you meant sz7 not 17 right? but still same thing applies: if there’s a dd it blocks loading from that sz… it’s the reason why i sent my dd to 65, to prevent you loading those units from new zealand. but 18 is not blocked as there are no surface ships there (and subs do not prevent loading during cm)
Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - French 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Burma to India Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 3 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries, 2 infantry and 1 marine moved from Norway to 126 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 126 Sea Zone to 111 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 111 Sea Zone to Scotland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 1 fighter moved from Western Germany to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 5 infantry moved from Novgorod to Archangel 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 submarine moved from 112 Sea Zone to 115 Sea Zone 2 bombers moved from Holland Belgium to 115 Sea Zone
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London Interceptors and do you want sz115 sub to dive or fight
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max intercept. submerge sub
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if you hit the fighters, kill french.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 3 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries, 2 infantry and 1 marine moved from Norway to 126 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 126 Sea Zone to 111 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 111 Sea Zone to Scotland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 1 fighter moved from Western Germany to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 5 infantry moved from Novgorod to Archangel 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 submarine moved from 112 Sea Zone to 115 Sea Zone 2 bombers moved from Holland Belgium to 115 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom British launches 2 interceptors out of United Kingdom Attackers Fire, : 0/1 hits, 0.50 expected hits Defenders Fire, : 0/1 hits, 0.67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in Scotland Battle in 115 Sea Zone Germans attack with 2 bombers and 1 submarine Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 115 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win, taking Scotland from British with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 5 infantry Russians defend with 1 infantry Germans roll dice for 5 infantry in Archangel, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from United Kingdom to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 carrier moved from 112 Sea Zone to 111 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from 115 Sea Zone to Norway 1 bomber moved from 115 Sea Zone to Norway 1 infantry moved from France to Holland Belgium 1 infantry moved from Novgorod to Karelia 2 infantry moved from Baltic States to Eastern Poland 3 mech_infantrys moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia 1 armour moved from Slovakia Hungary to Western Germany 1 armour moved from Poland to Western Germany 1 armour moved from Poland to Western Germany 1 mech_infantry moved from Poland to Novgorod 1 mech_infantry moved from Poland to Baltic States 1 mech_infantry moved from Romania to Eastern Poland 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Poland to Novgorod 1 mech_infantry moved from Poland to Baltic States 4 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 armour moved from Romania to Germany 1 bomber moved from United Kingdom to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 4 transports placed in 113 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 marine placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 56 PUs (1 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 0.00 Defenders Fire, : : -0.67 Attackers Fire, : : -0.50 Russians : 0.17 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 mech_infantry moved from Russia to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry and 2 mech_infantrys moved from Vologda to Archangel 1 armour moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Urals Russians take Urals from Germans 4 infantry moved from Timguska to Evenkiyskiy 1 armour, 6 artilleries, 26 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Ukraine Russians attack with 4 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 4 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 3 infantry in Ukraine, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Western Ukraine Russians attack with 1 armour, 6 artilleries, 26 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 6 artilleries, 26 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 9/1 hits, 8.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 6 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/1 hits, 2.33 expected hits Germans roll dice for 5 infantry in Archangel, round 2 : 2/1 hits, 1.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/0 hits, 2.00 expected hits Germans roll dice for 3 infantry in Archangel, round 3 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 4 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry and 3 mech_infantrys Casualties for Germans: 5 infantry Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 1 fighter and 4 transports Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 4 transports in 113 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer, 1 fighter and 4 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Evenkiyskiy Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 4 aaGuns moved from Bryansk to Western Ukraine 1 fighter moved from Belarus to Russia 2 infantry moved from Timguska to Urals 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 1 armour, 4 infantry and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 2.33 Russians : 0.33
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I scrambled your fighter in W. Ger. as it would make the sub battle an automatic loser, and didn’t risk the fighter.
On a side note, it’s getting old losing so many important die rolls in this game. -
@surfer re sz113: I’m not really sure how that battle can play out. If your sub hits, do I get a defensive roll?
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Yes, you have a destroyer therefore I don’t have a surprise attack. I only have a “normal” attack and you get a normal defense+fighters since the destroyer is there. If I had hit, the only thing the sub can hit is the destroyer, but I didn’t and your defense power of 6 made the sub an auto casualty.
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@surfer Oh good, because thats what I was thinking. But then after the fact, I wasnt so sure. Does a DD only negate a subs ability to dive or, I guess its both, its submergability and its ability to do a surprise attack. Thanks
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Um. I only forgot the most important move of the game. Moving russian sub to British coast.
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 mech_infantry moved from Russia to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry and 2 mech_infantrys moved from Vologda to Archangel 1 armour moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Urals Russians take Urals from Germans 4 infantry moved from Timguska to Evenkiyskiy 1 armour, 6 artilleries, 26 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Ukraine Russians attack with 4 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 4 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 3 infantry in Ukraine, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Western Ukraine Russians attack with 1 armour, 6 artilleries, 26 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 6 artilleries, 26 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 9/1 hits, 8.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 6 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/1 hits, 2.33 expected hits Germans roll dice for 5 infantry in Archangel, round 2 : 2/1 hits, 1.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/0 hits, 2.00 expected hits Germans roll dice for 3 infantry in Archangel, round 3 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 4 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry and 3 mech_infantrys Casualties for Germans: 5 infantry Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 1 fighter and 4 transports Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 4 transports in 113 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer, 1 fighter and 4 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Evenkiyskiy Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 4 aaGuns moved from Bryansk to Western Ukraine 1 fighter moved from Belarus to Russia 2 infantry moved from Timguska to Urals 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 1 armour, 4 infantry and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
Combat Hit Differential Summary :
Germans : 2.33 Russians : 0.33
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no worries on the sub move. But what did you mean about loosing an important battle? Which die rolls where you referring to?
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I see that I also forgot to move my units out of Belgium so they can be loaded for SeaLion. May I edit?
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DD negate both.
RE Die rolls. Let me count the ways
G2: Both subs around Britain hit so that neither of my ships do not get a chance to kill a sub. Odds 1/9
R3: 2 for 2 German single infantry hit back. One of those allowed Germans to keep country. Odds 1/9
G4: Air battle misses – you did too, but I had slightly better odds. Odds 1 /3
Sub hits again so that the Russian cruiser can’t return fire. Odds 1/3
R4: Germans hit both times (and I miss) so they could to prevent me from entering Archangel. Odds hard to predict but involved me missing on a 2 and you hitting on a 2, so at least 1/9
Sub misses against bad odds, but after all the bad dice, I wanted 1 to go my way. Odds 2/3 (as said bad attack but sub would die anyway.)Cumulative Odds = 1/9 1/9 * 1/31/3 *1/9 * 2/3 = ~ 1 / 10,000
Just sour grapes…you are killing me. -
Re: units in Belgium. Sure.
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@surfer You know thats the very reason I like low luck over dice. As you know, with regular dice things can get really wild.
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@max334 …I’m thinking back to G2… it was nice having three subs still alive surrounding the UK at the end of G2. Sorry, I guess that did leave you a bit sour. Its funny how people (speaking of myself) usually dont see the good, but they sure do remember the bad.