Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla

  • '19

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : -0.67
    

    Savegame

  • '19

    TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Combat Move - British
            2 infantry moved from United Kingdom to Scotland
            2 fighters moved from United Kingdom to Scotland
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from 97 Sea Zone to 96 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
            1 bomber moved from 96 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 50 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            4 bombers moved from Western United States to Eastern United States
            2 aaGuns, 1 artillery and 1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            6 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 13x factory_major; Remaining resources: 21 PUs; 
            British buy 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to Scotland
            2 fighters moved from United Kingdom to Scotland
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from 97 Sea Zone to 96 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
            1 bomber moved from 96 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                    British roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                British win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 bomber and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 4 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Scotland
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 2 infantry in Scotland, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 2 infantry in Scotland, round 4 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Scotland to United Kingdom
            1 mech_infantry moved from Eire to Scotland
            1 mech_infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 96 Sea Zone to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 armour moved from Tobruk to Egypt
            2 artilleries moved from Tobruk to Alexandria
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Egypt to Trans-Jordan
            1 infantry moved from Eastern Persia to West India
            2 infantry moved from Shan State to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 fighter moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            6 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to India
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 tactical_bomber moved from Yunnan to India
            1 aaGun moved from Burma to India
            2 aaGuns moved from Burma to Yunnan
    
        Place Units - British
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,5,5,6,6
            British collect 25 PUs (2 lost to blockades); end with 25 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -3.17
    Italians : -1.17
    Americans : -0.83
    Chinese : -1.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            2 armour and 2 infantry moved from Albania to Greece
            1 fighter moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Caucasus
            1 infantry moved from Kenya to Tanganyika Territory
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 1 fighter and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour, 1 fighter and 1 infantry in Greece, round 3 : 3/4 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Caucasus
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tanganyika Territory
                Italians attack with 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                British win with no units remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 bomber moved from Caucasus to Romania
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.67
    Neutral_Allies : -0.33
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Libya to Tobruk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            5 infantry moved from Norway to 113 Sea Zone
            4 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            2 armour and 3 artilleries moved from Germany to 113 Sea Zone
            3 artilleries moved from Western Germany to 113 Sea Zone
            2 armour, 5 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from 119 Sea Zone to Eire
            2 armour moved from Holland Belgium to 110 Sea Zone
            4 armour, 5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
            2 fighters moved from 111 Sea Zone to United Kingdom
            1 battleship moved from 111 Sea Zone to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 111 Sea Zone to Scotland
            1 bomber moved from Western Germany to Scotland
            2 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            1 cruiser moved from 113 Sea Zone to 111 Sea Zone
            2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
            2 submarines moved from 109 Sea Zone to 103 Sea Zone
    

    Savegame


  • @Sovietishcat

    OK, let’s see if I did this right… scramble options for UK at London

    Also… I REALLY don’t want to undo all the transport loading and unloading but I want a tank that was in Germany to take Baltic states to block a blitz and another from W. Germany will get on the transport…


  • @Sovietishcat

    Arghhhh… hold on a sec. The cruiser is supposed to be in the channel, too


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 battleship and 1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from 111 Sea Zone to United Kingdom
            2 submarines moved from 109 Sea Zone to 103 Sea Zone
            1 armour moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 bomber moved from Western Germany to Scotland
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
            2 armour and 2 artilleries moved from Western Germany to 113 Sea Zone
            1 armour and 3 artilleries moved from Germany to 113 Sea Zone
            5 infantry moved from Norway to 113 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            4 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from 119 Sea Zone to Eire
            3 armour, 4 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
            2 armour moved from Normandy Bordeaux to 110 Sea Zone
            5 armour, 4 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
            2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
    

    Savegame


  • @Sovietishcat

    OK, fixed.

    Scramble options for London

  • '19

    No scrambles!!


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 battleship and 1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from 111 Sea Zone to United Kingdom
            2 submarines moved from 109 Sea Zone to 103 Sea Zone
            1 armour moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 bomber moved from Western Germany to Scotland
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
            2 armour and 2 artilleries moved from Western Germany to 113 Sea Zone
            1 armour and 3 artilleries moved from Germany to 113 Sea Zone
            5 infantry moved from Norway to 113 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            4 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from 119 Sea Zone to Eire
            3 armour, 4 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
            2 armour moved from Normandy Bordeaux to 110 Sea Zone
            5 armour, 4 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
            2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in Eire
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win, taking Eire from British with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Scotland
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 airfield and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Scotland, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    Germans roll dice for 1 artillery and 1 bomber in Scotland, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in United Kingdom
                Germans attack with 5 armour, 4 artilleries, 2 bombers, 4 fighters, 9 infantry and 4 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    AA fire in United Kingdom : 1/10 hits, 1.67 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 3 fighters, 9 infantry and 4 tactical_bombers in United Kingdom, round 2 : 10/27 hits, 11.50 expected hits
                    British roll dice for 5 aaGuns, 1 armour, 1 artillery, 3 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/21 hits, 8.17 expected hits
                    5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers in United Kingdom, round 3 : 11/19 hits, 9.67 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/15 hits, 6.17 expected hits
                    1 mech_infantry owned by the British, 4 artilleries owned by the Germans, 2 fighters owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 9 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 armour, 2 bombers, 1 fighter and 4 tactical_bombers in United Kingdom, round 4 : 8/11 hits, 6.50 expected hits
                    British roll dice for 1 armour and 3 fighters in United Kingdom, round 4 : 3/4 hits, 2.50 expected hits
                    3 armour owned by the Germans, 1 fighter owned by the French, 2 fighters owned by the British and 1 armour owned by the British lost in United Kingdom
                Germans captures 25PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 4 armour, 4 artilleries, 3 fighters and 9 infantry
                Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 2 fighters, 13 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            1 bomber moved from Scotland to Western Germany
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            3 aaGuns moved from Western Germany to Germany
            2 armour and 1 mech_infantry moved from Holland Belgium to Germany
            2 bombers moved from United Kingdom to Western Germany
            1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            3 tactical_bombers moved from United Kingdom to Holland Belgium
            1 armour moved from Yugoslavia to Slovakia Hungary
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
    
        Place Units - Germans
            3 destroyers placed in 110 Sea Zone
            1 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
            Germans collect 52 PUs (3 lost to blockades); end with 78 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 2.17
    AA fire in United Kingdom : : -0.67
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Ukraine to Baltic States
            1 mech_infantry moved from Novgorod to Baltic States
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Baltic States
            1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
            2 artilleries moved from Belarus to Eastern Poland
            19 infantry moved from Belarus to Eastern Poland
            3 armour moved from Ukraine to Eastern Poland
            2 armour moved from Novgorod to Eastern Poland
            1 submarine moved from 125 Sea Zone to 111 Sea Zone
            1 mech_infantry moved from Bryansk to Baltic States
            8 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Ukraine to Baltic States
            1 mech_infantry moved from Novgorod to Baltic States
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Baltic States
            1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
            2 artilleries moved from Belarus to Eastern Poland
            19 infantry moved from Belarus to Eastern Poland
            3 armour moved from Ukraine to Eastern Poland
            2 armour moved from Novgorod to Eastern Poland
            1 submarine moved from 125 Sea Zone to 111 Sea Zone
            1 mech_infantry moved from Bryansk to Baltic States
            8 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
    
        Combat - Russians
            Battle in 111 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 111 Sea Zone
                    Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Bessarabia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Eastern Poland
                Russians attack with 13 armour, 3 artilleries, 25 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 13 armour, 3 artilleries, 25 infantry and 1 mech_infantry in Eastern Poland, round 2 : 14/42 hits, 12.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 13 armour, 3 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Belarus to Eastern Poland
            1 mech_infantry moved from Russia to Rostov
            1 fighter moved from Bessarabia to Novgorod
            1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
            2 aaGuns and 18 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 2.17
    

    Savegame

  • '19

    Well done for the sea-lion, but only 1 tank left, I am glad I chewed up a bit of your planes!


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 armour moved from Manchuria to 19 Sea Zone
            1 armour and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from 41 Sea Zone to Malaya
            1 fighter moved from 42 Sea Zone to Siam
            1 tactical_bomber moved from 42 Sea Zone to Kwangsi
            1 tactical_bomber moved from 41 Sea Zone to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
            1 bomber moved from Hunan to Kwangsi
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Shan State
            Battle in French Indo China
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Soviet Far East from Russians, taking Shan State from UK_Pacific, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Siam
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Siam, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 battleship and 1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 battleship and 1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from Siam to 37 Sea Zone
            2 fighters moved from Hunan to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
            3 tactical_bombers moved from Kwangsi to Hunan
            3 mech_infantrys moved from Shantung to Hunan
            1 bomber moved from Kwangsi to Philippines
            2 fighters and 1 tactical_bomber moved from Japan to Philippines
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 carrier and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.67
    Japanese : 0.67
    

    Savegame


  • @Sovietishcat said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla:

    Well done for the sea-lion, but only 1 tank left, I am glad I chewed up a bit of your planes!

    Indeed.

    I almost didn’t notice 10 U.S. bombers ready to destroy the German fleet…

  • '19

    TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            10 bombers moved from Eastern United States to Hawaiian Islands
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            10 bombers moved from Eastern United States to Hawaiian Islands
    
        Combat - Americans
            Battle in Sumatra
            Battle in Celebes
    
        Non Combat Move - Americans
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

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