TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
2 fighters moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 fighter moved from Queensland to 42 Sea Zone
2 bombers moved from Persia to Saudi Arabia
1 armour moved from Egypt to Saudi Arabia
2 fighters moved from Trans-Jordan to Saudi Arabia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Saudi Arabia
1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys moved from Gibraltar to Spain
3 infantry moved from Central United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Kansu to Shensi
1 bomber moved from Buryatia to Shensi
1 bomber moved from Eastern United States to Spain
2 transports moved from 91 Sea Zone to 101 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Saudi Arabia
Americans attack with 1 armour, 2 bombers, 2 fighters and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 2 bombers, 2 fighters and 1 infantry in Saudi Arabia, round 2 : 1/6 hits, 3.00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
Americans roll dice for 1 armour, 2 bombers, 2 fighters and 1 infantry in Saudi Arabia, round 3 : 6/6 hits, 3.00 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Normandy Bordeaux from Germans, taking Saudi Arabia from Neutral_True with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Battle in Spain
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys in Spain, round 2 : 6/13 hits, 3.67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shensi
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Shensi, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Shensi to Kansu
2 bombers moved from Saudi Arabia to India
2 fighters moved from Saudi Arabia to Trans-Jordan
1 artillery moved from Algeria to Morocco
1 bomber moved from Spain to Gibraltar
1 fighter moved from Spain to Gibraltar
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 transport moved from 46 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 infantry moved from Queensland to Northern Territory
Place Units - Americans
1 armour and 3 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United States
2 bombers placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3,3,5,6,4,4,3,1,3,5,3,6,2,2,6,1,6,4,5,3
Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Shensi from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 4 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 armour and 3 mech_infantrys moved from Persia to Turkey
2 artilleries and 3 mech_infantrys moved from Iraq to Turkey
1 fighter moved from Trans-Jordan to Turkey
1 armour moved from Trans-Jordan to Turkey
1 infantry moved from Northwest Persia to Turkey
1 armour moved from Egypt to Alexandria
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from Egypt to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Eastern Persia to Afghanistan
1 bomber moved from India to Turkey
Combat - British
Battle in Southern France
Battle in Turkey
British attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 6 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 6 mech_infantrys in Turkey, round 2 : 5/14 hits, 4.83 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
2 mech_infantrys owned by the British, 5 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys in Turkey, round 3 : 3/11 hits, 4.33 expected hits
Neutral_True roll dice for 3 infantry in Turkey, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_True lost in Turkey
British win, taking Southern France from Germans, taking Turkey from Neutral_True with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Neutral_True: 8 infantry
Battle in Afghanistan
British attack with 1 mech_infantry
Neutral_True defend with 4 infantry
British roll dice for 1 mech_infantry in Afghanistan, round 2 : 1/1 hits, 0.17 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Afghanistan
Neutral_True win with 3 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 1 infantry
Battle in Alexandria
British attack with 2 armour and 3 infantry
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 2 battleships and 2 cruisers in Alexandria, round 2 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour and 3 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 1 mech_infantry
Non Combat Move - British
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from West India to India
1 bomber moved from Turkey to Trans-Jordan
1 fighter moved from Turkey to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 bomber placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -0.67
Italians : -0.67
Americans : 4.67
Neutral_True : 0.00
Chinese : -0.33
Japanese : 0.33
Savegame