Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Borneo
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Borneo
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from United Kingdom to Scotland
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Eastern Poland to Normandy Bordeaux
6 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 bomber moved from Eastern Poland to Archangel
2 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Ukraine
12 armour, 8 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 12 armour, 8 artilleries, 10 infantry and 6 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 12 armour, 8 artilleries, 10 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 16/36 hits, 12.67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 12 armour, 8 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Scotland
Germans attack with 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
British defend with 2 fighters; Americans defend with 1 airfield, 6 artilleries, 5 infantry and 1 mech_infantry
Germans roll dice for 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Scotland, round 2 : 4/15 hits, 5.00 expected hits
Americans roll dice for 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Scotland, round 2 : 5/14 hits, 5.33 expected hits
5 infantry owned by the Germans and 4 infantry owned by the Americans lost in Scotland
Germans roll dice for 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 3 : 3/10 hits, 4.00 expected hits
Americans roll dice for 6 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Scotland, round 3 : 5/10 hits, 4.00 expected hits
2 artilleries owned by the Germans, 3 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland
Germans roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Scotland, round 4 : 1/5 hits, 2.33 expected hits
Americans roll dice for 5 artilleries and 2 fighters in Scotland, round 4 : 4/7 hits, 3.00 expected hits
2 artilleries owned by the Germans, 2 fighters owned by the Germans and 1 artillery owned by the Americans lost in Scotland
Germans roll dice for 1 tactical_bomber in Scotland, round 5 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 artilleries and 2 fighters in Scotland, round 5 : 3/6 hits, 2.67 expected hits
1 tactical_bomber owned by the Germans lost in Scotland
Americans win with 4 artilleries and 2 fighters remaining. Battle score for attacker is -44
Casualties for Germans: 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries, 5 infantry and 1 mech_infantry
Non Combat Move - Germans
6 mech_infantrys moved from Germany to Western Germany
6 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Ukraine to Germany
1 bomber moved from Archangel to Germany
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
Place Units - Germans
1 artillery and 2 infantry placed in United Kingdom
3 armour placed in Novgorod
1 mech_infantry placed in France
6 armour placed in Western Germany
Germans undo move 4.
3 armour placed in Western Germany
3 armour placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 3.00
Russians : -1.17
Poor dice rolls swing Scotland heavily to the Allies… nuts.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 28 PUs;
Russians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 fighter moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Volgograd to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 armour and 1 infantry moved from Bryansk to Smolensk
1 artillery moved from Evenkiyskiy to Yenisey
1 infantry moved from Bryansk to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 28 PUs;
Russians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 fighter moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Volgograd to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 armour and 1 infantry moved from Bryansk to Smolensk
1 artillery moved from Evenkiyskiy to Yenisey
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 0/5 hits, 1.50 expected hits
Italians roll dice for 2 armour in Belarus, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 3 : 1/5 hits, 1.50 expected hits
Italians roll dice for 2 armour in Belarus, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 4 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 armour in Belarus, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Smolensk
Russians attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
10 armour and 9 artilleries moved from Bryansk to Russia
8 mech_infantrys moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
Place Units - Russians
5 infantry placed in Russia
2 armour and 1 fighter placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.50
Russians : -2.50
@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla:
Poor dice rolls swing Scotland heavily to the Allies… nuts.
Ya I think the battle was about 40% for you, so I hoped it would have stayed that way for the allies, if I had lost Scotland, it would have been a big blow for the allies in Europe!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
1 bomber moved from Siberia to Suiyuyan
1 mech_infantry moved from Kweichow to Hunan
1 fighter and 2 tactical_bombers moved from Kiangsu to Hunan
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsi
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hopei to Kiangsi
1 mech_infantry moved from Hopei to Suiyuyan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Philippines
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Philippines from Americans, taking Suiyuyan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 artilleries
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 2 artilleries in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 2 artilleries
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters and 3 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3.50 expected hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 armour owned by the British lost in Kwangtung
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Kwangtung to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to 35 Sea Zone
1 fighter moved from Hunan to Kiangsi
2 tactical_bombers moved from Hunan to Kiangsi
1 fighter and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 bomber moved from Suiyuyan to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.50
Chinese : -0.67
UK_Pacific : 0.50
Japanese : -0.83
@Sovietishcat 55%/45% in favor of Germany. I was hoping the worst case scenario was to kill all the ground troops.
Serves me right. The turn before I was careless. I could have gone amphibious on Ireland with slightly better odds.
Edit at end of Japan’s turn to switch a casualty. Lost a tactical, not a fighter
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Scotland to United Kingdom
5 bombers moved from Eire to United Kingdom
5 bombers moved from Eastern United States to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 105 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from Scotland to 109 Sea Zone
1 fighter moved from Eire to United Kingdom
1 artillery and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Scotland to United Kingdom
5 bombers moved from Eire to United Kingdom
5 bombers moved from Eastern United States to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 105 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from Scotland to 109 Sea Zone
1 fighter moved from Eire to United Kingdom
1 artillery and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
Combat - Americans
Battle in Norway
Battle in Iceland
Battle in United Kingdom
Americans attack with 2 artilleries, 10 bombers and 1 fighter
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 10 bombers and 1 fighter in United Kingdom, round 2 : 7/13 hits, 7.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in United Kingdom, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 artillery owned by the Americans lost in United Kingdom
Americans win, taking Norway from Germans, taking Iceland from Germans, taking United Kingdom from Germans, taking Iceland from Americans, taking Scotland from Americans with 1 artillery, 10 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
10 bombers moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Eire to 91 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 bomber moved from India to Bryansk
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
2 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - British
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Scotland to United Kingdom
5 bombers moved from Eire to United Kingdom
5 bombers moved from Eastern United States to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 105 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from Scotland to 109 Sea Zone
1 fighter moved from Eire to United Kingdom
1 artillery and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
Combat - Americans
Battle in Norway
Battle in Iceland
Battle in United Kingdom
Americans attack with 2 artilleries, 10 bombers and 1 fighter
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 10 bombers and 1 fighter in United Kingdom, round 2 : 7/13 hits, 7.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in United Kingdom, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 artillery owned by the Americans lost in United Kingdom
Americans win, taking Norway from Germans, taking Iceland from Germans, taking United Kingdom from Germans, taking Iceland from Americans, taking Scotland from Americans with 1 artillery, 10 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
10 bombers moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Eire to 91 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 bomber moved from India to Bryansk
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
2 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Combat - British
Battle in Kiangsi
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Hunan
4 mech_infantrys moved from India to Yunnan
1 artillery and 1 infantry moved from Yunnan to Hunan
2 fighters moved from Scotland to Norway
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.00
British : 1.00
Americans : -0.83
Japanese : -0.67
@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla:
@Sovietishcat 55%/45% in favor of Germany. I was hoping the worst case scenario was to kill all the ground troops.
Serves me right. The turn before I was careless. I could have gone amphibious on Ireland with slightly better odds.
I was sure you were going for N.Ireland and move your boats, but maybe you thought differently, I was surprised to see my army untouched.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from France to Norway
1 bomber moved from Southern Italy to Norway
Combat - Italians
Battle in Norway
Italians attack with 1 bomber and 1 fighter
British defend with 2 fighters; Americans defend with 1 artillery
Italians roll dice for 1 bomber and 1 fighter in Norway, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 2 fighters in Norway, round 2 : 2/3 hits, 1.67 expected hits
1 bomber owned by the Italians, 1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Norway
Americans win with 2 fighters remaining. Battle score for attacker is -18
Casualties for Italians: 1 bomber and 1 fighter
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 aaGun and 7 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from France to Western Germany
1 aaGun and 1 artillery moved from Bessarabia to Western Ukraine
3 infantry moved from France to Northern Italy
1 aaGun moved from France to Western Germany
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.17
Americans : 0.33
@Sovietishcat Its even dumber than that.
I SHOULD have killed Ireland but I could have ALSO just landed all my planes on London and moved my fleet to total safety.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 cruiser, 2 destroyers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :