oysteilo (Axis) vs. 666 (Allies +2) BM3


  • TripleA Move Summary: ANZAC round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 8 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 9 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 9 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -4.33
    Japanese : -2.67
    

    Territory Summary for ANZAC :

    Caroline Islands : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag
    44 Sea Zone : 1 transport
    54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
    Egypt : 1 infantry
    

    Production/PUs Summary :

    Germans : 42 / 59
    Russians : 30 / 38
    Japanese : 50 / 68
    Americans : 61 / 91
    Chinese : 7 / 8
    British : 35 / 44
    UK_Pacific : 6 / 8
    Italians : 15 / 15
    ANZAC : 13 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: French round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from Morocco to Normandy Bordeaux
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 8 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 9 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 9 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from Morocco to Normandy Bordeaux
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -4.33
    Japanese : -2.67
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag
    44 Sea Zone : 1 transport
    54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
    Egypt : 3 infantry
    United Kingdom : 2 infantry
    Normandy Bordeaux : 1 fighter
    94 Sea Zone : 1 cruiser and 2 destroyers
    

    Production/PUs Summary :

    Germans : 42 / 59
    Russians : 30 / 38
    Japanese : 50 / 68
    Americans : 61 / 91
    Chinese : 7 / 8
    British : 35 / 44
    UK_Pacific : 6 / 8
    Italians : 15 / 15
    ANZAC : 13 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @oysteilo not landing my french fighter there lol


  • TripleA Manual Gamesave Post: French round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 8 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 9 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 9 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from Morocco to Normandy Bordeaux
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Normandy Bordeaux: 1 fighter
            EDIT: Removing units owned by French from 94 Sea Zone: 1 cruiser and 2 destroyers
            EDIT: Adding units owned by French to Algeria: 1 fighter
            EDIT: Adding units owned by French to 81 Sea Zone: 1 cruiser and 2 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -4.33
    Japanese : -2.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Holland Belgium
            1 bomber moved from Germany to Holland Belgium
            1 bomber moved from Germany to Normandy Bordeaux
            4 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 4 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Poland to Western Ukraine
    
        Combat - Germans
            Germans creates battle in territory 115 Sea Zone
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 2,00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 4 artilleries, 7 infantry and 2 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 4 artilleries, 7 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 3/13 hits, 3,50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 4 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 5 infantry in Archangel, round 2 : 1/6 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 9 armour, 5 artilleries and 24 infantry moved from Belarus to Bryansk
            4 mech_infantrys moved from Baltic States to Bryansk
            3 tactical_bombers moved from Western Germany to Bryansk
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Southern Italy
            1 bomber moved from Normandy Bordeaux to Southern Italy
            5 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Baltic States to Belarus
            2 infantry moved from Poland to Eastern Poland
            7 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Belarus to Bryansk
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            3 infantry placed in France
            10 mech_infantrys placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Americans : -0,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour moved from Kazakhstan to Russia
            1 armour moved from Novosibirsk to Russia
            1 aaGun, 2 artilleries and 11 infantry moved from Tambov to Russia
            1 infantry moved from Rostov to Tambov
            1 bomber, 1 fighter and 1 mech_infantry moved from Volgograd to Russia
    
        Place Units - Russians
            2 infantry placed in Volgograd
            8 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Rostov : 1 infantry
    Russia : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 59 infantry, 4 mech_infantrys and 1 tactical_bomber
    Tambov : 1 infantry
    Ukraine : 1 factory_minor and 1 infantry
    Volgograd : 1 factory_minor and 2 infantry
    Smolensk : 1 infantry
    115 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 50 / 60
    Russians : 27 / 32
    Japanese : 50 / 68
    Americans : 56 / 91
    Chinese : 7 / 8
    British : 35 / 44
    UK_Pacific : 6 / 8
    Italians : 15 / 15
    ANZAC : 13 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 2 destroyers and 2 infantry; Remaining resources: 10 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from 44 Sea Zone to Celebes
            2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Celebes
            1 tactical_bomber moved from Philippines to Celebes
            1 fighter moved from 35 Sea Zone to Celebes
            1 tactical_bomber moved from Philippines to Java
            1 fighter moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
            2 fighters and 2 tactical_bombers moved from Shantung to Chahar
            1 tactical_bomber moved from Philippines to 21 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 fighter; Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Java, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
                Casualties for British: 1 fighter
            Battle in Celebes
                Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 5/6 hits, 2,83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Chahar
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 4/8 hits, 4,17 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry and 2 mech_infantrys moved from Shantung to Anhwe
            3 fighters and 3 tactical_bombers moved from Chahar to Shantung
            1 mech_infantry moved from French Indo China to Kweichow
            1 infantry moved from Malaya to Shan State
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Celebes to 42 Sea Zone
            3 fighters moved from Celebes to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 battleship moved from 74 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to Philippines
            2 bombers moved from French Indo China to Philippines
            2 fighters and 1 tactical_bomber moved from Japan to Philippines
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 37 Sea Zone
            1 carrier and 1 destroyer placed in 36 Sea Zone
            1 infantry placed in Malaya
            1 infantry placed in French Indo China
            1 artillery placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Shantung: 2 mech_infantrys
            EDIT: Changing PUs for Japanese from 77 to 69
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0,00
    ANZAC : -0,67
    Chinese : 1,33
    Japanese : 1,83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    somehow i forgot to buy two mechs. I edited it in after dice roll. If you allow it cool, if not change it back


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Morocco to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Morocco to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Marshall Islands from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            3 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from 46 Sea Zone to Queensland
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 2 mech_infantrys moved from Morocco to Algeria
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer and 5 submarines placed in 10 Sea Zone
            4 fighters placed in Western United States
            Americans undo move 4.
            1 fighter placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -0.67
    Japanese : -0.67
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Marshall Islands : 1 flag, 1 marine
    Queensland : 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
    Guam : 1 airfield and 1 artillery
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    46 Sea Zone : 1 submarine
    32 Sea Zone : 1 cruiser
    26 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
    10 Sea Zone : 1 destroyer and 5 submarines
    54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 transports
    55 Sea Zone : 1 submarine
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Gibraltar : 2 fighters
    United Kingdom : 1 bomber
    Morocco : 1 armour and 1 infantry
    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Algeria : 1 armour and 2 mech_infantrys
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    91 Sea Zone : 1 destroyer and 1 transport
    110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 4 transports
    

    Production/PUs Summary :

    Germans : 48 / 60
    Russians : 27 / 32
    Japanese : 59 / 69
    Americans : 54 / 79
    Chinese : 5 / 8
    British : 35 / 44
    UK_Pacific : 6 / 8
    Italians : 15 / 15
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Suiyuyan : 1 fighter and 3 infantry
    Hopei : 2 infantry
    Tsinghai : 1 infantry
    Chahar : 1 infantry
    

    Production/PUs Summary :

    Germans : 48 / 60
    Russians : 27 / 32
    Japanese : 58 / 69
    Americans : 54 / 79
    Chinese : 6 / 8
    British : 35 / 44
    UK_Pacific : 6 / 8
    Italians : 15 / 15
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from Syria to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 armour and 3 mech_infantrys moved from Tobruk to Tunisia
            1 infantry moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            2 fighters moved from 98 Sea Zone to Tunisia
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    

    Combat Hit Differential Summary :

    Savegame


  • @oysteilo scramble out of ITA?

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    no scramble today


  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from Syria to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 armour and 3 mech_infantrys moved from Tobruk to Tunisia
            1 infantry moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            2 fighters moved from 98 Sea Zone to Tunisia
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Morocco to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Marshall Islands from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            3 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from 46 Sea Zone to Queensland
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 2 mech_infantrys moved from Morocco to Algeria
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer and 5 submarines placed in 10 Sea Zone
            4 fighters placed in Western United States
            Americans undo move 4.
            1 fighter placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from Syria to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 armour and 3 mech_infantrys moved from Tobruk to Tunisia
            1 infantry moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            2 fighters moved from 98 Sea Zone to Tunisia
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 97 Sea Zone
                British attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                Italians defend with 1 battleship, 1 destroyer and 1 submarine
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 5/12 hits, 5.83 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 destroyer owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 28
                Casualties for British: 1 submarine
                Casualties for Italians: 1 battleship, 1 destroyer and 1 submarine
            Battle in Greece
            Battle in Tunisia
                British attack with 2 armour, 2 fighters, 2 infantry and 3 mech_infantrys
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 2 fighters, 2 infantry and 3 mech_infantrys in Tunisia, round 2 : 5/9 hits, 2.83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                British win, taking Greece from Italians, taking Tunisia from Italians with 2 armour, 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 20
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from 97 Sea Zone to Syria
            1 fighter moved from 97 Sea Zone to Syria
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Tunisia to Algeria
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 aaGun, 1 artillery and 2 infantry moved from Burma to India
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
            1 artillery moved from Morocco to 91 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 artillery, 1 fighter and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 artilleries
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 4 aaGuns and 1 transport
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
            EDIT: Adding units owned by British to United Kingdom: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 2.83
    Italians : -2.00
    Americans : -0.67
    Chinese : 0.17
    Japanese : -1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Marshall Islands : 1 flag, 1 marine
    Shensi : 1 infantry
    Suiyuyan : 1 fighter and 3 infantry
    Hopei : 2 infantry
    Tsinghai : 1 infantry
    Chahar : 1 infantry
    India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 14 infantry
    Queensland : 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
    Guam : 1 airfield and 1 artillery
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    46 Sea Zone : 1 submarine
    32 Sea Zone : 1 cruiser
    26 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
    10 Sea Zone : 1 destroyer and 5 submarines
    54 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 transports
    55 Sea Zone : 1 submarine
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 artillery and 3 infantry
    Gibraltar : 1 airfield, 2 fighters and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 artillery, 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
    Morocco : 1 armour and 1 infantry
    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Algeria : 1 flag, 1 armour, 2 fighters and 2 mech_infantrys
    Syria : 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
    Tunisia : 1 flag, 2 armour, 2 infantry and 3 mech_infantrys
    Holland Belgium : 1 flag, 2 infantry
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    125 Sea Zone : 1 flag
    106 Sea Zone : 1 flag
    Greece : 1 flag, 1 infantry
    97 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport
    Iraq : 1 flag
    Eastern Persia : 1 flag, 1 mech_infantry
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag
    91 Sea Zone : 1 artillery, 1 destroyer and 1 transport
    110 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 infantry and 5 transports
    

    Production/PUs Summary :

    Germans : 45 / 60
    Russians : 27 / 32
    Japanese : 58 / 69
    Americans : 54 / 79
    Chinese : 6 / 8
    British : 41 / 50
    UK_Pacific : 6 / 5
    Italians : 12 / 15
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

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  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Novgorod to Rostov
            1 marine moved from Southern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            2 infantry moved from Bulgaria to Greece
            2 fighters moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Crete
            Battle in Greece
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Crete from Neutral_Allies, taking Greece from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 3 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns, 1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
            1 bomber moved from Rostov to Southern Italy
            2 fighters moved from Greece to Southern Italy
            1 artillery moved from Romania to Bulgaria
            1 mech_infantry moved from Greater Southern Germany to Bulgaria
            2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,6,4,5,6,4,4,6,4,1,2,3,3
            Italians collect 4 PUs (12 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : -0,33
    Russians : 0,67
    

    Savegame

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