska
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 49 Sea Zone to New Guinea
1 fighter moved from 49 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 33 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from New Guinea to 49 Sea Zone
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from New Zealand to New South Wales
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 cruiser and 1 submarine moved from 63 Sea Zone to 49 Sea Zone
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Germans from Timguska: 1 armour
EDIT: Removing units owned by Americans from Amur: 1 bomber
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : 0.67
Ok. I was a draw. I bombed you, and the tank killed me. Updated version is above.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 fighter moved from Archangel to Vologda
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
3 artilleries, 3 infantry and 2 marines moved from Norway to 125 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 2 marines and 3 transports moved from 125 Sea Zone to 123 Sea Zone
3 artilleries, 3 infantry and 2 marines moved from 123 Sea Zone to Iceland
1 tactical_bomber moved from Slovakia Hungary to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Eire to Scotland
1 fighter moved from 125 Sea Zone to Scotland
1 bomber moved from Western Germany to Scotland
1 fighter moved from 125 Sea Zone to Scotland
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from France to 94 Sea Zone
Combat - Germans
Battle in Iceland
Battle in Scotland
Germans attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Scotland, round 2 : 2/1 hits, 1.83 expected hits
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/1 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Scotland
Germans win, taking Iceland from British, taking Scotland from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 94 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Germans
1 bomber moved from 94 Sea Zone to France
2 fighters moved from Scotland to 123 Sea Zone
1 submarine moved from 108 Sea Zone to 103 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 118 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from Nenetsia to Urals
4 armour moved from Archangel to Urals
3 mech_infantrys moved from Archangel to Urals
1 aaGun moved from Novgorod to Baltic States
1 artillery moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Slovakia Hungary to Eastern Poland
2 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Baltic States to Romania
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Tsinghai to Turkmenistan
1 fighter moved from Vologda to Turkmenistan
1 aaGun moved from Archangel to Novgorod
1 bomber moved from Scotland to Western Germany
1 artillery and 1 infantry moved from Western Germany to Denmark
1 artillery moved from Slovakia Hungary to Poland
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Germany to Western Germany
1 tactical_bomber moved from Smolensk to Archangel
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
1 artillery, 1 fighter and 2 infantry placed in Western Germany
2 artilleries, 3 infantry and 1 mech_infantry placed in Germany
1 submarine placed in 112 Sea Zone
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -0.67
Americans : -0.17
Russians : 1.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
12 infantry moved from Amur to Korea
1 mech_infantry moved from Eastern Persia to Iraq
3 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Western Ukraine to Caucasus
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 artilleries and 5 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 artilleries moved from Bryansk to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
12 infantry moved from Amur to Korea
1 mech_infantry moved from Eastern Persia to Iraq
3 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Western Ukraine to Caucasus
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 artilleries and 5 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 artilleries moved from Bryansk to Smolensk
Combat - Russians
Battle in Iraq
Russians attack with 4 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 4 mech_infantrys in Iraq, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 mech_infantrys in Iraq, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 4 artilleries and 8 infantry
Germans defend with 2 infantry
Russians roll dice for 4 artilleries and 8 infantry in Smolensk, round 2 : 3/1 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Korea
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Korea, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Belarus to Russia
2 infantry moved from Russia to Vologda
3 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 armour and 2 mech_infantrys moved from Ukraine to Russia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 aaGun moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 armour moved from Volgograd to Northwest Persia
2 aaGuns moved from Amur to Korea
Place Units - Russians
2 infantry placed in Ukraine
2 mech_infantrys placed in Russia
3 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : -0.67
Russians : 0.17
Japanese : -1.00
Edit to move Russian sub…
Ugh. Kinda of annoyed that I didn’t know that the Russians don’t get the bonus for Axis countries not on mainland Europe! I would have just killed Iraq for the British and kept 4 IPCs from Italians…oh well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 4 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Turkmenistan to Eastern Persia
1 artillery moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 submarine moved from 22 Sea Zone to 31 Sea Zone
1 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Tsinghai to Samara
1 bomber moved from Kwangtung to Kazakhstan
1 bomber moved from Malaya to India
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 35 Sea Zone to New Guinea
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
1 tactical_bomber moved from Turkmenistan to Samara
1 fighter moved from 39 Sea Zone to India
1 fighter moved from Turkmenistan to Samara
1 fighter moved from Turkmenistan to Kazakhstan
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Gilbert Islands
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking Gilbert Islands from UK_Pacific, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/1 hits, 1.17 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Eastern Persia
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Samara, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Samara
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter moved from Samara to Turkmenistan
1 tactical_bomber moved from Samara to Turkmenistan
1 tactical_bomber moved from Samara to Turkmenistan
1 infantry moved from Urals to Novosibirsk
1 carrier moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from India to 79 Sea Zone
1 tactical_bomber moved from Eastern Persia to Turkmenistan
1 fighter moved from Kazakhstan to Turkmenistan
1 bomber moved from Kazakhstan to Turkmenistan
1 fighter moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 58 Sea Zone to 77 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
2 artilleries moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from Malaya to 79 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from New Guinea to Dutch New Guinea
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 35 Sea Zone
1 tactical_bomber moved from Philippines to Manchuria
1 infantry moved from Jehol to Manchuria
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Tsinghai to Turkmenistan
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shantung to Jehol
2 infantry moved from Anhwe to Jehol
1 artillery moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Shensi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to French Indo China
1 tactical_bomber moved from Midway to Manchuria
1 bomber moved from Midway to Kweichow
1 submarine moved from 56 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.67
ANZAC : 0.67
AA fire in India : : 0.83
Russians : 0.67
Japanese : 0.50
edit: changed my mind on ftr placement
…I’m comin for you :imp:
and the Italians are going to help…revenge for sinking the proud Mediterranean fleet
a funny thought came to my mind, …well actually …you might not think it funny, but I wanted you to tell the russians that they need to stop sending troops to the Middle East. And instead of sending military hardware, better start sending body bags…lol…ok that’s my little funny bit. I have the Germans down there too, so whatever the Japs and Italians don’t get, they will apply the finishing touch and clean up operation…:laughing: …thats my evil laugh
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 bomber and 1 fighter moved from Malta to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
2 destroyers moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 31 Sea Zone
1 destroyer moved from 49 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from Eastern United States to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Western United States to Aleutian Islands
1 battleship moved from 49 Sea Zone to 33 Sea Zone
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Ethiopia to Anglo Egyptian Sudan
ok, Dr. Evil, we’ll see if I can pull an Austin Power!
:relaxed:
Scramble in Japan?
yes, scramble pls… I still get confused on if I can use sub as a casualty. I have a DD, but I guess it’s only if attacker has a DD?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 bomber and 1 fighter moved from Malta to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
2 destroyers moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 31 Sea Zone
1 destroyer moved from 49 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from Eastern United States to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Western United States to Aleutian Islands
1 battleship moved from 49 Sea Zone to 33 Sea Zone
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Ethiopia to Anglo Egyptian Sudan
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 33 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/1 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer, 1 fighter, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 2 transports in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 94 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 94 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 1 Sea Zone to 8 Sea Zone
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 tactical_bomber moved from 1 Sea Zone to British Columbia
3 carriers and 2 fighters moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 103 Sea Zone to United Kingdom
1 fighter moved from 94 Sea Zone to Malta
1 bomber moved from Anglo Egyptian Sudan to Malta
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 aaGuns and 1 artillery moved from Alaska to British Columbia
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Eastern United States
2 bombers placed in Western United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.50
Italians : -0.33
Americans : -0.50
Japanese : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
3 artilleries and 11 infantry moved from Burma to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
3 artilleries and 11 infantry moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 11 infantry in Yunnan, round 2 : 3/1 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter
Japanese defend with 2 artilleries and 1 bomber
Chinese roll dice for 1 fighter in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries and 1 bomber in Kweichow, round 2 : 1/1 hits, 0.83 expected hits
1 fighter owned by the Chinese lost in Kweichow
Japanese win with 2 artilleries and 1 bomber remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -0.83
Japanese : -0.17