DannyDuck716 (Axis) vs Majikforce (Allies) BM3



  • @majikforce scramble?


  • 2016



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Amur
            1 fighter moved from Japan to Amur
            1 tactical_bomber moved from Japan to Amur
            1 fighter moved from Japan to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 battleship and 1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from Hopei to Suiyuyan
            1 armour and 1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Kweichow to Suiyuyan
            1 armour moved from Kweichow to Shensi
            3 artilleries moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from Kweichow to Suiyuyan
            2 bombers moved from Yunnan to India
            2 fighters moved from Yunnan to India
            6 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 artillery moved from Yenisey to Evenkiyskiy
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 4 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Battle in 5 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 5 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Suiyuyan
                Japanese attack with 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 3/8 hits, 4.00 expected hits
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Suiyuyan, round 3 : 3/8 hits, 4.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
            Battle in Amur
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Amur
                Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 armour and 1 artillery moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
            1 tactical_bomber moved from Yunnan to Shan State
            2 fighters moved from India to Shan State
            2 bombers moved from India to Shan State
            2 bombers moved from Shan State to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            2 tactical_bombers moved from Suiyuyan to Shensi
            2 fighters moved from Suiyuyan to Shensi
            1 fighter moved from 5 Sea Zone to Japan
            1 fighter moved from 19 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            2 armour and 1 mech_infantry placed in Malaya
            3 mech_infantrys placed in Kiangsu
            2 armour placed in French Indo China
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.50
    ANZAC : -0.50
    Chinese : -1.67
    AA fire in India : : -0.33
    Russians : -0.33
    Japanese : 0.83
    

    Savegame


  • 2016

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans repair damage of 5x factory_minor; Remaining resources: 76 PUs; 
            Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 42 Sea Zone
                Americans attack with 1 carrier and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 carrier and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Holland Belgium from Germans with 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 carrier
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 9 Sea Zone to 10 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 9 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 armour and 1 infantry moved from Norway to Finland
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 tactical_bomber moved from Scotland to United Kingdom
            1 fighter moved from Scotland to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 119 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 destroyer and 2 fighters placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Sikang
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from India to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 fighter moved from Syria to 99 Sea Zone
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 4/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 99 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 battleship
                    British roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 battleship owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 battleship
    
        Non Combat Move - British
            1 fighter moved from 99 Sea Zone to Egypt
            1 armour and 2 mech_infantrys moved from Ethiopia to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            2 infantry moved from Italian Somaliland to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
            2 fighters moved from Persia to Russia
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 2.00
    Italians : 0.33
    Americans : -0.50
    Chinese : -2.00
    Japanese : 0.67
    

    Savegame



  • TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Eastern Poland to Normandy Bordeaux
            1 armour moved from Southern France to Normandy Bordeaux
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
    

    Savegame



  • @majikforce scramble?


  • 2016



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Eastern Poland to Normandy Bordeaux
            1 armour moved from Southern France to Normandy Bordeaux
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
            Battle in Normandy Bordeaux
                Italians attack with 1 armour and 1 bomber
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 bomber in Normandy Bordeaux, round 4 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Syria from French with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Americans: 2 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                Italians win with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 92 Sea Zone to Southern France
            1 bomber moved from Normandy Bordeaux to France
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    Americans : -1.00
    

    Savegame


  • 2016

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 marine moved from New Guinea to Dutch New Guinea
            1 fighter moved from Celebes to Dutch New Guinea
            2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                  French take 37 Sea Zone from Japanese
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Tobruk to Alexandria
            1 fighter moved from United Kingdom to Norway
            1 fighter moved from Norway to Finland
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Southern France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from Western Germany to Holland Belgium
            4 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 armour moved from Bryansk to Rostov
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour and 1 mech_infantry moved from Novgorod to Smolensk
            1 mech_infantry moved from Novgorod to Smolensk
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            2 bombers moved from Western Germany to Smolensk
            2 mech_infantrys moved from Germany to Baltic States
            2 armour moved from Germany to Baltic States
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 infantry moved from France to Western Germany
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Ukraine
                Germans attack with 2 bombers and 4 mech_infantrys
                Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers and 4 mech_infantrys in Ukraine, round 2 : 0/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers and 4 mech_infantrys in Ukraine, round 3 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 4 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Rostov
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Smolensk, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Smolensk to Bryansk
            2 bombers moved from Ukraine to Bryansk
            2 fighters moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            2 armour and 1 fighter placed in Novgorod
            1 armour and 4 mech_infantrys placed in Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : 1.33
    Russians : 0.33
    

    Savegame


  • 2016

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 1 artillery and 1 infantry moved from Finland to Karelia
            1 infantry moved from Tambov to Bryansk
            3 armour, 9 artilleries, 2 fighters, 38 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            7 infantry moved from Novosibirsk to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 7 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 7 infantry in Vologda, round 2 : 1/7 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Russians attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 3 armour, 9 artilleries, 2 fighters, 39 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 aaGuns, 13 armour, 4 artilleries, 4 bombers, 16 infantry and 4 mech_infantrys
                    AA fire in Bryansk : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 3 armour, 9 artilleries, 2 fighters, 39 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/56 hits, 14.50 expected hits
                    Germans roll dice for 3 aaGuns, 13 armour, 4 artilleries, 4 bombers, 16 infantry and 4 mech_infantrys in Bryansk, round 2 : 11/41 hits, 15.17 expected hits
                    11 infantry owned by the Russians, 3 aaGuns owned by the Germans, 4 bombers owned by the Germans and 7 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 3 armour, 9 artilleries, 2 fighters, 28 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 14/45 hits, 12.67 expected hits
                    Germans roll dice for 13 armour, 4 artilleries, 9 infantry and 4 mech_infantrys in Bryansk, round 3 : 9/30 hits, 12.17 expected hits
                    9 infantry owned by the Russians, 1 artillery owned by the Germans, 9 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
                    Russians roll dice for 3 armour, 9 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 10/36 hits, 11.17 expected hits
                    Germans roll dice for 13 armour and 3 artilleries in Bryansk, round 4 : 7/16 hits, 7.50 expected hits
                    7 infantry owned by the Russians, 3 artilleries owned by the Germans and 7 armour owned by the Germans lost in Bryansk
                    Russians roll dice for 3 armour, 9 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 12/29 hits, 10.00 expected hits
                    Germans roll dice for 6 armour in Bryansk, round 5 : 2/6 hits, 3.00 expected hits
                    2 infantry owned by the Russians and 6 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 armour, 9 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 134
                Casualties for Russians: 29 infantry
                Casualties for Germans: 3 aaGuns, 13 armour, 4 artilleries, 4 bombers, 16 infantry and 4 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            4 aaGuns moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Volgograd to Tambov
            2 aaGuns moved from Novosibirsk to Vologda
            1 mech_infantry moved from Finland to Vyborg
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry and 1 mech_infantry placed in Volgograd
            Russians undo move 2.
            Russians undo move 1.
            9 infantry and 1 mech_infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -9.83
    AA fire in Bryansk : : -0.50
    Russians : 0.17
    

    Savegame



  • TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            6 infantry moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 artillery moved from Evenkiyskiy to Timguska
            3 armour moved from French Indo China to Yunnan
            2 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            2 bombers moved from French Indo China to India
            1 fighter moved from Shan State to 41 Sea Zone
            1 fighter moved from Shan State to India
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 artillery moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            2 mech_infantrys moved from Shensi to Sikang
            3 artilleries moved from Shensi to Sikang
            1 armour moved from Shensi to Sikang
            1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
            1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 battleship moved from 6 Sea Zone to 17 Sea Zone
            2 cruisers moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 carrier moved from 6 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Air Battle in India
    

    Savegame



  • @majikforce Damn, losing the German Army may be the game for me. We can play it out for another round but I don’t see coming back from that in Europe. Scramble in India?


  • 2016

    @DannyDuck716 said in DannyDuck716 (Axis) vs Majikforce (Allies) BM3:

    @majikforce Damn, losing the German Army may be the game for me. We can play it out for another round but I don’t see coming back from that in Europe. Scramble in India?

    Yeah that will be really bad for you. Yes full intercept!



  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            6 infantry moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 artillery moved from Evenkiyskiy to Timguska
            3 armour moved from French Indo China to Yunnan
            2 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            2 bombers moved from French Indo China to India
            1 fighter moved from Shan State to 41 Sea Zone
            1 fighter moved from Shan State to India
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 artillery moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            2 mech_infantrys moved from Shensi to Sikang
            3 artilleries moved from Shensi to Sikang
            1 armour moved from Shensi to Sikang
            1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
            1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 battleship moved from 6 Sea Zone to 17 Sea Zone
            2 cruisers moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 carrier moved from 6 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 3 units heading to India
                UK_Pacific launches 2 interceptors out of India
                    Attackers Fire,  : 0/3 hits, 0.67 expected hits
                    Defenders Fire,  : 0/2 hits, 0.67 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total. 
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 tactical_bombers and 2 transports
                French defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from French with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Iwo Jima
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 5 armour, 1 artillery and 1 mech_infantry
                British defend with 1 armour
                    Japanese roll dice for 5 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Sikang
                Japanese attack with 1 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 4/10 hits, 4.50 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 fighters moved from Sikang to Szechwan
            2 tactical_bombers moved from Sikang to Szechwan
            2 bombers moved from India to Shan State
            1 fighter moved from India to Shan State
            1 tactical_bomber moved from 43 Sea Zone to Shan State
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
            1 fighter moved from 41 Sea Zone to Shan State
            1 fighter moved from Iwo Jima to 17 Sea Zone
            1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Malaya
            2 armour and 1 mech_infantry placed in French Indo China
            2 transports placed in 19 Sea Zone
            1 infantry placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.67
    French : -0.33
    ANZAC : 0.67
    Americans : -0.67
    Chinese : -0.17
    Attackers Fire,  : : -0.67
    AA fire in India : : -0.33
    Japanese : -0.67
    

    Savegame


  • 2016

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to 91 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Hawaiian Islands
            1 marine moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 cruiser, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Dutch New Guinea to 54 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 102 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 armour and 2 mech_infantrys placed in Norway
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            2 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to France
            2 fighters moved from 110 Sea Zone to France
            1 fighter moved from Egypt to 99 Sea Zone
            2 armour and 4 mech_infantrys moved from Egypt to Syria
            1 armour and 3 mech_infantrys moved from Kazakhstan to Rostov
            2 fighters moved from Russia to Rostov
            1 armour and 2 mech_infantrys moved from Persia to West India
            2 infantry moved from Persia to Eastern Persia
            1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in France
                British attack with 4 fighters
                Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 bomber
                    British roll dice for 4 fighters in France, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 bomber in France, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in France
                British win with 4 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
            Battle in Syria
                British attack with 2 armour and 4 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour and 4 mech_infantrys in Syria, round 2 : 3/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Rostov
                British attack with 1 armour, 2 fighters and 3 mech_infantrys
                Germans defend with 1 armour and 2 mech_infantrys
                    British roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Rostov, round 2 : 4/6 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
    
        Non Combat Move - British
            2 fighters moved from Rostov to Persia
            1 fighter moved from 99 Sea Zone to Egypt
            2 fighters moved from France to Normandy Bordeaux
            2 fighters moved from France to 110 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 infantry moved from India to Burma
    
        Place Units - British
            2 destroyers and 1 submarine placed in 81 Sea Zone
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : 2.33
    Italians : 0.33
    Americans : 0.33
    Chinese : 0.00
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
                  Italians take 93 Sea Zone from British
            2 fighters moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 armour and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2016

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Dutch New Guinea to Queensland
            1 marine moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            2 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Finland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Smolensk to Vologda
            1 armour moved from Smolensk to Vologda
            4 mech_infantrys moved from Novgorod to Vologda
            4 armour moved from Novgorod to Vologda
            2 armour and 2 mech_infantrys moved from Baltic States to Archangel
            1 mech_infantry moved from Germany to Holland Belgium
            2 mech_infantrys moved from Germany to Baltic States
            1 mech_infantry moved from Poland to Western Ukraine
            1 armour moved from Poland to Novgorod
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Vologda
                Germans attack with 5 armour and 6 mech_infantrys
                Russians defend with 2 aaGuns and 7 infantry
                    Germans roll dice for 5 armour and 6 mech_infantrys in Vologda, round 2 : 6/11 hits, 3.50 expected hits
                    Russians roll dice for 2 aaGuns and 7 infantry in Vologda, round 2 : 2/7 hits, 2.33 expected hits
                    4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                    Germans roll dice for 5 armour and 4 mech_infantrys in Vologda, round 3 : 6/9 hits, 3.17 expected hits
                    Russians roll dice for 3 infantry in Vologda, round 3 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 2 aaGuns and 7 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Southern France to France
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 armour and 1 mech_infantry placed in Western Germany
            4 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.17
    Americans : 0.33
    Russians : 0.67
    

    Savegame


  • 2016

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Vologda
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Ukraine
            2 artilleries moved from Bryansk to Ukraine
            2 artilleries moved from Bryansk to Western Ukraine
            1 armour, 1 artillery and 1 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Vyborg to Novgorod
            4 armour moved from Finland to Novgorod
            2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
                  Russians take Belarus from Germans
            1 armour moved from Bryansk to Novgorod
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 3 artilleries and 3 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 0/6 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 3 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 3 artilleries and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 2 : 4/6 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Novgorod
                Russians attack with 8 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
                    Russians roll dice for 8 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 5/13 hits, 5.17 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 7 infantry in Novgorod, round 2 : 3/9 hits, 3.50 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 8 armour, 1 artillery and 1 mech_infantry in Novgorod, round 3 : 3/10 hits, 4.67 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 2 infantry in Novgorod, round 3 : 1/4 hits, 1.83 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
                    Russians roll dice for 8 armour and 1 artillery in Novgorod, round 4 : 6/9 hits, 4.33 expected hits
                    Germans roll dice for 1 fighter in Novgorod, round 4 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 8 armour remaining. Battle score for attacker is 18
                Casualties for Russians: 1 artillery, 1 infantry and 3 mech_infantrys
                Casualties for Germans: 1 armour, 1 fighter and 7 infantry
            Battle in Vologda
                Russians attack with 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 5 armour and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/13 hits, 3.33 expected hits
                    Germans roll dice for 5 armour and 2 mech_infantrys in Vologda, round 2 : 2/7 hits, 3.17 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                    Russians roll dice for 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 7/11 hits, 3.00 expected hits
                    Germans roll dice for 5 armour in Vologda, round 3 : 4/5 hits, 2.50 expected hits
                    4 infantry owned by the Russians and 5 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Russians: 6 infantry
                Casualties for Germans: 5 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 artillery moved from Finland to Karelia
            2 infantry moved from Volgograd to Samara
            1 artillery and 1 infantry moved from Tambov to Samara
            4 aaGuns, 3 artilleries and 3 infantry moved from Bryansk to Belarus
    
        Place Units - Russians
            7 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 1.83
    

    Savegame



  • @majikforce German defeat is inevitable. I surrender. Good game. Shall we start game 2?


  • 2016

    @DannyDuck716 said in DannyDuck716 (Axis) vs Majikforce (Allies) BM3:

    @majikforce German defeat is inevitable. I surrender. Good game. Shall we start game 2?

    Yeah gg. Switch sides? I can probably set it up tonight. Did you post the result of this game yet?



  • @majikforce yes switcch sides. no i did not and have limited time tonight. do you mind posting it?


  • 2016

    @DannyDuck716 said in DannyDuck716 (Axis) vs Majikforce (Allies) BM3:

    @majikforce yes switcch sides. no i did not and have limited time tonight. do you mind posting it?

    No problem. Second game is up awaiting scramble orders!


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