Wizmark (X +3) vs AetV (L) BM G3


  • 2019

    @aequitas-et-veritas Not sure what will happen with Southern france…think it will go vichy destroying yr bomber but if it doesn’t those french troops will be a pain


  • 2019 2018 2017 2016

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa
            Trigger Axis Conquer All France Algeria 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove
            Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa
            Trigger Axis Conquer All France Algeria 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
    
        Combat Move - French
    
        Non Combat Move - French
            1 bomber could not land in Southern France and was removed
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 48 PUs; 
            Germans buy 1 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    

    Savegame


  • 2019

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 48 PUs; 
            Germans buy 1 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Russians defend with 1 cruiser
                    Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 114 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            2 artilleries and 10 infantry moved from Romania to Eastern Poland
            1 infantry moved from Bulgaria to Greece
            1 infantry moved from Poland to Baltic States
            3 aaGuns, 2 armour, 8 artilleries and 14 infantry moved from Poland to Eastern Poland
            8 armour and 10 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 fighter moved from 114 Sea Zone to Eastern Poland
            1 artillery moved from Normandy Bordeaux to France
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            1 fighter moved from Western Germany to Eastern Poland
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.50
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
            1 aaGun, 2 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 aaGun, 4 artilleries and 10 infantry moved from Western Ukraine to Bryansk
            1 artillery and 4 infantry moved from Ukraine to Bryansk
            1 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun and 1 infantry moved from Novgorod to Archangel
            5 infantry moved from Russia to Bryansk
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 15 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 infantry placed in Novgorod
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : -0,17
    

    Savegame


  • 2019

    TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 artillery and 3 infantry moved from French Indo China to Shan State
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from French Indo China to Hunan
            5 infantry moved from Chahar to Hopei
            1 artillery moved from Kwangsi to Yunnan
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 bombers, 4 fighters and 5 tactical_bombers moved from Kwangsi to Hopei
    

    Savegame


  • 2019

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 artillery and 3 infantry moved from French Indo China to Shan State
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from French Indo China to Hunan
            5 infantry moved from Chahar to Hopei
            1 artillery moved from Kwangsi to Yunnan
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 bombers, 4 fighters and 5 tactical_bombers moved from Kwangsi to Hopei
    
        Combat - Japanese
            Battle in Malaya
            Battle in Hopei
                Japanese attack with 2 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
                Chinese defend with 3 artilleries and 4 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in Hopei, round 2 : 5/16 hits, 7.33 expected hits
                    Chinese roll dice for 3 artilleries and 4 infantry in Hopei, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
                    Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers in Hopei, round 3 : 9/13 hits, 6.83 expected hits
                    Chinese roll dice for 2 artilleries in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Hopei
                Japanese win, taking Malaya from UK_Pacific, taking Hopei from Chinese with 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 3 artilleries and 4 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries and 5 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 1/7 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            3 transports moved from 36 Sea Zone to 19 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Shantung
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 16 Sea Zone to 19 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Japan to 19 Sea Zone
            1 aaGun moved from Chahar to Anhwe
            2 bombers, 4 fighters and 5 tactical_bombers moved from Hopei to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 submarine and 1 transport placed in 6 Sea Zone
            1 bomber placed in Japan
            1 armour, 1 artillery and 1 infantry placed in Shantung
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    UK_Pacific : -0.33
    Japanese : -1.00
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 4 bombers, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 2 submarines moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 fighter moved from Eastern United States to 88 Sea Zone
    
        Combat - Americans
            Battle in 88 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 88 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 88 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            5 bombers moved from Western United States to Hawaiian Islands
            3 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 fighter moved from 88 Sea Zone to British Guiana
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 marine placed in Eastern United States
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            4 bombers placed in Western United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from Queensland: 1 fighter
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 5 bombers
            EDIT: Adding units owned by Americans to Queensland: 5 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
            1 artillery and 2 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            3 infantry moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 bomber moved from Union of South Africa to Tanganyika Territory
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to Tanganyika Territory
            2 fighters and 1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Battle in Tanganyika Territory
                British attack with 1 artillery and 1 bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 bomber in Tanganyika Territory, round 2 : 0/2 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Tanganyika Territory
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery
                1 bomber owned by the British retreated
            Battle in Yunnan
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/9 hits, 3,33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/9 hits, 3,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 fighters moved from Iraq to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 artillery moved from Alexandria to Egypt
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 bomber moved from Tanganyika Territory to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            2 fighters and 1 tactical_bomber moved from Yunnan to India
    
        Place Units - British
            1 factory_minor placed in Persia
            1 destroyer placed in 106 Sea Zone
            British undo move 2.
            1 destroyer placed in 109 Sea Zone
            1 fighter placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 artilleries
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : -4,33
    Americans : 1,33
    Chinese : 1,33
    Neutral_Axis : -1,33
    Japanese : -1,00
    

    Savegame


  • 2019

    TripleA Move Summary: Italians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Eastern Poland to Belarus
            1 mech_infantry moved from Romania to Belarus
            1 armour moved from Romania to Belarus
            1 bomber moved from Southern Italy to Belarus
            1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
    

    Savegame


  • 2019

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Eastern Poland to Belarus
            1 mech_infantry moved from Romania to Belarus
            1 armour moved from Romania to Belarus
            1 bomber moved from Southern Italy to Belarus
            1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 3 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Eastern Poland
            2 aaGuns moved from Romania to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 artillery moved from Greece to 97 Sea Zone
            3 infantry moved from Greece to 97 Sea Zone
            1 artillery and 3 infantry moved from 97 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from France to Northern Italy
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -0.33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            4 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from Finland to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Germany to Baltic States
            3 mech_infantrys moved from Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
            1 submarine moved from 110 Sea Zone to 107 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
    

    Savegame


  • 2019

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from Finland to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Germany to Baltic States
            3 mech_infantrys moved from Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
            1 submarine moved from 110 Sea Zone to 107 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 aaGun and 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Russians lost in Archangel
                    Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 4 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 aaGun and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Novgorod
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            7 infantry moved from Finland to Vyborg
            1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
            3 aaGuns, 10 armour, 10 artilleries, 23 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
            6 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 artillery moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            8 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            1 submarine placed in 110 Sea Zone
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : -0.67
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Ukraine to Russia
            2 armour, 8 artilleries and 5 mech_infantrys moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            31 infantry moved from Bryansk to Russia
            1 infantry moved from Russia to Vologda
            3 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            10 infantry placed in Russia
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 1,17
    

    Savegame


  • 2019

    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 armour, 3 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 armour moved from Hunan to Kweichow
            1 armour moved from Shantung to Kweichow
            2 bombers moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
    

    Savegame


  • 2019

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 armour, 3 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 armour moved from Hunan to Kweichow
            1 armour moved from Shantung to Kweichow
            2 bombers moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 4/6 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Shan State to French Indo China
            1 infantry moved from Malaya to 37 Sea Zone
            2 battleships, 3 carriers, 2 destroyers, 3 fighters, 1 infantry, 3 tactical_bombers and 3 transports moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 4 infantry moved from Shan State to Yunnan
            2 bombers moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 marine moved from Shantung to 19 Sea Zone
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
            1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
            1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 3 transports moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 airfield placed in French Indo China
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            2 artilleries and 1 infantry placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.50
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            4 carriers, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            6 bombers moved from Queensland to India
            4 bombers moved from Western United States to Queensland
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 2 submarines moved from 88 Sea Zone to 101 Sea Zone
            1 fighter moved from British Guiana to Eastern United States
            1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Eastern United States to Central United States
            1 aaGun moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 marine placed in Central United States
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 107 Sea Zone
            1 armour moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 armour moved from Syria to Trans-Jordan
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Kenya to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in 107 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 107 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Burma
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 mech_infantry moved from Iraq to Egypt
            3 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 transport moved from 72 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            2 infantry placed in Union of South Africa
            1 fighter and 1 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,50
    Americans : 0,83
    Japanese : 1,00
    

    Savegame


  • 2019

    TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            3 armour and 1 mech_infantry moved from Belarus to Smolensk
            1 bomber moved from Eastern Poland to Smolensk
    

    Savegame


  • 2019

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            3 armour and 1 mech_infantry moved from Belarus to Smolensk
            1 bomber moved from Eastern Poland to Smolensk
    
        Combat - Italians
            Battle in Malta
            Battle in Smolensk
                Italians attack with 3 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Malta from British, taking Smolensk from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Belgian Congo from British to Italians
                EDIT: Removing units owned by Italians from Rhodesia: 1 infantry
                EDIT: Adding units owned by Italians to Belgian Congo: 1 infantry
                EDIT: Turning off Edit Mode
            2 aaGuns moved from Eastern Poland to Belarus
            1 mech_infantry moved from Romania to Belarus
            1 bomber moved from Smolensk to Novgorod
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
    
        Place Units - Italians
            2 destroyers and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : -0.33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser and 1 marine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 123 Sea Zone to 107 Sea Zone
            1 submarine moved from 110 Sea Zone to 107 Sea Zone
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 bomber moved from Western Germany to 105 Sea Zone
            3 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Bryansk
            3 infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 bomber moved from Western Germany to 105 Sea Zone
    

    Savegame


  • 2019

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 123 Sea Zone to 107 Sea Zone
            1 submarine moved from 110 Sea Zone to 107 Sea Zone
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 bomber moved from Western Germany to 105 Sea Zone
            3 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Bryansk
            3 infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 bomber moved from Western Germany to 105 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 aaGun and 3 infantry
                    AA fire in Bryansk : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in 107 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 107 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 107 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 105 Sea Zone
                Germans attack with 2 bombers and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers and 1 destroyer in 105 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Ukraine
                Germans attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 3 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Western Germany to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
            3 aaGuns, 10 armour, 9 artilleries, 20 infantry and 7 mech_infantrys moved from Belarus to Smolensk
            1 armour and 1 mech_infantry moved from Archangel to Smolensk
            1 infantry moved from Novgorod to Archangel
            1 armour and 3 mech_infantrys moved from Baltic States to Smolensk
            1 artillery and 2 infantry moved from Novgorod to Belarus
            5 infantry moved from Vyborg to Novgorod
            2 infantry moved from Vyborg to Finland
            1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 bombers moved from 105 Sea Zone to Western Germany
            1 bomber moved from Ukraine to Eastern Poland
            8 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Southern France to France
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 fighter placed in Western Germany
            1 armour and 2 mech_infantrys placed in Novgorod
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    AA fire in Bryansk : : 0.67
    British : 0.33
    Russians : -2.17
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Volgograd to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Archangel
            1 infantry moved from Vologda to Archangel
            4 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                 retreated to Ukraine
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 2/6 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 3 : 0/5 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 4 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 5 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 4 infantry
                Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Archangel to Russia
            1 infantry moved from Novosibirsk to Vologda
            2 infantry moved from Novosibirsk to Samara
            2 aaGuns and 15 infantry moved from Amur to Sakha
    
        Place Units - Russians
            1 fighter and 6 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,00
    Russians : -2,17
    

    Savegame


  • 2019

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 armour, 1 destroyer, 1 harbour, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Yunnan to Burma
            1 artillery and 3 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Anhwe to Hunan
            2 armour moved from Kweichow to Szechwan
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Jehol to Chahar
            1 armour moved from Shantung to Chahar
            1 infantry moved from Shantung to Anhwe
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
    

    Savegame


  • 2019

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 armour, 1 destroyer, 1 harbour, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Yunnan to Burma
            1 artillery and 3 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Anhwe to Hunan
            2 armour moved from Kweichow to Szechwan
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Jehol to Chahar
            1 armour moved from Shantung to Chahar
            1 infantry moved from Shantung to Anhwe
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
            2 fighters moved from Shantung to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 tactical_bombers moved from Shantung to Japan
            2 fighters moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 aaGun, 1 armour and 1 infantry placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            1 destroyer and 3 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
            EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 1.17
    

    Savegame


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