No scramble
Wizmark (X +3) vs AetV (L) BM G3
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Siam Battle in Trans-Jordan ANZAC attack with 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Siam from Japanese with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 36 Sea Zone 4 fighters moved from 36 Sea Zone to Yunnan 2 fighters moved from Burma to Yunnan 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,67 ANZAC : 0,83
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 1 destroyer, 2 factory_minors, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 2 bombers moved from Bryansk to Northwest Persia 1 submarine moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 122 Sea Zone to 106 Sea Zone 1 bomber moved from Bryansk to Northwest Persia
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 1 destroyer, 2 factory_minors, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 2 bombers moved from Bryansk to Northwest Persia 1 submarine moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 122 Sea Zone to 106 Sea Zone 1 bomber moved from Bryansk to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 2 armour, 3 bombers and 1 mech_infantry British defend with 2 infantry Germans roll dice for 2 armour, 3 bombers and 1 mech_infantry in Northwest Persia, round 2 : 3/6 hits, 3.17 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour and 3 bombers remaining. Battle score for attacker is -4 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 2 infantry Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Non Combat Move - Germans 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 carrier and 1 destroyer moved from 93 Sea Zone to 99 Sea Zone 2 fighters moved from Bryansk to 99 Sea Zone 3 bombers moved from Northwest Persia to Ukraine 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 7 armour moved from Russia to Volgograd 1 armour moved from Novosibirsk to Volgograd 2 armour moved from Vologda to Tambov 3 aaGuns moved from Bryansk to Rostov 3 bombers moved from Bryansk to Southern Italy 2 fighters moved from 93 Sea Zone to Western Germany 5 fighters and 3 tactical_bombers moved from Bryansk to Caucasus 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 3 submarines moved from 93 Sea Zone to 97 Sea Zone Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 1 submarine placed in 93 Sea Zone 1 factory_minor placed in Yugoslavia 1 factory_minor placed in Caucasus 2 armour and 1 mech_infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 3 infantry placed in Russia 3 artilleries placed in France 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : 2.67
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TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Turkmenistan to West India Japanese take Eastern Persia from British Japanese take West India from UK_Pacific 1 artillery moved from Hunan to Kwangsi 1 mech_infantry moved from Kwangtung to Kwangsi 3 submarines moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 1 Sea Zone 1 bomber moved from Hunan to India 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Turkmenistan to West India Japanese take Eastern Persia from British Japanese take West India from UK_Pacific 1 artillery moved from Hunan to Kwangsi 1 mech_infantry moved from Kwangtung to Kwangsi 3 submarines moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 1 Sea Zone 1 bomber moved from Hunan to India 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in Johnston Island Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 2 bombers Japanese roll dice for 1 fighter and 1 tactical_bomber in Johnston Island, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 bombers in Johnston Island, round 2 : 0/2 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Johnston Island Japanese roll dice for 1 fighter and 1 tactical_bomber in Johnston Island, round 3 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 bomber in Johnston Island, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Johnston Island, round 4 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 bomber in Johnston Island, round 4 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Johnston Island Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Americans: 2 bombers Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 bomber moved from India to Hunan 2 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Shantung to Anhwe 1 armour moved from Shantung to Hunan 2 armour moved from Kwangtung to Hunan 2 fighters and 2 tactical_bombers moved from Kansu to Caucasus 3 battleships, 3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 5 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Johnston Island to 26 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 armour moved from Yakut S.S.R. to Amur 1 mech_infantry moved from Sakha to Amur 1 artillery moved from Siberia to Amur Place Units - Japanese 3 infantry placed in Kwangtung 2 armour and 1 mech_infantry placed in Shantung Japanese undo move 2. 2 armour placed in Shantung 1 destroyer placed in 19 Sea Zone 1 fighter and 1 mech_infantry placed in Japan 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,2,5,4,5,6,4,5,5,6,5,1,1,6,2,5,3,6,3,5,4,4,1,5,6,2,6,5,3,4,5,6,5,4,1,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6 Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : -0.33 AA fire in India : : -0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 3 destroyers and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from Morocco to 92 Sea Zone 4 destroyers and 5 submarines moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 4 bombers moved from Eastern United States to 92 Sea Zone 2 bombers moved from United Kingdom to France 1 infantry moved from Hainan to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 4 fighters moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 2 bombers moved from Philippines to 19 Sea Zone 2 bombers moved from Philippines to Kwangtung Combat - Americans Strategic bombing raid in Kwangtung AA fire in Kwangtung : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Strategic bombing raid in France AA fire in France : 0/2 hits, 0,33 expected hits Bombing raid in France rolls: 7,5 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in French West Africa Battle in Kwangsi Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking French West Africa from Neutral_Axis with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in 92 Sea Zone Americans attack with 4 bombers, 4 destroyers, 6 fighters and 5 submarines Germans defend with 1 destroyer Americans roll dice for 5 submarines in 92 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 92 Sea Zone Americans win with 4 bombers, 4 destroyers, 6 fighters and 4 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 19 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in 19 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 19 Sea Zone to French Indo China 1 bomber moved from Kwangtung to French Indo China 4 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Alaska to Western United States 1 aaGun moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 92 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to Western United States 4 bombers moved from 92 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco 2 bombers moved from France to Morocco Place Units - Americans 2 armour placed in French Indo China 1 destroyer placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 3 fighters placed in Eastern United States 1 airfield placed in Morocco Turn Complete - Americans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,3,6,3,5,4 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6 Americans collect 53 PUs (9 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 18 PUs; UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia 2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia 1 armour moved from Egypt to Iraq British take Trans-Jordan from Italians 2 fighters moved from Egypt to Iraq 1 fighter moved from Egypt to Northwest Persia 1 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 bomber moved from Persia to West India 2 infantry moved from India to West India 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 infantry moved from Yunnan to Szechwan Combat - British Battle in West India British attack with 1 bomber and 2 infantry Japanese defend with 1 armour British roll dice for 1 bomber and 2 infantry in West India, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 armour in West India, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking West India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in Szechwan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 4 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Northwest Persia British attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Iraq British attack with 1 armour and 2 fighters Italians defend with 1 infantry British roll dice for 1 armour and 2 fighters in Iraq, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 3/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Alexandria to Egypt 2 fighters moved from Iraq to Egypt 3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia 1 bomber moved from West India to India 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Shan State to Yunnan 2 infantry moved from Burma to Yunnan 3 armour moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 2 fighters moved from Morocco to Egypt 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States Place Units - British 3 infantry placed in Persia 1 armour and 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,3 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
AA fire in Kwangtung : : 0,67 Germans : 0,17 British : 0,00 Italians : -0,67 AA fire in France : : -0,33 Americans : 0,17 Japanese : 0,50
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TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 1 harbour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Syria to Iraq 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Iraq 3 artilleries and 2 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 6 submarines moved from 95 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 1 harbour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Syria to Iraq 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Iraq 3 artilleries and 2 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 6 submarines moved from 95 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Americans scrambles 3 units out of Morocco to defend against the attack in 92 Sea Zone Battle in Iraq Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 92 Sea Zone Italians attack with 1 bomber, 1 fighter and 6 submarines Americans defend with 1 carrier, 4 destroyers, 5 fighters and 4 submarines Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 5 submarines in 92 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 carrier, 4 destroyers and 5 fighters in 92 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 5 submarines owned by the Italians lost in 92 Sea Zone retreated to 92 Sea Zone Americans win with 1 carrier, 3 destroyers, 5 fighters and 2 submarines remaining. Battle score for attacker is -16 Casualties for Italians: 6 submarines Casualties for Americans: 1 destroyer and 2 submarines Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 1 fighter moved from 92 Sea Zone to Southern France 3 transports moved from 99 Sea Zone to 97 Sea Zone 3 artilleries moved from Northern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone 3 artilleries and 3 infantry moved from 99 Sea Zone to Syria 2 aaGuns moved from Rostov to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Iraq to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 94 Sea Zone Place Units - Italians 1 harbour placed in Greece 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.50 Americans : 0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Siam to French Indo China 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 destroyers moved from 42 Sea Zone to 36 Sea Zone 2 bombers moved from New South Wales to Borneo 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 cruiser and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by French to 91 Sea Zone: 1 fighter EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 destroyers, 6 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 10 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 submarine moved from 93 Sea Zone to 92 Sea Zone 3 submarines moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 99 Sea Zone to 92 Sea Zone 3 bombers moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 destroyers, 6 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 10 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 submarine moved from 93 Sea Zone to 92 Sea Zone 3 submarines moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 99 Sea Zone to 92 Sea Zone 3 bombers moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone Combat - Germans Americans scrambles 3 units out of Morocco to defend against the attack in 92 Sea Zone Battle in Northwest Persia Germans attack with 12 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 12 armour and 2 mech_infantrys in Northwest Persia, round 2 : 8/14 hits, 6.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 12 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in 92 Sea Zone Germans attack with 3 bombers, 1 destroyer, 1 fighter and 4 submarines Americans defend with 1 carrier, 3 destroyers, 5 fighters and 2 submarines Germans roll dice for 4 submarines in 92 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 3 bombers, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 carrier, 3 destroyers and 5 fighters in 92 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits 2 submarines owned by the Americans, 2 destroyers owned by the Americans and 4 submarines owned by the Germans lost in 92 Sea Zone 1 destroyer owned by the Germans retreated to 93 Sea Zone Americans win with 1 carrier, 1 destroyer and 5 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 4 submarines Casualties for Americans: 2 destroyers and 2 submarines Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco 2 fighters owned by the Americans forced to land in Morocco Non Combat Move - Germans 3 bombers moved from 92 Sea Zone to Southern Italy 1 fighter moved from 92 Sea Zone to Southern France 3 bombers moved from Ukraine to Southern Italy 3 tactical_bombers moved from Caucasus to Syria 3 aaGuns moved from Rostov to Caucasus 2 armour moved from Tambov to Caucasus 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 fighters moved from Western Germany to Southern Italy 1 fighter moved from Caucasus to Southern Italy 2 artilleries moved from Western Germany to Northern Italy 4 fighters moved from Caucasus to Syria Place Units - Germans 2 armour and 1 mech_infantry placed in Caucasus 2 armour and 1 mech_infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 3 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux 2 infantry placed in Yugoslavia Germans undo move 6. Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Northern Italy: 2 infantry EDIT: Turning off Edit Mode 2 infantry placed in Western Germany 1 destroyer and 2 submarines placed in 97 Sea Zone 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 2.50 British : 0.67 Americans : -1.00
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TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 53 PUs; 4 SuicideAttackTokens; Japanese buy 1 artillery, 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 bombers moved from Japan to 20 Sea Zone 2 bombers moved from Japan to 19 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska 1 carrier and 1 destroyer moved from 26 Sea Zone to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Hunan to Kwangsi
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 53 PUs; 4 SuicideAttackTokens; Japanese buy 1 artillery, 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 bombers moved from Japan to 20 Sea Zone 2 bombers moved from Japan to 19 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska 1 carrier and 1 destroyer moved from 26 Sea Zone to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Hunan to Kwangsi Combat - Japanese Battle in Alaska Battle in 20 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer; Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the British lost in 20 Sea Zone Japanese win, taking Alaska from Americans, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer Casualties for Americans: 1 submarine Battle in 10 Sea Zone Japanese attack with 1 fighter, 3 submarines and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 10 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 10 Sea Zone Japanese win, taking 10 Sea Zone from Neutral with 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kwangsi to Japan 2 bombers moved from 20 Sea Zone to Japan 2 bombers moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 armour moved from Shantung to Hunan 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kwangtung 3 mech_infantrys placed in Shantung 1 artillery placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,5,6,3,2,2,3,5,5,1,6,3,3,1,4,1,1,5,4,5,2,2,1,1,4,3,5,4,2,2,1,1,6,4,3,3,6 Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : -1.00 Chinese : 0.67 Japanese : -5.33
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@aequitas-et-veritas Conducted the naval battle how I would have defended by gibraltar…if you want to change things around with the hits received feel free :+1:
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@aequitas-et-veritas for got to move the 3 units in amur. could you edit the tank and mech to jehol please, and the art to korea :+1:
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@wizmark Congratulations.
I think i am very safe to say i concede here.
Well played.Two minor mistakes costing me the game, but i am ok with that because i learned a lot about this Strategy now.
Game is posted.
Best regardsAetV
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@aequitas-et-veritas Thanks for that…it was a good game against a skilled opponent.
What are the mistakes you made? Would like to know for future reference
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@wizmark, between T7 and T8, i lost one full Turn because i didn’t pull out of the Meds in time.
This costing me the Arms race.The second was, when i US bombed Ukr. and tried to destroy your supplies at once.
This costing me an additional Turn bc UK Pac wasn’t Ready at that time loosing Mosqwa the following round.
I would have had better odds against your attack with all bmbrs, but the percentage of your attack raised when i lost too many bmbrs, that turn.You learned as well @wizmark, bc this time you kept the IJN at bay of Tokio after the fall of the money Islands.
Against Dizz you went wild at the West coast.:wink: loosing ground. -
@aequitas-et-veritas …yes…I had a game against dawgoneit that was similar in that I took moscow with germany but let japan fall too quick which ended up with the germans stalled in caucasus and lost me the game…so once you had decided to KJF I knew I had to just hold on as much as possible with them to let germany succeed