@TinCanoftheSea None
Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Urals to Vologda 2 infantry moved from Western Ukraine to Bryansk 1 armour and 3 mech_infantrys moved from Russia to Rostov 6 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 3 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine 2 artilleries moved from Western Ukraine to Ukraine 3 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Vologda 5 infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 15 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 15 infantry in Bessarabia, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 15 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 factory_minor, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Ukraine, round 2 : 3/1 hits, 2.67 expected hits Italians roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Ukraine, round 3 : 2/1 hits, 2.50 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry Battle in Rostov Russians attack with 1 armour and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 armour moved from Urals to Russia 2 fighters moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Western Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Ukraine 3 infantry moved from Western Ukraine to Bryansk 2 artilleries moved from Western Ukraine to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 7 infantry moved from Russia to Bryansk 2 artilleries moved from Russia to Bryansk 3 infantry moved from Evenkiyskiy to Timguska Place Units - Russians 1 armour, 1 artillery and 8 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 Russians : 0.00
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FYI, I should have mentioned earlier, but going on a family vacation starting tomorrow. I will probably not respond Thursday-Tues.
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@surfer no worries…I’m so busy with family stuff I can’t put any good time towards game. hf
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Ready to go back to war?
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@surfer Sorry man, I’ll try to make time to get back to our game. Combination of getting a new puppy and a little A&A burn out.
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Cool. What kinda puppy? Happy with mine (a mutt…) even more now that potty training is way behind us.
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@surfer She’s a rescue, lab/shepherd mix. 2 months old :)
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 2 destroyers, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 unit repaired. 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 bomber moved from Siam to Szechwan 1 infantry moved from Kwangsi to French Indo China 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 destroyer moved from 18 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from 41 Sea Zone to Shan State 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow 1 fighter moved from 35 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Siberia Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 submarines and 1 transport 2 submarines owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/1 hits, 1.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Hopei to Sikang 1 armour moved from Hopei to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Kiangsi 1 aaGun moved from Anhwe to Kiangsi 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 mech_infantry moved from Shantung to Chahar 1 battleship moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung 1 artillery moved from Kwangtung to Kiangsi 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Siam to 37 Sea Zone 1 mech_infantry moved from Kwangtung to Anhwe 1 bomber moved from Szechwan to Malaya Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 mech_infantry placed in Shantung 2 artilleries and 1 infantry placed in Kwangtung 1 infantry placed in Shantung 1 bomber placed in Shantung Japanese undo move 5. Japanese undo move 3. 1 artillery, 1 bomber and 1 infantry placed in Kwangtung 1 artillery placed in Shantung 2 destroyers and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : -0.33 Japanese : 0.67
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Sorry for long absence. Take your time getting your head back in this game. I know it took me a minute to figure out what was going on. Kids started back in school and I hope to be able to be a consistent player as before. Let me know. I posted my turn. Cheers
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Gibraltar to Morocco 5 bombers moved from Eastern United States to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from French West Africa to Nigeria 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Gibraltar to Morocco 5 bombers moved from Eastern United States to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from French West Africa to Nigeria 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in 97 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Celebes Battle in Morocco Americans attack with 1 artillery, 5 bombers, 2 fighters and 1 infantry Italians defend with 1 artillery, 1 bomber, 1 fighter and 2 infantry Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 infantry in Morocco, round 2 : 5/0 hits, 5.00 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits 1 bomber owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco Americans win, taking Celebes from Japanese with 5 bombers and 2 fighters remaining. Battle score for attacker is 25 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 2 infantry Battle in 104 Sea Zone Americans attack with 2 fighters Germans defend with 1 destroyer Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 104 Sea Zone to United Kingdom 2 fighters moved from Morocco to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 5 bombers moved from Morocco to Gibraltar 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from 97 Sea Zone to Malta 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 mech_infantrys moved from Western United States to Eastern United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Eastern United States 1 bomber placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.17 Americans : 0.00
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 bomber moved from United Kingdom to France
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Gibraltar to Morocco 5 bombers moved from Eastern United States to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from French West Africa to Nigeria 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in 97 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Celebes Battle in Morocco Americans attack with 1 artillery, 5 bombers, 2 fighters and 1 infantry Italians defend with 1 artillery, 1 bomber, 1 fighter and 2 infantry Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 infantry in Morocco, round 2 : 5/0 hits, 5.00 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits 1 bomber owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco Americans win, taking Celebes from Japanese with 5 bombers and 2 fighters remaining. Battle score for attacker is 25 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 2 infantry Battle in 104 Sea Zone Americans attack with 2 fighters Germans defend with 1 destroyer Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 104 Sea Zone to United Kingdom 2 fighters moved from Morocco to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 5 bombers moved from Morocco to Gibraltar 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from 97 Sea Zone to Malta 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 mech_infantrys moved from Western United States to Eastern United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Eastern United States 1 bomber placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 2 PUs; end with 8 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 32 PUs; British buy 1 carrier, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Non Combat Move - British 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone 3 aaGuns moved from Yunnan to Burma 2 mech_infantrys moved from Yunnan to India 1 artillery moved from India to Burma 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 carrier placed in 110 Sea Zone 2 submarines placed in 71 Sea Zone 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.17 AA fire in France : : 0.83 Americans : 0.00
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Glad to see you are back. Yep, this took a bit longer to process as we are in the “thick” of it now…Good luck.
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 bombers moved from Southern Italy to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British
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ok man…scramble Gibraltar?
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Sure, scramble to protect the destroyer.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 bombers moved from Southern Italy to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 91 Sea Zone Italians attack with 2 bombers Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 2 bombers remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 92 Sea Zone Italians attack with 2 submarines British defend with 1 destroyer; Americans defend with 1 fighter Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone 1 submarine owned by the Italians retreated to 93 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 2 bombers moved from 91 Sea Zone to Southern France 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 aaGun, 1 armour and 1 mech_infantry moved from Belarus to Eastern Poland 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Greece to 97 Sea Zone 1 marine moved from Greece to 97 Sea Zone 1 aaGun and 1 marine moved from 97 Sea Zone to Yugoslavia Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4 Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.00