Wizmark (X) vs FMEd (L) BM3 G2


  • 2019

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
                  Japanese take 80 Sea Zone from British
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 36 Sea Zone to Philippines
            1 armour moved from Tanganyika Territory to 72 Sea Zone
            1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 armour, 1 marine, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            12 armour, 4 artilleries, 1 infantry and 3 mech_infantrys moved from West India to Eastern Persia
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
            1 bomber, 1 fighter and 1 tactical_bomber moved from India to Eastern Persia
            2 bombers moved from French Indo China to Eastern Persia
    
        Combat - Japanese
            Battle in Celebes
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking Celebes from Americans, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Eastern Persia
                Japanese attack with 13 armour, 4 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber
                British defend with 2 aaGuns, 2 armour, 3 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber; Americans defend with 3 fighters; Russians defend with 1 fighter and 1 tactical_bomber
                    AA fire in Eastern Persia : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 13 armour, 4 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 13/30 hits, 13.17 expected hits
                    British roll dice for 2 aaGuns, 2 armour, 3 artilleries, 6 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 2 : 11/24 hits, 10.67 expected hits
                    3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 marine owned by the Japanese, 4 mech_infantrys owned by the British, 2 aaGuns owned by the British and 7 infantry owned by the British lost in Eastern Persia
                    Japanese roll dice for 13 armour, 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber in Eastern Persia, round 3 : 7/19 hits, 10.00 expected hits
                    British roll dice for 2 armour, 3 artilleries, 6 fighters and 2 tactical_bombers in Eastern Persia, round 3 : 6/13 hits, 7.00 expected hits
                    1 tactical_bomber owned by the Russians, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 5 armour owned by the Japanese, 3 artilleries owned by the British and 2 armour owned by the British lost in Eastern Persia
                    Japanese roll dice for 8 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Eastern Persia, round 4 : 7/13 hits, 7.17 expected hits
                    British roll dice for 6 fighters in Eastern Persia, round 4 : 3/6 hits, 4.00 expected hits
                    1 fighter owned by the Russians, 3 armour owned by the Japanese, 3 fighters owned by the Americans and 2 fighters owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 5 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 59
                Casualties for Japanese: 8 armour, 4 artilleries, 3 infantry, 1 marine and 4 mech_infantrys
                Casualties for British: 2 aaGuns, 2 armour, 3 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 1 fighter and 1 tactical_bomber
                Casualties for Americans: 3 fighters
            Battle in Philippines
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/8 hits, 4.00 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from West India to Eastern Persia
            3 bombers moved from Eastern Persia to India
            1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            2 mech_infantrys moved from Burma to West India
            1 infantry moved from India to West India
            2 mech_infantrys moved from Yunnan to India
            1 infantry moved from Kwangsi to Yunnan
            1 submarine moved from 82 Sea Zone to 70 Sea Zone
            1 fighter moved from Tanganyika Territory to Union of South Africa
            1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            2 tactical_bombers moved from Philippines to 36 Sea Zone
            4 fighters moved from Philippines to 36 Sea Zone
            3 fighters moved from 35 Sea Zone to 36 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
            1 armour, 1 infantry and 1 mech_infantry placed in India
            1 destroyer, 1 submarine and 1 transport placed in 19 Sea Zone
            1 destroyer and 1 transport placed in 20 Sea Zone
            1 infantry placed in Kwangtung
            1 transport placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 mech_infantry placed in Malaya
            Japanese undo move 4.
            Japanese undo move 3.
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 87 PUs; end with 87 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    British : -1.67
    Americans : 0.00
    AA fire in Eastern Persia : : -0.83
    Japanese : -3.33
    

    Savegame



  • TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 7 bombers and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Midway to 6 Sea Zone
            1 bomber moved from Wake Island to 6 Sea Zone
            2 destroyers moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 armour moved from Soviet Far East to Sakha
                  Americans take Siberia from Japanese
                  Americans take Sakha from Japanese
            1 infantry moved from Soviet Far East to Siberia
            1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
            1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            1 fighter moved from 46 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                  British take Belgian Congo from Japanese
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Caucasus to 80 Sea Zone
            7 fighters moved from United Kingdom to Scotland
            3 fighters moved from Gibraltar to Scotland
            1 tactical_bomber moved from Gibraltar to Scotland
    

    Savegame



  • Scramble 2 planes in sz6?


  • 2019

    @FMErwinRommel yes please… please lose subs, destroyers, tac and fighter in that order



  • TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 7 bombers and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Midway to 6 Sea Zone
            1 bomber moved from Wake Island to 6 Sea Zone
            2 destroyers moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 armour moved from Soviet Far East to Sakha
                  Americans take Siberia from Japanese
                  Americans take Sakha from Japanese
            1 infantry moved from Soviet Far East to Siberia
            1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
            1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            1 fighter moved from 46 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                  British take Belgian Congo from Japanese
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Caucasus to 80 Sea Zone
            7 fighters moved from United Kingdom to Scotland
            3 fighters moved from Gibraltar to Scotland
            1 tactical_bomber moved from Gibraltar to Scotland
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 3 bombers, 2 destroyers and 1 submarine
                Japanese defend with 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers and 2 destroyers in 6 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                1 destroyer owned by the Americans retreated to 16 Sea Zone
                Japanese win with 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in 80 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 3 transports
                1 submarine owned by the Japanese Submerged
                    3 transports owned by the Japanese lost in 80 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Scotland
                Americans attack with 10 fighters and 1 tactical_bomber
                Germans defend with 1 airfield, 3 artilleries and 3 infantry
                    Americans roll dice for 10 fighters and 1 tactical_bomber in Scotland, round 2 : 5/11 hits, 5.67 expected hits
                    Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 2 : 1/6 hits, 2.00 expected hits
                    2 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 fighter owned by the Americans lost in Scotland
                    Americans roll dice for 9 fighters and 1 tactical_bomber in Scotland, round 3 : 4/10 hits, 5.17 expected hits
                    Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Scotland
                Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Americans: 1 fighter
                Casualties for Germans: 3 artilleries and 3 infantry
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            9 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
            2 submarines moved from 106 Sea Zone to 108 Sea Zone
            2 fighters moved from 92 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 87 Sea Zone
            3 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 mech_infantry moved from French West Africa to French Central Africa
            1 submarine moved from 87 Sea Zone to 103 Sea Zone
            1 fighter moved from Egypt to Caucasus
            1 bomber moved from 80 Sea Zone to Egypt
            1 marine moved from New Guinea to 46 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 1 marine moved from 46 Sea Zone to 33 Sea Zone
            1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 3 Sea Zone to 9 Sea Zone
            1 armour and 5 infantry moved from Western United States to 10 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Caroline Islands to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from Central United States to Western United States
            1 destroyer moved from 87 Sea Zone to 92 Sea Zone
            1 bomber moved from 6 Sea Zone to Hawaiian Islands
            1 bomber moved from 6 Sea Zone to Hawaiian Islands
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from 6 Sea Zone to Midway
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            7 bombers placed in Eastern United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Morocco: 1 marine
            EDIT: Removing units owned by Americans from Gibraltar: 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : -0.17
    Japanese : -2.00
    

    Savegame



  • Uneven dice. The battle that would give me the most trouble if it failed, was about 50/50 odds, and it rolled the worst. I rolled 1 for 6, despite attack of 18 (1/3 of expected) and you rolled average rounded down. I had to retreat. I wanted to sink your 2 transports off Japan, leaving you only 1 transport. My other battles rolled better, but could have taken another hit here and there and not affected the outcome.



  • The edits were because I couldn’t click on Gibraltar to move ground units from Gibraltar. I clicked on the Gibraltar infantry, whose icon was superimposed on sz92 ship icons. But I couldn’t grab the marine, because other icons were on top of it. Finally, after adding the marine to Morocco by edit, the marine from Gibraltar appeared on top of the sz 92 icons. So then I was able to click and remove it. Go figure.



  • In the battle of E. Persia, I overlooked your transported troops from Africa and the 2 bombers in FIC. I probably would have retreated to Persia instead. That would have saved my planes to defend Caucasus.



  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 7 bombers and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Midway to 6 Sea Zone
            1 bomber moved from Wake Island to 6 Sea Zone
            2 destroyers moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 armour moved from Soviet Far East to Sakha
                  Americans take Siberia from Japanese
                  Americans take Sakha from Japanese
            1 infantry moved from Soviet Far East to Siberia
            1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
            1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            1 fighter moved from 46 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                  British take Belgian Congo from Japanese
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Caucasus to 80 Sea Zone
            7 fighters moved from United Kingdom to Scotland
            3 fighters moved from Gibraltar to Scotland
            1 tactical_bomber moved from Gibraltar to Scotland
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 3 bombers, 2 destroyers and 1 submarine
                Japanese defend with 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers and 2 destroyers in 6 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                1 destroyer owned by the Americans retreated to 16 Sea Zone
                Japanese win with 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in 80 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 3 transports
                1 submarine owned by the Japanese Submerged
                    3 transports owned by the Japanese lost in 80 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Scotland
                Americans attack with 10 fighters and 1 tactical_bomber
                Germans defend with 1 airfield, 3 artilleries and 3 infantry
                    Americans roll dice for 10 fighters and 1 tactical_bomber in Scotland, round 2 : 5/11 hits, 5.67 expected hits
                    Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 2 : 1/6 hits, 2.00 expected hits
                    2 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 fighter owned by the Americans lost in Scotland
                    Americans roll dice for 9 fighters and 1 tactical_bomber in Scotland, round 3 : 4/10 hits, 5.17 expected hits
                    Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Scotland
                Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Americans: 1 fighter
                Casualties for Germans: 3 artilleries and 3 infantry
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            9 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
            2 submarines moved from 106 Sea Zone to 108 Sea Zone
            2 fighters moved from 92 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 87 Sea Zone
            3 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 mech_infantry moved from French West Africa to French Central Africa
            1 submarine moved from 87 Sea Zone to 103 Sea Zone
            1 fighter moved from Egypt to Caucasus
            1 bomber moved from 80 Sea Zone to Egypt
            1 marine moved from New Guinea to 46 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 1 marine moved from 46 Sea Zone to 33 Sea Zone
            1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 3 Sea Zone to 9 Sea Zone
            1 armour and 5 infantry moved from Western United States to 10 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Caroline Islands to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from Central United States to Western United States
            1 destroyer moved from 87 Sea Zone to 92 Sea Zone
            1 bomber moved from 6 Sea Zone to Hawaiian Islands
            1 bomber moved from 6 Sea Zone to Hawaiian Islands
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from 6 Sea Zone to Midway
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            7 bombers placed in Eastern United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Morocco: 1 marine
            EDIT: Removing units owned by Americans from Gibraltar: 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 28 PUs; 
            British buy 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to Scotland
                  British take Scotland from Germans
            1 artillery and 1 infantry moved from Caucasus to Kazakhstan
            1 fighter moved from Persia to Kazakhstan
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Japanese
    
        Combat - British
            Battle in Kazakhstan
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Kazakhstan
                 retreated to Kazakhstan
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Kazakhstan to Caucasus
            4 infantry moved from Persia to Iraq
            1 mech_infantry moved from Iraq to Caucasus
            1 armour moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - British
            1 infantry placed in Persia
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4
            British collect 29 PUs (2 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -0.17
    Americans : -0.17
    Japanese : -2.00
    

    Savegame


  • 2019

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Western Germany
            1 aaGun, 2 infantry and 1 mech_infantry moved from Rostov to Tambov
            2 aaGuns moved from Ukraine to Western Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,1,5,2,2,6,4,4
            Italians collect 5 PUs (7 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    @FMErwinRommel yes was playing around with variations on where to place the transports…loading everything into sz 6 was simultaneously the likeliest to be attacked and the best defended!

    I almost forgot the FIC bombers as well…looked at the odds…didn’t like them even with the seaborne troops…then realised my bombers could reach and it changed the whole outcome.

    Hadn’t thought about the USAF attacking scotland…back to the drawing board with the germans again. 🙄



  • TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 46 Sea Zone to 44 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from New South Wales to South Australia
            1 fighter moved from New Guinea to Queensland
            1 fighter moved from New Guinea to Queensland
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame



  • I read a posting in the forum a while back, about the 2-stage Sea Lion, going to Scotland and then reloading. So ever since, while playing the Allies, I always build artillery in London, so combined with planes, I have offensive power to retake Scotland with the least number of ground troops. Having enough U.S. planes to weaken or destroy them first, is best. 7 new bombers are waiting their turn to smash you. Your bombers prevent me from getting my fleet closer to the German fleet.


  • 2019

    TripleA Move Summary: Germans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            32 armour, 21 artilleries, 3 fighters, 24 infantry, 34 mech_infantrys and 3 tactical_bombers moved from Rostov to Volgograd
    

    Savegame


  • 2019

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            32 armour, 21 artilleries, 3 fighters, 24 infantry, 34 mech_infantrys and 3 tactical_bombers moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 32 armour, 21 artilleries, 3 fighters, 24 infantry, 34 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 32 armour, 21 artilleries, 3 fighters, 24 infantry, 34 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 38/117 hits, 39.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 32 armour, 21 artilleries, 3 fighters, 24 infantry, 34 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Volgograd
            1 mech_infantry moved from Russia to Rostov
            2 mech_infantrys moved from Russia to Tambov
            3 fighters and 3 tactical_bombers moved from Volgograd to Tambov
            2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 3 transports moved from 111 Sea Zone to 112 Sea Zone
            1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            3 bombers moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Yugoslavia to Bessarabia
    
        Place Units - Germans
            1 bomber, 2 fighters and 2 marines placed in Western Germany
            1 transport placed in 112 Sea Zone
            1 artillery and 1 infantry placed in Western Germany
            3 artilleries placed in Western Ukraine
            3 armour placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,4,3,6,3,2,1,3
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • I haven’t been reinforcing Cauc and lost planes, so Germany has enough power to win there. Attacking anywhere will just weaken my defense. All I can hope for is great dice. If you wait a turn to attack, I probably couldn’t send more reinforcements than you could.


  • 2019

    TripleA Move Summary: Japanese round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 bomber, 4 destroyers, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from West India to Persia
            1 bomber moved from India to Persia
            1 fighter and 1 tactical_bomber moved from India to Persia
            1 bomber moved from India to Iraq
            1 armour moved from Rhodesia to Belgian Congo
                  Japanese take Belgian Congo from British
            1 armour moved from Belgian Congo to Rhodesia
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Siberia
            1 fighter and 1 tactical_bomber moved from Japan to Sakha
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from India to Kenya
            1 mech_infantry moved from Rhodesia to Tanganyika Territory
            1 mech_infantry moved from Tanganyika Territory to Kenya
            1 submarine moved from 70 Sea Zone to 82 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            2 destroyers and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
    

    Savegame


  • 2019

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 bomber, 4 destroyers, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from West India to Persia
            1 bomber moved from India to Persia
            1 fighter and 1 tactical_bomber moved from India to Persia
            1 bomber moved from India to Iraq
            1 armour moved from Rhodesia to Belgian Congo
                  Japanese take Belgian Congo from British
            1 armour moved from Belgian Congo to Rhodesia
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Siberia
            1 fighter and 1 tactical_bomber moved from Japan to Sakha
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from India to Kenya
            1 mech_infantry moved from Rhodesia to Tanganyika Territory
            1 mech_infantry moved from Tanganyika Territory to Kenya
            1 submarine moved from 70 Sea Zone to 82 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            2 destroyers and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Battle in Iwo Jima
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Iwo Jima from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 21
                Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
            Battle in Philippines
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 2 destroyers and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Persia
                Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Siberia
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Sakha
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 armour
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Sakha, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour in Sakha, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 armour owned by the Americans lost in Sakha
                Japanese win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 armour
            Battle in Kenya
                Japanese attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kenya
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Union of South Africa to Rhodesia
            1 bomber moved from Kenya to Rhodesia
            1 infantry moved from West India to Eastern Persia
            1 armour moved from Samara to Turkmenistan
            1 armour and 3 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from India to West India
            5 armour moved from Tambov to Samara
            1 fighter moved from Sakha to Buryatia
            1 mech_infantry moved from Malaya to Burma
            1 fighter moved from 42 Sea Zone to Shan State
            3 battleships, 7 carriers and 1 fighter moved from 36 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            3 fighters and 3 tactical_bombers moved from Philippines to 20 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Union of South Africa
            2 armour and 1 mech_infantry placed in India
            1 bomber placed in Japan
            1 infantry placed in Japan
            3 mech_infantrys placed in Malaya
            3 destroyers placed in 20 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
            Japanese collect 80 PUs (4 lost to blockades); end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : -1.33
    AA fire in Iraq : : 0.83
    Japanese : 3.00
    

    Savegame


  • 2019

    @FMErwinRommel With the japanese starting to move at the rear of yr caucasus stack, it is in dangr of being left out of position as well

    Uneven dice again…like your last round, where I had units to spare you didnt hit, in the battles in kenya and sakha your one unit hit preventing me from taking kenya and killing a plane in sakha and the iraqi AA hit! Oh well.



  • Interesting, I couldn’t hit the Italian bomber with AA, but I got the Japanese bomber. If the U.S. attack on sz6 had succeeded, you couldn’t have retaken Siberia, and I would have landed another transport. Not earth shattering, but it would have been a fun invasion.



  • TripleA Move Summary: Americans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 8 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 5 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 battleships, 4 carriers, 2 cruisers and 1 marine moved from 33 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
            2 bombers moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 8 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 5 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 battleships, 4 carriers, 2 cruisers and 1 marine moved from 33 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
            2 bombers moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers
                Japanese defend with 2 destroyers and 1 submarine
                    Americans roll dice for 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Japanese: 2 destroyers and 1 submarine
            Battle in Korea
    
        Non Combat Move - Americans
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 armour, 4 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
            1 aaGun, 1 armour and 4 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from 5 Sea Zone to Aleutian Islands
            3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 transport moved from 9 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 submarine moved from 45 Sea Zone to 22 Sea Zone
            2 bombers moved from 16 Sea Zone to Midway
            1 armour moved from Anglo Egyptian Sudan to Egypt
            3 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone
            3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 108 Sea Zone to 118 Sea Zone
            1 submarine moved from 103 Sea Zone to 87 Sea Zone
            1 destroyer moved from 106 Sea Zone to 88 Sea Zone
            1 submarine moved from 108 Sea Zone to 103 Sea Zone
            7 bombers moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans : 4.67
    Japanese : -0.33
    

    Savegame



  • Surprise! Guess who’s invaded Korea and occupying your home waters? I know that I can’t conquer your homeland. But I wanted to shock you and rattle your chain. Not all the action is in Europe and the Mideast. Marines come in handy. I took Korea with the marine and thus could land the troops from Hawaii during NCM after clearing your blockers.



  • TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 8 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 5 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 battleships, 4 carriers, 2 cruisers and 1 marine moved from 33 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
            2 bombers moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers
                Japanese defend with 2 destroyers and 1 submarine
                    Americans roll dice for 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Japanese: 2 destroyers and 1 submarine
            Battle in Korea
    
        Non Combat Move - Americans
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 armour, 4 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
            1 aaGun, 1 armour and 4 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from 5 Sea Zone to Aleutian Islands
            3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 transport moved from 9 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 submarine moved from 45 Sea Zone to 22 Sea Zone
            2 bombers moved from 16 Sea Zone to Midway
            1 armour moved from Anglo Egyptian Sudan to Egypt
            3 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone
            3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 108 Sea Zone to 118 Sea Zone
            1 submarine moved from 103 Sea Zone to 87 Sea Zone
            1 destroyer moved from 106 Sea Zone to 88 Sea Zone
            1 submarine moved from 108 Sea Zone to 103 Sea Zone
            7 bombers moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 artillery, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Iraq to Persia
            1 fighter moved from Caucasus to Persia
    
        Combat - British
            Battle in Persia
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 factory_minor and 2 mech_infantrys
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Persia, round 3 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Persia to Caucasus
            1 armour moved from Iraq to Caucasus
            3 mech_infantrys moved from Egypt to Iraq
            2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 106 Sea Zone to 88 Sea Zone
            1 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            3 infantry placed in Iraq
            1 aaGun, 1 artillery and 1 infantry placed in Egypt
            1 submarine placed in 109 Sea Zone
            1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
            British collect 28 PUs (2 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 4.67
    Japanese : -0.67
    

    Savegame


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