@captainwalker bb3aff5c-937c-4ede-a966-b176fb509aa0-Russia 1.tsvg
Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Transport moved from 56 Sea Zone to 51 Sea Zone 2 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Artillery and 3 Infantrys moved from Greece to 51 Sea Zone 1 Infantry moved from Crete to 51 Sea Zone 1 Artillery and 2 Infantrys moved from Mersa Matruh to 51 Sea Zone 2 Artillerys, 6 Infantrys and 4 Transports moved from 51 Sea Zone to 56 Sea Zone 1 T.Boat moved from 56 Sea Zone to 57 Sea Zone 2 ArmoredCars moved from New Valley to Cairo 5 ArmoredCars moved from Lower Egypt to Cairo 2 ArmoredCars moved from Palestine to Cairo 2 Artillerys and 6 Infantrys moved from 56 Sea Zone to Cairo 1 Adv.Fighter moved from Lower Egypt to Cairo 1 Infantry moved from N.Saudi Arabia to 58 Sea Zone 1 Artillery moved from Aden to 58 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone 1 Artillery and 1 Infantry moved from 62 Sea Zone to Madagascar 2 Fighters moved from 62 Sea Zone to Madagascar 1 ArmoredCar moved from Kenya to Mozambique Italians take Mozambique from British 1 ArmoredCar moved from Mozambique to Rhodesia 1 HeavyTank moved from Italian East Africa to Rhodesia 1 Mech.Inf moved from Kenya to South Africa 1 Mech.Inf moved from Kenya to South Africa 1 Tank moved from French Somaliland to Kenya 1 Infantry moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Italian East Africa 4 ArmoredCars moved from Kufra to Equatoria 1 ArmoredCar moved from French Equatorial Africa to Kenya 1 Artillery and 2 Infantrys moved from Kufra to Darfur 2 Mech.Infs moved from Tripoli to E.Morocco 2 ArmoredCars moved from Tripoli to Kufra 2 JetFighters moved from 34 Sea Zone to 35 Sea Zone 1 Carrier and 1 Fighter moved from 41 Sea Zone to 34 Sea Zone 1 Fighter moved from 34 Sea Zone to Cape Verde 1 Artillery moved from Canarians to 34 Sea Zone 1 Infantry moved from Canarians to 34 Sea Zone 1 Infantry moved from 34 Sea Zone to Cape Verde 1 Artillery moved from 34 Sea Zone to Cape Verde 1 Mech.Inf moved from Canarians to 34 Sea Zone 1 Mech.Inf moved from 34 Sea Zone to Mauritania 1 Artillery moved from Azerbaijan to Astrakhan 1 HeavyTank moved from Azerbaijan to Astrakhan 1 ArmoredCar moved from Syria to W.Iran 1 Infantry moved from W.Iran to Azerbaijan 1 ArmoredCar moved from Syria to W.Iran 3 Infantrys moved from Madrid to Leon 4 ArmoredCars, 2 Artillerys and 2 Tanks moved from La Mancha to Leon Purchase Units - Italians Italians buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Bomber, 1 Bunker, 1 Destroyer, 1 Fighter, 13 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; Combat - Italians Battle in 35 Sea Zone Italians attack with 2 JetFighters Americans defend with 1 B.Transport Italians roll dice for 2 JetFighters in 35 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 B.Transport in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 35 Sea Zone Italians win with 2 JetFighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in Cairo Italians attack with 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 6 Infantrys British defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 2 Fighters, 4 Infantrys and 2 Tanks AA fire in Cairo : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Battleship in Cairo, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Italians roll dice for 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 6 Infantrys in Cairo, round 2 : 5/1 hits, 5.50 expected hits British roll dice for 1 Adv.Fighter, 1 Bunker, 2 Fighters, 4 Infantrys and 2 Tanks in Cairo, round 2 : 4/1 hits, 4.50 expected hits 1 Tank owned by the British, 4 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Cairo Italians roll dice for 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 2 Infantrys in Cairo, round 3 : 5/1 hits, 4.83 expected hits British roll dice for 1 Adv.Fighter, 1 Bunker, 2 Fighters and 1 Tank in Cairo, round 3 : 3/1 hits, 2.67 expected hits 2 Fighters owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 1 Adv.Fighter owned by the British lost in Cairo Italians win, taking Cairo from British with 1 Adv.Fighter, 9 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 34 Casualties for Italians: 1 Artillery and 6 Infantrys Casualties for British: 1 Adv.Fighter, 1 Bunker, 2 Fighters, 4 Infantrys and 2 Tanks Battle in Leon Italians attack with 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Italians roll dice for 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks in Leon, round 2 : 3/1 hits, 3.83 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/0 hits, 1.00 expected hits 3 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Leon Italians loses 0 PUs for violating Leons neutrality. Italians win, taking Leon from Neutral with 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Madagascar Italians attack with 1 Artillery, 2 Fighters and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Madagascar, round 2 : 1/1 hits, 1.33 expected hits French roll dice for 1 Infantry in Madagascar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Madagascar Italians win, taking Madagascar from French with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in South Africa Italians attack with 2 Mech.Infs British defend with 1 Infantry Italians roll dice for 2 Mech.Infs in South Africa, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Infantry in South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Italians lost in South Africa Italians roll dice for 1 Mech.Inf in South Africa, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in South Africa, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in South Africa British win with no units remaining. Battle score for attacker is -10 Casualties for Italians: 2 Mech.Infs Casualties for British: 1 Infantry Battle in Rhodesia Italians attack with 1 ArmoredCar and 1 HeavyTank British defend with 1 Mech.Inf Italians roll dice for 1 ArmoredCar and 1 HeavyTank in Rhodesia, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Rhodesia Italians win, taking Rhodesia from British with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Battle in Astrakhan Italians attack with 1 Artillery and 1 HeavyTank Russians defend with 1 Infantry Italians roll dice for 1 Artillery and 1 HeavyTank in Astrakhan, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Astrakhan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Astrakhan Italians win, taking Astrakhan from Russians with 1 Artillery and 1 HeavyTank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Cape Verde Italians attack with 1 Artillery, 1 Fighter and 1 Infantry Neutral defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cape Verde, round 2 : 1/0 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Italians loses 0 PUs for violating Cape Verdes neutrality. Italians win, taking Cape Verde from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Italians 1 Fighter moved from Cape Verde to 34 Sea Zone 1 JetFighter moved from 35 Sea Zone to 34 Sea Zone 1 JetFighter moved from 35 Sea Zone to 34 Sea Zone 1 Fighter moved from Madagascar to 62 Sea Zone 1 Fighter moved from Madagascar to 62 Sea Zone 1 Adv.Fighter moved from Cairo to Iraq Place Units - Italians 1 Adv.Fighter, 1 Battleship and 1 Destroyer placed in 34 Sea Zone 1 Bunker placed in Rio de Oro 1 Bomber and 1 Infantry placed in Normandy 1 Artillery and 2 Infantrys placed in W.Iran 2 Infantrys placed in Syria 2 Infantrys placed in Palestine 1 Infantry and 1 JetFighter placed in N.Saudi Arabia 1 Artillery and 2 Infantrys placed in Italian East Africa 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in E.Morocco 1 ArmoredCar and 1 Infantry placed in Crete 1 ArmoredCar placed in Madrid Italians undo move 11. Italians undo move 10. 2 ArmoredCars and 1 Infantry placed in Greece Turn Complete - Italians Italians collect 140 PUs; end with 140 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Italians : -0.50 British : 0.83 AA fire in Cairo : : -0.17 French : -0.33 Americans : -0.17 Russians : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Tank moved from Azores to 16 Sea Zone 1 Tank and 1 Transport moved from 16 Sea Zone to 3 Sea Zone 1 Infantry moved from Greenland to 3 Sea Zone 1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland 1 Fighter moved from Greenland to Manchester 1 Transport moved from 2 Sea Zone to 1 Sea Zone 1 Infantry moved from Churchill to 1 Sea Zone 1 Fighter moved from Churchill to Greenland 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Infantry moved from 2 Sea Zone to Greenland Purchase Units - French French buy 1 Fighter; Remaining resources: 1 PUs; Non Combat Move - French Place Units - French 1 Fighter placed in Churchill Turn Complete - French French collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 1 Fighter moved from S.French Indochina to 110 Sea Zone 1 Fighter moved from S.French Indochina to 110 Sea Zone 1 Fighter moved from Tokyo to 93 Sea Zone 1 Fighter moved from S.French Indochina to 93 Sea Zone 1 Fighter moved from Banjarmasin to 111 Sea Zone 1 Fighter moved from Davao to 111 Sea Zone 1 Infantry moved from Davao to Mindanao 1 Infantry moved from Davao to Mindanao 1 Artillery moved from Davao to Mindanao 1 Infantry moved from Banjarmasin to West Borneo 1 Marine moved from Banjarmasin to West Borneo 1 Infantry moved from Banjarmasin to East And South Borneo 1 Infantry moved from Banjarmasin to East And South Borneo 1 Tank moved from Banjarmasin to East And South Borneo 1 Infantry moved from Banjarmasin to West Borneo 1 Bomber moved from Tokyo to 106 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 1 B.Transport, 2 Bunkers, 1 Cruiser and 11 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 111 Sea Zone Yamamoto attack with 2 Fighters Anzac defend with 1 Transport Yamamoto roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 111 Sea Zone Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Fighter Casualties for Anzac: 1 Transport Battle in 93 Sea Zone Yamamoto attack with 2 Fighters Dutch defend with 1 Transport Yamamoto roll dice for 2 Fighters in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Dutch roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 93 Sea Zone Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in 110 Sea Zone Yamamoto attack with 2 Fighters Anzac defend with 1 Transport Yamamoto roll dice for 2 Fighters in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 110 Sea Zone Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in 106 Sea Zone Yamamoto attack with 1 Bomber Anzac defend with 1 Transport Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 106 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in Mindanao Yamamoto attack with 1 Artillery and 2 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Mindanao, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in West Borneo Yamamoto attack with 2 Infantrys and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Marine in West Borneo, round 2 : 1/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Borneo Yamamoto win, taking West Borneo from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in East And South Borneo Yamamoto attack with 2 Infantrys and 1 Tank Anzac defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 0/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 3 : 0/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 4 : 0/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 5 : 1/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in East And South Borneo Yamamoto win, taking East And South Borneo from Dutch with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from 93 Sea Zone to 84 Sea Zone 1 Fighter moved from 93 Sea Zone to 84 Sea Zone 1 Bomber moved from 106 Sea Zone to Tokyo 1 Fighter moved from 111 Sea Zone to 84 Sea Zone 1 Tank moved from Davao to Panay 1 Fighter moved from 110 Sea Zone to Banjarmasin 1 Fighter moved from 110 Sea Zone to Banjarmasin Place Units - Yamamoto 1 B.Carrier, 1 B.Transport and 1 Cruiser placed in 84 Sea Zone 1 Bunker and 5 Infantrys placed in Tokyo 1 Bunker and 3 Infantrys placed in Hupeh 1 Infantry placed in Banjarmasin 1 Infantry placed in Davao 1 Infantry placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto : -2.67 Americans : 0.67 Anzac : 0.00 Dutch : -0.83
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 1 Marine moved from Shensi to Suiyuan 4 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Kweichow to N.French Indochina French take N.French Indochina from Hisaichi 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Lanchow to Szechwan 1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from Yunnan to N.Thailand 1 Tank moved from Hsining to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 1 Tank moved from Hsining to Lanchow 1 ArmoredCar moved from Hsining to Ningsia 1 ArmoredCar moved from Hsining to Lanchow 1 Artillery and 1 Infantry moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 1 Artillery and 3 Infantrys moved from Urumqi to E.Sinkiang 20 Infantrys moved from Shensi to Shansi 1 Infantry moved from Lanchow to Shensi Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 4 Infantrys and 1 Marine Hisaichi defend with 2 Infantrys and 1 Marine Chinese roll dice for 4 Infantrys and 1 Marine in Suiyuan, round 2 : 1/1 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys and 1 Marine in Suiyuan, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 3 Infantrys and 1 Marine in Suiyuan, round 3 : 1/0 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Marine in Suiyuan, round 3 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese roll dice for 3 Infantrys and 1 Marine in Suiyuan, round 4 : 1/0 hits, 1.00 expected hits Hisaichi roll dice for 1 Marine in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Infantrys and 1 Marine Battle in Shansi Chinese attack with 20 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 20 Infantrys in Shansi, round 2 : 3/1 hits, 3.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 19 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in N.Thailand Chinese attack with 1 Infantry Thai defend with 1 Infantry Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Thailand Thai win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese Place Units - Chinese 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00 Chinese : -1.17 Thai : -0.33
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 ArmoredCar moved from Heilungchiang to Ayan 1 ArmoredCar moved from Heilungchiang to Ayan 1 Fighter moved from Heilungchiang to Ayan 1 Fighter moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 2 Infantrys moved from Kirin to Heilungchiang 1 ArmoredCar moved from Changchun to Khabarovsk 1 Marine moved from Liaoning to Heilungchiang 1 Artillery moved from Liaoning to Heilungchiang 2 ArmoredCars moved from Hunan to Shantung 3 Tanks moved from Hupeh to Shantung 1 ArmoredCar moved from Hupeh to Shantung 1 Infantry moved from Hunan to Hupeh 1 ArmoredCar moved from Hong Kong to Hunan 1 Infantry moved from Hong Kong to Kiangsi 1 Artillery moved from Hong Kong to Kiangsi 1 Infantry moved from Hong Kong to Kiangsi 1 Adv.Fighter moved from Changchun to Shantung 1 Infantry moved from Changchun to Kirin 1 Artillery moved from Changchun to Kirin 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Bunkers, 1 Fighter, 10 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 2 ArmoredCars, 2 Fighters and 1 Infantry Russians defend with 3 Infantrys Hisaichi roll dice for 2 ArmoredCars, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 ArmoredCars and 2 Fighters in Ayan, round 3 : 2/1 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 3 : 0/1 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 3 Infantrys Non Combat Move - Hisaichi 1 Fighter moved from Ayan to Heilungchiang 1 Fighter moved from Ayan to Heilungchiang Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Heilungchiang 1 Bunker and 3 Infantrys placed in Shantung 1 ArmoredCar, 1 Fighter and 2 Infantrys placed in Hong Kong 1 Adv.Fighter, 1 ArmoredCar, 2 Infantrys, 1 Marine and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Russians : -0.67
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I’m headed out to Alaska with my family for a cruise; I’ll be gone until July 1st, and I’m not bringing my laptop. Still very much enjoying the game, and looking forward to picking it up when I get back!
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 Artillery and 2 Infantrys moved from Yunnan to N.Thailand 2 Artillerys, 1 Elite and 5 Infantrys moved from Yunnan to N.Thailand 4 ArmoredCars and 1 Tank moved from Assam to N.Thailand 5 Infantrys and 1 Tank moved from Bihar to Assam 2 Artillerys moved from Delhi to Hyderabad 2 Artillerys moved from Delhi to Bihar 2 Infantrys moved from Hyderabad to Bihar 1 ArmoredCar moved from Madras to Hyderabad 1 ArmoredCar moved from Madras to Bihar 4 Infantrys moved from Bombay to Rajputana 1 Bomber moved from Dover to Netherlands 2 Infantrys moved from Dover to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Netherlands 3 Adv.Fighters moved from 21 Sea Zone to Netherlands 3 Fighters moved from 21 Sea Zone to Netherlands 1 Tank moved from Zhigansk to Ayan Purchase Units - British British buy 2 Artillerys, 1 Bunker, 3 Destroyers, 5 Infantrys, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Ayan British attack with 1 Tank Hisaichi defend with 2 ArmoredCars British roll dice for 1 Tank in Ayan, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 2 ArmoredCars in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the British lost in Ayan Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -1 Casualties for British: 1 Tank Casualties for Hisaichi: 1 ArmoredCar Battle in Netherlands British attack with 3 Adv.Fighters, 1 Bomber, 3 Fighters and 2 Infantrys Germans defend with 1 Infantry British roll dice for 2 Battleships in Netherlands, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 3 Adv.Fighters, 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in N.Thailand British attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank in N.Thailand, round 2 : 4/1 hits, 4.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand British win, taking N.Thailand from Thai with 4 ArmoredCars, 3 Artillerys, 1 Elite, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 3 Adv.Fighters and 3 Fighters moved from Netherlands to 21 Sea Zone 1 Bomber moved from Netherlands to Dover Place Units - British 3 Destroyers and 1 S.Submarine placed in 21 Sea Zone 1 Bunker and 2 Tanks placed in Cape Town 3 Infantrys placed in Madras 2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi Turn Complete - British British collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : -0.67 Hisaichi : 0.67 Thai : 0.67
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from Java to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to East And South Borneo 1 Artillery moved from Northern Territory to 67 Sea Zone 1 Marine moved from Northern Territory to 67 Sea Zone 1 Artillery, 2 Destroyers, 1 Marine and 1 Transport moved from 67 Sea Zone to 111 Sea Zone 1 Artillery and 1 Marine moved from 111 Sea Zone to East And South Borneo 1 Artillery moved from Merauke to 112 Sea Zone 1 Elite moved from Merauke to 112 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 112 Sea Zone to 111 Sea Zone 1 Artillery and 1 Elite moved from 111 Sea Zone to East And South Borneo 1 Tank moved from Merauke to 113 Sea Zone 1 Infantry moved from Merauke to 113 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to East And South Borneo 1 Transport moved from 107 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from Merauke to 112 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo 1 Destroyer moved from 113 Sea Zone to 111 Sea Zone 1 Infantry moved from Manila to Mindoro Americans take Mindoro from Yamamoto 1 Marine moved from Northern Territory to Western Australia 1 Adv.Fighter moved from Jilolo to Java Purchase Units - Anzac Anzac buy 3 L.Fighters; Remaining resources: 0 PUs; Combat - Anzac Battle in East And South Borneo Anzac attack with 3 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank Yamamoto defend with 2 Infantrys and 1 Tank Anzac roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank in East And South Borneo, round 2 : 4/1 hits, 3.50 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in East And South Borneo Anzac win, taking East And South Borneo from Yamamoto with 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 2 Infantrys and 1 Tank Non Combat Move - Anzac 2 Infantrys moved from Soembawa to Lombok 2 Infantrys moved from Flores to Soembawa Place Units - Anzac 3 L.Fighters placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17 Anzac : 0.50
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Cruiser moved from 107 Sea Zone to 93 Sea Zone 1 Infantry moved from Formosa to 93 Sea Zone 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Hainan Chinese take Hainan from Yamamoto Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Infantry and 1 Marine placed in Hollandia 2 Adv.Fighters placed in Sumatra Turn Complete - Dutch Dutch collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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@dawgoneit is everything ok?
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@dawgoneit Yes, I’m just on a cruise in Alaska with my family until Monday. Did you not get my earlier away message? Sorry if I worried you.
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@Argothair i did get your message. just had a brain fart
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 1 unit repaired. 2 Fighters moved from Leningrad to S.Karelia 4 ArmoredCars moved from Oulu to S.Karelia Purchase Units - Finns Finns buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 4 ArmoredCars and 2 Fighters Russians defend with 5 Infantrys Finns roll dice for 4 ArmoredCars and 2 Fighters in S.Karelia, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 5 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia Finns roll dice for 3 ArmoredCars and 2 Fighters in S.Karelia, round 3 : 2/1 hits, 1.67 expected hits Russians roll dice for 3 Infantrys in S.Karelia, round 3 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia Finns roll dice for 2 ArmoredCars and 2 Fighters in S.Karelia, round 4 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Finns: 2 ArmoredCars Casualties for Russians: 5 Infantrys Non Combat Move - Finns 1 Fighter moved from S.Karelia to Leningrad 1 Fighter moved from S.Karelia to Leningrad 8 Infantrys moved from Oulu to Vyborg 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 2 Infantrys placed in Leningrad 2 ArmoredCars placed in Helsinki Turn Complete - Finns Finns collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Finns : 0.00 Russians : -1.00
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Infantry moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Tank moved from Bucharest to Vinnytsia 1 Infantry moved from Bucharest to E.Romania 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 2 Fighters and 4 Infantrys Russians defend with 3 Infantrys and 1 Tank Romanians roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Donetsk, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/1 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Donetsk, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Donetsk, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Romanians: 3 Infantrys Casualties for Russians: 3 Infantrys and 1 Tank Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Vinnytsia 1 Fighter placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.67 Russians : 0.67
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 1 ArmoredCar moved from Burma to Yunnan Thai take Yunnan from Chinese 1 ArmoredCar moved from Yunnan to N.French Indochina 1 Infantry moved from S.French Indochina to N.French Indochina 2 Infantrys moved from S.Thailand to S.French Indochina 1 Infantry moved from Burma to S.Thailand 1 ArmoredCar moved from Malaya to Bangkok 1 Artillery moved from S.French Indochina to N.French Indochina Purchase Units - Thai Thai buy 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in N.French Indochina Thai attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Thai roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Thai win, taking N.French Indochina from French with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Infantrys placed in S.French Indochina 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
French : -0.33 Thai : 0.00
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 ArmoredCar moved from Alaska to 71 Sea Zone 1 ArmoredCar and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone 1 ArmoredCar moved from 85 Sea Zone to Kyushu Americans take Kyushu from Yamamoto 1 Infantry moved from Attu to 72 Sea Zone 1 Tank moved from Koryakia to Kamchatka Russians take Kamchatka from Yamamoto 1 B.Transport, 1 Battleship, 1 Carrier, 1 Infantry and 2 L.Fighters moved from 72 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Chubu Americans take Chubu from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Tohoku Americans take Tohoku from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Hokkaido Americans take Hokkaido from Yamamoto 1 Artillery and 1 Infantry moved from Nauru to 104 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk Americans take Truk from Yamamoto 1 Tank moved from Ponape to Woleai Americans take Woleai from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Shikoku Americans take Shikoku from Yamamoto 1 Infantry moved from Eniwetok to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Iwo Jima Americans take Iwo Jima from Yamamoto 1 Carrier, 1 Destroyer and 1 Submarine moved from 102 Sea Zone to 85 Sea Zone 1 Infantry and 1 Marine moved from Ponape to 102 Sea Zone 1 B.Transport, 1 Infantry and 1 Marine moved from 102 Sea Zone to 95 Sea Zone 1 Infantry and 1 Marine moved from 95 Sea Zone to Minamitori 1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Nauru 1 Bomber moved from Attu to Ponape 1 Destroyer and 2 Submarines moved from 13 Sea Zone to 32 Sea Zone 1 Carrier and 2 Fighters moved from 26 Sea Zone to 32 Sea Zone 1 Artillery and 1 Infantry moved from Santiago to 125 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 125 Sea Zone to 39 Sea Zone 1 ArmoredCar and 6 Tanks moved from Rio De Janeiro to Salvador 1 Artillery and 1 Infantry moved from 39 Sea Zone to Bahia 2 Artillerys moved from Rio De Janeiro to Bahia Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 Battleship, 1 Cruiser, 3 Destroyers, 1 Infantry, 3 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Infantry and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Marine in Minamitori, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans Place Units - Americans 2 Destroyers and 1 Submarine placed in 71 Sea Zone 3 Adv.Fighters placed in Manila 1 Battleship and 1 Cruiser placed in 39 Sea Zone 1 Infantry placed in Pearl Harbor 2 S.Submarines placed in 98 Sea Zone 1 Destroyer and 1 S.Submarine placed in 26 Sea Zone Turn Complete - Americans Americans collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Americans : 0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 1 ArmoredCar moved from Latvia to Novgorod Germans take Novgorod from Russians 1 ArmoredCar moved from Novgorod to Minsk 1 Infantry moved from Lithuania to Minsk 1 Artillery moved from Lithuania to Minsk 1 ArmoredCar moved from Vinnytsia to Rostov Germans take Rostov from Russians 1 Infantry moved from Brest to Kiev 1 Artillery moved from Brest to Kiev 1 ArmoredCar moved from Warsaw to Kiev 1 Infantry moved from Brest to Kiev 2 ArmoredCars, 6 Artillerys, 1 Elite, 13 Infantrys and 4 Tanks moved from Brest to Kiev 1 ArmoredCar moved from Lithuania to Kiev 1 ArmoredCar moved from East Prussia to Kiev 1 ArmoredCar moved from Krakow to Kiev 1 Infantry moved from Brest to Kiev 1 Infantry moved from Brest to Kiev 1 Artillery moved from Latvia to Minsk 1 Infantry moved from Vyborg to Leningrad 1 Infantry moved from N.Karelia to Vyborg 1 ArmoredCar, 1 Artillery and 3 Infantrys moved from Middle Norrland to 24 Sea Zone 1 Artillery moved from Hamburg to 22 Sea Zone 5 Infantrys moved from Hamburg to 22 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 22 Sea Zone to 11 Sea Zone 1 Artillery and 5 Infantrys moved from 11 Sea Zone to Manchester 1 Fighter moved from 22 Sea Zone to Manchester 5 Adv.Fighters moved from 22 Sea Zone to Manchester 1 Bomber moved from Hamburg to Manchester 1 ArmoredCar, 1 Artillery, 1 Cruiser, 3 Infantrys and 2 Transports moved from 24 Sea Zone to 22 Sea Zone 1 ArmoredCar, 1 Artillery and 3 Infantrys moved from 22 Sea Zone to Netherlands 1 Fighter moved from Rhine to Netherlands 1 ArmoredCar moved from Bavaria to Netherlands 2 Artillerys moved from Rhine to Hamburg 4 Infantrys moved from Rhine to Hamburg 3 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from East Prussia to Lithuania 1 Artillery and 2 Infantrys moved from Danzig to Brest 2 ArmoredCars moved from Bohemia to Vinnytsia 1 ArmoredCar moved from Baleares to 42 Sea Zone 1 Infantry moved from Baleares to 42 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 42 Sea Zone to 31 Sea Zone 1 ArmoredCar and 1 Infantry moved from 31 Sea Zone to Rio de Oro 1 Transport moved from 42 Sea Zone to 43 Sea Zone 1 ArmoredCar and 1 Infantry moved from Languedoc to 43 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 ArmoredCar and 1 Infantry moved from 42 Sea Zone to Valencia Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 12 Infantrys, 2 JetFighters, 3 T.Boats and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys British defend with 2 Infantrys Germans roll dice for 5 Battleships in Netherlands, round 2 : 4/1 hits, 3.33 expected hits 2 Infantrys owned by the British lost in Netherlands Germans win, taking Netherlands from British with 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Kiev Germans attack with 6 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 6 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks in Kiev, round 2 : 11/1 hits, 10.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/0 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 5 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Minsk Germans attack with 1 ArmoredCar, 2 Artillerys and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Minsk, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Minsk, round 3 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 ArmoredCar, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Manchester Germans attack with 5 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys British defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys; French defend with 2 Adv.Fighters and 1 Fighter AA fire in Manchester : 1/1 hits, 1.17 expected hits 1 Adv.Fighter owned by the Germans lost in Manchester Germans roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys in Manchester, round 2 : 4/1 hits, 4.33 expected hits British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys in Manchester, round 2 : 3/1 hits, 2.83 expected hits 1 Fighter owned by the French, 3 Infantrys owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Manchester Germans roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Manchester, round 3 : 4/1 hits, 3.83 expected hits British roll dice for 2 Adv.Fighters in Manchester, round 3 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Germans and 2 Adv.Fighters owned by the French lost in Manchester Germans win, taking Manchester from British with 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 18 Casualties for Germans: 1 Adv.Fighter and 4 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Casualties for French: 2 Adv.Fighters and 1 Fighter Non Combat Move - Germans 4 Adv.Fighters moved from Leningrad to Hamburg 1 Fighter moved from Netherlands to 22 Sea Zone 1 Fighter moved from Manchester to 22 Sea Zone 4 Adv.Fighters moved from Manchester to 22 Sea Zone 1 Bomber moved from Manchester to Hamburg 1 AAGun moved from Bohemia to Bavaria Place Units - Germans 3 T.Boats and 2 Transports placed in 22 Sea Zone 1 Adv.Fighter placed in Hamburg 2 JetFighters placed in Paris 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Krakow 1 Artillery and 2 Infantrys placed in Danzig 4 ArmoredCars placed in Bohemia 2 Infantrys placed in Middle Norrland Turn Complete - Germans Germans collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -0.17 AA fire in Manchester : : -0.17 Russians : -1.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 1 Infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 2 Infantrys moved from Yaroslavl to S.Karelia 1 Artillery moved from Arkhangelsk to S.Karelia 1 Infantry moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Saratov to Astrakhan 2 Infantrys moved from Saratov to Astrakhan 3 Infantrys moved from Georgia to Rostov 3 Infantrys moved from Saratov to Astrakhan 1 Infantry moved from Saratov to Rostov 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from Chita to Ayan 4 Infantrys moved from Chita to Hulunbuir 1 HeavyTank and 5 Infantrys moved from Kuybyshev to Astrakhan 1 Infantry moved from Chimkent to Uzbekistan 1 HeavyTank moved from Chimkent to Astrakhan 5 Infantrys moved from Ufa to Chimkent 1 HeavyTank and 1 Infantry moved from Tashkent to Uzbekistan 5 Infantrys moved from Sverdlovsk to Ufa 8 Infantrys moved from N.Buryat Mongolia to Chita 5 Infantrys moved from Irkutsk to N.Buryat Mongolia 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Smolensk to Kursk 6 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Stalingrad to Rostov Purchase Units - Russians Russians buy 4 Artillerys and 37 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Ayan Russians attack with 1 Fighter and 3 Infantrys Hisaichi defend with 1 ArmoredCar Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Rostov Russians attack with 5 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 5 Infantrys in Rostov, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar in Rostov, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 5 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Hulunbuir Russians attack with 4 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 4 Infantrys in Hulunbuir, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in S.Karelia Russians attack with 1 Artillery and 3 Infantrys Finns defend with 2 ArmoredCars Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 1/0 hits, 1.00 expected hits Finns roll dice for 2 ArmoredCars in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Finns lost in S.Karelia Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 3 : 1/0 hits, 1.00 expected hits Finns roll dice for 1 ArmoredCar in S.Karelia, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Finns lost in S.Karelia Russians win, taking S.Karelia from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Finns: 2 ArmoredCars Battle in Astrakhan Russians attack with 2 HeavyTanks and 12 Infantrys Italians defend with 1 Artillery and 1 HeavyTank Russians roll dice for 2 HeavyTanks and 12 Infantrys in Astrakhan, round 2 : 3/1 hits, 3.33 expected hits Italians roll dice for 1 Artillery and 1 HeavyTank in Astrakhan, round 2 : 1/0 hits, 1.00 expected hits 1 HeavyTank owned by the Italians, 1 Infantry owned by the Russians and 1 Artillery owned by the Italians lost in Astrakhan Russians win, taking Astrakhan from Italians with 2 HeavyTanks and 11 Infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 Infantry Casualties for Italians: 1 Artillery and 1 HeavyTank Non Combat Move - Russians 1 Tank moved from Arkhangelsk to Yaroslavl 1 Fighter moved from Ayan to Chita Place Units - Russians 3 Infantrys placed in Chita 6 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 3 Artillerys placed in Kursk Turn Complete - Russians Russians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.17 Hisaichi : -0.50 Italians : 0.00 Finns : -0.50 Russians : 0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 1 JetFighter moved from N.Saudi Arabia to 126 Sea Zone 1 Fighter moved from 62 Sea Zone to 126 Sea Zone 1 Artillery and 1 Infantry moved from Madagascar to 62 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Infantry and 1 Transport moved from 62 Sea Zone to 68 Sea Zone 1 Infantry moved from 68 Sea Zone to South Africa Italians take South Africa from British 1 Artillery moved from 68 Sea Zone to South Africa 4 ArmoredCars moved from Equatoria to Belgian Congo 1 Artillery and 2 Infantrys moved from Darfur to French Equatorial Africa 1 ArmoredCar and 1 Tank moved from Kenya to Belgian Congo 1 ArmoredCar and 1 HeavyTank moved from Rhodesia to Mozambique 1 Artillery and 3 Infantrys moved from Italian East Africa to Kenya 1 Mech.Inf moved from Mauritania to Belgian Congo 1 Artillery moved from Cape Verde to 34 Sea Zone 1 Infantry moved from Cape Verde to 34 Sea Zone 1 Infantry moved from Canarians to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Rio de Oro 1 Artillery moved from 34 Sea Zone to Rio de Oro 2 Infantrys moved from E.Morocco to W.Morocco 2 Mech.Infs moved from E.Morocco to Rio de Oro 1 Infantry moved from Palestine to 57 Sea Zone 1 Infantry and 1 T.Boat moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to Trucial Coast Italians take Trucial Coast from British 1 Adv.Fighter moved from Iraq to 68 Sea Zone 1 Infantry moved from N.Saudi Arabia to Iraq 1 Infantry moved from Syria to Iraq 1 Infantry moved from Syria to Iraq 1 Infantry moved from Palestine to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 6 ArmoredCars moved from Cairo to 56 Sea Zone 6 ArmoredCars, 1 Artillery, 1 Battleship, 1 Destroyer, 1 Infantry and 4 Transports moved from 56 Sea Zone to 58 Sea Zone 6 ArmoredCars, 1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran 2 ArmoredCars, 3 Artillerys, 1 HeavyTank and 4 Infantrys moved from W.Iran to E.Iran 2 ArmoredCars moved from Kufra to French Equatorial Africa 3 ArmoredCars moved from Cairo to Palestine 2 ArmoredCars moved from Greece to E.Romania 1 Infantry moved from Greece to Bulgaria 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks moved from Leon to Navarre 1 Fighter moved from Normandy to Manchester 1 Bomber moved from Normandy to Navarre 1 Fighter moved from E.Morocco to 34 Sea Zone 1 Adv.Fighter moved from E.Morocco to 34 Sea Zone 1 Infantry moved from Campania to Rome Purchase Units - Italians Italians buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Factorys, 2 Fighters, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 126 Sea Zone Italians attack with 1 Fighter and 1 JetFighter Russians defend with 1 Transport Italians roll dice for 1 Fighter and 1 JetFighter in 126 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Russians lost in 126 Sea Zone Italians win with 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 Transport Battle in Navarre Italians attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks Neutral defend with 2 Bunkers Italians roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks in Navarre, round 2 : 5/1 hits, 4.33 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/0 hits, 1.00 expected hits 2 Bunkers owned by the Neutral and 1 Infantry owned by the Italians lost in Navarre Italians loses 0 PUs for violating Navarres neutrality. Italians win, taking Navarre from Neutral with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Italians: 1 Infantry Casualties for Neutral: 2 Bunkers Battle in Belgian Congo Italians attack with 5 ArmoredCars, 1 Mech.Inf and 1 Tank Neutral defend with 2 Infantrys Italians roll dice for 5 ArmoredCars, 1 Mech.Inf and 1 Tank in Belgian Congo, round 2 : 2/1 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians and 2 Infantrys owned by the Neutral lost in Belgian Congo Italians loses 0 PUs for violating Belgian Congos neutrality. Italians win, taking Belgian Congo from Neutral with 4 ArmoredCars, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 ArmoredCar Casualties for Neutral: 2 Infantrys Battle in E.Iran Italians attack with 8 ArmoredCars, 4 Artillerys, 1 HeavyTank and 5 Infantrys Neutral defend with 1 Bunker and 3 Infantrys Italians roll dice for 1 Battleship in E.Iran, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Neutral Italians roll dice for 8 ArmoredCars, 4 Artillerys, 1 HeavyTank and 5 Infantrys in E.Iran, round 2 : 6/1 hits, 6.17 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/1 hits, 1.50 expected hits 1 Bunker owned by the Neutral, 3 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in E.Iran Italians loses 0 PUs for violating E.Irans neutrality. Italians win, taking E.Iran from Neutral with 8 ArmoredCars, 4 Artillerys, 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Italians: 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Non Combat Move - Italians 1 Fighter moved from 126 Sea Zone to W.Iran 1 JetFighter moved from 126 Sea Zone to W.Iran 1 Bomber moved from Navarre to Normandy 1 AAGun moved from Palestine to Iraq Place Units - Italians 1 Battleship, 1 Carrier and 1 Destroyer placed in 34 Sea Zone 1 Fighter placed in E.Morocco 1 Factory placed in Mozambique 1 Factory placed in Madagascar 1 Fighter placed in Normandy 1 Artillery and 2 Infantrys placed in W.Iran 1 Artillery and 1 Infantry placed in N.Saudi Arabia Italians undo move 7. 2 Infantrys placed in N.Saudi Arabia 2 Infantrys placed in Syria 1 Artillery and 2 Infantrys placed in Italian East Africa Italians undo move 8. 1 ArmoredCar and 1 Infantry placed in Syria 1 Infantry and 1 Tank placed in Palestine 1 Artillery and 3 Infantrys placed in Madrid 1 Artillery and 2 Infantrys placed in E.Morocco 1 ArmoredCar placed in Greece Turn Complete - Italians Italians collect 148 PUs; end with 148 PUs
Combat Hit Differential Summary :
Neutral : 0.83 Italians : 0.33 Russians : -0.17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Scotland 1 Destroyer moved from 21 Sea Zone to 12 Sea Zone 2 Infantrys moved from Greenland to 2 Sea Zone 1 Fighter moved from Greenland to 11 Sea Zone 2 Infantrys and 1 Transport moved from 2 Sea Zone to 3 Sea Zone 1 Fighter moved from Churchill to Greenland 2 Infantrys moved from 3 Sea Zone to Iceland 1 Infantry moved from French Guiana to Amazon Purchase Units - French French buy 1 Fighter; Remaining resources: 0 PUs; Combat - French Battle in 11 Sea Zone French attack with 1 Fighter Germans defend with 3 Transports French roll dice for 1 Fighter in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 Transports in 11 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the French lost in 11 Sea Zone Germans win with 3 Transports remaining. Battle score for attacker is -8 Casualties for French: 1 Fighter Non Combat Move - French Place Units - French 1 Fighter placed in Churchill Turn Complete - French French collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : 0.50 French : -0.33