• TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 destroyer moved from 34 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from Kweichow to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Jehol to Chahar
            1 mech_infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Jehol
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 armour moved from Shantung to Kweichow
            1 armour moved from Shantung to Kweichow
            1 armour moved from Shantung to Kweichow
            1 armour moved from Malaya to Burma
            1 armour moved from Malaya to Burma
            1 armour moved from Malaya to Burma
            1 infantry moved from Soviet Far East to Siberia
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 battleships, 3 carriers, 1 cruiser and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
            1 bomber moved from 42 Sea Zone to Malaya
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 37 Sea Zone
            1 carrier placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            2 armour and 1 infantry placed in Shantung
            2 infantry placed in Kiangsu
            Japanese undo move 6.
            1 artillery and 1 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Japanese : 0.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag, 2 armour, 1 factory_minor and 1 infantry
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 mech_infantry
    Manchuria : 1 flag, 1 mech_infantry
    Yunnan : 1 flag, 1 mech_infantry
    Kweichow : 1 flag, 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
    Hunan : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 2 mech_infantrys
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 mech_infantry
    Shan State : 1 flag
    Burma : 1 flag, 1 aaGun, 5 armour, 7 artilleries, 5 fighters, 8 infantry, 7 mech_infantrys and 3 tactical_bombers
    Malaya : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag, 1 mech_infantry
    Siberia : 1 flag, 1 infantry
    Buryatia : 1 flag, 1 infantry
    French Indo China : 1 flag
    Celebes : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 destroyer
    37 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
    19 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 54 / 65
    Russians : 18 / 31
    Japanese : 60 / 63
    Americans : 64 / 99
    Chinese : 4 / 5
    British : 37 / 49
    UK_Pacific : 5 / 8
    Italians : 14 / 14
    ANZAC : 14 / 20
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 12 / 0
    

    Dice Statistics:

    Total
            1 was rolled 180 times
            2 was rolled 186 times
            3 was rolled 175 times
            4 was rolled 168 times
            5 was rolled 179 times
            6 was rolled 168 times
        Average roll : 3.458
        Median : 3.000
        Variance : 0.241
        Standard Deviation : 0.491
        Total rolls : 1056
    
    Null / Other
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.909
        Median : 4.000
        Variance : 0.730
        Standard Deviation : 0.854
        Total rolls : 22
    
    Germans Combat
            1 was rolled 44 times
            2 was rolled 54 times
            3 was rolled 45 times
            4 was rolled 53 times
            5 was rolled 48 times
            6 was rolled 39 times
        Average roll : 3.438
        Median : 3.000
        Variance : 0.577
        Standard Deviation : 0.760
        Total rolls : 283
    
    British Combat
            1 was rolled 20 times
            2 was rolled 17 times
            3 was rolled 21 times
            4 was rolled 19 times
            5 was rolled 15 times
            6 was rolled 14 times
        Average roll : 3.321
        Median : 3.000
        Variance : 0.375
        Standard Deviation : 0.612
        Total rolls : 106
    
    Italians Combat
            1 was rolled 15 times
            2 was rolled 19 times
            3 was rolled 18 times
            4 was rolled 10 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.287
        Median : 3.000
        Variance : 0.762
        Standard Deviation : 0.873
        Total rolls : 87
    
    Americans Combat
            1 was rolled 22 times
            2 was rolled 13 times
            3 was rolled 14 times
            4 was rolled 14 times
            5 was rolled 10 times
            6 was rolled 9 times
        Average roll : 3.049
        Median : 3.000
        Variance : 1.300
        Standard Deviation : 1.140
        Total rolls : 82
    
    Neutral_Axis Combat
            2 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 34 times
            2 was rolled 29 times
            3 was rolled 28 times
            4 was rolled 28 times
            5 was rolled 38 times
            6 was rolled 31 times
        Average roll : 3.532
        Median : 4.000
        Variance : 0.424
        Standard Deviation : 0.651
        Total rolls : 188
    
    French Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.893
        Median : 4.000
        Variance : 0.642
        Standard Deviation : 0.801
        Total rolls : 28
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.842
        Median : 4.000
        Variance : 0.491
        Standard Deviation : 0.701
        Total rolls : 19
    
    Neutral_True Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 2.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 14 times
            3 was rolled 8 times
            4 was rolled 10 times
            5 was rolled 14 times
            6 was rolled 18 times
        Average roll : 3.711
        Median : 4.000
        Variance : 0.818
        Standard Deviation : 0.904
        Total rolls : 76
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 8 times
        Average roll : 3.677
        Median : 3.000
        Variance : 1.028
        Standard Deviation : 1.014
        Total rolls : 31
    
    Russians Combat
            1 was rolled 13 times
            2 was rolled 19 times
            3 was rolled 18 times
            4 was rolled 18 times
            5 was rolled 18 times
            6 was rolled 11 times
        Average roll : 3.433
        Median : 3.000
        Variance : 0.571
        Standard Deviation : 0.756
        Total rolls : 97
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 bombers moved from India to Yunnan
            1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            2 bombers moved from Eastern United States to 104 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in Yunnan
                Americans attack with 2 bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Americans win, taking Celebes from Japanese with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 42 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 104 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 cruiser, 1 destroyer and 3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Spain to Gibraltar
            1 infantry moved from 101 Sea Zone to Central United States
            2 bombers moved from 104 Sea Zone to Gibraltar
            1 bomber moved from Gibraltar to Persia
            2 bombers moved from Yunnan to India
            2 fighters moved from Trans-Jordan to Gibraltar
            1 carrier moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to Queensland
            4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 26 Sea Zone to 55 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour moved from Saudi Arabia to Persia
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            4 infantry placed in Central United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 bombers placed in Eastern United States
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -2.00
    Japanese : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 bombers moved from India to Yunnan
            1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            2 bombers moved from Eastern United States to 104 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in Yunnan
                Americans attack with 2 bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Americans win, taking Celebes from Japanese with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 42 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 104 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 cruiser, 1 destroyer and 3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Spain to Gibraltar
            1 infantry moved from 101 Sea Zone to Central United States
            2 bombers moved from 104 Sea Zone to Gibraltar
            1 bomber moved from Gibraltar to Persia
            2 bombers moved from Yunnan to India
            2 fighters moved from Trans-Jordan to Gibraltar
            1 carrier moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to Queensland
            4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 26 Sea Zone to 55 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour moved from Saudi Arabia to Persia
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            4 infantry placed in Central United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 bombers placed in Eastern United States
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 mech_infantry moved from Turkey to Rostov
                  Russians take Rostov from Germans
            1 armour and 2 mech_infantrys moved from Persia to West India
            1 fighter moved from Trans-Jordan to India
            1 bomber moved from Trans-Jordan to India
            2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            2 armour and 3 infantry moved from Alexandria to Egypt
            2 armour moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour moved from Turkey to Bulgaria
                  British take Greece from Italians
                  British take Bulgaria from Germans
            2 armour and 2 mech_infantrys moved from Turkey to Greece
            2 armour moved from Iraq to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
    
        Combat - British
    
        Non Combat Move - British
            2 artilleries moved from Turkey to Caucasus
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            2 armour and 1 mech_infantry placed in Iraq
            1 armour placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 bomber
            EDIT: Adding units owned by British to Gibraltar: 1 bomber
            EDIT: Removing units owned by British from Gibraltar: 2 fighters
            EDIT: Adding units owned by British to Trans-Jordan: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            British collect 38 PUs (2 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -2.00
    Japanese : -0.67
    

    Savegame

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