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Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla



  • @weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla:

    @Sovietishcat

    Poor dice rolls swing Scotland heavily to the Allies… nuts.

    Ya I think the battle was about 40% for you, so I hoped it would have stayed that way for the allies, if I had lost Scotland, it would have been a big blow for the allies in Europe!



  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Chahar to Suiyuyan
            1 bomber moved from Siberia to Suiyuyan
            1 mech_infantry moved from Kweichow to Hunan
            1 fighter and 2 tactical_bombers moved from Kiangsu to Hunan
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsi
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 battleships, 5 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Kiangsu to Kiangsi
            1 transport moved from 19 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Hopei to Kiangsi
            1 mech_infantry moved from Hopei to Suiyuyan
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Kiangsi
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Philippines
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Philippines from Americans, taking Suiyuyan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 2 artilleries
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 artilleries in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 artilleries
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangtung
                Japanese attack with 3 fighters and 3 tactical_bombers
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the British lost in Kwangtung
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from Kwangtung to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsi to 35 Sea Zone
            1 fighter moved from Hunan to Kiangsi
            2 tactical_bombers moved from Hunan to Kiangsi
            1 fighter and 2 tactical_bombers moved from Kiangsi to Kiangsu
            1 bomber moved from Suiyuyan to Jehol
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            2 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Chinese : -0.67
    UK_Pacific : 0.50
    Japanese : -0.83
    

    Savegame



  • @Sovietishcat 55%/45% in favor of Germany. I was hoping the worst case scenario was to kill all the ground troops.

    Serves me right. The turn before I was careless. I could have gone amphibious on Ireland with slightly better odds.



  • @Sovietishcat

    Edit at end of Japan’s turn to switch a casualty. Lost a tactical, not a fighter



  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Scotland to United Kingdom
            5 bombers moved from Eire to United Kingdom
            5 bombers moved from Eastern United States to United Kingdom
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 transport moved from 105 Sea Zone to 111 Sea Zone
            1 artillery moved from Scotland to 111 Sea Zone
            1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 artillery moved from Scotland to 109 Sea Zone
            1 fighter moved from Eire to United Kingdom
            1 artillery and 1 transport moved from 109 Sea Zone to 123 Sea Zone
            1 artillery moved from 123 Sea Zone to Iceland
    

    Savegame



  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Scotland to United Kingdom
            5 bombers moved from Eire to United Kingdom
            5 bombers moved from Eastern United States to United Kingdom
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 transport moved from 105 Sea Zone to 111 Sea Zone
            1 artillery moved from Scotland to 111 Sea Zone
            1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 artillery moved from Scotland to 109 Sea Zone
            1 fighter moved from Eire to United Kingdom
            1 artillery and 1 transport moved from 109 Sea Zone to 123 Sea Zone
            1 artillery moved from 123 Sea Zone to Iceland
    
        Combat - Americans
            Battle in Norway
            Battle in Iceland
            Battle in United Kingdom
                Americans attack with 2 artilleries, 10 bombers and 1 fighter
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries, 10 bombers and 1 fighter in United Kingdom, round 2 : 7/13 hits, 7.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in United Kingdom, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 artillery owned by the Americans lost in United Kingdom
                Americans win, taking Norway from Germans, taking Iceland from Germans, taking United Kingdom from Germans, taking Iceland from Americans, taking Scotland from Americans with 1 artillery, 10 bombers and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 artillery
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            10 bombers moved from United Kingdom to Scotland
            1 fighter and 1 tactical_bomber moved from Eire to 91 Sea Zone
            1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 bomber moved from India to Bryansk
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            4 transports placed in 101 Sea Zone
            4 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -0.83
    

    Savegame



  • TripleA Move Summary: Chinese round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
    

    Savegame



  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            2 artilleries placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Anhwe
                  Chinese take Anhwe from Japanese
            1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
            1 mech_infantry moved from Yunnan to Kiangsi
            1 infantry moved from Kwangsi to Kiangsi
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Scotland to United Kingdom
            5 bombers moved from Eire to United Kingdom
            5 bombers moved from Eastern United States to United Kingdom
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 transport moved from 105 Sea Zone to 111 Sea Zone
            1 artillery moved from Scotland to 111 Sea Zone
            1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 artillery moved from Scotland to 109 Sea Zone
            1 fighter moved from Eire to United Kingdom
            1 artillery and 1 transport moved from 109 Sea Zone to 123 Sea Zone
            1 artillery moved from 123 Sea Zone to Iceland
    
        Combat - Americans
            Battle in Norway
            Battle in Iceland
            Battle in United Kingdom
                Americans attack with 2 artilleries, 10 bombers and 1 fighter
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries, 10 bombers and 1 fighter in United Kingdom, round 2 : 7/13 hits, 7.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in United Kingdom, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 artillery owned by the Americans lost in United Kingdom
                Americans win, taking Norway from Germans, taking Iceland from Germans, taking United Kingdom from Germans, taking Iceland from Americans, taking Scotland from Americans with 1 artillery, 10 bombers and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 artillery
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            10 bombers moved from United Kingdom to Scotland
            1 fighter and 1 tactical_bomber moved from Eire to 91 Sea Zone
            1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 bomber moved from India to Bryansk
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            4 transports placed in 101 Sea Zone
            4 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            2 artilleries placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Anhwe
                  Chinese take Anhwe from Japanese
            1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
            1 mech_infantry moved from Yunnan to Kiangsi
            1 infantry moved from Kwangsi to Kiangsi
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Kiangsi
                British attack with 1 armour, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 aaGun moved from Yunnan to Hunan
            4 mech_infantrys moved from India to Yunnan
            1 artillery and 1 infantry moved from Yunnan to Hunan
            2 fighters moved from Scotland to Norway
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 1.00
    Americans : -0.83
    Japanese : -0.67
    

    Savegame



  • @weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla:

    @Sovietishcat 55%/45% in favor of Germany. I was hoping the worst case scenario was to kill all the ground troops.

    Serves me right. The turn before I was careless. I could have gone amphibious on Ireland with slightly better odds.

    I was sure you were going for N.Ireland and move your boats, but maybe you thought differently, I was surprised to see my army untouched.



  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from France to Norway
            1 bomber moved from Southern Italy to Norway
    
        Combat - Italians
            Battle in Norway
                Italians attack with 1 bomber and 1 fighter
                British defend with 2 fighters; Americans defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 fighter in Norway, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 2 fighters in Norway, round 2 : 2/3 hits, 1.67 expected hits
                    1 bomber owned by the Italians, 1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Norway
                Americans win with 2 fighters remaining. Battle score for attacker is -18
                Casualties for Italians: 1 bomber and 1 fighter
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 aaGun and 7 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from France to Western Germany
            1 aaGun and 1 artillery moved from Bessarabia to Western Ukraine
            3 infantry moved from France to Northern Italy
            1 aaGun moved from France to Western Germany
    
        Place Units - Italians
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Americans : 0.33
    

    Savegame



  • @Sovietishcat Its even dumber than that.

    I SHOULD have killed Ireland but I could have ALSO just landed all my planes on London and moved my fleet to total safety.



  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Borneo to 42 Sea Zone
            1 cruiser, 2 destroyers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Borneo to 42 Sea Zone
            1 cruiser, 2 destroyers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from France to 112 Sea Zone
            3 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            3 mech_infantrys moved from Western Ukraine to Belarus
            1 mech_infantry moved from Archangel to Smolensk
            1 bomber moved from Germany to Smolensk
            1 bomber moved from Germany to Belarus
            1 armour moved from Western Ukraine to Belarus
            1 artillery moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Archangel to Smolensk
            1 mech_infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Smolensk
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Belarus
                Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Belarus, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Ukraine
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 2 artilleries and 3 infantry in Ukraine, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
            Battle in Bryansk
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 bomber; Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/6 hits, 2.17 expected hits
                    Russians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    2 mech_infantrys owned by the Russians and 1 bomber owned by the Americans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Americans: 1 bomber
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 bomber moved from Belarus to Novgorod
            1 bomber moved from Smolensk to Belarus
            1 bomber moved from 112 Sea Zone to Western Germany
            3 armour moved from Germany to Baltic States
            1 bomber moved from Belarus to Novgorod
            11 armour and 3 mech_infantrys moved from Western Ukraine to Belarus
            1 aaGun moved from Western Ukraine to Ukraine
            3 armour moved from Western Germany to Poland
            3 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 fighters and 7 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 50 PUs (2 lost to blockades); end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    Russians : -3.33
    

    Savegame



  • TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 33 PUs; 
            Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour moved from Volgograd to Ukraine
            1 fighter moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 artillery moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 armour, 1 artillery and 2 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
    

    Savegame



  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 33 PUs; 
            Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour moved from Volgograd to Ukraine
            1 fighter moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 artillery moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 armour, 1 artillery and 2 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 armour, 1 artillery and 3 infantry
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bryansk, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 armour and 1 artillery in Bryansk, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 3/4 hits, 1.33 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -16
                Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
                Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
                    AA fire in Ukraine : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Russians lost in Ukraine
                    Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                    1 aaGun owned by the Germans, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                 retreated to Ukraine
                Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -11
                Casualties for Russians: 2 armour and 1 fighter
                Casualties for Germans: 1 aaGun and 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
    
        Place Units - Russians
            1 armour, 3 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    AA fire in Ukraine : : 0.50
    Russians : -2.17
    

    Savegame



  • @weddingsinger , ouch bad round for USSR.



  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 airfield and 2 bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            3 mech_infantrys moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            2 infantry moved from Philippines to 35 Sea Zone
            2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 infantry, 6 tactical_bombers and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                  Japanese take 43 Sea Zone from UK_Pacific
            7 fighters and 6 tactical_bombers moved from 43 Sea Zone to Borneo
            2 infantry moved from 43 Sea Zone to Borneo
            2 mech_infantrys moved from Suiyuyan to Anhwe
            1 bomber moved from Jehol to Anhwe
            1 tactical_bomber moved from Kiangsu to Kiangsi
            2 mech_infantrys moved from Shantung to Kiangsi
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 7 fighters, 2 infantry and 6 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 battleships in Borneo, round 2 : 2/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 7 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 5 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour, 1 infantry and 2 mech_infantrys
                    Japanese roll dice for 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 3/8 hits, 2.50 expected hits
                    Chinese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Kiangsi
                    Japanese roll dice for 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Kiangsi, round 3 : 2/7 hits, 2.33 expected hits
                    Chinese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
            Battle in Anhwe
                Japanese attack with 1 bomber and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 4 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                Japanese win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Anhwe to Kiangsu
            1 fighter and 2 tactical_bombers moved from Kiangsi to Kiangsu
            1 armour moved from Shantung to Buyant-Uhaa
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
            7 fighters and 6 tactical_bombers moved from Borneo to 43 Sea Zone
    
        Place Units - Japanese
            1 airfield and 2 bombers placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    UK_Pacific : 0.33
    Japanese : 0.17
    

    Savegame



  • @Sovietishcat said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla:

    @weddingsinger , ouch bad round for USSR.

    Wow. you’re not kidding.



  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Scotland to Germany
            1 bomber moved from Scotland to France
            1 bomber moved from Scotland to Normandy Bordeaux
            1 bomber moved from Scotland to Germany
            1 fighter and 1 tactical_bomber moved from Java to Borneo
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Scotland to Germany
            1 bomber moved from Scotland to France
            1 bomber moved from Scotland to Normandy Bordeaux
            1 bomber moved from Scotland to Germany
            1 fighter and 1 tactical_bomber moved from Java to Borneo
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 2/5 hits, 0.83 expected hits
                2 bombers killed by AA
                Bombing raid in Germany rolls: 3,8,4 and causes: 15 damage to unit: factory_major
                Bombing raid in Germany causes 15 damage total. 
            Battle in Borneo
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Scotland to Norway
            1 artillery moved from Iceland to 123 Sea Zone
            1 artillery and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 artillery moved from 125 Sea Zone to Norway
            1 bomber moved from France to Norway
            3 bombers moved from Scotland to Norway
            1 bomber moved from Normandy Bordeaux to Norway
            1 battleship, 3 cruisers and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from Java to Queensland
            1 fighter moved from 42 Sea Zone to Queensland
            2 destroyers moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to Queensland
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            3 bombers moved from Germany to Norway
    
        Place Units - Americans
            1 factory_minor placed in Norway
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 cruiser and 1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    Americans : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    Japanese : -0.33
    AA fire in Germany : : 1.17
    

    Savegame



  • TripleA Move Summary: Chinese round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            3 artilleries and 1 infantry moved from Hunan to Anhwe
    

    Savegame



  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            3 artilleries and 1 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 artilleries placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


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