Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech

  • 2024 2023 '22 '21 '20

    Cool. What kinda puppy? Happy with mine (a mutt…) even more now that potty training is way behind us.

  • 2024 '22 '21 '19 '18

    @surfer She’s a rescue, lab/shepherd mix. 2 months old :)

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 bomber, 2 destroyers, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 bomber moved from Siam to Szechwan
            1 infantry moved from Kwangsi to French Indo China
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 destroyer moved from 18 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 fighter moved from 41 Sea Zone to Shan State
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in Siberia
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/1 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 2 submarines and 1 transport
                2 submarines owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/1 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Hopei to Sikang
            1 armour moved from Hopei to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
            1 aaGun moved from Anhwe to Kiangsi
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
            1 mech_infantry moved from Shantung to Chahar
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Shan State to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung
            1 artillery moved from Kwangtung to Kiangsi
            1 fighter moved from 21 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Siam to 37 Sea Zone
            1 mech_infantry moved from Kwangtung to Anhwe
            1 bomber moved from Szechwan to Malaya
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 mech_infantry placed in Shantung
            2 artilleries and 1 infantry placed in Kwangtung
            1 infantry placed in Shantung
            1 bomber placed in Shantung
            Japanese undo move 5.
            Japanese undo move 3.
            1 artillery, 1 bomber and 1 infantry placed in Kwangtung
            1 artillery placed in Shantung
            2 destroyers and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    UK_Pacific : -0.33
    Japanese : 0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    Sorry for long absence. Take your time getting your head back in this game. I know it took me a minute to figure out what was going on. Kids started back in school and I hope to be able to be a consistent player as before. Let me know. I posted my turn. Cheers

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Gibraltar to Morocco
            5 bombers moved from Eastern United States to Morocco
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry moved from French West Africa to Nigeria
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Gibraltar to Morocco
            5 bombers moved from Eastern United States to Morocco
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry moved from French West Africa to Nigeria
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Celebes
            Battle in Morocco
                Americans attack with 1 artillery, 5 bombers, 2 fighters and 1 infantry
                Italians defend with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 infantry in Morocco, round 2 : 5/0 hits, 5.00 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits
                    1 bomber owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
                Americans win, taking Celebes from Japanese with 5 bombers and 2 fighters remaining. Battle score for attacker is 25
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 2 infantry
            Battle in 104 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 104 Sea Zone to United Kingdom
            2 fighters moved from Morocco to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            5 bombers moved from Morocco to Gibraltar
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from 97 Sea Zone to Malta
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            2 mech_infantrys moved from Western United States to Eastern United States
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 infantry placed in Eastern United States
            1 bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.17
    Americans : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Burma
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 bomber moved from United Kingdom to France
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Gibraltar to Morocco
            5 bombers moved from Eastern United States to Morocco
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry moved from French West Africa to Nigeria
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Celebes
            Battle in Morocco
                Americans attack with 1 artillery, 5 bombers, 2 fighters and 1 infantry
                Italians defend with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 infantry in Morocco, round 2 : 5/0 hits, 5.00 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits
                    1 bomber owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
                Americans win, taking Celebes from Japanese with 5 bombers and 2 fighters remaining. Battle score for attacker is 25
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 2 infantry
            Battle in 104 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 104 Sea Zone to United Kingdom
            2 fighters moved from Morocco to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            5 bombers moved from Morocco to Gibraltar
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from 97 Sea Zone to Malta
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            2 mech_infantrys moved from Western United States to Eastern United States
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 infantry placed in Eastern United States
            1 bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Burma
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 32 PUs; 
            British buy 1 carrier, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 bomber moved from United Kingdom to France
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
    
        Non Combat Move - British
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 battleship, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            3 aaGuns moved from Yunnan to Burma
            2 mech_infantrys moved from Yunnan to India
            1 artillery moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 carrier placed in 110 Sea Zone
            2 submarines placed in 71 Sea Zone
            1 mech_infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.17
    AA fire in France : : 0.83
    Americans : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    Glad to see you are back. Yep, this took a bit longer to process as we are in the “thick” of it now…Good luck.

  • 2024 '22 '21 '19 '18

    TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 bombers moved from Southern Italy to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    

    Savegame

  • 2024 '22 '21 '19 '18

    ok man…scramble Gibraltar?

  • 2024 2023 '22 '21 '20

    Sure, scramble to protect the destroyer.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 bombers moved from Southern Italy to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 91 Sea Zone
                Italians attack with 2 bombers
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                Italians win with 2 bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 92 Sea Zone
                Italians attack with 2 submarines
                British defend with 1 destroyer; Americans defend with 1 fighter
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
                1 submarine owned by the Italians retreated to 93 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            2 bombers moved from 91 Sea Zone to Southern France
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 aaGun, 1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
            2 mech_infantrys moved from Northern Italy to Slovakia Hungary
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Greece to 97 Sea Zone
            1 marine moved from Greece to 97 Sea Zone
            1 aaGun and 1 marine moved from 97 Sea Zone to Yugoslavia
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
            1 infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Archangel to Urals
                  Germans take Urals from Russians
            1 artillery and 1 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Vologda
            2 infantry moved from Archangel to Smolensk
            1 bomber moved from Finland to Vologda
            1 bomber moved from Western Germany to Smolensk
            1 infantry moved from Scotland to Eire
                  Germans take Eire from Neutral_Allies
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 3 : 2/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Nenetsia to Novosibirsk
            2 armour and 2 mech_infantrys moved from Archangel to Urals
            1 infantry moved from Slovakia Hungary to Romania
            1 aaGun moved from Archangel to Novgorod
            1 aaGun moved from Archangel to Novgorod
            1 armour and 1 mech_infantry moved from Belarus to Archangel
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Baltic States
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Smolensk to Novgorod
            1 bomber moved from Vologda to Novgorod
            1 armour moved from Romania to Slovakia Hungary
            1 armour moved from Poland to Baltic States
            1 armour moved from Germany to Poland
            1 armour moved from Germany to Baltic States
            1 armour moved from Western Germany to Slovakia Hungary
            1 armour moved from Western Germany to Poland
            1 infantry moved from Baltic States to Poland
            2 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            4 artilleries and 5 infantry moved from Western Germany to Germany
            1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
            3 aaGuns, 4 artilleries, 6 infantry and 2 marines moved from Scotland to 111 Sea Zone
            3 aaGuns, 4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 6 infantry, 2 marines, 1 tactical_bomber and 7 transports moved from 111 Sea Zone to 113 Sea Zone
            1 aaGun moved from 113 Sea Zone to Western Germany
            1 aaGun moved from 113 Sea Zone to Western Germany
            1 aaGun, 4 artilleries, 5 infantry and 2 marines moved from 113 Sea Zone to Germany
            1 infantry moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from 113 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from Romania to Slovakia Hungary
    
        Place Units - Germans
            1 bomber and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Southern France
            1 destroyer and 1 submarine placed in 113 Sea Zone
            1 fighter placed in Western Germany
            Germans undo move 1.
            1 bomber, 1 infantry and 1 mech_infantry placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 5:13:19 PM
    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            3 infantry moved from Timguska to Urals
            2 fighters and 1 tactical_bomber moved from Russia to Urals
            12 infantry moved from Amur to Siberia
            2 infantry moved from Bessarabia to Romania
            1 fighter moved from Russia to Romania
            6 infantry moved from Bessarabia to Eastern Poland
            1 artillery moved from Bessarabia to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            5 infantry moved from Bryansk to Western Ukraine
            4 artilleries moved from Bryansk to Western Ukraine
            1 artillery and 7 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
    

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