G40.2 Tizkit (Axis) vs. DannyDuck716 (Allies) +15


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 2 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from French West Africa to 87 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 cruiser moved from 87 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Queensland to 41 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 41 Sea Zone to India
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 86 Sea Zone to Brazil
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 bomber placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 16 infantry moved from Tsinghai to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs; 
            UK_Pacific buy nothing; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            2 infantry moved from Tanganyika Territory to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Italian Somaliland
            1 fighter moved from Trans-Jordan to Italian Somaliland
            1 cruiser moved from 81 Sea Zone to 76 Sea Zone
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            1 armour moved from Egypt to Iraq
            1 infantry moved from Persia to Eastern Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Italian Somaliland
                British attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 cruiser in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Italian Somaliland, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Italian Somaliland, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Italian Somaliland, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Italian Somaliland, round 4 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Italian Somaliland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Italian Somaliland
                    British roll dice for 1 artillery and 1 fighter in Italian Somaliland, round 5 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Italian Somaliland, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Italian Somaliland
                Italians win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 3 infantry
                1 fighter owned by the British retreated
            Battle in Burma
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Italian Somaliland to Kenya
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Persia to Northwest Persia
            1 armour moved from Union of South Africa to Belgian Congo
            1 tactical_bomber moved from Burma to India
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 submarine placed in 81 Sea Zone
            1 armour and 2 mech_infantrys placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,3,6,2,4
            British collect 25 PUs (8 lost to blockades); end with 25 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    British : -2.00
    Italians : 1.33
    Americans : 0.83
    Japanese : 0.33
    

    Savegame

  • '19 '18

    TripleA Move Summary: Italians round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 unit repaired.
            1 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            1 artillery moved from Italian Somaliland to Kenya
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
    

    Savegame

  • '19 '18

    @DannyDuck716 99% sure you would intercept Gibraltar but I’ll ask anyway. Also, assuming all 5 eligible fighters.

    If I score a hit do you want the French fighter killed first, or save it?


  • @Tizkit Yes. Please intercept and yes on the French fighter.

  • '19 '18

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 unit repaired.
            1 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            1 artillery moved from Italian Somaliland to Kenya
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Air Battle in Gibraltar
                Italians attacks with 2 units heading to Gibraltar
                British launches 5 interceptors out of Gibraltar
                    Attackers Fire,  : 1/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/5 hits, 0.83 expected hits
                    1 fighter owned by the French lost in Gibraltar
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Gibraltar causes 0 damage total. 
            Battle in Kenya
                Italians attack with 1 artillery
                British defend with 1 fighter
                    Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 fighter owned by the British lost in Kenya
                British win with no units remaining. Battle score for attacker is 6
                Casualties for Italians: 1 artillery
                Casualties for British: 1 fighter
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 aaGun moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Romania to Belarus
            1 artillery and 2 infantry moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Eastern Poland
            2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Gibraltar to Algeria
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.83
    AA fire in Gibraltar : : 0.83
    Italians : 0.67
    British : 0.33
    Attackers Fire,  : : 0.67
    

    Savegame


  • TripleA Move Summary: French round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Combat Move - French
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 unit repaired.
            2 infantry moved from Karelia to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Nenetsia
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 bomber moved from Eastern Poland to Russia
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total. 
            Battle in Nenetsia
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 armour moved from Eastern Poland to Archangel
            1 tactical_bomber moved from Eastern Poland to Western Germany
            2 aaGuns, 10 armour, 9 artilleries, 28 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            2 armour and 2 mech_infantrys moved from Germany to Baltic States
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            2 aaGuns moved from France to Western Germany
            1 battleship and 1 cruiser moved from 127 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            3 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            1 fighter moved from 97 Sea Zone to Baltic States
            3 fighters moved from Algeria to Western Germany
            2 tactical_bombers moved from Algeria to Southern Italy
            1 tactical_bomber moved from Algeria to Western Germany
    
        Place Units - Germans
            2 infantry placed in France
            5 mech_infantrys placed in Western Germany
            3 armour placed in Germany
            3 artilleries placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 25 PUs; 
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            12 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            6 infantry moved from Yenisey to Timguska
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 infantry moved from Russia to Vologda
            2 armour, 11 artilleries, 2 fighters, 30 infantry and 2 mech_infantrys moved from Bryansk to Russia
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            4 aaGuns moved from Bryansk to Russia
            2 aaGuns moved from Amur to Korea
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
            Russians collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.50
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 5 artilleries and 7 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Szechwan to Burma
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            2 fighters moved from 42 Sea Zone to Burma
            1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 battleship moved from 55 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry in Burma, round 2 : 5/17 hits, 5.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Hunan to Burma
            2 fighters moved from Burma to 38 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 carrier moved from 55 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            3 infantry moved from Kweichow to Yunnan
            1 armour and 1 mech_infantry moved from Kweichow to Jehol
            3 mech_infantrys moved from Kiangsu to Jehol
            1 infantry moved from Suiyuyan to Chahar
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Anhwe to Manchuria
            1 tactical_bomber moved from French Indo China to Anhwe
            2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
            1 bomber moved from French Indo China to Philippines
            1 bomber moved from Japan to Philippines
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            3 mech_infantrys placed in French Indo China
            2 bombers and 2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    UK_Pacific : 0.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 bombers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
    
        Non Combat Move - Americans
            3 infantry moved from 91 Sea Zone to Morocco
            2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 artillery moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 submarine and 1 transport placed in 10 Sea Zone
            4 bombers placed in Western United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            15 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 fighter moved from Shensi to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs; 
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Belgian Congo to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 artillery and 2 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 armour moved from Belgian Congo to Egypt
            2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            1 infantry moved from Eastern Persia to West India
            7 infantry moved from India to West India
            2 armour moved from India to West India
            2 artilleries moved from India to West India
            1 tactical_bomber moved from India to West India
            2 transports moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from Northwest Persia to Iraq
    
        Combat - British
            British creates battle in territory 106 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from India: 1 bomber
            EDIT: Adding units owned by Americans to West India: 1 bomber
            EDIT: Turning off Edit Mode
            1 bomber moved from United Kingdom to Gibraltar
            1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to Egypt
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            3 aaGuns moved from India to West India
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Iraq
            2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Belarus to Bryansk
            1 armour moved from Eastern Poland to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Eastern Poland to Belarus
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 fighter moved from Algeria to Southern Italy
            3 artilleries and 2 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 fighter moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 aaGun moved from Queensland to Northern Territory
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Smolensk to Rostov
            2 tactical_bombers moved from Southern Italy to Rostov
            4 armour moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Belarus to Ukraine
            1 fighter moved from Baltic States to Russia
            2 bombers moved from Southern Italy to Russia
            1 bomber moved from Novgorod to Russia
    

    Savegame

  • '19 '18

    @DannyDuck716

    Intercept Moscow? 3 Bombers and 1 Fighter vs 3 Fighters.


  • @Tizkit I’ve always had terrible luck with it but yes, intercept

  • '19 '18

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Smolensk to Rostov
            2 tactical_bombers moved from Southern Italy to Rostov
            4 armour moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Belarus to Ukraine
            1 fighter moved from Baltic States to Russia
            2 bombers moved from Southern Italy to Russia
            1 bomber moved from Novgorod to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Russians launches 3 interceptors out of Russia
                    Attackers Fire,  : 0/4 hits, 0.67 expected hits
                    Defenders Fire,  : 0/3 hits, 0.50 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 5,7,7 and causes: 19 damage to unit: factory_major
                Bombing raid in Russia causes 19 damage total. 
            Battle in Ukraine
                Germans attack with 4 armour and 3 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 4 armour and 3 mech_infantrys in Ukraine, round 2 : 3/7 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Rostov to Bryansk
            2 aaGuns, 10 armour, 9 artilleries, 28 infantry and 7 mech_infantrys moved from Belarus to Bryansk
            1 armour moved from Archangel to Bryansk
            1 mech_infantry moved from Archangel to Bryansk
            2 mech_infantrys moved from Baltic States to Belarus
            2 mech_infantrys moved from Eastern Poland to Belarus
            2 armour moved from Baltic States to Bryansk
            3 artilleries and 3 infantry moved from Novgorod to Belarus
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 fighter moved from Algeria to Southern Italy
            3 armour moved from Germany to Eastern Poland
            1 bomber moved from Russia to Eastern Poland
            2 bombers moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Western Germany to Bryansk
            5 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 infantry moved from Nenetsia to Archangel
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            9 mech_infantrys placed in Western Germany
            Germans undo move 2.
            7 mech_infantrys placed in Western Germany
            1 armour and 2 mech_infantrys placed in Novgorod
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 2.33
    Defenders Fire,  : : -0.50
    Attackers Fire,  : : -0.67
    Russians : 0.00
    

    Savegame

  • '19 '18

    @DannyDuck716 said in G40.2 Tizkit (Axis) vs. DannyDuck716 (Allies) +15:

    @Tizkit I’ve always had terrible luck with it but yes, intercept

    Well, that one was surprisingly uneventful. 0 for 10 on the rolls at 1 between the two of us.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 18 PUs; 
            Russians buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Timguska to Urals
            1 fighter moved from Russia to Urals
            1 infantry moved from Vologda to Russia
            1 infantry moved from Tambov to Russia
            1 tactical_bomber moved from Russia to Urals
            1 fighter moved from Russia to Urals
            1 fighter moved from Russia to Urals
    
        Combat - Russians
            Battle in Urals
                Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Urals, round 2 : 4/10 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Urals to Russia
            1 tactical_bomber moved from Urals to Russia
    
        Place Units - Russians
            2 armour and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.83
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters moved from Japan to Korea
            1 bomber moved from Japan to Korea
            2 fighters moved from Manchuria to Korea
            1 fighter moved from Anhwe to Korea
            1 tactical_bomber moved from Manchuria to Korea
            1 tactical_bomber moved from Anhwe to Korea
            9 infantry moved from Manchuria to Korea
            1 bomber moved from Japan to Kweichow
            2 tactical_bombers moved from Anhwe to Kweichow
            2 fighters moved from 38 Sea Zone to Kweichow
            2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
            1 bomber moved from Philippines to Kweichow
            1 bomber moved from Philippines to India
            1 artillery and 1 infantry moved from Burma to India
            1 armour moved from Jehol to Korea
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            4 mech_infantrys moved from Jehol to Kweichow
            3 mech_infantrys moved from French Indo China to Kweichow
            1 armour and 2 mech_infantrys moved from Burma to Kweichow
            3 infantry moved from Yunnan to Kweichow
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Guam
            Battle in India
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Guam from Americans, taking India from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Korea
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 10 infantry and 2 tactical_bombers
                Russians defend with 2 aaGuns and 12 infantry
                    AA fire in Korea : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 10 infantry and 2 tactical_bombers in Korea, round 2 : 9/21 hits, 7.67 expected hits
                    Russians roll dice for 2 aaGuns and 12 infantry in Korea, round 2 : 3/12 hits, 4.00 expected hits
                    3 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 7 infantry and 2 tactical_bombers in Korea, round 3 : 9/18 hits, 7.17 expected hits
                    Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 armour, 1 artillery, 1 bomber, 6 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 2 aaGuns and 12 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 2 bombers, 4 fighters, 3 infantry, 9 mech_infantrys and 3 tactical_bombers
                Chinese defend with 15 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 3 infantry, 9 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 9/22 hits, 7.83 expected hits
                    Chinese roll dice for 15 infantry in Kweichow, round 2 : 7/15 hits, 5.00 expected hits
                    3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 9 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Kweichow, round 3 : 9/15 hits, 6.67 expected hits
                    Chinese roll dice for 6 infantry in Kweichow, round 3 : 2/6 hits, 2.00 expected hits
                    2 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 infantry and 6 mech_infantrys
                Casualties for Chinese: 15 infantry
    
        Non Combat Move - Japanese
            1 carrier, 1 destroyer and 5 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 6 Sea Zone
            3 fighters moved from Korea to Japan
            1 tactical_bomber moved from Korea to Japan
            1 bomber moved from Korea to Japan
            3 fighters moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Chahar to Anhwe
            2 bombers moved from Kweichow to French Indo China
            1 carrier, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Burma
            1 fighter moved from Kweichow to Burma
            2 tactical_bombers moved from Kweichow to 37 Sea Zone
            1 tactical_bomber moved from Kweichow to Burma
            1 fighter moved from Kweichow to French Indo China
            2 fighters moved from Kweichow to Anhwe
            1 battleship moved from 45 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Japan
            1 carrier moved from 45 Sea Zone to 35 Sea Zone
            1 aaGun moved from Manchuria to Jehol
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from India to Burma
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 mech_infantrys placed in Kiangsu
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : -1.00
    Chinese : 2.00
    UK_Pacific : -0.33
    Russians : -2.67
    Japanese : 5.17
    

    Savegame


  • @Tizkit combat differential of over 5… wow

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