Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech

  • 2024 2023 '22 '21 '20

    I didn’t see your comment about moving units until now, but no problem. Just edit on your German move.

  • 2024 '22 '21 '19 '18

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Bessarabia to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Baltic States to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Baltic States to Smolensk
                  Germans take Smolensk from Russians
            1 fighter moved from 111 Sea Zone to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 bomber moved from Norway to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
    

    Savegame

  • 2024 '22 '21 '19 '18

    London interceptors?

  • 2024 2023 '22 '21 '20

    @max334 yes. Max intercept

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Bessarabia to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Baltic States to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Baltic States to Smolensk
                  Germans take Smolensk from Russians
            1 fighter moved from 111 Sea Zone to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 bomber moved from Norway to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                British launches 3 interceptors out of United Kingdom
                    Attackers Fire,  : 1/0 hits, 1.00 expected hits
                    Defenders Fire,  : 1/0 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    1 fighter owned by the French lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/1 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
            1 artillery moved from Bessarabia to Romania
            2 armour and 1 mech_infantry moved from Bessarabia to Belarus
            1 mech_infantry moved from Bessarabia to Belarus
            1 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Slovakia Hungary
            1 aaGun moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Eastern Poland
            3 mech_infantrys moved from Eastern Poland to Archangel
            2 aaGuns, 2 armour, 2 artilleries and 5 infantry moved from Novgorod to Archangel
            2 infantry moved from Karelia to Novgorod
            1 bomber moved from Norway to Finland
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to 111 Sea Zone
            3 transports moved from 111 Sea Zone to 112 Sea Zone
            4 artilleries moved from Western Germany to 113 Sea Zone
            4 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from Denmark to 112 Sea Zone
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone
            1 cruiser and 1 marine moved from 112 Sea Zone to 111 Sea Zone
            3 aaGuns moved from Western Germany to 112 Sea Zone
            3 aaGuns, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
            3 aaGuns, 4 artilleries, 7 infantry and 1 marine moved from 111 Sea Zone to Scotland
            1 armour moved from Western Germany to Poland
            1 armour moved from Western Germany to Poland
            1 armour moved from Western Germany to Slovakia Hungary
            1 armour moved from Germany to Romania
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            3 artilleries, 1 fighter and 6 infantry placed in Western Germany
            Germans undo move 1.
            1 artillery and 2 infantry placed in Normandy Bordeaux
            Germans undo move 1.
            4 artilleries, 1 fighter and 5 infantry placed in Western Germany
            1 infantry placed in Novgorod
            2 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 2 armour
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour
            EDIT: Removing units owned by Germans from Poland: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.00
    Attackers Fire,  : : 0.00
    AA fire in United Kingdom : : 0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    forgot, pls move my DD to sz104

  • 2024 '22 '21 '19 '18

    @max334 …sorry, i can do it on Japs turn

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Urals to Vologda
            2 infantry moved from Western Ukraine to Bryansk
            1 armour and 3 mech_infantrys moved from Russia to Rostov
            6 infantry moved from Western Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            3 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
            2 artilleries moved from Western Ukraine to Ukraine
            3 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            5 infantry moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 15 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 15 infantry in Bessarabia, round 2 : 3/0 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
                Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Ukraine, round 2 : 3/1 hits, 2.67 expected hits
                    Italians roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Ukraine, round 3 : 2/1 hits, 2.50 expected hits
                    Italians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 armour and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 armour moved from Urals to Russia
            2 fighters moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 aaGun moved from Western Ukraine to Bessarabia
            1 aaGun moved from Western Ukraine to Ukraine
            3 infantry moved from Western Ukraine to Bryansk
            2 artilleries moved from Western Ukraine to Bryansk
            2 aaGuns moved from Western Ukraine to Bryansk
            7 infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
            3 infantry moved from Evenkiyskiy to Timguska
    
        Place Units - Russians
            1 armour, 1 artillery and 8 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.33
    Russians : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    FYI, I should have mentioned earlier, but going on a family vacation starting tomorrow. I will probably not respond Thursday-Tues.

  • 2024 '22 '21 '19 '18

    @surfer no worries…I’m so busy with family stuff I can’t put any good time towards game. hf

  • 2024 2023 '22 '21 '20

    Ready to go back to war?

  • 2024 '22 '21 '19 '18

    @surfer Sorry man, I’ll try to make time to get back to our game. Combination of getting a new puppy and a little A&A burn out.

  • 2024 2023 '22 '21 '20

    Cool. What kinda puppy? Happy with mine (a mutt…) even more now that potty training is way behind us.

  • 2024 '22 '21 '19 '18

    @surfer She’s a rescue, lab/shepherd mix. 2 months old :)

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 bomber, 2 destroyers, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 bomber moved from Siam to Szechwan
            1 infantry moved from Kwangsi to French Indo China
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 destroyer moved from 18 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 fighter moved from 41 Sea Zone to Shan State
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in Siberia
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/1 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 2 submarines and 1 transport
                2 submarines owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/1 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Hopei to Sikang
            1 armour moved from Hopei to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
            1 aaGun moved from Anhwe to Kiangsi
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
            1 mech_infantry moved from Shantung to Chahar
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Shan State to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung
            1 artillery moved from Kwangtung to Kiangsi
            1 fighter moved from 21 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Siam to 37 Sea Zone
            1 mech_infantry moved from Kwangtung to Anhwe
            1 bomber moved from Szechwan to Malaya
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 mech_infantry placed in Shantung
            2 artilleries and 1 infantry placed in Kwangtung
            1 infantry placed in Shantung
            1 bomber placed in Shantung
            Japanese undo move 5.
            Japanese undo move 3.
            1 artillery, 1 bomber and 1 infantry placed in Kwangtung
            1 artillery placed in Shantung
            2 destroyers and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    UK_Pacific : -0.33
    Japanese : 0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    Sorry for long absence. Take your time getting your head back in this game. I know it took me a minute to figure out what was going on. Kids started back in school and I hope to be able to be a consistent player as before. Let me know. I posted my turn. Cheers

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Gibraltar to Morocco
            5 bombers moved from Eastern United States to Morocco
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry moved from French West Africa to Nigeria
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Gibraltar to Morocco
            5 bombers moved from Eastern United States to Morocco
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry moved from French West Africa to Nigeria
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Celebes
            Battle in Morocco
                Americans attack with 1 artillery, 5 bombers, 2 fighters and 1 infantry
                Italians defend with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 infantry in Morocco, round 2 : 5/0 hits, 5.00 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits
                    1 bomber owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
                Americans win, taking Celebes from Japanese with 5 bombers and 2 fighters remaining. Battle score for attacker is 25
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 2 infantry
            Battle in 104 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 104 Sea Zone to United Kingdom
            2 fighters moved from Morocco to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            5 bombers moved from Morocco to Gibraltar
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from 97 Sea Zone to Malta
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            2 mech_infantrys moved from Western United States to Eastern United States
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 infantry placed in Eastern United States
            1 bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.17
    Americans : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Burma
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 31
  • 58
  • 60
  • 336
  • 85
  • 164
  • 59
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.0k

Users

39.3k

Topics

1.7m

Posts