Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 6 Infantrys moved from Rostov to Donetsk 1 ArmoredCar, 2 Artillerys, 1 Elite and 12 Infantrys moved from S.Karelia to Leningrad 1 Infantry moved from Minsk to Lithuania 1 Infantry moved from Minsk to Latvia 1 Infantry moved from Minsk to Novgorod 1 Artillery moved from Minsk to Lithuania 1 Artillery moved from Minsk to Latvia 1 Mech.Inf moved from Minsk to Novgorod 3 Infantrys moved from Kursk to Kiev 1 ArmoredCar moved from Kursk to Kiev 1 Mech.Inf moved from Minsk to Kiev 1 HeavyTank and 1 Tank moved from Minsk to Kursk 2 Mech.Infs moved from Georgia to Donetsk 1 Mech.Inf moved from Georgia to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Infantry moved from Azerbaijan to Astrakhan 5 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from Chita to Ayan 1 Artillery moved from Chita to Ayan 6 Infantrys moved from N.Buryat Mongolia to Chita 4 Infantrys moved from Irkutsk to N.Buryat Mongolia 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 5 Infantrys moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Novosibirsk to Krasnoyarsk 5 Infantrys moved from Sverdlovsk to Ufa Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 33 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Kiev Russians attack with 1 ArmoredCar, 3 Infantrys and 1 Mech.Inf Romanians defend with 2 Infantrys Russians roll dice for 1 ArmoredCar, 3 Infantrys and 1 Mech.Inf in Kiev, round 2 : 1/1 hits, 1.33 expected hits Romanians roll dice for 2 Infantrys in Kiev, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Mech.Inf in Kiev, round 3 : 1/1 hits, 1.17 expected hits Romanians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Romanians: 2 Infantrys Battle in Lithuania Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Ayan Russians attack with 1 Artillery, 1 Fighter and 5 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Ayan, round 2 : 2/1 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Ayan, round 3 : 2/1 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Leningrad Russians attack with 1 ArmoredCar, 2 Artillerys, 1 Elite and 12 Infantrys Germans defend with 3 Artillerys and 7 Infantrys; Finns defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite and 12 Infantrys in Leningrad, round 2 : 4/1 hits, 3.67 expected hits Finns roll dice for 3 Artillerys, 9 Infantrys and 2 Tanks in Leningrad, round 2 : 5/0 hits, 5.00 expected hits 2 Infantrys owned by the Finns, 5 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite and 7 Infantrys in Leningrad, round 3 : 3/1 hits, 2.83 expected hits Finns roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in Leningrad, round 3 : 3/1 hits, 3.67 expected hits 3 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite and 4 Infantrys in Leningrad, round 4 : 3/1 hits, 2.33 expected hits Finns roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Leningrad, round 4 : 3/1 hits, 2.67 expected hits 3 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite and 1 Infantry in Leningrad, round 5 : 2/1 hits, 1.83 expected hits Finns roll dice for 2 Artillerys and 2 Tanks in Leningrad, round 5 : 2/1 hits, 1.67 expected hits 1 Elite owned by the Russians, 1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Leningrad Russians roll dice for 1 ArmoredCar and 2 Artillerys in Leningrad, round 6 : 1/0 hits, 1.00 expected hits Finns roll dice for 2 Tanks in Leningrad, round 6 : 1/0 hits, 1.00 expected hits 1 ArmoredCar owned by the Russians and 1 Tank owned by the Finns lost in Leningrad Russians roll dice for 2 Artillerys in Leningrad, round 7 : 0/1 hits, 0.67 expected hits Finns roll dice for 1 Tank in Leningrad, round 7 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Russians lost in Leningrad Russians roll dice for 1 Artillery in Leningrad, round 8 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Tank in Leningrad, round 8 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Leningrad, round 9 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Tank in Leningrad, round 9 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Russians lost in Leningrad Finns win with 1 Tank remaining. Battle score for attacker is -4 Casualties for Russians: 1 ArmoredCar, 2 Artillerys, 1 Elite and 12 Infantrys Casualties for Finns: 2 Infantrys and 1 Tank Casualties for Germans: 3 Artillerys and 7 Infantrys Battle in Donetsk Russians attack with 7 Infantrys and 3 Mech.Infs Germans defend with 2 Artillerys and 4 Infantrys Russians roll dice for 7 Infantrys and 3 Mech.Infs in Donetsk, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 2 Artillerys and 4 Infantrys in Donetsk, round 2 : 2/0 hits, 2.00 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Donetsk Russians roll dice for 5 Infantrys and 3 Mech.Infs in Donetsk, round 3 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 3 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 4 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 10 Casualties for Russians: 3 Infantrys Casualties for Germans: 2 Artillerys and 4 Infantrys Battle in Latvia Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Novgorod Russians attack with 1 Infantry and 1 Mech.Inf Germans defend with 1 ArmoredCar Russians roll dice for 1 Infantry and 1 Mech.Inf in Novgorod, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Novgorod, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Novgorod Russians win, taking Novgorod from Germans with 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar Non Combat Move - Russians 3 Infantrys moved from Rostov to Kursk 3 Infantrys moved from Arkhangelsk to S.Karelia 4 Infantrys moved from Yaroslavl to S.Karelia 5 Infantrys moved from Yaroslavl to Kursk 1 Artillery and 9 Infantrys moved from Moscow to Yaroslavl 1 Artillery moved from Arkhangelsk to S.Karelia 1 Fighter moved from Ayan to Chita Place Units - Russians 1 Tank placed in Kursk 1 HeavyTank and 1 Tank placed in Arkhangelsk Russians undo move 1. 1 ArmoredCar and 1 Tank placed in Arkhangelsk 2 Artillerys and 1 Infantry placed in Kursk 5 Infantrys placed in Stalingrad 1 ArmoredCar, 8 Infantrys and 1 Mech.Inf placed in Moscow 3 Infantrys placed in Georgia Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 5 Infantrys EDIT: Adding units owned by Russians to Rostov: 5 Infantrys EDIT: Turning off Edit Mode 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 6 Infantrys placed in Sibirsky 3 Infantrys placed in Chita Turn Complete - Russians Russians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Romanians : 1.00 Germans : 0.17 Hisaichi : 0.67 Finns : 0.50 Russians : 2.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 1 ArmoredCar, 3 Artillerys and 10 Infantrys moved from Lower Egypt to Cairo 2 ArmoredCars moved from Palestine to Cairo 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Artillery and 3 Infantrys moved from Greece to 51 Sea Zone 2 Infantrys moved from Mersa Matruh to 51 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Adv.Fighter and 1 Bomber moved from Iraq to Cairo 1 Mech.Inf moved from Italian East Africa to Cairo 1 Transport moved from 56 Sea Zone to 55 Sea Zone 1 ArmoredCar moved from Syria to 55 Sea Zone 1 Artillery moved from Crete to 55 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from Crete to 56 Sea Zone 1 ArmoredCar, 2 Artillerys and 6 Infantrys moved from 56 Sea Zone to Cairo 1 Bomber moved from La Mancha to 20 Sea Zone 2 Mech.Infs moved from French Sudan to Kenya 1 ArmoredCar moved from Kordofan to Kenya 1 Tank moved from Equatoria to French Somaliland Italians take French Somaliland from French 1 HeavyTank moved from Italian East Africa to British Somaliland Italians take British Somaliland from British 1 HeavyTank moved from British Somaliland to Italian East Africa 1 Artillery moved from Bombay to 59 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery moved from 58 Sea Zone to Aden Italians take Aden from British 1 Artillery moved from W.Iran to Azerbaijan 1 HeavyTank moved from W.Iran to Azerbaijan 2 ArmoredCars, 2 Artillerys and 2 Tanks moved from Madrid to La Mancha 2 ArmoredCars moved from Madrid to La Mancha 1 Infantry moved from W.Morocco to 31 Sea Zone 1 Artillery, 1 Infantry and 1 Mech.Inf moved from Rio de Oro to 31 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 2 Infantrys, 1 Mech.Inf and 2 Transports moved from 31 Sea Zone to 34 Sea Zone 1 Artillery, 2 Infantrys and 1 Mech.Inf moved from 34 Sea Zone to Canarians 2 JetFighters moved from E.Morocco to Canarians Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 2 Factorys, 2 Fighters, 14 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Italians Battle in 20 Sea Zone Italians attack with 1 Bomber British defend with 1 Transport Italians roll dice for 1 Bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Transport in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Italians and 1 Transport owned by the British lost in 20 Sea Zone British win with no units remaining. Battle score for attacker is -8 Casualties for Italians: 1 Bomber Casualties for British: 1 Transport Battle in Kenya Italians attack with 1 ArmoredCar and 2 Mech.Infs British defend with 1 Mech.Inf Italians roll dice for 1 ArmoredCar and 2 Mech.Infs in Kenya, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Kenya Italians win, taking Kenya from British with 1 ArmoredCar and 2 Mech.Infs remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Battle in Canarians Italians attack with 1 Artillery, 2 Infantrys, 2 JetFighters and 1 Mech.Inf Neutral defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Infantrys, 2 JetFighters and 1 Mech.Inf in Canarians, round 2 : 3/1 hits, 2.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Italians loses 0 PUs for violating Canarianss neutrality. Italians win, taking Canarians from Neutral with 1 Artillery, 2 Infantrys, 2 JetFighters and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Azerbaijan Italians attack with 1 Artillery and 1 HeavyTank Russians defend with 1 Infantry Italians roll dice for 1 Artillery and 1 HeavyTank in Azerbaijan, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Azerbaijan Italians win, taking Azerbaijan from Russians with 1 Artillery and 1 HeavyTank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Cairo Italians attack with 1 Adv.Fighter, 4 ArmoredCars, 5 Artillerys, 1 Bomber, 16 Infantrys and 1 Mech.Inf British defend with 1 AAGun, 1 Adv.Fighter, 7 Artillerys, 1 Elite, 1 Factory, 2 Fighters, 6 Infantrys and 6 Tanks AA fire in Cairo : 1/1 hits, 0.33 expected hits 1 Bomber owned by the Italians lost in Cairo Italians roll dice for 1 Battleship in Cairo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Cairo Italians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 5 Artillerys, 16 Infantrys and 1 Mech.Inf in Cairo, round 2 : 7/1 hits, 7.50 expected hits British roll dice for 1 Adv.Fighter, 7 Artillerys, 1 Elite, 2 Fighters, 5 Infantrys and 6 Tanks in Cairo, round 2 : 9/0 hits, 9.00 expected hits 1 Elite owned by the British, 1 Artillery owned by the British, 9 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Cairo Italians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Mech.Inf in Cairo, round 3 : 6/0 hits, 6.00 expected hits British roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Fighters and 6 Tanks in Cairo, round 3 : 7/1 hits, 6.67 expected hits 6 Artillerys owned by the British and 7 Infantrys owned by the Italians lost in Cairo Italians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 5 Artillerys and 1 Mech.Inf in Cairo, round 4 : 3/1 hits, 3.83 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 6 Tanks in Cairo, round 4 : 5/1 hits, 4.67 expected hits 4 ArmoredCars owned by the Italians, 3 Tanks owned by the British and 1 Artillery owned by the Italians lost in Cairo Italians roll dice for 1 Adv.Fighter, 4 Artillerys and 1 Mech.Inf in Cairo, round 5 : 2/1 hits, 2.17 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 3 Tanks in Cairo, round 5 : 3/1 hits, 3.17 expected hits 2 Tanks owned by the British and 3 Artillerys owned by the Italians lost in Cairo Italians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Mech.Inf in Cairo, round 6 : 1/1 hits, 1.17 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Tank in Cairo, round 6 : 2/1 hits, 2.17 expected hits 1 Tank owned by the British, 1 Artillery owned by the Italians and 1 Mech.Inf owned by the Italians lost in Cairo British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -15 Casualties for Italians: 4 ArmoredCars, 5 Artillerys, 1 Bomber, 16 Infantrys and 1 Mech.Inf Casualties for British: 7 Artillerys, 1 Elite, 6 Infantrys and 6 Tanks 1 Adv.Fighter owned by the Italians retreated Non Combat Move - Italians 1 Adv.Fighter moved from Cairo to Lower Egypt 4 ArmoredCars, 1 Artillery and 2 Infantrys moved from Kufra to Mersa Matruh 4 ArmoredCars moved from Mersa Matruh to Lower Egypt 1 Artillery and 2 Infantrys moved from Hun to Kufra 4 ArmoredCars moved from Tripoli to Kufra 1 ArmoredCar moved from Syria to Lower Egypt 2 Mech.Infs moved from E.Morocco to Tripoli 2 JetFighters moved from Canarians to 34 Sea Zone 1 ArmoredCar moved from Gold Coast to French Equatorial Africa 2 ArmoredCars moved from French Equatorial Africa to New Valley 1 AAGun moved from Iraq to Palestine 1 Infantry moved from Rome to Campania Place Units - Italians 1 Bunker and 2 Infantrys placed in Bombay 3 Infantrys placed in W.Iran 1 Factory placed in Italian East Africa 1 Factory placed in Rio de Oro 1 Artillery and 3 Infantrys placed in Greece 1 Infantry placed in Crete 5 Infantrys placed in Madrid 1 Carrier placed in 41 Sea Zone 1 T.Boat placed in 20 Sea Zone 1 Fighter placed in Normandy 1 Fighter placed in 41 Sea Zone Italians undo move 7. 3 Infantrys placed in Madrid 2 Infantrys placed in Palestine Italians undo move 12. 2 ArmoredCars placed in Palestine 2 Infantrys placed in N.Saudi Arabia 2 ArmoredCars placed in Syria 1 Artillery placed in Normandy Turning on Edit Mode EDIT: Removing units owned by Italians from Tunis: 2 ArmoredCars EDIT: Adding units owned by Italians to Tripoli: 1 ArmoredCar EDIT: Adding units owned by Italians to Tripoli: 1 ArmoredCar EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Italians : -0.67 British : 0.83 AA fire in Cairo : : 0.67 Russians : -0.33
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Well, you had an extremely deadly round of anti-aircraft fire – taking out the bomber in the east saved Cairo for a turn, and taking out the bomber in the west with a single transport was expensive for me. Nevertheless, the Italian onslaught continues. :)
If you wanted to save a tank or whatever instead of just planes in Cairo, feel free to use Edit Mode – the battle comes out the same because they all roll 3’s on defense.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Fighter moved from Churchill to Greenland 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 16 Sea Zone 1 Infantry and 1 Tank moved from 16 Sea Zone to Azores 2 Infantrys moved from 2 Sea Zone to Greenland Purchase Units - French French buy 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - French Battle in Azores French attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry French roll dice for 1 Infantry and 1 Tank in Azores, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Fighter and 1 Infantry placed in Churchill Turn Complete - French French collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Neutral : 0.67 French : 0.33
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 3 Fighters moved from Tokyo to 106 Sea Zone 1 Fighter moved from Hunan to 106 Sea Zone 2 ArmoredCars, 3 Artillerys and 6 Infantrys moved from Hunan to Hupeh 2 ArmoredCars and 1 Tank moved from Kwangsi to Hupeh 1 Artillery and 6 Infantrys moved from Kamchatka to Koryakia Yamamoto take Koryakia from Russians Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 1 Bomber, 1 Bunker, 3 Fighters, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 106 Sea Zone Yamamoto attack with 4 Fighters Anzac defend with 4 Transports Yamamoto roll dice for 4 Fighters in 106 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Anzac roll dice for 4 Transports in 106 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 106 Sea Zone Yamamoto roll dice for 3 Fighters in 106 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits Anzac roll dice for 3 Transports in 106 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 Transport owned by the Anzac lost in 106 Sea Zone Yamamoto roll dice for 3 Fighters in 106 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits Anzac roll dice for 2 Transports in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Transport owned by the Anzac lost in 106 Sea Zone Yamamoto roll dice for 3 Fighters in 106 Sea Zone, round 5 : 1/0 hits, 1.00 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 106 Sea Zone Yamamoto win with 3 Fighters remaining. Battle score for attacker is 16 Casualties for Yamamoto: 1 Fighter Casualties for Anzac: 4 Transports Battle in Hupeh Yamamoto attack with 4 ArmoredCars, 3 Artillerys, 6 Infantrys and 1 Tank Chinese defend with 1 Elite, 1 Factory, 3 Infantrys and 5 Tanks Yamamoto roll dice for 4 ArmoredCars, 3 Artillerys, 6 Infantrys and 1 Tank in Hupeh, round 2 : 4/1 hits, 4.33 expected hits Chinese roll dice for 1 Elite, 3 Infantrys and 5 Tanks in Hupeh, round 2 : 4/1 hits, 3.83 expected hits 4 Infantrys owned by the Yamamoto, 1 Elite owned by the Chinese and 3 Infantrys owned by the Chinese lost in Hupeh Yamamoto roll dice for 4 ArmoredCars, 3 Artillerys, 2 Infantrys and 1 Tank in Hupeh, round 3 : 3/1 hits, 3.50 expected hits Chinese roll dice for 5 Tanks in Hupeh, round 3 : 3/1 hits, 2.50 expected hits 3 Tanks owned by the Chinese and 3 ArmoredCars owned by the Yamamoto lost in Hupeh Yamamoto roll dice for 1 ArmoredCar, 3 Artillerys, 2 Infantrys and 1 Tank in Hupeh, round 4 : 3/1 hits, 2.50 expected hits Chinese roll dice for 2 Tanks in Hupeh, round 4 : 1/0 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 3 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Yamamoto: 4 ArmoredCars and 4 Infantrys Casualties for Chinese: 1 Elite, 3 Infantrys and 5 Tanks Non Combat Move - Yamamoto 3 Fighters moved from 106 Sea Zone to S.French Indochina Place Units - Yamamoto 1 ArmoredCar, 1 Bomber, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank placed in Tokyo 1 ArmoredCar and 1 Infantry placed in Kwangsi 1 Fighter and 2 Infantrys placed in Davao 1 Fighter and 1 Infantry placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Anzac : -0.67 Chinese : 0.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Szechwan to Yunnan Chinese take Yunnan from Thai 1 Infantry moved from Szechwan to Kweichow Chinese take Kweichow from Hisaichi 1 Infantry moved from Shansi to Shensi 1 Infantry moved from Szechwan to Shensi 4 Infantrys and 1 Marine moved from Lanchow to Shensi 4 Infantrys moved from Ningsia to Shensi 6 Infantrys moved from E.Qinghai to Lanchow 4 Infantrys moved from Gobi Altai to Ningsia 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks placed in Hsining 1 Artillery and 3 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 1 Fighter moved from Heilungchiang to Ayan 1 Fighter moved from Changchun to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Artillery moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 3 Infantrys and 1 Marine moved from Chahar to Suiyuan 2 Infantrys moved from Kiangsi to Hunan 2 ArmoredCars moved from Hong Kong to Hunan 1 Artillery and 2 Infantrys moved from Hulunbuir to Heilungchiang 1 Infantry moved from Liaoning to Hulunbuir 1 Artillery moved from Liaoning to Heilungchiang 2 ArmoredCars and 1 Tank moved from Changchun to Heilungchiang 2 Infantrys moved from Changchun to Kirin 1 Artillery, 1 Infantry and 3 Tanks moved from Anhwei to Hupeh 1 ArmoredCar moved from Hunan to Hupeh 1 Artillery and 2 Infantrys moved from Shantung to Shansi 1 Artillery and 1 Marine moved from Peking to Liaoning Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 3 Bunkers and 12 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 3 Infantrys and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Marine in Suiyuan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys Russians defend with 1 Artillery and 3 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Ayan, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Artillery and 3 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Ayan to Heilungchiang Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Heilungchiang 1 Artillery and 2 Infantrys placed in Shantung 1 Bunker placed in Shantung 1 ArmoredCar, 1 Bunker and 2 Infantrys placed in Hong Kong 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Chinese : 0.00 Russians : 0.00
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If there is an attack in the North Sea, then I’d mostly want max defense for lowest cost, but I want to save one destroyer alive until only BBs and advanced fighters remain.
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 2 Submarines moved from 12 Sea Zone to 21 Sea Zone 2 Submarines moved from 22 Sea Zone to 23 Sea Zone 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 3 Adv.Fighters moved from 21 Sea Zone to 20 Sea Zone 3 Fighters moved from 21 Sea Zone to 20 Sea Zone 1 Artillery and 3 Infantrys moved from Wales to Dover 1 Infantry moved from Cape Town to South Africa 10 Infantrys moved from Rajputana to Bombay 1 Infantry moved from Assam to Burma British take Burma from Yamamoto 3 Artillerys, 1 Elite and 7 Infantrys moved from Assam to Yunnan 4 ArmoredCars and 1 Tank moved from Delhi to Assam 5 Infantrys moved from Hyderabad to Bihar 1 Tank moved from Madras to Bihar 4 Infantrys moved from Madras to Hyderabad 3 Infantrys moved from British Columbia to Yukon Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 4 Infantrys, 3 Submarines, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in 23 Sea Zone British attack with 2 Submarines Germans defend with 1 Destroyer and 1 T.Boat British roll dice for 2 Submarines in 23 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Destroyer and 1 T.Boat in 23 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 T.Boat owned by the Germans lost in 23 Sea Zone British roll dice for 2 Submarines in 23 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 23 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Destroyer and 1 T.Boat Casualties for British: 1 Submarine Battle in 20 Sea Zone British attack with 3 Adv.Fighters, 3 Fighters and 1 Submarine Italians defend with 1 T.Boat British roll dice for 1 Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Italians lost in 20 Sea Zone British win with 3 Adv.Fighters, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 T.Boat Battle in Bombay British attack with 10 Infantrys Italians defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys British roll dice for 10 Infantrys in Bombay, round 2 : 2/1 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Italians Italians roll dice for 1 Bunker and 2 Infantrys in Bombay, round 2 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Bombay British roll dice for 9 Infantrys in Bombay, round 3 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 Bunker and 1 Infantry in Bombay, round 3 : 0/1 hits, 0.83 expected hits 1 Bunker owned by the Italians and 1 Infantry owned by the Italians lost in Bombay British win, taking Bombay from Italians with 9 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Italians: 1 Bunker and 2 Infantrys Non Combat Move - British 3 Adv.Fighters and 3 Fighters moved from 20 Sea Zone to 21 Sea Zone Place Units - British 3 Submarines placed in 21 Sea Zone 1 Bunker, 4 Infantrys and 2 Tanks placed in Cairo 2 Transports placed in 80 Sea Zone 2 ArmoredCars and 3 Artillerys placed in Delhi 1 Artillery placed in Madras British undo move 5. British undo move 4. 4 Artillerys placed in Delhi 2 ArmoredCars placed in Madras Turn Complete - British British collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 2.17 Italians : -1.00
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 1 Transport moved from 113 Sea Zone to 112 Sea Zone 1 Infantry moved from Hollandia to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Celebes Dutch take Celebes from Yamamoto 1 Transport moved from 113 Sea Zone to 112 Sea Zone 1 Infantry moved from Hollandia to 112 Sea Zone 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Mindanao Americans take Mindanao from Yamamoto 1 Transport moved from 113 Sea Zone to 112 Sea Zone 1 Infantry moved from Hollandia to 112 Sea Zone 1 Infantry and 1 Transport moved from 112 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to East And South Borneo Dutch take East And South Borneo from Hisaichi 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to West Borneo Dutch take West Borneo from Hisaichi 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Manila Americans take Manila from Yamamoto 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to Malaya British take Malaya from Thai 1 Artillery and 2 Marines moved from Townsville to Northern Territory 1 Artillery, 4 Infantrys and 1 Tank moved from Hollandia to Merauke 1 Artillery and 1 Elite moved from West Papua to Merauke Purchase Units - Anzac Anzac buy 3 Destroyers and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 2 Destroyers and 1 Transport placed in 67 Sea Zone 1 Destroyer and 1 Transport placed in 113 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Bahia 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Infantry moved from Jilolo to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Formosa Dutch take Formosa from Hisaichi 1 Transport moved from 108 Sea Zone to 114 Sea Zone Purchase Units - Dutch Dutch buy 1 Cruiser and 1 Factory; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Sumatra 1 Cruiser placed in 107 Sea Zone Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Infantry moved from Vyborg to Leningrad 1 Infantry moved from Vyborg to Leningrad 1 Fighter moved from Oulu to Leningrad 1 Fighter moved from Oulu to Leningrad 3 Infantrys moved from Tampere to Oulu 4 ArmoredCars moved from Helsinki to Oulu Purchase Units - Finns Finns buy 1 Bunker and 7 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 1 Bunker and 4 Infantrys placed in Leningrad 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 Fighter moved from Vinnytsia to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 3 Infantrys moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 3 Infantrys moved from E.Romania to Vinnytsia 1 Mech.Inf and 1 Mot.Inf moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 2 Fighters and 6 Infantrys Russians defend with 4 Infantrys and 3 Mech.Infs Romanians roll dice for 2 Artillerys, 2 Fighters and 6 Infantrys in Donetsk, round 2 : 2/1 hits, 2.67 expected hits Russians roll dice for 4 Infantrys and 3 Mech.Infs in Donetsk, round 2 : 2/1 hits, 2.33 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys, 2 Fighters and 4 Infantrys in Donetsk, round 3 : 3/1 hits, 2.33 expected hits Russians roll dice for 2 Infantrys and 3 Mech.Infs in Donetsk, round 3 : 2/1 hits, 1.67 expected hits 2 Infantrys owned by the Russians, 1 Mech.Inf owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Donetsk, round 4 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 Mech.Infs in Donetsk, round 4 : 0/1 hits, 0.67 expected hits 2 Mech.Infs owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 18 Casualties for Romanians: 4 Infantrys Casualties for Russians: 4 Infantrys and 3 Mech.Infs Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Vinnytsia 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.00 Russians : -0.67
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 1 Fighter moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya 1 ArmoredCar moved from Bangkok to Malaya 1 Infantry moved from N.Thailand to Burma 1 Infantry moved from N.Thailand to Burma 1 ArmoredCar moved from Bangkok to Burma 1 Tank moved from S.French Indochina to Bangkok Purchase Units - Thai Thai buy 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 105 Sea Zone Thai attack with 1 Fighter Anzac defend with 1 Transport Thai roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Fighter in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 105 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Thai lost in 105 Sea Zone Anzac win with 1 Transport remaining. Battle score for attacker is -8 Casualties for Thai: 1 Fighter Battle in Burma Thai attack with 1 ArmoredCar and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 ArmoredCar and 2 Infantrys in Burma, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Malaya Thai attack with 1 ArmoredCar and 2 Infantrys Anzac defend with 1 Infantry Thai roll dice for 1 ArmoredCar and 2 Infantrys in Malaya, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Malaya Thai win, taking Malaya from British with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Thai 1 Infantry moved from S.Thailand to N.Thailand 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 2 Infantrys placed in S.French Indochina 1 Fighter and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : 0.33 Anzac : 0.67 Thai : 0.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 unit repaired. 1 S.Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Infantry moved from Iceland to 4 Sea Zone 3 Destroyers, 1 Infantry and 1 S.Submarine moved from 4 Sea Zone to 21 Sea Zone 1 Infantry moved from 21 Sea Zone to Dover 2 Adv.Fighters and 1 Carrier moved from 26 Sea Zone to 32 Sea Zone 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone 1 Artillery and 1 Infantry moved from Santiago to 125 Sea Zone 1 Artillery, 1 B.Transport and 1 Infantry moved from 125 Sea Zone to 39 Sea Zone 2 Artillerys and 3 Infantrys moved from Bahia to Salvador 1 Artillery, 1 B.Transport and 1 Infantry moved from 39 Sea Zone to 35 Sea Zone 1 Artillery and 1 Infantry moved from 35 Sea Zone to Salvador 2 ArmoredCars, 2 Artillerys and 6 Tanks moved from Bolivia to Rio De Janeiro 1 Infantry moved from San Francisco to 83 Sea Zone 1 Infantry and 1 S.Submarine moved from 83 Sea Zone to 71 Sea Zone 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Tank moved from Alaska to 71 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 71 Sea Zone to 72 Sea Zone 1 Infantry and 2 Tanks moved from 72 Sea Zone to Koryakia 1 Artillery, 1 Bomber and 1 Elite moved from Kolyma to Koryakia 1 Battleship moved from 76 Sea Zone to 72 Sea Zone 3 L.Fighters moved from 86 Sea Zone to Koryakia 3 S.Submarines moved from 76 Sea Zone to 103 Sea Zone 2 Infantrys moved from Rongelap to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 3 Infantrys moved from 103 Sea Zone to Kusaie 1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 B.Transport, 1 Infantry, 1 Marine and 1 Tank moved from 104 Sea Zone to 102 Sea Zone 1 Infantry, 1 Marine and 1 Tank moved from 102 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 Destroyer moved from 86 Sea Zone to 102 Sea Zone 1 Carrier moved from 86 Sea Zone to 72 Sea Zone 1 Submarine moved from 86 Sea Zone to 102 Sea Zone 1 Carrier moved from 86 Sea Zone to 102 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Nauru 1 S.Submarine moved from 84 Sea Zone to 102 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Factorys, 2 Fighters, 2 Infantrys, 2 Submarines, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Rio De Janeiro Americans attack with 2 ArmoredCars, 2 Artillerys and 6 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 2 ArmoredCars, 2 Artillerys and 6 Tanks in Rio De Janeiro, round 2 : 4/1 hits, 4.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 1 ArmoredCar, 2 Artillerys and 6 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 ArmoredCar Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Salvador Americans attack with 3 Artillerys and 4 Infantrys Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 3 Artillerys and 4 Infantrys in Salvador, round 2 : 2/1 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/1 hits, 1.67 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 3 Artillerys and 2 Infantrys in Salvador, round 3 : 2/1 hits, 1.67 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Americans: 3 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Koryakia Americans attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 3 L.Fighters and 2 Tanks Yamamoto defend with 1 Artillery and 6 Infantrys Americans roll dice for 1 Battleship in Koryakia, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 3 L.Fighters and 2 Tanks in Koryakia, round 2 : 4/1 hits, 4.17 expected hits Yamamoto roll dice for 1 Artillery and 6 Infantrys in Koryakia, round 2 : 2/1 hits, 2.33 expected hits 4 Infantrys owned by the Yamamoto, 1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in Koryakia Americans roll dice for 1 Artillery, 1 Bomber, 3 L.Fighters and 2 Tanks in Koryakia, round 3 : 4/1 hits, 3.50 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Koryakia, round 3 : 1/0 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Americans lost in Koryakia Americans win, taking Koryakia from Yamamoto with 1 Bomber, 3 L.Fighters and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Americans: 1 Artillery, 1 Elite and 1 Infantry Casualties for Yamamoto: 1 Artillery and 6 Infantrys Battle in Kusaie Americans attack with 3 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 3 Infantrys in Kusaie, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Infantrys in Kusaie, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 2 L.Fighters moved from Koryakia to 72 Sea Zone 1 L.Fighter moved from Koryakia to Chita 1 Bomber moved from Koryakia to Attu 1 Infantry moved from 71 Sea Zone to Attu Place Units - Americans 1 Factory placed in Argentina 1 Transport placed in 125 Sea Zone 1 Artillery and 1 Infantry placed in Santiago 1 Artillery and 1 Infantry placed in Pearl Harbor 1 Transport placed in 98 Sea Zone 2 ArmoredCars and 1 Tank placed in Alaska 1 Carrier placed in 26 Sea Zone 2 Fighters placed in 26 Sea Zone 1 Destroyer and 2 Submarines placed in 13 Sea Zone 1 Factory placed in Manila Turn Complete - Americans Americans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Yamamoto : -1.00 Americans : -0.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 Infantry moved from Middle Norrland to 24 Sea Zone 1 Artillery moved from Middle Norrland to 24 Sea Zone 1 ArmoredCar moved from Middle Norrland to 24 Sea Zone 1 Bomber moved from Hamburg to Latvia 1 Artillery moved from Danzig to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad 1 Infantry moved from Estonia to Leningrad 1 Infantry moved from Vyborg to Leningrad 1 Infantry moved from N.Karelia to Vyborg 1 Infantry moved from Lapland to N.Karelia 1 Infantry moved from 24 Sea Zone to Leningrad 1 Artillery moved from 24 Sea Zone to Latvia 1 ArmoredCar moved from 24 Sea Zone to Latvia 1 Infantry moved from Brest to Lithuania 1 Infantry moved from Brest to Lithuania 1 Artillery moved from Brest to Lithuania 1 ArmoredCar moved from Brest to Lithuania 1 Infantry moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 1 Artillery moved from Brest to Minsk 1 Infantry moved from Brest to Kiev 1 Infantry moved from Brest to Kiev 1 Artillery moved from Brest to Kiev 1 ArmoredCar moved from Warsaw to Kiev 1 Infantry moved from Brest to Kiev 1 Infantry moved from Brest to Kiev 1 Infantry moved from Danzig to East Prussia 1 ArmoredCar moved from Warsaw to East Prussia 2 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Krakow to Brest 1 ArmoredCar moved from Bohemia to Vinnytsia 1 Tank moved from Vinnytsia to Brest 1 Artillery and 1 Infantry moved from Oslo to Middle Norrland 4 Infantrys moved from Denmark to Hamburg 1 Adv.Fighter moved from 22 Sea Zone to 23 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to 23 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to Latvia 1 Adv.Fighter moved from 22 Sea Zone to Latvia 1 Stuka moved from Hamburg to 12 Sea Zone 1 Stuka moved from Hamburg to 12 Sea Zone 1 Stuka moved from Hamburg to 20 Sea Zone 1 Stuka moved from Hamburg to 20 Sea Zone 1 ArmoredCar and 2 Infantrys moved from Corsica to 44 Sea Zone 1 ArmoredCar, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 42 Sea Zone 1 ArmoredCar and 2 Infantrys moved from 42 Sea Zone to Baleares 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 1 Artillery moved from Netherlands to Rhine 1 Infantry moved from Netherlands to Rhine 1 Infantry moved from Netherlands to Rhine 1 Infantry moved from Netherlands to Rhine 1 Artillery moved from Belgium to Rhine 1 ArmoredCar moved from Bavaria to Krakow 1 ArmoredCar moved from Belgium to Bavaria 1 Artillery moved from Picardy to Paris 1 Infantry moved from Picardy to Paris 1 Infantry moved from Picardy to Paris 1 Infantry moved from Burgundy to Languedoc Purchase Units - Germans Germans buy 4 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Fighter, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in 20 Sea Zone Germans attack with 2 Stukas British defend with 1 Submarine Germans roll dice for 2 Stukas in 20 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the British lost in 20 Sea Zone Germans win with 2 Stukas remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 23 Sea Zone Germans attack with 2 Adv.Fighters British defend with 1 Submarine Germans roll dice for 2 Adv.Fighters in 23 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the British lost in 23 Sea Zone Germans win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 12 Sea Zone Germans attack with 2 Stukas British defend with 1 Submarine Germans roll dice for 2 Stukas in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the British lost in 12 Sea Zone Germans win with 2 Stukas remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Latvia Germans attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Bomber Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Bomber in Latvia, round 2 : 3/1 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Lithuania Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Lithuania, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Lithuania, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Kiev Germans attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys Russians defend with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf Germans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Kiev, round 2 : 0/1 hits, 0.83 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Kiev Germans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 Mech.Inf in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 ArmoredCar, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 1 ArmoredCar, 1 Infantry and 1 Mech.Inf Battle in Minsk Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/1 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Infantry Battle in Baleares Germans attack with 1 ArmoredCar and 2 Infantrys Neutral defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 2 Infantrys in Baleares, round 2 : 0/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar and 2 Infantrys in Baleares, round 3 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Baleares, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Baleares Germans loses 0 PUs for violating Balearess neutrality. Germans win, taking Baleares from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Germans 1 ArmoredCar moved from Paris to Languedoc 1 Adv.Fighter moved from Latvia to Leningrad 1 Adv.Fighter moved from Latvia to Leningrad 1 Bomber moved from Latvia to Hamburg 1 Adv.Fighter moved from 23 Sea Zone to Leningrad 1 Adv.Fighter moved from 23 Sea Zone to Leningrad 1 Stuka moved from 12 Sea Zone to Hamburg 1 Stuka moved from 20 Sea Zone to Hamburg 1 Stuka moved from 20 Sea Zone to Hamburg 1 Stuka moved from 12 Sea Zone to Hamburg Place Units - Germans 4 Adv.Fighters, 1 Battleship and 1 Transport placed in 22 Sea Zone 1 Artillery and 2 Infantrys placed in Danzig 1 Artillery and 2 Infantrys placed in Krakow 1 ArmoredCar and 3 Infantrys placed in Warsaw 1 ArmoredCar and 2 Infantrys placed in Middle Norrland 2 ArmoredCars placed in Bohemia 1 Fighter and 1 Infantry placed in Rhine Turn Complete - Germans Germans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Germans : 0.17 Neutral : 0.33 Russians : -0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 4 Infantrys moved from Kursk to Donetsk 5 Infantrys moved from Kursk to Kiev 7 Mech.Infs moved from Kursk to Leningrad 1 Mech.Inf moved from Novgorod to Leningrad 1 Artillery and 7 Infantrys moved from S.Karelia to Leningrad 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Arkhangelsk to Leningrad 1 Artillery and 1 Infantry moved from Kursk to Minsk 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Infantry moved from Kursk to Donetsk 1 Tank moved from Kursk to Donetsk 1 Infantry moved from Uzbekistan to Chimkent 1 Infantry moved from Ufa to Kuybyshev 1 Infantry moved from Stalingrad to Saratov 4 Infantrys moved from Ufa to Kuybyshev 1 HeavyTank moved from Tashkent to Kuybyshev 5 Infantrys moved from Sverdlovsk to Ufa 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from Chita to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 6 Infantrys moved from N.Buryat Mongolia to Chita 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Irkutsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 5 Infantrys moved from Krasnoyarsk to Irkutsk 6 Infantrys moved from Sibirsky to Evenkia 1 HeavyTank moved from Tashkent to Chimkent 2 Infantrys moved from Tashkent to Uzbekistan Purchase Units - Russians Russians buy 2 Artillerys, 1 HeavyTank, 37 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Kiev Russians attack with 1 Artillery and 7 Infantrys Germans defend with 1 ArmoredCar, 1 Artillery and 4 Infantrys Russians roll dice for 1 Artillery and 7 Infantrys in Kiev, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 2 : 1/1 hits, 1.83 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 6 Infantrys in Kiev, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 3 : 2/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 4 Infantrys in Kiev, round 4 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 4 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 5 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 5 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 6 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Kiev, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 5 Infantrys Casualties for Germans: 1 ArmoredCar, 1 Artillery and 4 Infantrys Battle in Ayan Russians attack with 1 Fighter and 4 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Fighter and 4 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 3 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Leningrad Russians attack with 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 2 Tanks Germans defend with 4 Adv.Fighters, 1 Artillery and 4 Infantrys; Finns defend with 1 AAGun, 1 Bunker, 1 Factory, 2 Fighters, 6 Infantrys and 1 Tank Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 2 Tanks in Leningrad, round 2 : 7/1 hits, 7.33 expected hits Units damaged: 1 Bunker owned by the Finns Finns roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bunker, 2 Fighters, 10 Infantrys and 1 Tank in Leningrad, round 2 : 8/1 hits, 8.33 expected hits 6 Infantrys owned by the Finns, 1 ArmoredCar owned by the Russians and 7 Infantrys owned by the Russians lost in Leningrad Russians roll dice for 1 Artillery, 1 HeavyTank, 8 Mech.Infs and 2 Tanks in Leningrad, round 3 : 4/1 hits, 4.67 expected hits Finns roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bunker, 2 Fighters, 4 Infantrys and 1 Tank in Leningrad, round 3 : 7/1 hits, 6.33 expected hits 1 Artillery owned by the Russians, 6 Mech.Infs owned by the Russians and 4 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 HeavyTank, 2 Mech.Infs and 2 Tanks in Leningrad, round 4 : 2/1 hits, 2.33 expected hits Finns roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bunker, 2 Fighters and 1 Tank in Leningrad, round 4 : 5/0 hits, 5.00 expected hits 2 Mech.Infs owned by the Russians, 1 Artillery owned by the Germans, 2 Tanks owned by the Russians, 1 HeavyTank owned by the Russians and 1 Tank owned by the Finns lost in Leningrad Finns win with 4 Adv.Fighters, 1 Bunker and 2 Fighters remaining. Battle score for attacker is -58 Casualties for Russians: 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 2 Tanks Casualties for Finns: 6 Infantrys and 1 Tank Casualties for Germans: 1 Artillery and 4 Infantrys Battle in Donetsk Russians attack with 5 Infantrys and 1 Tank Romanians defend with 2 Artillerys and 2 Infantrys Russians roll dice for 5 Infantrys and 1 Tank in Donetsk, round 2 : 2/1 hits, 1.33 expected hits Romanians roll dice for 2 Artillerys and 2 Infantrys in Donetsk, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Russians roll dice for 4 Infantrys and 1 Tank in Donetsk, round 3 : 1/1 hits, 1.17 expected hits Romanians roll dice for 2 Artillerys in Donetsk, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 4 : 1/0 hits, 1.00 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 2 Infantrys Casualties for Romanians: 2 Artillerys and 2 Infantrys Battle in Minsk Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Artillery Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Non Combat Move - Russians 2 Infantrys moved from Yaroslavl to S.Karelia 2 Infantrys moved from Yaroslavl to S.Karelia 1 Infantry moved from Yaroslavl to S.Karelia 3 Infantrys moved from Yaroslavl to Smolensk 1 Infantry moved from Yaroslavl to Smolensk 1 Artillery moved from Yaroslavl to Kursk 1 ArmoredCar and 1 Mech.Inf moved from Moscow to Kursk 5 Infantrys moved from Rostov to Kursk 3 Infantrys moved from Georgia to Saratov 4 Infantrys moved from Stalingrad to Saratov 1 Fighter moved from Ayan to Chita Place Units - Russians 3 Infantrys placed in Chita 6 Infantrys placed in Sibirsky 1 HeavyTank and 1 Infantry placed in Tashkent 5 Infantrys placed in Sverdlovsk 5 Infantrys placed in Stalingrad Turning on Edit Mode EDIT: Removing units owned by Russians from Moscow: 8 Infantrys EDIT: Adding units owned by Russians to Yaroslavl: 8 Infantrys EDIT: Turning off Edit Mode 1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk 1 Artillery and 9 Infantrys placed in Moscow 3 Infantrys placed in Georgia 3 Infantrys placed in Kursk Russians undo move 7. Russians undo move 8. 1 Artillery and 2 Infantrys placed in Kursk 10 Infantrys placed in Moscow Turn Complete - Russians Russians collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.50 Romanians : -0.33 Hisaichi : 0.00 Finns : 0.33 Russians : -0.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Transport moved from 56 Sea Zone to 51 Sea Zone 2 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Artillery and 3 Infantrys moved from Greece to 51 Sea Zone 1 Infantry moved from Crete to 51 Sea Zone 1 Artillery and 2 Infantrys moved from Mersa Matruh to 51 Sea Zone 2 Artillerys, 6 Infantrys and 4 Transports moved from 51 Sea Zone to 56 Sea Zone 1 T.Boat moved from 56 Sea Zone to 57 Sea Zone 2 ArmoredCars moved from New Valley to Cairo 5 ArmoredCars moved from Lower Egypt to Cairo 2 ArmoredCars moved from Palestine to Cairo 2 Artillerys and 6 Infantrys moved from 56 Sea Zone to Cairo 1 Adv.Fighter moved from Lower Egypt to Cairo 1 Infantry moved from N.Saudi Arabia to 58 Sea Zone 1 Artillery moved from Aden to 58 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone 1 Artillery and 1 Infantry moved from 62 Sea Zone to Madagascar 2 Fighters moved from 62 Sea Zone to Madagascar 1 ArmoredCar moved from Kenya to Mozambique Italians take Mozambique from British 1 ArmoredCar moved from Mozambique to Rhodesia 1 HeavyTank moved from Italian East Africa to Rhodesia 1 Mech.Inf moved from Kenya to South Africa 1 Mech.Inf moved from Kenya to South Africa 1 Tank moved from French Somaliland to Kenya 1 Infantry moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Italian East Africa 4 ArmoredCars moved from Kufra to Equatoria 1 ArmoredCar moved from French Equatorial Africa to Kenya 1 Artillery and 2 Infantrys moved from Kufra to Darfur 2 Mech.Infs moved from Tripoli to E.Morocco 2 ArmoredCars moved from Tripoli to Kufra 2 JetFighters moved from 34 Sea Zone to 35 Sea Zone 1 Carrier and 1 Fighter moved from 41 Sea Zone to 34 Sea Zone 1 Fighter moved from 34 Sea Zone to Cape Verde 1 Artillery moved from Canarians to 34 Sea Zone 1 Infantry moved from Canarians to 34 Sea Zone 1 Infantry moved from 34 Sea Zone to Cape Verde 1 Artillery moved from 34 Sea Zone to Cape Verde 1 Mech.Inf moved from Canarians to 34 Sea Zone 1 Mech.Inf moved from 34 Sea Zone to Mauritania 1 Artillery moved from Azerbaijan to Astrakhan 1 HeavyTank moved from Azerbaijan to Astrakhan 1 ArmoredCar moved from Syria to W.Iran 1 Infantry moved from W.Iran to Azerbaijan 1 ArmoredCar moved from Syria to W.Iran 3 Infantrys moved from Madrid to Leon 4 ArmoredCars, 2 Artillerys and 2 Tanks moved from La Mancha to Leon Purchase Units - Italians Italians buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Bomber, 1 Bunker, 1 Destroyer, 1 Fighter, 13 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; Combat - Italians Battle in 35 Sea Zone Italians attack with 2 JetFighters Americans defend with 1 B.Transport Italians roll dice for 2 JetFighters in 35 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 B.Transport in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 35 Sea Zone Italians win with 2 JetFighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in Cairo Italians attack with 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 6 Infantrys British defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 2 Fighters, 4 Infantrys and 2 Tanks AA fire in Cairo : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Battleship in Cairo, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Italians roll dice for 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 6 Infantrys in Cairo, round 2 : 5/1 hits, 5.50 expected hits British roll dice for 1 Adv.Fighter, 1 Bunker, 2 Fighters, 4 Infantrys and 2 Tanks in Cairo, round 2 : 4/1 hits, 4.50 expected hits 1 Tank owned by the British, 4 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Cairo Italians roll dice for 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 2 Infantrys in Cairo, round 3 : 5/1 hits, 4.83 expected hits British roll dice for 1 Adv.Fighter, 1 Bunker, 2 Fighters and 1 Tank in Cairo, round 3 : 3/1 hits, 2.67 expected hits 2 Fighters owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 1 Adv.Fighter owned by the British lost in Cairo Italians win, taking Cairo from British with 1 Adv.Fighter, 9 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 34 Casualties for Italians: 1 Artillery and 6 Infantrys Casualties for British: 1 Adv.Fighter, 1 Bunker, 2 Fighters, 4 Infantrys and 2 Tanks Battle in Leon Italians attack with 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Italians roll dice for 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks in Leon, round 2 : 3/1 hits, 3.83 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/0 hits, 1.00 expected hits 3 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Leon Italians loses 0 PUs for violating Leons neutrality. Italians win, taking Leon from Neutral with 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Madagascar Italians attack with 1 Artillery, 2 Fighters and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Madagascar, round 2 : 1/1 hits, 1.33 expected hits French roll dice for 1 Infantry in Madagascar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Madagascar Italians win, taking Madagascar from French with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in South Africa Italians attack with 2 Mech.Infs British defend with 1 Infantry Italians roll dice for 2 Mech.Infs in South Africa, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Infantry in South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Italians lost in South Africa Italians roll dice for 1 Mech.Inf in South Africa, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in South Africa, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in South Africa British win with no units remaining. Battle score for attacker is -10 Casualties for Italians: 2 Mech.Infs Casualties for British: 1 Infantry Battle in Rhodesia Italians attack with 1 ArmoredCar and 1 HeavyTank British defend with 1 Mech.Inf Italians roll dice for 1 ArmoredCar and 1 HeavyTank in Rhodesia, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Rhodesia Italians win, taking Rhodesia from British with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Battle in Astrakhan Italians attack with 1 Artillery and 1 HeavyTank Russians defend with 1 Infantry Italians roll dice for 1 Artillery and 1 HeavyTank in Astrakhan, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Astrakhan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Astrakhan Italians win, taking Astrakhan from Russians with 1 Artillery and 1 HeavyTank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Cape Verde Italians attack with 1 Artillery, 1 Fighter and 1 Infantry Neutral defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cape Verde, round 2 : 1/0 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Italians loses 0 PUs for violating Cape Verdes neutrality. Italians win, taking Cape Verde from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Italians 1 Fighter moved from Cape Verde to 34 Sea Zone 1 JetFighter moved from 35 Sea Zone to 34 Sea Zone 1 JetFighter moved from 35 Sea Zone to 34 Sea Zone 1 Fighter moved from Madagascar to 62 Sea Zone 1 Fighter moved from Madagascar to 62 Sea Zone 1 Adv.Fighter moved from Cairo to Iraq Place Units - Italians 1 Adv.Fighter, 1 Battleship and 1 Destroyer placed in 34 Sea Zone 1 Bunker placed in Rio de Oro 1 Bomber and 1 Infantry placed in Normandy 1 Artillery and 2 Infantrys placed in W.Iran 2 Infantrys placed in Syria 2 Infantrys placed in Palestine 1 Infantry and 1 JetFighter placed in N.Saudi Arabia 1 Artillery and 2 Infantrys placed in Italian East Africa 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in E.Morocco 1 ArmoredCar and 1 Infantry placed in Crete 1 ArmoredCar placed in Madrid Italians undo move 11. Italians undo move 10. 2 ArmoredCars and 1 Infantry placed in Greece Turn Complete - Italians Italians collect 140 PUs; end with 140 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Italians : -0.50 British : 0.83 AA fire in Cairo : : -0.17 French : -0.33 Americans : -0.17 Russians : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Tank moved from Azores to 16 Sea Zone 1 Tank and 1 Transport moved from 16 Sea Zone to 3 Sea Zone 1 Infantry moved from Greenland to 3 Sea Zone 1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland 1 Fighter moved from Greenland to Manchester 1 Transport moved from 2 Sea Zone to 1 Sea Zone 1 Infantry moved from Churchill to 1 Sea Zone 1 Fighter moved from Churchill to Greenland 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Infantry moved from 2 Sea Zone to Greenland Purchase Units - French French buy 1 Fighter; Remaining resources: 1 PUs; Non Combat Move - French Place Units - French 1 Fighter placed in Churchill Turn Complete - French French collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 1 Fighter moved from S.French Indochina to 110 Sea Zone 1 Fighter moved from S.French Indochina to 110 Sea Zone 1 Fighter moved from Tokyo to 93 Sea Zone 1 Fighter moved from S.French Indochina to 93 Sea Zone 1 Fighter moved from Banjarmasin to 111 Sea Zone 1 Fighter moved from Davao to 111 Sea Zone 1 Infantry moved from Davao to Mindanao 1 Infantry moved from Davao to Mindanao 1 Artillery moved from Davao to Mindanao 1 Infantry moved from Banjarmasin to West Borneo 1 Marine moved from Banjarmasin to West Borneo 1 Infantry moved from Banjarmasin to East And South Borneo 1 Infantry moved from Banjarmasin to East And South Borneo 1 Tank moved from Banjarmasin to East And South Borneo 1 Infantry moved from Banjarmasin to West Borneo 1 Bomber moved from Tokyo to 106 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 1 B.Transport, 2 Bunkers, 1 Cruiser and 11 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 111 Sea Zone Yamamoto attack with 2 Fighters Anzac defend with 1 Transport Yamamoto roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 111 Sea Zone Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Fighter Casualties for Anzac: 1 Transport Battle in 93 Sea Zone Yamamoto attack with 2 Fighters Dutch defend with 1 Transport Yamamoto roll dice for 2 Fighters in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Dutch roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 93 Sea Zone Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in 110 Sea Zone Yamamoto attack with 2 Fighters Anzac defend with 1 Transport Yamamoto roll dice for 2 Fighters in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 110 Sea Zone Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in 106 Sea Zone Yamamoto attack with 1 Bomber Anzac defend with 1 Transport Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 106 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in Mindanao Yamamoto attack with 1 Artillery and 2 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Mindanao, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in West Borneo Yamamoto attack with 2 Infantrys and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Marine in West Borneo, round 2 : 1/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Borneo Yamamoto win, taking West Borneo from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in East And South Borneo Yamamoto attack with 2 Infantrys and 1 Tank Anzac defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 0/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 3 : 0/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 4 : 0/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 5 : 1/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in East And South Borneo Yamamoto win, taking East And South Borneo from Dutch with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from 93 Sea Zone to 84 Sea Zone 1 Fighter moved from 93 Sea Zone to 84 Sea Zone 1 Bomber moved from 106 Sea Zone to Tokyo 1 Fighter moved from 111 Sea Zone to 84 Sea Zone 1 Tank moved from Davao to Panay 1 Fighter moved from 110 Sea Zone to Banjarmasin 1 Fighter moved from 110 Sea Zone to Banjarmasin Place Units - Yamamoto 1 B.Carrier, 1 B.Transport and 1 Cruiser placed in 84 Sea Zone 1 Bunker and 5 Infantrys placed in Tokyo 1 Bunker and 3 Infantrys placed in Hupeh 1 Infantry placed in Banjarmasin 1 Infantry placed in Davao 1 Infantry placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto : -2.67 Americans : 0.67 Anzac : 0.00 Dutch : -0.83