TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 battleship and 1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from 111 Sea Zone to United Kingdom
2 submarines moved from 109 Sea Zone to 103 Sea Zone
1 armour moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 bomber moved from Western Germany to Scotland
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
2 armour and 2 artilleries moved from Western Germany to 113 Sea Zone
1 armour and 3 artilleries moved from Germany to 113 Sea Zone
5 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Eire
3 armour, 4 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
5 armour, 4 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Eire
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win, taking Eire from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Scotland
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Scotland, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
Germans roll dice for 1 artillery and 1 bomber in Scotland, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in United Kingdom
Germans attack with 5 armour, 4 artilleries, 2 bombers, 4 fighters, 9 infantry and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 1/10 hits, 1.67 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 3 fighters, 9 infantry and 4 tactical_bombers in United Kingdom, round 2 : 10/27 hits, 11.50 expected hits
British roll dice for 5 aaGuns, 1 armour, 1 artillery, 3 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/21 hits, 8.17 expected hits
5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers in United Kingdom, round 3 : 11/19 hits, 9.67 expected hits
British roll dice for 1 armour, 1 artillery, 3 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/15 hits, 6.17 expected hits
1 mech_infantry owned by the British, 4 artilleries owned by the Germans, 2 fighters owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 9 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 2 bombers, 1 fighter and 4 tactical_bombers in United Kingdom, round 4 : 8/11 hits, 6.50 expected hits
British roll dice for 1 armour and 3 fighters in United Kingdom, round 4 : 3/4 hits, 2.50 expected hits
3 armour owned by the Germans, 1 fighter owned by the French, 2 fighters owned by the British and 1 armour owned by the British lost in United Kingdom
Germans captures 25PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 4 armour, 4 artilleries, 3 fighters and 9 infantry
Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 2 fighters, 13 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 bomber moved from Scotland to Western Germany
2 mech_infantrys moved from Western Germany to Slovakia Hungary
3 aaGuns moved from Western Germany to Germany
2 armour and 1 mech_infantry moved from Holland Belgium to Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
3 tactical_bombers moved from United Kingdom to Holland Belgium
1 armour moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
Place Units - Germans
3 destroyers placed in 110 Sea Zone
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 52 PUs (3 lost to blockades); end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : 2.17
AA fire in United Kingdom : : -0.67
Savegame