Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
Sorry for long absence. Take your time getting your head back in this game. I know it took me a minute to figure out what was going on. Kids started back in school and I hope to be able to be a consistent player as before. Let me know. I posted my turn. Cheers
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to Morocco
5 bombers moved from Eastern United States to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to Morocco
5 bombers moved from Eastern United States to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Celebes
Battle in Morocco
Americans attack with 1 artillery, 5 bombers, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 infantry in Morocco, round 2 : 5/0 hits, 5.00 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits
1 bomber owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
Americans win, taking Celebes from Japanese with 5 bombers and 2 fighters remaining. Battle score for attacker is 25
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 2 infantry
Battle in 104 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to United Kingdom
2 fighters moved from Morocco to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
5 bombers moved from Morocco to Gibraltar
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 97 Sea Zone to Malta
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United States
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.17
Americans : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 bomber moved from United Kingdom to France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to Morocco
5 bombers moved from Eastern United States to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Celebes
Battle in Morocco
Americans attack with 1 artillery, 5 bombers, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 infantry in Morocco, round 2 : 5/0 hits, 5.00 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits
1 bomber owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
Americans win, taking Celebes from Japanese with 5 bombers and 2 fighters remaining. Battle score for attacker is 25
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 2 infantry
Battle in 104 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to United Kingdom
2 fighters moved from Morocco to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
5 bombers moved from Morocco to Gibraltar
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 97 Sea Zone to Malta
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United States
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 2 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 32 PUs;
British buy 1 carrier, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 bomber moved from United Kingdom to France
Combat - British
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Non Combat Move - British
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
3 aaGuns moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to India
1 artillery moved from India to Burma
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier placed in 110 Sea Zone
2 submarines placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.17
AA fire in France : : 0.83
Americans : 0.00
Glad to see you are back. Yep, this took a bit longer to process as we are in the “thick” of it now…Good luck.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
ok man…scramble Gibraltar?
Sure, scramble to protect the destroyer.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 91 Sea Zone
Italians attack with 2 bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 92 Sea Zone
Italians attack with 2 submarines
British defend with 1 destroyer; Americans defend with 1 fighter
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
1 submarine owned by the Italians retreated to 93 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
2 bombers moved from 91 Sea Zone to Southern France
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 aaGun, 1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Greece to 97 Sea Zone
1 marine moved from Greece to 97 Sea Zone
1 aaGun and 1 marine moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
2 infantry moved from Archangel to Smolensk
1 bomber moved from Finland to Vologda
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 3 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Nenetsia to Novosibirsk
2 armour and 2 mech_infantrys moved from Archangel to Urals
1 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Baltic States
1 infantry moved from Novgorod to Belarus
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Vologda to Novgorod
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Poland to Baltic States
1 armour moved from Germany to Poland
1 armour moved from Germany to Baltic States
1 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Poland
1 infantry moved from Baltic States to Poland
2 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
4 artilleries and 5 infantry moved from Western Germany to Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
3 aaGuns, 4 artilleries, 6 infantry and 2 marines moved from Scotland to 111 Sea Zone
3 aaGuns, 4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 6 infantry, 2 marines, 1 tactical_bomber and 7 transports moved from 111 Sea Zone to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Western Germany
1 aaGun moved from 113 Sea Zone to Western Germany
1 aaGun, 4 artilleries, 5 infantry and 2 marines moved from 113 Sea Zone to Germany
1 infantry moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Romania to Slovakia Hungary
Place Units - Germans
1 bomber and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Southern France
1 destroyer and 1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
Germans undo move 1.
1 bomber, 1 infantry and 1 mech_infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.33
Test summary from TripleA, engine version: 1.9, time: 5:13:19 PM
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Timguska to Urals
2 fighters and 1 tactical_bomber moved from Russia to Urals
12 infantry moved from Amur to Siberia
2 infantry moved from Bessarabia to Romania
1 fighter moved from Russia to Romania
6 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
5 infantry moved from Bryansk to Western Ukraine
4 artilleries moved from Bryansk to Western Ukraine
1 artillery and 7 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Timguska to Urals
2 fighters and 1 tactical_bomber moved from Russia to Urals
12 infantry moved from Amur to Siberia
2 infantry moved from Bessarabia to Romania
1 fighter moved from Russia to Romania
6 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
5 infantry moved from Bryansk to Western Ukraine
4 artilleries moved from Bryansk to Western Ukraine
1 artillery and 7 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Siberia, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 3 mech_infantrys
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Urals, round 2 : 2/1 hits, 2.17 expected hits
Germans roll dice for 2 armour and 3 mech_infantrys in Urals, round 2 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Urals
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Urals, round 3 : 1/1 hits, 1.83 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Urals, round 3 : 2/1 hits, 1.33 expected hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
retreated to Urals
Germans win with 2 armour remaining. Battle score for attacker is -8
Casualties for Russians: 3 infantry and 1 tactical_bomber
Casualties for Germans: 3 mech_infantrys
Battle in Western Ukraine
Russians attack with 4 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 5 infantry in Western Ukraine, round 2 : 3/1 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery and 6 infantry
Germans defend with 2 infantry; Italians defend with 1 aaGun, 1 armour and 2 mech_infantrys
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Eastern Poland, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Eastern Poland, round 3 : 1/1 hits, 1.67 expected hits
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 1/1 hits, 1.50 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 4 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 4 : 1/1 hits, 1.17 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Eastern Poland
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 5 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 armour in Eastern Poland, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 4 infantry
Casualties for Germans: 2 infantry
Casualties for Italians: 1 aaGun, 1 armour and 2 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery and 8 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 8 infantry in Vologda, round 2 : 1/1 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery and 7 infantry in Vologda, round 3 : 2/1 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters moved from Urals to Russia
2 mech_infantrys moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Rostov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from Romania to Bessarabia
4 infantry moved from Bryansk to Western Ukraine
1 artillery and 5 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Western Ukraine
2 aaGuns moved from Amur to Siberia
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 destroyers moved from 6 Sea Zone to 2 Sea Zone
2 artilleries moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 battleship moved from 37 Sea Zone to 44 Sea Zone
3 carriers moved from 37 Sea Zone to 45 Sea Zone
2 cruisers moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Philippines to Celebes
1 battleship moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 23 Sea Zone
Japanese take 22 Sea Zone from Americans
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Sikang to Turkmenistan
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
2 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Japan
1 bomber moved from Malaya to Philippines
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Kweichow
2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Hunan
2 artilleries moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Anhwe
Combat - Japanese
Battle in Alaska
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Alaska from Americans, taking 44 Sea Zone from Americans with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/1 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/1 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Midway from Americans, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/1 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 3 : 2/1 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Kiangsi to Kwangsi
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Celebes to 45 Sea Zone
1 tactical_bomber moved from Celebes to 45 Sea Zone
1 fighter moved from French Indo China to Malaya
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 tactical_bomber moved from Shantung to Sikang
1 fighter moved from Shantung to Sikang
Place Units - Japanese
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -1.33
Americans : 0.00
Japanese : -1.50
I see the dice Gods did a number on you in the Urals