Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Romanians
            1 Infantry moved from Kiev to Donetsk
            1 Tank moved from Minsk to Donetsk
            1 Infantry moved from Minsk to Kiev
            1 Infantry moved from Minsk to Kiev
            1 Artillery moved from Minsk to Kiev
            1 Artillery moved from Minsk to Kiev
            1 Mech.Inf moved from Odessa to 53 Sea Zone
            1 Destroyer, 1 Mech.Inf and 2 Transports moved from 53 Sea Zone to 54 Sea Zone
            1 Mech.Inf moved from 54 Sea Zone to Rostov
                  Romanians take Rostov from Russians
            1 Fighter moved from Crimea to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Artillery
                    Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Romanians
            1 Mot.Inf moved from Kiev to Crimea
            1 Mech.Inf moved from Odessa to Crimea
            1 Fighter moved from Donetsk to Crimea
            1 Artillery moved from Kiev to Donetsk
    
        Place Units - Romanians
            1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Vinnytsia
            1 ArmoredCar, 1 Artillery and 1 Infantry placed in E.Romania
    
        Turn Complete - Romanians
            Romanians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.00
    Russians : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Thai
            1 Tank moved from Assam to Hyderabad
                  Thai take Calcutta from British
                  Thai take Hyderabad from British
            1 Infantry moved from S.Thailand to S.French Indochina
            1 Tank moved from N.Thailand to S.French Indochina
            1 Fighter moved from Bangkok to S.French Indochina
            1 Tank moved from N.Thailand to S.French Indochina
            1 Tank moved from N.Thailand to Bangkok
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Adv.Fighter, 2 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.French Indochina
                Thai attack with 1 Fighter, 1 Infantry and 2 Tanks
                French defend with 1 Factory; Anzac defend with 2 Infantrys
                    Thai roll dice for 1 Fighter, 1 Infantry and 2 Tanks in S.French Indochina, round 2 : 1/1 hits, 1.50 expected hits
                    French roll dice for 2 Infantrys in S.French Indochina, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in S.French Indochina
                    Thai roll dice for 1 Fighter and 2 Tanks in S.French Indochina, round 3 : 1/1 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in S.French Indochina
                Thai win, taking S.French Indochina from French with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from S.French Indochina to Bangkok
    
        Place Units - Thai
            1 Adv.Fighter, 2 ArmoredCars and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    French : 0.00
    Thai : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Americans
            5 Mech.Infs moved from Washington to Montreal
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            5 S.Submarines and 4 Transports moved from 40 Sea Zone to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Cruiser and 1 Infantry moved from 35 Sea Zone to 40 Sea Zone
            1 Infantry moved from 40 Sea Zone to South Africa
            1 Infantry moved from Cape Town to South Africa
            5 Tanks moved from Cape Town to South Africa
            2 Infantrys moved from Argentina to 39 Sea Zone
            2 Infantrys and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
            2 Infantrys moved from 40 Sea Zone to South Africa
            1 L.Fighter moved from 35 Sea Zone to South Africa
            1 Fighter moved from Salvador to 35 Sea Zone
            2 Marines moved from Iwo Jima to 85 Sea Zone
            2 Marines and 2 S.Submarines moved from 85 Sea Zone to 93 Sea Zone
            2 Marines moved from 93 Sea Zone to Panay
            3 ArmoredCars moved from Manila to Panay
            5 Marines moved from Hokkaido to 85 Sea Zone
            5 Marines and 5 S.Submarines moved from 85 Sea Zone to 93 Sea Zone
            5 Marines moved from 93 Sea Zone to Panay
            3 ArmoredCars, 1 Artillery and 1 Infantry moved from Hokkaido to 85 Sea Zone
            3 ArmoredCars, 1 Artillery and 1 Infantry moved from 85 Sea Zone to Kyushu
            1 Artillery moved from Woleai to Ulithi
                  Americans take Ulithi from Yamamoto
            1 ArmoredCar and 1 Infantry moved from Woleai to 109 Sea Zone
            1 Marine moved from Ponape to 109 Sea Zone
            1 Infantry and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Mindanao
                  Americans take Mindanao from Yamamoto
            1 ArmoredCar and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
            1 ArmoredCar moved from 93 Sea Zone to Samar
                  Americans take Samar from Yamamoto
            2 Marines moved from Wake to 87 Sea Zone
            2 Marines and 2 S.Submarines moved from 87 Sea Zone to 102 Sea Zone
            1 Marine and 1 Transport moved from 109 Sea Zone to 101 Sea Zone
            2 Marines and 2 S.Submarines moved from 102 Sea Zone to 101 Sea Zone
            3 Marines moved from 101 Sea Zone to Guam
            1 Destroyer moved from 109 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 104 Sea Zone to 102 Sea Zone
            2 Tanks moved from Kolyma to Ayan
            1 Marine moved from Pearl Harbor to 98 Sea Zone
            1 Marine and 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone
            1 Marine moved from 109 Sea Zone to Woleai
            1 L.Fighter moved from Pearl Harbor to 85 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 4 B.Transports, 1 Factory, 14 Infantrys, 4 Marines, 3 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Ayan
                Americans attack with 2 Tanks
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 Tanks in Ayan, round 2 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/1 hits, 0.67 expected hits
                    1 Tank owned by the Americans and 1 Infantry owned by the Hisaichi lost in Ayan
                    Americans roll dice for 1 Tank in Ayan, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Americans lost in Ayan
                Hisaichi win with 1 Artillery remaining. Battle score for attacker is -8
                Casualties for Americans: 2 Tanks
                Casualties for Hisaichi: 1 Infantry
            Battle in South Africa
                Americans attack with 4 Infantrys, 1 L.Fighter and 5 Tanks
                Italians defend with 2 Infantrys, 1 Mech.Inf and 1 Tank
                    Americans roll dice for 1 Cruiser in South Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in South Africa
                    Americans roll dice for 4 Infantrys, 1 L.Fighter and 5 Tanks in South Africa, round 2 : 4/1 hits, 3.67 expected hits
                    Italians roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in South Africa, round 2 : 1/1 hits, 1.17 expected hits
                    1 Tank owned by the Italians, 1 Infantry owned by the Americans, 1 Infantry owned by the Italians and 1 Mech.Inf owned by the Italians lost in South Africa
                Americans win, taking South Africa from Italians with 3 Infantrys, 1 L.Fighter and 5 Tanks remaining. Battle score for attacker is 13
                Casualties for Italians: 2 Infantrys, 1 Mech.Inf and 1 Tank
                Casualties for Americans: 1 Infantry
            Battle in Guam
                Americans attack with 3 Marines
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 3 Marines in Guam, round 2 : 2/1 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 2 : 0/1 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Guam
                Americans win, taking Guam from Yamamoto with 3 Marines remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Kyushu
                Americans attack with 3 ArmoredCars, 1 Artillery and 1 Infantry
                Yamamoto defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Battleship in Kyushu, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Kyushu
                    Americans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in Kyushu, round 2 : 1/1 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyushu, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in Kyushu
                    Americans roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Kyushu, round 3 : 2/1 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery in Kyushu, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Kyushu
                Americans win, taking Kyushu from Yamamoto with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 ArmoredCar, 1 Artillery and 1 Infantry
                Casualties for Americans: 1 ArmoredCar
            Battle in Panay
                Americans attack with 3 ArmoredCars and 7 Marines
                Yamamoto defend with 2 ArmoredCars, 1 Artillery and 4 Infantrys
                    Americans roll dice for 3 ArmoredCars and 7 Marines in Panay, round 2 : 4/1 hits, 4.50 expected hits
                    Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 4 Infantrys in Panay, round 2 : 2/0 hits, 2.00 expected hits
                    2 Infantrys owned by the Yamamoto, 2 ArmoredCars owned by the Americans and 2 ArmoredCars owned by the Yamamoto lost in Panay
                    Americans roll dice for 1 ArmoredCar and 7 Marines in Panay, round 3 : 3/1 hits, 3.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Panay, round 3 : 1/0 hits, 1.00 expected hits
                    1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in Panay
                Americans win, taking Panay from Yamamoto with 7 Marines remaining. Battle score for attacker is 8
                Casualties for Americans: 3 ArmoredCars
                Casualties for Yamamoto: 2 ArmoredCars, 1 Artillery and 4 Infantrys
    
        Non Combat Move - Americans
            6 Infantrys moved from Northeast USA to Quebec
            1 Artillery and 1 Infantry moved from Salvador to Bahia
            1 L.Fighter moved from South Africa to 35 Sea Zone
            1 Fighter moved from 35 Sea Zone to Salvador
    
        Place Units - Americans
            1 Factory placed in Hokkaido
            2 Tanks placed in Shikoku
            2 Marines placed in Iwo Jima
            2 Marines placed in Minamitori
            2 B.Transports placed in 87 Sea Zone
            2 B.Transports placed in 71 Sea Zone
            1 Tank placed in Alaska
            2 Infantrys placed in Salvador
            12 Infantrys and 3 Mech.Infs placed in Washington
            Americans undo move 9.
            2 Infantrys and 1 Tank placed in South Atlantic USA
            1 ArmoredCar, 10 Infantrys, 3 Mech.Infs and 1 Tank placed in Washington
            1 ArmoredCar placed in Manila
    
        Turn Complete - Americans
            Americans collect 148 PUs; end with 148 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.00
    Italians : -0.17
    Yamamoto : -0.67
    Americans : -0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Germans
            25 ArmoredCars, 18 Artillerys, 1 Bomber, 1 Elite, 42 Infantrys, 8 Mech.Infs, 6 Stukas and 5 Tanks moved from Kiev to Kursk
            4 Mech.Infs moved from Warsaw to Kursk
            3 Mech.Infs and 1 Stuka moved from Danzig to Kursk
            3 Mech.Infs moved from Krakow to Kursk
            5 JetFighters moved from Bohemia to Kursk
            3 Bombers moved from Bavaria to Kursk
            2 Bombers moved from Middle Norrland to Kursk
            1 ArmoredCar, 2 Artillerys and 8 Infantrys moved from Azores to 16 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Greenland to 3 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 3 Sea Zone to 2 Sea Zone
            3 Adv.Fighters, 1 ArmoredCar, 2 Artillerys, 2 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers, 8 Infantrys, 2 JetFighters, 4 Submarines and 5 Transports moved from 16 Sea Zone to 2 Sea Zone
            3 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 9 Infantrys and 2 JetFighters moved from 2 Sea Zone to Montreal
            2 Battleships moved from 10 Sea Zone to 16 Sea Zone
            2 Battleships moved from 17 Sea Zone to 16 Sea Zone
            2 Infantrys moved from Wales to 18 Sea Zone
            2 Infantrys and 3 T.Boats moved from 18 Sea Zone to 17 Sea Zone
            1 Cruiser and 4 Transports moved from 22 Sea Zone to 21 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Dover to 21 Sea Zone
            1 ArmoredCar, 1 Cruiser, 1 Infantry and 4 Transports moved from 21 Sea Zone to 20 Sea Zone
            1 Artillery moved from Wales to 20 Sea Zone
            1 Artillery moved from London to Manchester
            1 Adv.Fighter moved from Wales to Azores
            2 Infantrys moved from 17 Sea Zone to Azores
            2 Elites and 1 Infantry moved from Picardy to 20 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 3 Factorys, 8 Infantrys, 10 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 25 ArmoredCars, 18 Artillerys, 6 Bombers, 1 Elite, 42 Infantrys, 5 JetFighters, 18 Mech.Infs, 7 Stukas and 5 Tanks
                Russians defend with 4 Artillerys, 1 Elite, 1 Factory, 2 HeavyTanks, 42 Infantrys, 1 Mech.Inf and 3 Tanks
                    Germans roll dice for 25 ArmoredCars, 18 Artillerys, 6 Bombers, 1 Elite, 42 Infantrys, 5 JetFighters, 18 Mech.Infs, 7 Stukas and 5 Tanks in Kursk, round 2 : 48/1 hits, 48.17 expected hits
                    Russians roll dice for 4 Artillerys, 1 Elite, 2 HeavyTanks, 42 Infantrys, 1 Mech.Inf and 3 Tanks in Kursk, round 2 : 19/1 hits, 18.83 expected hits
                    1 Elite owned by the Russians, 42 Infantrys owned by the Russians, 4 Artillerys owned by the Russians, 1 Mech.Inf owned by the Russians and 19 Infantrys owned by the Germans lost in Kursk
                    Germans roll dice for 25 ArmoredCars, 18 Artillerys, 6 Bombers, 1 Elite, 23 Infantrys, 5 JetFighters, 18 Mech.Infs, 7 Stukas and 5 Tanks in Kursk, round 3 : 41/1 hits, 41.83 expected hits
                    Russians roll dice for 2 HeavyTanks and 3 Tanks in Kursk, round 3 : 3/1 hits, 2.83 expected hits
                    3 Infantrys owned by the Germans, 3 Tanks owned by the Russians and 2 HeavyTanks owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 25 ArmoredCars, 18 Artillerys, 6 Bombers, 1 Elite, 20 Infantrys, 5 JetFighters, 18 Mech.Infs, 7 Stukas and 5 Tanks remaining. Battle score for attacker is 94
                Casualties for Germans: 22 Infantrys
                Casualties for Russians: 4 Artillerys, 1 Elite, 2 HeavyTanks, 42 Infantrys, 1 Mech.Inf and 3 Tanks
            Battle in Montreal
                Germans attack with 3 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 9 Infantrys and 2 JetFighters
                British defend with 1 AAGun, 1 Factory and 2 Infantrys; French defend with 2 Fighters and 1 Tank; Americans defend with 5 Mech.Infs
                    AA fire in Montreal : 1/1 hits, 0.83 expected hits
                1 Adv.Fighter owned by the Germans lost in Montreal
                    Germans roll dice for 2 Battleships and 1 Cruiser in Montreal, round 2 : 1/1 hits, 1.83 expected hits
                    1 Infantry owned by the British lost in Montreal
                    Germans roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 9 Infantrys and 2 JetFighters in Montreal, round 2 : 6/1 hits, 5.50 expected hits
                    British roll dice for 2 Fighters, 1 Infantry, 5 Mech.Infs and 1 Tank in Montreal, round 2 : 4/1 hits, 3.50 expected hits
                5 Mech.Infs owned by the Americans, 4 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Montreal
                    Germans roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 JetFighters in Montreal, round 3 : 5/1 hits, 4.83 expected hits
                    British roll dice for 2 Fighters and 1 Tank in Montreal, round 3 : 1/1 hits, 1.50 expected hits
                    2 Fighters owned by the French, 1 Tank owned by the French and 1 Infantry owned by the Germans lost in Montreal
                Germans captures 36PUs while taking British capital
                Germans win, taking Montreal from British with 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 JetFighters remaining. Battle score for attacker is 35
                Casualties for Germans: 1 Adv.Fighter and 5 Infantrys
                Casualties for British: 2 Infantrys
                Casualties for Americans: 5 Mech.Infs
                Casualties for French: 2 Fighters and 1 Tank
    
        Non Combat Move - Germans
            2 Adv.Fighters and 2 JetFighters moved from Montreal to 2 Sea Zone
            6 Bombers, 5 JetFighters and 7 Stukas moved from Kursk to Kiev
    
        Place Units - Germans
            2 ArmoredCars placed in Kiev
            1 Tank placed in Kiev
            3 Mech.Infs placed in Krakow
            4 Mech.Infs placed in Warsaw
            3 Mech.Infs placed in Danzig
            1 Factory placed in Iceland
            1 Factory placed in Scotland
            1 Factory placed in Dublin
            4 Infantrys placed in Manchester
            2 Transports placed in 18 Sea Zone
            2 Infantrys placed in Wales
            2 Infantrys placed in London
    
        Turn Complete - Germans
            Germans collect 150 PUs; end with 186 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.00
    AA fire in Montreal : : 0.17
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Russians
            1 Infantry moved from Yaroslavl to Tula
            1 Infantry moved from Yaroslavl to Vologda
            2 Infantrys moved from Smolensk to Minsk
            4 Infantrys moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from Smolensk to Novgorod
            1 Artillery moved from Smolensk to S.Karelia
            1 Infantry moved from Smolensk to Minsk
            1 Infantry moved from Smolensk to Novgorod
            3 Infantrys moved from Smolensk to S.Karelia
            1 Infantry moved from Yaroslavl to Smolensk
            6 Infantrys moved from Yaroslavl to Moscow
            5 Infantrys moved from Stalingrad to Rostov
            5 Infantrys moved from Ufa to Chimkent
            5 Infantrys moved from Chimkent to Tashkent
            5 Infantrys moved from Sverdlovsk to Ufa
            3 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from Chita to Ayan
            3 Infantrys moved from Chita to Hulunbuir
    
        Purchase Units - Russians
            Russians buy 1 Elite, 1 HeavyTank, 35 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ayan
                Russians attack with 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/1 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Rostov
                Russians attack with 5 Infantrys
                Romanians defend with 1 Mech.Inf
                    Russians roll dice for 5 Infantrys in Rostov, round 2 : 1/1 hits, 0.83 expected hits
                    Romanians roll dice for 1 Mech.Inf in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Rostov
                Russians win, taking Rostov from Romanians with 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Mech.Inf
            Battle in Hulunbuir
                Russians attack with 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 3 Infantrys in Hulunbuir, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in S.Karelia
                Russians attack with 1 Artillery and 7 Infantrys
                Finns defend with 3 Artillerys, 1 Infantry and 1 Tank
                    Russians roll dice for 1 Artillery and 7 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.67 expected hits
                    Finns roll dice for 3 Artillerys, 1 Infantry and 1 Tank in S.Karelia, round 2 : 2/1 hits, 1.83 expected hits
                    1 Infantry owned by the Finns and 2 Infantrys owned by the Russians lost in S.Karelia
                    Russians roll dice for 1 Artillery and 5 Infantrys in S.Karelia, round 3 : 1/1 hits, 1.33 expected hits
                    Finns roll dice for 3 Artillerys and 1 Tank in S.Karelia, round 3 : 1/1 hits, 1.50 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in S.Karelia
                    Russians roll dice for 1 Artillery and 4 Infantrys in S.Karelia, round 4 : 1/1 hits, 1.17 expected hits
                    Finns roll dice for 2 Artillerys and 1 Tank in S.Karelia, round 4 : 1/1 hits, 1.17 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in S.Karelia
                    Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 5 : 1/0 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery and 1 Tank in S.Karelia, round 5 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in S.Karelia
                    Russians roll dice for 1 Artillery and 2 Infantrys in S.Karelia, round 6 : 1/1 hits, 0.83 expected hits
                    Finns roll dice for 1 Tank in S.Karelia, round 6 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Finns lost in S.Karelia
                Russians win, taking S.Karelia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 5 Infantrys
                Casualties for Finns: 3 Artillerys, 1 Infantry and 1 Tank
            Battle in Minsk
                Russians attack with 3 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 3 Infantrys in Minsk, round 2 : 1/1 hits, 0.50 expected hits
                    Romanians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Minsk
                Russians win, taking Minsk from Romanians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Novgorod
                Russians attack with 3 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 3 Infantrys in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    Finns roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Novgorod
                Russians win, taking Novgorod from Finns with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            5 Infantrys moved from Saratov to Astrakhan
            3 Infantrys moved from N.Buryat Mongolia to Chita
            1 Fighter moved from Ayan to Chita
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
    
        Place Units - Russians
            3 Infantrys placed in Chita
            6 Infantrys placed in Sibirsky
            2 Infantrys placed in Tashkent
            5 Infantrys placed in Sverdlovsk
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            4 Infantrys placed in Arkhangelsk
            1 Elite, 1 HeavyTank, 7 Infantrys and 1 Tank placed in Moscow
    
        Turn Complete - Russians
            Russians collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.33
    Hisaichi : -0.67
    Finns : -1.17
    Russians : 0.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Italians
                Italians captures 31PUs while taking Dutch capital
            1 ArmoredCar, 2 Artillerys, 12 Infantrys and 3 JetFighters moved from W.Iran to Azerbaijan
            1 Fighter moved from 58 Sea Zone to Azerbaijan
            1 Adv.Fighter moved from 58 Sea Zone to Azerbaijan
            2 Fighters moved from Palestine to Azerbaijan
            1 Artillery and 2 Infantrys moved from E.Iran to Baluchistan
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Lower Egypt to 56 Sea Zone
            4 Infantrys and 2 Transports moved from 56 Sea Zone to 58 Sea Zone
            1 Transport moved from 58 Sea Zone to 68 Sea Zone
            2 Infantrys moved from Madagascar to 68 Sea Zone
            1 Transport moved from 58 Sea Zone to 68 Sea Zone
            2 Infantrys moved from Madagascar to 68 Sea Zone
            4 Infantrys moved from 68 Sea Zone to South Africa
            1 Artillery, 2 Infantrys and 1 Mech.Inf moved from Mozambique to South Africa
            1 HeavyTank and 1 Mech.Inf moved from Angola to South Africa
            1 ArmoredCar moved from Italian East Africa to 58 Sea Zone
            3 Infantrys moved from Italian East Africa to 58 Sea Zone
            1 Infantry moved from Iraq to 58 Sea Zone
            1 ArmoredCar and 8 Infantrys moved from 58 Sea Zone to Baluchistan
            1 ArmoredCar moved from Uzbekistan to Alma Ata
                  Italians take Alma Ata from Russians
            1 ArmoredCar moved from Alma Ata to Semipalatinsk
                  Italians take Semipalatinsk from Russians
            5 ArmoredCars, 4 Artillerys, 1 HeavyTank and 1 Tank moved from Uzbekistan to Tashkent
            1 Infantry moved from Iraq to W.Iran
            4 Infantrys moved from Lower Egypt to Palestine
            1 Bomber moved from Mauritania to South Africa
            1 Destroyer moved from 68 Sea Zone to 40 Sea Zone
            1 Submarine moved from 62 Sea Zone to 40 Sea Zone
            2 Adv.Fighters, 3 Fighters and 2 JetFighters moved from 34 Sea Zone to 40 Sea Zone
            1 Infantry moved from Mauritania to 34 Sea Zone
            1 Infantry and 1 Transport moved from 34 Sea Zone to 32 Sea Zone
            1 Infantry moved from 32 Sea Zone to Suriname
                  Italians take Suriname from Dutch
            2 ArmoredCars moved from Syria to W.Iran
            1 Infantry moved from Odessa to Donetsk
            5 Infantrys moved from Leon to Portugal
            2 Infantrys moved from Andalusia to Portugal
            1 Destroyer moved from 34 Sea Zone to 33 Sea Zone
            1 Destroyer moved from 34 Sea Zone to 36 Sea Zone
            1 Destroyer moved from 34 Sea Zone to 37 Sea Zone
            1 Infantry moved from Mauritania to 34 Sea Zone
            1 Artillery moved from Mauritania to 34 Sea Zone
            1 Artillery, 2 Battleships, 4 Carriers, 1 Infantry, 3 Submarines and 1 Transport moved from 34 Sea Zone to 38 Sea Zone
            1 Artillery moved from 38 Sea Zone to Angola
            1 Infantry moved from 38 Sea Zone to Angola
            4 Infantrys moved from E.Morocco to W.Morocco
            6 ArmoredCars, 2 Artillerys and 7 Infantrys moved from Mauritania to W.Morocco
    
        Purchase Units - Italians
            Italians buy 2 Adv.Fighters, 6 ArmoredCars, 4 Artillerys, 1 Carrier, 4 Destroyers, 26 Infantrys and 5 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 40 Sea Zone
                Italians attack with 2 Adv.Fighters, 1 Destroyer, 3 Fighters, 2 JetFighters and 1 Submarine
                Americans defend with 1 Cruiser, 1 Destroyer, 3 Submarines and 1 Transport
                    Italians roll dice for 1 Submarine in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 3 Submarines in 40 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 2 Adv.Fighters, 1 Destroyer, 3 Fighters and 2 JetFighters in 40 Sea Zone, round 2 : 3/1 hits, 3.67 expected hits
                    Americans roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 40 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    3 Submarines owned by the Americans, 1 Submarine owned by the Italians, 1 Destroyer owned by the Italians and 1 Transport owned by the Americans lost in 40 Sea Zone
                    Italians roll dice for 2 Adv.Fighters, 3 Fighters and 2 JetFighters in 40 Sea Zone, round 3 : 4/1 hits, 3.33 expected hits
                    Americans roll dice for 1 Cruiser and 1 Destroyer in 40 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits
                    1 Destroyer owned by the Americans, 1 Fighter owned by the Italians and 1 Cruiser owned by the Americans lost in 40 Sea Zone
                Italians win with 2 Adv.Fighters, 2 Fighters and 2 JetFighters remaining. Battle score for attacker is 24
                Casualties for Italians: 1 Destroyer, 1 Fighter and 1 Submarine
                Casualties for Americans: 1 Cruiser, 1 Destroyer, 3 Submarines and 1 Transport
            Battle in South Africa
                Italians attack with 1 Artillery, 1 Bomber, 1 HeavyTank, 6 Infantrys and 2 Mech.Infs
                Americans defend with 3 Infantrys and 5 Tanks
                    Italians roll dice for 1 Artillery, 1 Bomber, 1 HeavyTank, 6 Infantrys and 2 Mech.Infs in South Africa, round 2 : 4/1 hits, 3.83 expected hits
                    British roll dice for 3 Infantrys and 5 Tanks in South Africa, round 2 : 3/1 hits, 3.50 expected hits
                    3 Infantrys owned by the Americans, 3 Infantrys owned by the Italians and 1 Tank owned by the Americans lost in South Africa
                    Italians roll dice for 1 Artillery, 1 Bomber, 1 HeavyTank, 3 Infantrys and 2 Mech.Infs in South Africa, round 3 : 3/1 hits, 3.33 expected hits
                    British roll dice for 4 Tanks in South Africa, round 3 : 2/0 hits, 2.00 expected hits
                    2 Infantrys owned by the Italians and 3 Tanks owned by the Americans lost in South Africa
                    Italians roll dice for 1 Artillery, 1 Bomber, 1 HeavyTank, 1 Infantry and 2 Mech.Infs in South Africa, round 4 : 3/1 hits, 2.67 expected hits
                    British roll dice for 1 Tank in South Africa, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians and 1 Tank owned by the Americans lost in South Africa
                Italians win, taking South Africa from British with 1 Artillery, 1 Bomber, 1 HeavyTank and 2 Mech.Infs remaining. Battle score for attacker is 19
                Casualties for Italians: 6 Infantrys
                Casualties for Americans: 3 Infantrys and 5 Tanks
            Battle in Azerbaijan
                Italians attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 3 Fighters, 12 Infantrys and 3 JetFighters
                Anzac defend with 2 L.Fighters; Russians defend with 2 HeavyTanks and 11 Infantrys; Dutch defend with 1 Adv.Fighter and 2 Fighters
                    Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 3 Fighters, 12 Infantrys and 3 JetFighters in Azerbaijan, round 2 : 7/1 hits, 6.83 expected hits
                    Russians roll dice for 1 Adv.Fighter, 2 Fighters, 2 HeavyTanks, 11 Infantrys and 2 L.Fighters in Azerbaijan, round 2 : 8/0 hits, 8.00 expected hits
                    7 Infantrys owned by the Russians and 8 Infantrys owned by the Italians lost in Azerbaijan
                    Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 3 Fighters, 4 Infantrys and 3 JetFighters in Azerbaijan, round 3 : 5/1 hits, 5.50 expected hits
                    Russians roll dice for 1 Adv.Fighter, 2 Fighters, 2 HeavyTanks, 4 Infantrys and 2 L.Fighters in Azerbaijan, round 3 : 6/1 hits, 5.67 expected hits
                    1 ArmoredCar owned by the Italians, 4 Infantrys owned by the Russians, 1 Fighter owned by the Dutch, 1 Artillery owned by the Italians and 4 Infantrys owned by the Italians lost in Azerbaijan
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters and 3 JetFighters in Azerbaijan, round 4 : 4/1 hits, 3.83 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter, 2 HeavyTanks and 2 L.Fighters in Azerbaijan, round 4 : 4/1 hits, 3.83 expected hits
                    3 Fighters owned by the Italians, 1 Fighter owned by the Dutch, 1 Adv.Fighter owned by the Dutch, 1 Artillery owned by the Italians and 2 HeavyTanks owned by the Russians lost in Azerbaijan
                    Italians roll dice for 1 Adv.Fighter and 3 JetFighters in Azerbaijan, round 5 : 2/1 hits, 2.50 expected hits
                    Russians roll dice for 2 L.Fighters in Azerbaijan, round 5 : 2/1 hits, 1.33 expected hits
                2 L.Fighters owned by the Anzac, 1 JetFighter owned by the Italians and 1 Adv.Fighter owned by the Italians lost in Azerbaijan
                Italians win with 2 JetFighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 3 Fighters, 12 Infantrys and 1 JetFighter
                Casualties for Russians: 2 HeavyTanks and 11 Infantrys
                Casualties for Dutch: 1 Adv.Fighter and 2 Fighters
                Casualties for Anzac: 2 L.Fighters
            Battle in Baluchistan
                Italians attack with 1 ArmoredCar, 1 Artillery and 10 Infantrys
                British defend with 1 ArmoredCar, 1 Artillery and 6 Infantrys
                    Italians roll dice for 2 Battleships and 1 Cruiser in Baluchistan, round 2 : 2/1 hits, 1.83 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in Baluchistan
                    Italians roll dice for 1 ArmoredCar, 1 Artillery and 10 Infantrys in Baluchistan, round 2 : 3/1 hits, 2.50 expected hits
                    British roll dice for 1 Artillery and 5 Infantrys in Baluchistan, round 2 : 2/0 hits, 2.00 expected hits
                    2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Baluchistan
                    Italians roll dice for 1 ArmoredCar, 1 Artillery and 8 Infantrys in Baluchistan, round 3 : 2/1 hits, 2.17 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Baluchistan, round 3 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Baluchistan
                    Italians roll dice for 1 ArmoredCar, 1 Artillery and 7 Infantrys in Baluchistan, round 4 : 2/0 hits, 2.00 expected hits
                    British roll dice for 1 Artillery in Baluchistan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Baluchistan
                Italians win, taking Baluchistan from British with 1 ArmoredCar, 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 14
                Casualties for British: 1 ArmoredCar, 1 Artillery and 6 Infantrys
                Casualties for Italians: 3 Infantrys
            Battle in Tashkent
                Italians attack with 5 ArmoredCars, 4 Artillerys, 1 HeavyTank and 1 Tank
                Russians defend with 1 AAGun, 1 Factory and 9 Infantrys
                    Italians roll dice for 5 ArmoredCars, 4 Artillerys, 1 HeavyTank and 1 Tank in Tashkent, round 2 : 5/1 hits, 4.17 expected hits
                    Russians roll dice for 9 Infantrys in Tashkent, round 2 : 3/0 hits, 3.00 expected hits
                    3 ArmoredCars owned by the Italians and 5 Infantrys owned by the Russians lost in Tashkent
                    Italians roll dice for 2 ArmoredCars, 4 Artillerys, 1 HeavyTank and 1 Tank in Tashkent, round 3 : 3/1 hits, 3.17 expected hits
                    Russians roll dice for 4 Infantrys in Tashkent, round 3 : 1/1 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Italians and 3 Infantrys owned by the Russians lost in Tashkent
                    Italians roll dice for 1 ArmoredCar, 4 Artillerys, 1 HeavyTank and 1 Tank in Tashkent, round 4 : 3/1 hits, 2.83 expected hits
                    Russians roll dice for 1 Infantry in Tashkent, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Tashkent
                Italians win, taking Tashkent from Russians with 1 ArmoredCar, 4 Artillerys, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 4 ArmoredCars
                Casualties for Russians: 9 Infantrys
    
        Non Combat Move - Italians
            2 JetFighters moved from Azerbaijan to 58 Sea Zone
            1 AAGun moved from W.Iran to E.Iran
            1 AAGun moved from Iraq to W.Iran
            2 Adv.Fighters, 2 Fighters and 2 JetFighters moved from 40 Sea Zone to 38 Sea Zone
            1 Bomber moved from South Africa to Mozambique
    
        Place Units - Italians
            1 Artillery and 1 Infantry placed in Palestine
            2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Cairo
            2 Transports placed in 56 Sea Zone
            2 ArmoredCars placed in Syria
            2 Infantrys placed in N.Saudi Arabia
            1 Artillery and 2 Infantrys placed in Italian East Africa
            1 Artillery and 2 Infantrys placed in W.Iran
            3 Infantrys placed in E.Iran
            1 ArmoredCar and 1 Infantry placed in Mozambique
            2 Infantrys placed in Madagascar
            1 ArmoredCar and 3 Infantrys placed in Greece
            3 Transports placed in 20 Sea Zone
            1 Carrier and 3 Destroyers placed in 41 Sea Zone
            1 Destroyer placed in 41 Sea Zone
            Italians undo move 12.
            2 Transports placed in 20 Sea Zone
            1 Transport placed in 41 Sea Zone
            2 Adv.Fighters placed in Madrid
            3 Infantrys placed in Rio de Oro
            3 Infantrys placed in Madrid
            1 Infantry placed in Normandy
    
        Turn Complete - Italians
            Italians collect 159 PUs; end with 159 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    British : -0.33
    Americans : 0.17
    Russians : 0.50
    

    Savegame


  • @dawgoneit i don’t think i can come back to win. what do you think?

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Yeah, it looks pretty grim for the Allies. I don’t see any way you stop Moscow from falling. You can completely knock out both Yamamoto and Hisachi and maybe even Thailand before the game ends, but I can probably take Russian IPCs at least as quickly as you can take Japanese IPCs, and I’m already out-earning you by a lot. Germany can get away with minimal spending on the eastern front from now on, so that leaves ~100 IPCs/turn in the north Atlantic that America has to deal with. Italy can spare ~50 IPCs/turn for an Atlantic navy, so that means America is spending its entire income just to stalemate the Atlantic, and China is not going to be able to hold out against Germany in the long run.

    It was a very exciting game! Thank you for playing. :)


  • @Argothair Another?

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Not today; I’ve gotten a little carried away with the TripleA and want to cut back for a while. I bet we can play another game before too long, though. I’ll let you know!

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