No scramble
DannyDuck716 (Axis) vs Majikforce (Allies) BM3
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery and 6 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Chahar to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Jehol to Hopei 5 infantry moved from Anhwe to Hopei 2 artilleries moved from Anhwe to Hopei 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung 1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung 1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Siam to Shan State 1 fighter moved from Manchuria to 21 Sea Zone 1 fighter moved from Manchuria to 21 Sea Zone 1 battleship and 1 cruiser moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Jehol to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Yunnan 2 bombers moved from Kwangsi to Philippines 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 tactical_bomber moved from Manchuria to Guam 3 fighters and 2 tactical_bombers moved from Kwangsi to Shan State Combat - Japanese Battle in Borneo Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 bombers and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Philippines, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 tactical_bomber moved from Manchuria to 35 Sea Zone 1 fighter moved from Manchuria to Japan 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters moved from Yunnan to Kwangsi 2 bombers moved from Philippines to Kwangsi Place Units - Japanese 1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.67 UK_Pacific : 1.33 Japanese : 0.83
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@majikforce normally, I am on that side of it. In all honesty though, attacking with just infantry was a loss you were going to take. Should have brought some aircraft from Russia over to reinforce the attack.
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TripleA Move Summary: Americans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 bomber and 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
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@majikforce Scramble sz 6? OOL sz 91?
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@majikforce no scramble in sz 6. OOL for 91 is 1 hit to BB, 1 hit to carrier, sub, cruiser, carrier, BB, then aircraft
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 bomber and 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 2 tactical_bombers and 2 transports Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 tactical_bombers in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 tactical_bombers in 91 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 4 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 tactical_bombers in 91 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits 1 battleship owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 91 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 tactical_bombers and 2 transports in 91 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 fighters in 91 Sea Zone, round 6 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 tactical_bomber and 2 transports in 91 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 38 Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 2 tactical_bombers and 2 transports Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Battle in 6 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Japanese defend with 2 destroyers and 2 transports Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 transports owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Japanese: 2 destroyers and 2 transports Battle in 42 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Midway 1 carrier and 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 26 Sea Zone to 7 Sea Zone 2 fighters moved from 6 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 26 Sea Zone to 16 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 4 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 3 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry and 1 marine moved from 80 Sea Zone to Iraq 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar Combat - British Battle in Iraq British attack with 1 artillery, 5 infantry and 1 marine Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery, 5 infantry and 1 marine in Iraq, round 2 : 1/7 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 5 infantry and 1 marine remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Gibraltar British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/7 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Gibraltar British win, taking Gibraltar from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Battle in 93 Sea Zone British attack with 1 cruiser and 1 destroyer Italians defend with 1 submarine British roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 6 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Anglo Egyptian Sudan British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 tactical_bomber moved from Gibraltar to Morocco 1 bomber moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to 92 Sea Zone 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -4.50 British : -5.17 Italians : -1.83 Americans : 0.83 Chinese : 0.33 Neutral_Axis : -1.00 Japanese : -1.33
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@majikforce Okay I guess Marti was listening! That was a fast dice payback!
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@majikforce looks like you bribed MARTI. You only took casualties in one battle. Thats some BS.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt 1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from Alexandria to Egypt Italians take Egypt from British 3 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Alexandria to Egypt 1 bomber and 3 fighters moved from Southern Italy to 93 Sea Zone 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Greece to Romania Combat - Italians Battle in Egypt Battle in 93 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 bomber and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 93 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 artillery moved from Tunisia to Libya 3 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 infantry moved from Kenya to Ethiopia Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : -0.83
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Java to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 4 infantry moved from Romania to Eastern Poland 5 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 3 armour, 2 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 artilleries and 13 infantry moved from Poland to Eastern Poland 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 bombers moved from Holland Belgium to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Southern Italy to 94 Sea Zone 2 fighters moved from Western Germany to 94 Sea Zone Combat - Germans British scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 125 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 2 transports; French defend with 1 fighter Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 91 Sea Zone 1 submarine owned by the Germans Submerged British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 94 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 94 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from 94 Sea Zone to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Poland 3 aaGuns moved from Poland to Eastern Poland 2 mech_infantrys moved from Holland Belgium to Germany 3 aaGuns moved from Holland Belgium to Western Germany 2 bombers moved from 125 Sea Zone to Western Germany 1 mech_infantry moved from Southern France to Yugoslavia Place Units - Germans 5 armour and 4 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 0.50 Russians : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries moved from Novgorod to Karelia 5 armour and 2 mech_infantrys moved from Novgorod to Finland 2 fighters and 1 tactical_bomber moved from Novgorod to Finland 2 infantry moved from Belarus to Baltic States 1 artillery moved from Belarus to Baltic States Combat - Russians Battle in Karelia Russians attack with 3 artilleries Germans defend with 1 infantry Russians roll dice for 3 artilleries in Karelia, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 artilleries in Karelia, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 artilleries remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Germans: 1 infantry Battle in Finland Russians attack with 5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 6 infantry Russians roll dice for 5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/10 hits, 4.50 expected hits Germans roll dice for 6 infantry in Finland, round 2 : 0/6 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Finland Russians roll dice for 5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 4/10 hits, 4.50 expected hits Germans roll dice for 4 infantry in Finland, round 3 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 5 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 6 infantry Casualties for Russians: 1 mech_infantry Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Finland to Vologda 2 armour moved from Belarus to Bryansk 2 aaGuns moved from Belarus to Bryansk 11 infantry moved from Belarus to Bryansk 3 artilleries and 2 infantry moved from Ukraine to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 8 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Western Ukraine to Bryansk 2 aaGuns and 7 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Kansu to Novosibirsk Place Units - Russians 1 infantry placed in Ukraine 1 infantry placed in Novgorod 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -2.33 Russians : -2.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 artillery and 6 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Sakha to Buryatia 1 artillery moved from Kiangsu to Anhwe 1 mech_infantry moved from Hopei to Kweichow 2 artilleries and 2 infantry moved from Hopei to Kweichow 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from Kiangsu to Kwangtung Japanese take Kwangtung from UK_Pacific 1 armour moved from Kiangsu to Kweichow 2 bombers moved from Kwangsi to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow 1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 43 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 45 Sea Zone 1 cruiser moved from 43 Sea Zone to 20 Sea Zone 1 battleship and 1 cruiser moved from 21 Sea Zone to 20 Sea Zone 1 carrier moved from 21 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 3 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 5/13 hits, 6.17 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier and 3 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier and 3 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier and 3 transports in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier and 3 transports in 37 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/7 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 45 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone 2 bombers moved from Kweichow to Kiangsu 2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 fighter moved from 17 Sea Zone to Japan Place Units - Japanese 2 armour and 1 mech_infantry placed in Kiangsu 1 factory_minor placed in French Indo China 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : 0.67 ANZAC : 0.50 Americans : -1.33 Chinese : -1.33 UK_Pacific : 0.67 Japanese : -3.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 2 fighters moved from 7 Sea Zone to Siberia 1 fighter moved from Morocco to 96 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Midway to Queensland Combat - Americans Battle in Soviet Far East Battle in Siberia Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Siberia, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in Siberia, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Siberia Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 destroyer Americans roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 96 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Battle in 91 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to British Guiana 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 carrier moved from 7 Sea Zone to 4 Sea Zone 1 battleship moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 19 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to 4 Sea Zone 1 destroyer moved from 7 Sea Zone to 4 Sea Zone 2 cruisers moved from 16 Sea Zone to 4 Sea Zone 1 carrier and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Siberia to 4 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier and 2 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu 3 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 infantry and 1 marine moved from Iraq to 80 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 marine moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Morocco to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in Egypt British attack with 1 armour, 3 artilleries, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry Italians defend with 1 armour, 3 artilleries, 1 harbour, 5 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour, 3 artilleries, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 2/10 hits, 3.67 expected hits Italians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 3.50 expected hits 2 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 marine and 1 mech_infantry in Egypt, round 3 : 4/7 hits, 2.83 expected hits Italians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 3 : 3/8 hits, 2.83 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 marine owned by the British, 1 artillery owned by the British and 3 infantry owned by the Italians lost in Egypt British roll dice for 1 armour, 2 artilleries and 1 bomber in Egypt, round 4 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 armour and 3 artilleries in Egypt, round 4 : 2/4 hits, 1.50 expected hits 1 artillery owned by the Italians and 2 artilleries owned by the British lost in Egypt British roll dice for 1 armour and 1 bomber in Egypt, round 5 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour and 2 artilleries in Egypt, round 5 : 1/3 hits, 1.17 expected hits 2 artilleries owned by the Italians and 1 armour owned by the British lost in Egypt British roll dice for 1 bomber in Egypt, round 6 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour in Egypt, round 6 : 1/1 hits, 0.50 expected hits 1 bomber owned by the British and 1 armour owned by the Italians lost in Egypt Italians win with no units remaining. Battle score for attacker is -11 Casualties for British: 1 armour, 3 artilleries, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry Casualties for Italians: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - British 4 infantry moved from Iraq to Trans-Jordan 2 fighters moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from Morocco to 92 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5 British collect 29 PUs (1 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17 Italians : 0.83 British : -1.33 Americans : 0.50 Chinese : 0.17 Japanese : 0.00
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@majikforce Yikes! This has been the most see-saw dice game I’ve had in quite a while.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 carrier; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Eastern Poland to Bessarabia 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 2 cruisers moved from 98 Sea Zone to 99 Sea Zone 1 battleship moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 2 fighters moved from Southern Italy to 97 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone 1 armour placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from Dutch New Guinea to New Guinea 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 infantry placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt British take Egypt from Italians 2 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 2 bombers moved from Western Germany to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 12 armour, 4 artilleries, 26 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus 5 armour and 6 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Poland to Baltic States 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 submarine moved from 112 Sea Zone to 119 Sea Zone Combat - Germans Battle in Belarus Germans attack with 12 armour, 4 artilleries, 26 infantry and 5 mech_infantrys Russians defend with 3 infantry Germans roll dice for 12 armour, 4 artilleries, 26 infantry and 5 mech_infantrys in Belarus, round 2 : 13/47 hits, 13.17 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 12 armour, 4 artilleries, 26 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 5 armour and 7 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 5 armour and 7 mech_infantrys in Baltic States, round 2 : 3/12 hits, 3.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Ukraine Germans attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Eastern Poland 3 aaGuns moved from Eastern Poland to Belarus Place Units - Germans 1 armour and 5 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns EDIT: Adding units owned by Germans to Germany: 3 aaGuns EDIT: Turning off Edit Mode 2 bombers placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : -1.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 tactical_bomber moved from Vologda to Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Rostov 2 infantry moved from Bryansk to Rostov 4 aaGuns, 2 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Bryansk to Russia 2 infantry moved from Novosibirsk to Samara 2 fighters moved from Vologda to Russia 1 infantry moved from Novgorod to Karelia 5 armour and 1 mech_infantry moved from Finland to Karelia 2 aaGuns and 7 infantry moved from Yenisey to Timguska Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Novgorod 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.17
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 artillery moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 6 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buyant-Uhaa to Chahar 1 artillery moved from Anhwe to Chahar 1 armour moved from Kiangsu to Chahar 2 bombers moved from Kiangsu to Chahar 2 infantry moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 2 cruisers moved from 20 Sea Zone to 6 Sea Zone 1 battleship moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Philippines to Java 1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java