NO scramble.
Wizmark (X +3) vs AetV (L) BM G3
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 4 artilleries, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour and 2 mech_infantrys moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 2 armour, 1 artillery and 1 infantry moved from Sikang to Shensi 2 armour and 1 mech_infantry moved from Kweichow to Shensi 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 armour moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 bomber moved from French Indo China to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 tactical_bomber moved from French Indo China to Hunan 1 bomber moved from French Indo China to Shensi 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 3 fighters moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers ANZAC defend with 1 marine; UK_Pacific defend with 1 harbour Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 3.33 expected hits UK_Pacific roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in 37 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Shensi Japanese attack with 4 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 4 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Shensi, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 fighters moved from 37 Sea Zone to 36 Sea Zone 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China 2 tactical_bombers moved from Malaya to French Indo China 2 fighters moved from Malaya to French Indo China 4 artilleries and 4 infantry moved from French Indo China to Yunnan 3 aaGuns moved from French Indo China to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 bomber moved from Java to Borneo 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 aaGun, 1 artillery and 1 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 3 mech_infantrys placed in Kwangtung 3 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.50 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from India to Malaya 2 bombers moved from India to Malaya 1 bomber moved from India to 42 Sea Zone Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Americans attack with 6 bombers Japanese defend with 2 armour and 1 harbour Americans roll dice for 6 bombers in Malaya, round 2 : 1/6 hits, 4,00 expected hits Japanese roll dice for 2 armour in Malaya, round 2 : 2/2 hits, 1,00 expected hits 1 armour owned by the Japanese and 2 bombers owned by the Americans lost in Malaya Americans roll dice for 4 bombers in Malaya, round 3 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Malaya Americans win with 4 bombers remaining. Battle score for attacker is -12 Casualties for Americans: 2 bombers Casualties for Japanese: 2 armour Non Combat Move - Americans 4 bombers moved from Malaya to India 1 bomber moved from Persia to India 1 bomber moved from 42 Sea Zone to Queensland 1 mech_infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 4 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 8 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 5 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 102 Sea Zone 2 submarines moved from 101 Sea Zone to 102 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 marine placed in Central United States 2 fighters placed in Eastern United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 artillery, 1 fighter and 5 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 6 infantry Japanese defend with 4 armour, 1 artillery, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Shensi, round 2 : 2/8 hits, 2,00 expected hits Japanese roll dice for 4 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/7 hits, 3,00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 3 : 1/6 hits, 1,67 expected hits Japanese roll dice for 4 armour and 1 artillery in Shensi, round 3 : 1/5 hits, 2,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 4 : 0/5 hits, 1,50 expected hits Japanese roll dice for 4 armour in Shensi, round 4 : 1/4 hits, 2,00 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 5 : 1/4 hits, 1,33 expected hits Japanese roll dice for 4 armour in Shensi, round 5 : 2/4 hits, 2,00 expected hits 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi 1 artillery owned by the Chinese retreated to Tsinghai Japanese win with 3 armour remaining. Battle score for attacker is -1 Casualties for Chinese: 6 infantry Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 harbour and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Northwest Persia to Caucasus 1 fighter moved from 98 Sea Zone to Caucasus 1 bomber moved from Egypt to Caucasus 1 fighter moved from 98 Sea Zone to Caucasus 3 fighters moved from Russia to Nenetsia 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Nenetsia British attack with 3 fighters Germans defend with 1 armour and 1 mech_infantry British roll dice for 3 fighters in Nenetsia, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Nenetsia British roll dice for 1 fighter in Nenetsia, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Nenetsia, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 fighter in Nenetsia, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Nenetsia, round 4 : 1/1 hits, 0,50 expected hits 1 fighter owned by the British lost in Nenetsia Germans win with 1 armour remaining. Battle score for attacker is -26 Casualties for British: 3 fighters Casualties for Germans: 1 mech_infantry Battle in Caucasus British attack with 1 bomber, 2 fighters and 3 infantry Italians defend with 3 armour and 1 mech_infantry British roll dice for 1 bomber, 2 fighters and 3 infantry in Caucasus, round 2 : 3/6 hits, 2,17 expected hits Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1,83 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the British and 2 armour owned by the Italians lost in Caucasus British roll dice for 1 bomber and 2 fighters in Caucasus, round 3 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the British and 1 armour owned by the Italians lost in Caucasus British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 fighter and 3 infantry Casualties for Italians: 3 armour and 1 mech_infantry Non Combat Move - British 1 fighter moved from Caucasus to Northwest Persia 2 infantry moved from Persia to Northwest Persia 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 carrier and 1 fighter moved from 106 Sea Zone to 102 Sea Zone 1 fighter moved from United Kingdom to 102 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to India 1 bomber moved from Caucasus to Persia Place Units - British 1 harbour placed in Persia 1 artillery and 2 infantry placed in Persia British undo move 2. 1 artillery and 2 infantry placed in Persia 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2 British collect 28 PUs (7 lost to blockades); end with 28 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 1,17 British : -2,17 Italians : 1,67 Americans : -2,67 Chinese : -2,50 Japanese : -3,17
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Alexandria Non Combat Move - Italians 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 2 transports placed in 97 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea 2 infantry moved from Northern Territory to South Australia 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 bombers, 1 destroyer, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 infantry moved from Tambov to Volgograd 2 armour moved from Ukraine to Volgograd 2 tactical_bombers moved from Bryansk to Volgograd 2 fighters moved from Bryansk to Volgograd 1 submarine moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 2 fighters moved from Bryansk to Volgograd Combat - Germans Battle in Volgograd Germans attack with 2 armour, 4 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 2 armour, 4 fighters, 1 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/9 hits, 4.50 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in 106 Sea Zone Germans attack with 1 destroyer and 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 destroyer and 2 submarines moved from 93 Sea Zone to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Bryansk 4 fighters and 2 tactical_bombers moved from Volgograd to Bryansk 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Novgorod to Smolensk 2 mech_infantrys moved from Novgorod to Bryansk 1 armour moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Tambov 2 fighters moved from Western Germany to Bryansk 2 artilleries moved from France to Western Germany 1 infantry moved from Germany to Western Germany Place Units - Germans 1 destroyer and 2 submarines placed in 93 Sea Zone 2 bombers placed in Western Germany 3 armour placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -1.50 British : -0.33 Russians : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Samara to Russia 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Tambov to Russia 2 aaGuns and 13 infantry moved from Amur to Korea Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,3,3 Russians collect 15 PUs (3 lost to blockades); end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 0,00
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 armour and 1 mech_infantry moved from Shantung to Manchuria 1 bomber moved from Borneo to Manchuria 3 armour moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 1 armour moved from Hunan to Shensi 1 bomber moved from French Indo China to Tsinghai 1 tactical_bomber moved from French Indo China to Tsinghai 1 bomber moved from Japan to Manchuria
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 armour and 1 mech_infantry moved from Shantung to Manchuria 1 bomber moved from Borneo to Manchuria 3 armour moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 1 armour moved from Hunan to Shensi 1 bomber moved from French Indo China to Tsinghai 1 tactical_bomber moved from French Indo China to Tsinghai 1 bomber moved from Japan to Manchuria Combat - Japanese Battle in Manchuria Japanese attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Manchuria, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 3 armour, 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery, 1 fighter and 2 infantry Japanese roll dice for 3 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai Japanese roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Tsinghai, round 3 : 2/5 hits, 2.83 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 armour and 1 infantry Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Tsinghai to Yunnan 1 tactical_bomber moved from Tsinghai to Kansu 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 aaGun and 1 infantry moved from French Indo China to Yunnan 1 marine moved from French Indo China to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 3 transports moved from 36 Sea Zone to 20 Sea Zone 2 mech_infantrys moved from Kwangtung to 20 Sea Zone 1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Japan 2 mech_infantrys moved from 6 Sea Zone to Japan 1 cruiser and 1 marine moved from 36 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 3 transports moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 2 battleships, 4 carriers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 5 destroyers moved from 36 Sea Zone to 6 Sea Zone 1 bomber moved from Manchuria to Japan 1 bomber moved from Manchuria to Jehol 1 mech_infantry moved from Kwangtung to Yunnan 3 fighters moved from French Indo China to Japan 3 tactical_bombers moved from French Indo China to Japan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China Place Units - Japanese 1 aaGun, 1 artillery and 1 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 2 infantry placed in Japan 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : -0.33 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 2 bombers moved from India to Burma 8 bombers moved from India to Volgograd 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 3 marines moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 marines, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry, 3 marines and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 102 Sea Zone to Gibraltar 1 bomber moved from Western United States to 106 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 1 fighter, 1 infantry, 3 marines and 1 mech_infantry Italians defend with 1 harbour and 4 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 3 marines and 1 mech_infantry in Gibraltar, round 2 : 3/7 hits, 2,33 expected hits Italians roll dice for 4 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery, 1 fighter, 3 marines and 1 mech_infantry in Gibraltar, round 3 : 2/6 hits, 2,17 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Italians: 4 infantry Battle in Volgograd Americans attack with 8 bombers Germans defend with 2 armour and 1 factory_minor Americans roll dice for 8 bombers in Volgograd, round 2 : 5/8 hits, 5,33 expected hits Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Germans and 1 bomber owned by the Americans lost in Volgograd Americans win with 7 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Germans: 2 armour Battle in Burma Americans attack with 2 bombers Japanese defend with 2 infantry Americans roll dice for 2 bombers in Burma, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Burma Americans roll dice for 2 bombers in Burma, round 3 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 46 Sea Zone Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 106 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 destroyer and 2 submarines moved from 102 Sea Zone to 91 Sea Zone 1 fighter moved from 106 Sea Zone to 102 Sea Zone 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from 106 Sea Zone to Eastern United States 2 bombers moved from Western United States to Queensland 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 destroyers moved from 26 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters and 8 submarines moved from 33 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 2 bombers moved from Burma to Russia 7 bombers moved from Volgograd to Russia Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 4 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 infantry moved from Egypt to Alexandria 1 bomber moved from Persia to Alexandria 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 2 destroyers moved from 80 Sea Zone to 41 Sea Zone 2 fighters moved from India to 41 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 2 carriers moved from 80 Sea Zone to 41 Sea Zone 2 cruisers and 1 submarine moved from 80 Sea Zone to 41 Sea Zone 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in 41 Sea Zone British attack with 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the British 1 submarine owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Neutral with 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Battle in Alexandria British attack with 1 bomber and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Alexandria British roll dice for 1 bomber and 1 infantry in Alexandria, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 artillery and 1 infantry moved from Persia to Northwest Persia 4 aaGuns, 6 artilleries and 16 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt 1 fighter moved from 41 Sea Zone to India 1 carrier and 2 fighters moved from 102 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Northwest Persia to Egypt Place Units - British 2 fighters and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5,6,3,1,1,5,5,6,3,2,3,2,5,4,6,2,1 British collect 29 PUs (6 lost to blockades); end with 29 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,50 Italians : -0,67 British : 0,67 Americans : 0,83 Japanese : 0,50
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Bryansk to Caucasus 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Bryansk to Caucasus 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 99 Sea Zone Combat - Italians Battle in Crete Battle in Cyprus Battle in Syria Battle in Caucasus Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from British, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Bryansk 1 armour and 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 3 submarines placed in 95 Sea Zone 1 destroyer placed in 97 Sea Zone Italians undo move 1. Italians undo move 1. 1 destroyer and 3 submarines placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 4 fighters moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 16 Sea Zone ANZAC take 17 Sea Zone from Japanese 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 3/6 hits, 2,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 16 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 16 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from South Australia to Western Australia 2 infantry moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 1 submarine moved from 80 Sea Zone to 41 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 fighter moved from Java to Sumatra 1 fighter moved from India to Burma Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 80 Sea Zone to 41 Sea Zone 1 destroyer moved from 80 Sea Zone to 41 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,00 Japanese : 0,00
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Yenisey Germans take Yenisey from Russians 1 infantry moved from Vologda to Samara 1 mech_infantry moved from Smolensk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Yenisey Germans take Yenisey from Russians 1 infantry moved from Vologda to Samara 1 mech_infantry moved from Smolensk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov Combat - Germans Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 bomber moved from Novgorod to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 3 armour moved from Ukraine to Bryansk 1 mech_infantry moved from Bryansk to Vologda 1 infantry moved from Bryansk to Smolensk 1 destroyer and 2 submarines moved from 93 Sea Zone to 95 Sea Zone 1 destroyer and 2 submarines moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 submarine moved from 109 Sea Zone to 111 Sea Zone Place Units - Germans 2 armour and 1 mech_infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in France 1 fighter placed in Western Germany 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara 2 fighters moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Korea to Manchuria Combat - Russians Battle in Manchuria Russians attack with 1 infantry Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Vologda to Russia 2 aaGuns and 13 infantry moved from Korea to Amur Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,5,5,2,2,5,1,4,6,4,5,4,5,5,4,5,2,2,5,5,5,6,3,1,5,6,3,5,1,5,6,5,2,5,6,1,5,5,2,4 Russians collect 12 PUs (3 lost to blockades); end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : 0,33 Italians : 0,67 Russians : -1,17 Japanese : 0,17
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Manchuria to Korea Japanese take Korea from Russians 1 armour and 1 mech_infantry moved from Korea to Amur 4 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone 4 artilleries and 4 infantry moved from 5 Sea Zone to Amur 1 marine moved from Japan to 6 Sea Zone 1 bomber moved from Jehol to Amur 1 bomber moved from Japan to Amur 3 fighters and 3 tactical_bombers moved from Japan to Amur 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska 2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 5 fighters, 2 marines, 7 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 marines moved from 25 Sea Zone to Midway 1 mech_infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 22 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone Japanese take 17 Sea Zone from ANZAC 1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island 2 armour moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 2 armour moved from Kazakhstan to Volgograd 1 armour moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 bomber moved from Yunnan to Amur
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Manchuria to Korea Japanese take Korea from Russians 1 armour and 1 mech_infantry moved from Korea to Amur 4 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone 4 artilleries and 4 infantry moved from 5 Sea Zone to Amur 1 marine moved from Japan to 6 Sea Zone 1 bomber moved from Jehol to Amur 1 bomber moved from Japan to Amur 3 fighters and 3 tactical_bombers moved from Japan to Amur 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska 2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 5 fighters, 2 marines, 7 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 marines moved from 25 Sea Zone to Midway 1 mech_infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 22 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone Japanese take 17 Sea Zone from ANZAC 1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island 2 armour moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 2 armour moved from Kazakhstan to Volgograd 1 armour moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 bomber moved from Yunnan to Amur Combat - Japanese Battle in Alaska Battle in Wake Island Battle in 25 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 5 fighters, 7 submarines and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 7 submarines in 25 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Alaska from Americans, taking Wake Island from Americans with 2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 5 fighters, 7 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Amur Japanese attack with 1 armour, 4 artilleries, 3 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 13 infantry AA fire in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 11/19 hits, 8.83 expected hits Russians roll dice for 2 aaGuns and 13 infantry in Amur, round 2 : 6/13 hits, 4.33 expected hits 3 infantry owned by the Japanese, 9 infantry owned by the Russians, 3 artilleries owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 7/13 hits, 6.83 expected hits Russians roll dice for 4 infantry in Amur, round 3 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Amur Japanese win, taking Midway from Americans, taking Amur from Russians with 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 3 artilleries and 3 infantry Casualties for Russians: 2 aaGuns and 13 infantry Battle in 34 Sea Zone Japanese attack with 2 destroyers ANZAC defend with 1 submarine Japanese roll dice for 2 destroyers in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 1 aaGun, 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from Kansu to Volgograd 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 bombers moved from Amur to Japan 1 bomber moved from Amur to Manchuria 3 fighters and 3 tactical_bombers moved from Amur to Manchuria 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -1.00 Americans : 0.67 ANZAC : -0.17 Russians : 0.33 Japanese : 2.33
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 3 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 destroyers moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 2 bombers moved from Queensland to 34 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone 1 bomber moved from Western United States to 31 Sea Zone 1 bomber moved from Western United States to 2 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone 2 mech_infantrys moved from Western United States to Alaska 1 bomber moved from Western United States to Alaska 1 bomber moved from Eastern United States to Alaska 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from 91 Sea Zone to Morocco 2 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 4 fighters moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 34 Sea Zone 7 submarines moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Russia to Ukraine 7 bombers moved from Russia to Ukraine
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@wizmark Rock and roll in sz 35.
Any Kamis you want to use?