Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 1 Bomber moved from Tokyo to 95 Sea Zone 1 ArmoredCar moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 1 Tank moved from Tokyo to Chubu 1 Infantry and 1 Marine moved from West Borneo to East And South Borneo 8 Infantrys moved from Banjarmasin to East And South Borneo 2 Fighters moved from Banjarmasin to East And South Borneo 1 Fighter moved from 84 Sea Zone to East And South Borneo 1 B.Carrier, 1 B.Transport, 1 Cruiser and 2 Fighters moved from 84 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 93 Sea Zone 1 Tank moved from Panay to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 93 Sea Zone to Manila 1 Fighter moved from 93 Sea Zone to Manila 1 Fighter moved from 93 Sea Zone to Manila 1 Infantry moved from Hupeh to Shensi 1 Infantry moved from Hupeh to Shensi 1 Infantry moved from Hupeh to Szechwan 1 Infantry moved from Hupeh to Szechwan 1 Artillery moved from Hupeh to Shensi 1 Artillery moved from Hupeh to Szechwan 1 ArmoredCar moved from Kwangsi to Hupeh 2 Infantrys moved from Kwangsi to Hunan 1 Infantry moved from Yap to Ulithi Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 3 Bunkers, 1 Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 95 Sea Zone Yamamoto attack with 1 Bomber Americans defend with 1 B.Transport Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 95 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 95 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans and 1 Bomber owned by the Yamamoto lost in 95 Sea Zone Americans win with no units remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Bomber Casualties for Americans: 1 B.Transport Battle in East And South Borneo Yamamoto attack with 3 Fighters, 9 Infantrys and 1 Marine Anzac defend with 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank Yamamoto roll dice for 3 Fighters, 9 Infantrys and 1 Marine in East And South Borneo, round 2 : 3/0 hits, 3.00 expected hits Dutch roll dice for 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank in East And South Borneo, round 2 : 3/1 hits, 3.17 expected hits 3 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in East And South Borneo Yamamoto roll dice for 3 Fighters, 6 Infantrys and 1 Marine in East And South Borneo, round 3 : 2/1 hits, 2.50 expected hits Dutch roll dice for 3 Artillerys, 1 Elite, 1 Marine and 1 Tank in East And South Borneo, round 3 : 3/1 hits, 2.17 expected hits 1 Artillery owned by the Anzac, 1 Elite owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in East And South Borneo Yamamoto roll dice for 3 Fighters, 3 Infantrys and 1 Marine in East And South Borneo, round 4 : 2/0 hits, 2.00 expected hits Dutch roll dice for 2 Artillerys, 1 Marine and 1 Tank in East And South Borneo, round 4 : 1/1 hits, 1.50 expected hits 2 Artillerys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in East And South Borneo Yamamoto roll dice for 3 Fighters, 2 Infantrys and 1 Marine in East And South Borneo, round 5 : 2/1 hits, 1.83 expected hits Dutch roll dice for 1 Marine and 1 Tank in East And South Borneo, round 5 : 1/1 hits, 0.83 expected hits 1 Tank owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Marine owned by the Anzac lost in East And South Borneo Yamamoto win, taking East And South Borneo from Dutch with 3 Fighters, 1 Infantry and 1 Marine remaining. Battle score for attacker is 14 Casualties for Yamamoto: 8 Infantrys Casualties for Anzac: 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank Battle in Shensi Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shensi Yamamoto roll dice for 1 Artillery and 1 Infantry in Shensi, round 3 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Szechwan Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chubu Yamamoto attack with 2 Infantrys and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Tank in Chubu, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Chubu Yamamoto win, taking Chubu from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Tohoku Yamamoto attack with 1 ArmoredCar and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Tohoku, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Tohoku, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Tohoku Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Tohoku, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Tohoku, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Tohoku Yamamoto win, taking Tohoku from Americans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Manila Yamamoto attack with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank Americans defend with 3 Adv.Fighters and 1 Factory Yamamoto roll dice for 1 Cruiser in Manila, round 2 : 1/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Manila, round 2 : 1/1 hits, 1.83 expected hits Americans roll dice for 2 Adv.Fighters in Manila, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Tank in Manila, round 3 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 Adv.Fighter in Manila, round 3 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Fighters and 1 Tank remaining. Battle score for attacker is 24 Casualties for Americans: 3 Adv.Fighters Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from Manila to 93 Sea Zone 1 Fighter moved from Manila to 93 Sea Zone 1 Fighter moved from East And South Borneo to 93 Sea Zone 1 Fighter moved from East And South Borneo to Banjarmasin 1 Fighter moved from East And South Borneo to Banjarmasin Place Units - Yamamoto 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank placed in Tokyo 1 Bunker and 3 Infantrys placed in Hupeh 1 Bunker and 4 Infantrys placed in Banjarmasin 1 Fighter placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Yamamoto : -3.17 Americans : 0.33 Chinese : 1.00 Dutch : 0.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 Infantry moved from Shansi to Chahar Chinese take Chahar from Hisaichi 1 Infantry moved from Shansi to Anhwei Chinese take Anhwei from Hisaichi 1 Infantry moved from Kweichow to Yunnan Chinese take Yunnan from Thai 4 Infantrys moved from Ningsia to Shensi 1 Elite moved from Lanchow to Shensi 1 ArmoredCar, 9 Infantrys and 1 Tank moved from Lanchow to Szechwan 1 ArmoredCar and 1 Tank moved from Ningsia to Shansi 2 Infantrys and 1 Marine moved from Suiyuan to Shansi 1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow 1 Tank moved from Hsining to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 2 Artillerys, 1 Elite and 2 Infantrys moved from Hsining to E.Qinghai 1 Artillery and 3 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shensi Chinese attack with 1 Elite and 4 Infantrys Yamamoto defend with 1 Artillery Chinese roll dice for 1 Elite and 4 Infantrys in Shensi, round 2 : 1/0 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Shensi Chinese win, taking Shensi from Yamamoto with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Szechwan Chinese attack with 1 ArmoredCar, 9 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 ArmoredCar, 9 Infantrys and 1 Tank in Szechwan, round 2 : 2/1 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 ArmoredCar, 8 Infantrys and 1 Tank in Szechwan, round 3 : 2/1 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 ArmoredCar, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery and 2 Infantrys Non Combat Move - Chinese Place Units - Chinese 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Chinese : -0.50
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 ArmoredCar moved from Hunan to Yunnan Hisaichi take Kweichow from Chinese 1 Artillery and 2 Infantrys moved from Hupeh to Anhwei 3 ArmoredCars moved from Shantung to Hulunbuir 1 Infantry moved from Shantung to Chahar 1 Artillery moved from Shantung to Chahar 1 Infantry moved from Shantung to Chahar 1 Adv.Fighter moved from Shantung to 92 Sea Zone 1 Fighter moved from Hong Kong to 92 Sea Zone 1 Adv.Fighter moved from Changchun to 92 Sea Zone 2 Fighters moved from Heilungchiang to Ayan 1 ArmoredCar moved from Khabarovsk to Ayan 1 Infantry moved from Heilungchiang to Ayan 3 Tanks moved from Shantung to Hulunbuir 3 Infantrys moved from Shantung to Peking 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang 1 ArmoredCar moved from Changchun to Heilungchiang 1 Tank moved from Changchun to Heilungchiang 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Bunkers, 1 Fighter and 13 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 92 Sea Zone Hisaichi attack with 2 Adv.Fighters and 1 Fighter Dutch defend with 1 Cruiser Hisaichi roll dice for 2 Adv.Fighters and 1 Fighter in 92 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Dutch roll dice for 1 Cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Cruiser owned by the Dutch and 1 Fighter owned by the Hisaichi lost in 92 Sea Zone Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Fighter Casualties for Dutch: 1 Cruiser Battle in Ayan Hisaichi attack with 1 ArmoredCar, 2 Fighters and 2 Infantrys Russians defend with 3 Infantrys Hisaichi roll dice for 1 ArmoredCar, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Ayan, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 Fighters and 1 Infantry in Ayan, round 4 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Russians: 3 Infantrys Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Yunnan Hisaichi attack with 1 ArmoredCar Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yunnan Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar Battle in Hulunbuir Hisaichi attack with 3 ArmoredCars and 3 Tanks Russians defend with 4 Infantrys Hisaichi roll dice for 3 ArmoredCars and 3 Tanks in Hulunbuir, round 2 : 2/1 hits, 2.50 expected hits Russians roll dice for 4 Infantrys in Hulunbuir, round 2 : 1/1 hits, 1.33 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Hulunbuir Hisaichi roll dice for 2 ArmoredCars and 3 Tanks in Hulunbuir, round 3 : 2/1 hits, 2.17 expected hits Russians roll dice for 2 Infantrys in Hulunbuir, round 3 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 ArmoredCars Casualties for Russians: 4 Infantrys Non Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Kiangsi to Hong Kong 1 ArmoredCar moved from Hong Kong to Hunan 1 Adv.Fighter moved from 92 Sea Zone to Hong Kong 1 Adv.Fighter moved from 92 Sea Zone to Changchun 2 Fighters moved from Ayan to Heilungchiang Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Heilungchiang 2 ArmoredCars, 1 Bunker, 1 Fighter and 5 Infantrys placed in Changchun 3 Infantrys placed in Shantung 2 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00 Chinese : -0.33 Russians : 0.00 Dutch : 0.50
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 1 Artillery, 1 Bomber and 1 Infantry moved from Dover to Manchester 3 Adv.Fighters moved from 21 Sea Zone to Manchester 1 Fighter moved from 21 Sea Zone to Manchester 2 Infantrys moved from Assam to Burma 1 Tank moved from Assam to Kweichow Chinese take Kweichow from Hisaichi 1 Artillery and 1 Elite moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Artillery moved from N.Thailand to S.French Indochina 3 Infantrys moved from Assam to Burma 3 ArmoredCars moved from N.Thailand to S.French Indochina 3 Infantrys moved from N.Thailand to S.Thailand 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank moved from N.Thailand to S.French Indochina 1 Infantry moved from Rajputana to Baluchistan 1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Hyderabad to Rajputana 1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Bihar to Punjab 1 Artillery moved from Delhi to Rajputana 1 Infantry moved from Delhi to Punjab 1 Artillery moved from Delhi to Rajputana 1 Infantry and 1 Tank moved from Delhi to Punjab 3 Infantrys moved from Rajputana to Bombay 3 Infantrys moved from Madras to Hyderabad 2 Transports moved from 80 Sea Zone to 71 Sea Zone 3 Infantrys moved from Yukon to Alaska 1 Infantry moved from Zhigansk to Okhotsk Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 15 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in S.French Indochina British attack with 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank Thai defend with 1 Factory and 5 Infantrys British roll dice for 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 3/1 hits, 3.17 expected hits Thai roll dice for 5 Infantrys in S.French Indochina, round 2 : 2/1 hits, 1.67 expected hits 3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in S.French Indochina British roll dice for 4 ArmoredCars, 2 Artillerys and 1 Tank in S.French Indochina, round 3 : 2/1 hits, 2.50 expected hits Thai roll dice for 2 Infantrys in S.French Indochina, round 3 : 0/1 hits, 0.67 expected hits 2 Infantrys owned by the Thai lost in S.French Indochina British win, taking S.French Indochina from Thai with 4 ArmoredCars, 2 Artillerys and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 2 Infantrys Casualties for Thai: 5 Infantrys Battle in Burma British attack with 5 Infantrys Thai defend with 1 Infantry British roll dice for 5 Infantrys in Burma, round 2 : 1/1 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 4 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in N.French Indochina British attack with 1 Artillery, 1 Elite and 1 Infantry Thai defend with 1 ArmoredCar, 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits Thai roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.83 expected hits 1 ArmoredCar owned by the Thai and 1 Infantry owned by the British lost in N.French Indochina British roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 3 : 0/1 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 4 : 1/1 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 4 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Elite owned by the British lost in N.French Indochina British roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 7 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 8 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 9 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 9 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 10 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 10 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 11 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 11 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.French Indochina Thai win with 1 Artillery remaining. Battle score for attacker is -3 Casualties for British: 1 Artillery, 1 Elite and 1 Infantry Casualties for Thai: 1 ArmoredCar and 1 Infantry Battle in Manchester British attack with 3 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry; Italians defend with 1 Fighter AA fire in Manchester : 1/1 hits, 0.83 expected hits 1 Adv.Fighter owned by the British lost in Manchester British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manchester, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manchester, round 2 : 2/1 hits, 1.17 expected hits 1 Fighter owned by the Italians, 1 Fighter owned by the British, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester British win, taking Manchester from Germans with 2 Adv.Fighters, 1 Artillery and 1 Bomber remaining. Battle score for attacker is -6 Casualties for British: 1 Adv.Fighter, 1 Fighter and 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Italians: 1 Fighter Battle in S.Thailand British attack with 3 Infantrys Thai defend with 1 Infantry British roll dice for 3 Infantrys in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 2 Adv.Fighters moved from Manchester to 21 Sea Zone 1 Bomber moved from Manchester to London Place Units - British 4 Artillerys and 4 Infantrys placed in London 2 ArmoredCars and 2 Tanks placed in Wales 1 Bunker and 2 Infantrys placed in Cape Town 2 Infantrys placed in Bombay 5 Infantrys placed in Delhi 2 Infantrys placed in Madras Turn Complete - British British collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -2.67 AA fire in Manchester : : 0.17 Thai : -0.50
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 5 Transports moved from 111 Sea Zone to 67 Sea Zone 8 Infantrys and 1 Marine moved from Western Australia to 67 Sea Zone 1 Infantry moved from Soembawa to 67 Sea Zone 9 Infantrys, 1 Marine and 5 Transports moved from 67 Sea Zone to 110 Sea Zone 9 Infantrys and 1 Marine moved from 110 Sea Zone to Banjarmasin 3 L.Fighters moved from Broome to Banjarmasin 1 Adv.Fighter moved from Java to Banjarmasin Purchase Units - Anzac Anzac buy 3 L.Fighters; Remaining resources: 0 PUs; Combat - Anzac Battle in Banjarmasin Anzac attack with 1 Adv.Fighter, 9 Infantrys, 3 L.Fighters and 1 Marine Yamamoto defend with 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters and 4 Infantrys AA fire in Banjarmasin : 1/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Anzac lost in Banjarmasin Anzac roll dice for 9 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 2 : 4/1 hits, 3.50 expected hits Units damaged: 2 Bunkers owned by the Yamamoto Yamamoto roll dice for 2 Bunkers, 2 Fighters and 4 Infantrys in Banjarmasin, round 2 : 3/1 hits, 3.33 expected hits 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Banjarmasin Anzac roll dice for 6 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 3 : 3/0 hits, 3.00 expected hits Yamamoto roll dice for 2 Bunkers, 2 Fighters and 2 Infantrys in Banjarmasin, round 3 : 3/1 hits, 2.67 expected hits 3 Infantrys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Banjarmasin Anzac roll dice for 3 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 4 : 3/1 hits, 2.50 expected hits Yamamoto roll dice for 1 Bunker and 2 Fighters in Banjarmasin, round 4 : 2/1 hits, 1.50 expected hits 2 Infantrys owned by the Anzac, 1 Bunker owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Banjarmasin Anzac win, taking Banjarmasin from Yamamoto with 1 Infantry, 3 L.Fighters and 1 Marine remaining. Battle score for attacker is 10 Casualties for Anzac: 1 Adv.Fighter and 8 Infantrys Casualties for Yamamoto: 2 Bunkers, 2 Fighters and 4 Infantrys Non Combat Move - Anzac 3 L.Fighters moved from Banjarmasin to S.French Indochina 3 Destroyers moved from 111 Sea Zone to 110 Sea Zone Place Units - Anzac 3 L.Fighters placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.33 Yamamoto : 0.50 Anzac : 1.00
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 1 Infantry moved from Timor to 113 Sea Zone 1 Infantry moved from Tanimbar to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to West Borneo Dutch take West Borneo from Yamamoto 2 Adv.Fighters moved from Sumatra to Rajputana Purchase Units - Dutch Dutch buy 1 Elite, 2 Fighters and 2 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 2 Fighters placed in Sumatra 1 Elite and 2 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 1 Artillery moved from Leningrad to S.Karelia 6 Infantrys moved from Vyborg to S.Karelia 1 Fighter moved from Leningrad to S.Karelia 1 Fighter moved from Leningrad to S.Karelia 1 Artillery moved from Leningrad to Novgorod 2 Infantrys moved from Leningrad to Novgorod 2 Infantrys moved from Vyborg to Leningrad 3 Infantrys moved from Tampere to Oulu 2 ArmoredCars moved from Helsinki to Oulu Purchase Units - Finns Finns buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 2 PUs; Combat - Finns Battle in Novgorod Finns attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Finns win, taking Novgorod from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in S.Karelia Finns attack with 1 Artillery, 2 Fighters and 6 Infantrys Russians defend with 1 Artillery and 3 Infantrys Finns roll dice for 1 Artillery, 2 Fighters and 6 Infantrys in S.Karelia, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia Finns roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in S.Karelia, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 3 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Artillery, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 8 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery and 3 Infantrys Non Combat Move - Finns 1 Fighter moved from S.Karelia to Leningrad 1 Fighter moved from S.Karelia to Leningrad Place Units - Finns 2 Artillerys and 2 Infantrys placed in Leningrad 2 ArmoredCars placed in Helsinki Turn Complete - Finns Finns collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Finns : 0.00 Russians : -1.33
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 1 Artillery and 1 Infantry moved from Donetsk to Rostov 1 Fighter moved from Vinnytsia to Rostov 1 Fighter moved from Vinnytsia to Rostov 1 Fighter moved from Bucharest to Kiev 1 Tank moved from Vinnytsia to Rostov 1 Mech.Inf moved from Vinnytsia to Rostov 1 Infantry moved from Vinnytsia to Donetsk 4 Artillerys, 6 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Vinnytsia to Kiev 2 Infantrys moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Rostov Romanians attack with 1 Artillery, 2 Fighters, 1 Infantry, 1 Mech.Inf and 1 Tank Russians defend with 5 Infantrys Romanians roll dice for 1 Artillery, 2 Fighters, 1 Infantry, 1 Mech.Inf and 1 Tank in Rostov, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 5 Infantrys in Rostov, round 2 : 1/1 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Rostov Romanians roll dice for 1 Artillery, 2 Fighters, 1 Mech.Inf and 1 Tank in Rostov, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 3 Infantrys in Rostov, round 3 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Romanians lost in Rostov Romanians roll dice for 2 Fighters, 1 Mech.Inf and 1 Tank in Rostov, round 4 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Rostov Romanians win, taking Rostov from Russians with 2 Fighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery and 1 Infantry Casualties for Russians: 5 Infantrys Non Combat Move - Romanians 1 Fighter moved from Rostov to Kiev 1 Fighter moved from Rostov to Kiev Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Vinnytsia 1 Fighter placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians : -0.50 Russians : -1.00
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Thai 1 Artillery moved from N.French Indochina to N.Thailand Thai take N.Thailand from British 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 ArmoredCar moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys British defend with 2 Infantrys Thai roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in S.Thailand Thai roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok 1 Infantry moved from Bangkok to Malaya 1 AAGun moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya Place Units - Thai 2 Artillerys, 1 Bunker and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
British : -1.00 Thai : 0.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 Infantry moved from Truk to 109 Sea Zone 1 Artillery moved from Truk to 109 Sea Zone 1 Artillery and 1 Infantry moved from Nauru to 104 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 108 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone 2 Artillerys and 2 Infantrys moved from 108 Sea Zone to Yap 1 Tank moved from Woleai to Ulithi 1 Bomber moved from Ponape to Ulithi 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 2 L.Fighters moved from 85 Sea Zone to 93 Sea Zone 1 Submarine moved from 85 Sea Zone to 93 Sea Zone 1 Infantry moved from Shikoku to 85 Sea Zone 5 S.Submarines moved from 85 Sea Zone to 93 Sea Zone 2 Carriers moved from 85 Sea Zone to 93 Sea Zone 1 ArmoredCar moved from Kyushu to 85 Sea Zone 1 Infantry moved from Hokkaido to 85 Sea Zone 1 ArmoredCar, 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 93 Sea Zone 1 ArmoredCar and 2 Infantrys moved from 93 Sea Zone to Manila 1 Battleship moved from 85 Sea Zone to 93 Sea Zone 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 77 Sea Zone 1 S.Submarine moved from 98 Sea Zone to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 77 Sea Zone 2 Destroyers and 1 Submarine moved from 71 Sea Zone to 77 Sea Zone 1 Tank moved from Kamchatka to Kolyma 1 Tank moved from Koryakia to Kolyma 1 L.Fighter moved from Chita to 93 Sea Zone 1 Battleship, 1 Cruiser and 1 Transport moved from 39 Sea Zone to 32 Sea Zone 3 Artillerys and 1 Infantry moved from Bahia to Salvador 1 Destroyer and 1 S.Submarine moved from 26 Sea Zone to 32 Sea Zone 2 Submarines moved from 21 Sea Zone to 11 Sea Zone 2 Destroyers moved from 21 Sea Zone to 11 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 1 B.Transport, 2 Destroyers, 4 Factorys, 2 Infantrys, 2 L.Fighters, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 11 Sea Zone Americans attack with 2 Destroyers and 2 Submarines Germans defend with 3 Transports Americans roll dice for 2 Submarines in 11 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Transport owned by the Germans lost in 11 Sea Zone Americans roll dice for 2 Destroyers in 11 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Transports in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 11 Sea Zone Americans roll dice for 1 Submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Germans lost in 11 Sea Zone Americans roll dice for 2 Destroyers in 11 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Transport in 11 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Submarine in 11 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Destroyers in 11 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Transport in 11 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Americans and 1 Transport owned by the Germans lost in 11 Sea Zone Americans win with 2 Destroyers remaining. Battle score for attacker is 4 Casualties for Germans: 3 Transports Casualties for Americans: 2 Submarines Battle in Ulithi Americans attack with 1 Bomber and 1 Tank Yamamoto defend with 1 Infantry Americans roll dice for 1 Bomber and 1 Tank in Ulithi, round 2 : 1/1 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Ulithi Americans win with 1 Bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 Tank Casualties for Yamamoto: 1 Infantry Battle in Yap Americans attack with 2 Artillerys and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Artillerys and 2 Infantrys in Yap, round 2 : 2/1 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Yap, round 2 : 0/1 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yap Americans win, taking Yap from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in 93 Sea Zone Americans attack with 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer, 3 L.Fighters, 5 S.Submarines and 1 Submarine Yamamoto defend with 1 B.Carrier, 1 B.Transport, 1 Cruiser and 3 Fighters Americans roll dice for 5 S.Submarines and 1 Submarine in 93 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto 1 Cruiser owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 93 Sea Zone Americans roll dice for 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer and 3 L.Fighters in 93 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits Yamamoto roll dice for 1 B.Carrier and 3 Fighters in 93 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 1 Battleship owned by the Americans 1 Submarine owned by the Americans and 3 Fighters owned by the Yamamoto lost in 93 Sea Zone Americans roll dice for 5 S.Submarines in 93 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits 1 B.Carrier owned by the Yamamoto lost in 93 Sea Zone Americans win with 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer, 3 L.Fighters and 5 S.Submarines remaining. Battle score for attacker is 57 Casualties for Yamamoto: 1 B.Carrier, 1 B.Transport, 1 Cruiser and 3 Fighters Casualties for Americans: 1 Submarine Battle in Manila Americans attack with 1 ArmoredCar and 2 Infantrys Yamamoto defend with 1 Factory and 1 Tank Americans roll dice for 1 ArmoredCar and 2 Infantrys in Manila, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Manila, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Manila Americans roll dice for 1 ArmoredCar and 1 Infantry in Manila, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Manila, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Manila Americans win, taking Manila from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Tank Non Combat Move - Americans 1 Bomber moved from Ulithi to S.French Indochina Place Units - Americans 1 Factory placed in Iwo Jima 1 Factory placed in Minamitori 1 Factory placed in Wake 1 Factory placed in Ponape 1 B.Transport and 1 S.Submarine placed in 71 Sea Zone Americans undo move 5. 2 L.Fighters placed in Salvador 1 B.Transport placed in 71 Sea Zone 1 ArmoredCar placed in Alaska 2 S.Submarines placed in 125 Sea Zone 1 Destroyer placed in 71 Sea Zone 1 Transport placed in 98 Sea Zone 1 ArmoredCar and 1 Infantry placed in Pearl Harbor 1 Infantry placed in Argentina Americans undo move 11. 1 Infantry placed in Argentina 1 ArmoredCar placed in Santiago Americans undo move 10. 1 Destroyer and 1 Transport placed in 98 Sea Zone Turn Complete - Americans Americans collect 140 PUs; end with 140 PUs
Combat Hit Differential Summary :
Germans : 1.33 Yamamoto : 0.00 Americans : -0.17
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 2 Artillerys moved from Hamburg to 22 Sea Zone 8 Infantrys moved from Hamburg to 22 Sea Zone 1 Artillery moved from Netherlands to 22 Sea Zone 1 ArmoredCar moved from Netherlands to 22 Sea Zone 4 Adv.Fighters, 1 ArmoredCar, 3 Artillerys, 6 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 8 Infantrys, 3 Submarines, 3 T.Boats and 4 Transports moved from 22 Sea Zone to 21 Sea Zone 5 Stukas moved from Hamburg to 21 Sea Zone 5 Adv.Fighters moved from Hamburg to 21 Sea Zone 1 Bomber moved from Hamburg to 21 Sea Zone 2 JetFighters moved from Paris to 21 Sea Zone 1 ArmoredCar, 3 Artillerys and 8 Infantrys moved from 21 Sea Zone to Manchester 2 Infantrys moved from Middle Norrland to Oslo 1 Infantry moved from Leningrad to S.Karelia 1 Infantry moved from Vyborg to S.Karelia 1 Infantry moved from Minsk to Smolensk 1 Artillery moved from Minsk to Smolensk 1 ArmoredCar moved from Minsk to Smolensk 2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev 1 Artillery moved from Minsk to Kiev 1 Infantry moved from Lithuania to Minsk 1 Artillery and 5 Infantrys moved from Brest to Kiev 1 Artillery and 3 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Krakow to Brest 1 Artillery and 2 Infantrys moved from Danzig to Brest 4 ArmoredCars moved from Bohemia to Brest 1 Artillery and 3 Infantrys moved from Rhine to Netherlands 1 Infantry moved from Belgium to Netherlands 1 Infantry moved from Picardy to Belgium 1 ArmoredCar and 1 Infantry moved from Rio de Oro to 31 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 31 Sea Zone to 17 Sea Zone 1 ArmoredCar and 1 Infantry moved from 17 Sea Zone to Azores Germans take Azores from French 1 ArmoredCar and 1 Infantry moved from Valencia to 42 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 42 Sea Zone to 31 Sea Zone 1 ArmoredCar and 1 Infantry moved from 31 Sea Zone to Andalusia 1 Artillery and 6 Infantrys moved from Paris to Picardy Purchase Units - Germans Germans buy 4 ArmoredCars, 4 Artillerys, 1 Cruiser, 2 Elites, 1 Factory, 8 Infantrys, 3 Mech.Infs, 1 Tank and 4 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 9 Adv.Fighters, 6 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 JetFighters, 5 Stukas, 3 Submarines, 3 T.Boats and 4 Transports British defend with 2 Adv.Fighters, 3 Battleships, 3 Carriers, 4 Destroyers, 2 Fighters, 1 S.Submarine, 7 Submarines, 1 T.Boat and 3 Transports; Americans defend with 2 Destroyers and 2 S.Submarines Germans roll dice for 3 Submarines in 21 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 3 S.Submarines and 7 Submarines in 21 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits Units damaged: 4 Battleships owned by the Germans Germans roll dice for 9 Adv.Fighters, 6 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 JetFighters, 5 Stukas, 3 T.Boats and 4 Transports in 21 Sea Zone, round 2 : 17/1 hits, 16.67 expected hits Units damaged: 2 Battleships owned by the British British roll dice for 2 Adv.Fighters, 3 Battleships, 3 Carriers, 6 Destroyers, 2 Fighters, 1 T.Boat and 3 Transports in 21 Sea Zone, round 2 : 9/1 hits, 8.50 expected hits Units damaged: 2 Battleships owned by the Germans 2 Fighters owned by the Germans, 2 Destroyers owned by the Germans, 7 Submarines owned by the British, 3 Transports owned by the British, 4 Destroyers owned by the British, 1 T.Boat owned by the British and 3 Carriers owned by the Germans lost in 21 Sea Zone Germans roll dice for 3 Submarines in 21 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 3 S.Submarines in 21 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 9 Adv.Fighters, 6 Battleships, 1 Bomber, 1 Cruiser, 1 Destroyer, 2 JetFighters, 5 Stukas, 3 T.Boats and 4 Transports in 21 Sea Zone, round 3 : 15/1 hits, 14.83 expected hits British roll dice for 2 Adv.Fighters, 3 Battleships, 3 Carriers, 2 Destroyers and 2 Fighters in 21 Sea Zone, round 3 : 6/1 hits, 6.50 expected hits 2 Destroyers owned by the Americans, 3 Submarines owned by the Germans, 3 Carriers owned by the British, 2 Fighters owned by the British, 3 Battleships owned by the British, 4 Adv.Fighters owned by the Germans, 1 S.Submarine owned by the British, 2 S.Submarines owned by the Americans and 2 Adv.Fighters owned by the British lost in 21 Sea Zone Germans win with 5 Adv.Fighters, 6 Battleships, 1 Bomber, 1 Cruiser, 1 Destroyer, 2 JetFighters, 5 Stukas, 3 T.Boats and 4 Transports remaining. Battle score for attacker is 154 Casualties for Germans: 4 Adv.Fighters, 3 Carriers, 2 Destroyers, 2 Fighters and 3 Submarines Casualties for British: 2 Adv.Fighters, 3 Battleships, 3 Carriers, 4 Destroyers, 2 Fighters, 1 S.Submarine, 7 Submarines, 1 T.Boat and 3 Transports Casualties for Americans: 2 Destroyers and 2 S.Submarines Turning on Edit Mode EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Stuka EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Stuka EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Stuka EDIT: Adding units owned by Germans to 21 Sea Zone: 3 Carriers EDIT: Turning off Edit Mode Battle in Manchester Germans attack with 1 ArmoredCar, 3 Artillerys and 8 Infantrys British defend with 1 AAGun, 1 Artillery and 1 Factory Germans roll dice for 1 ArmoredCar, 3 Artillerys and 8 Infantrys in Manchester, round 2 : 3/1 hits, 3.17 expected hits British roll dice for 1 Artillery in Manchester, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Artillery owned by the British lost in Manchester Germans win, taking Manchester from British with 3 Artillerys and 8 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar Casualties for British: 1 Artillery Battle in Smolensk Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 Stukas moved from 21 Sea Zone to Netherlands 1 JetFighter moved from 21 Sea Zone to Netherlands 1 AAGun moved from Rhine to Netherlands 1 AAGun moved from Bavaria to Rhine 1 Destroyer and 4 Submarines moved from 34 Sea Zone to 17 Sea Zone 1 Bomber moved from 21 Sea Zone to Netherlands Place Units - Germans 1 Cruiser and 4 Transports placed in 22 Sea Zone 1 Artillery placed in Hamburg 3 Infantrys placed in Middle Norrland 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Danzig Germans undo move 3. 1 Artillery and 2 Infantrys placed in Krakow 4 ArmoredCars and 1 Tank placed in Bohemia 3 Mech.Infs placed in Bavaria 2 Elites and 1 Infantry placed in Rhine 1 Factory placed in Kiev Turn Complete - Germans Germans collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 0.33 Russians : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 3 Infantrys moved from Georgia to Rostov 9 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Astrakhan to Azerbaijan 5 Infantrys moved from Chimkent to Uzbekistan 2 Infantrys moved from Tashkent to Uzbekistan 5 Infantrys moved from Ufa to Chimkent 5 Infantrys moved from Sverdlovsk to Ufa 2 Infantrys moved from Kursk to Minsk 1 ArmoredCar moved from Kursk to Minsk 3 Infantrys and 1 Tank moved from Yaroslavl to Smolensk 7 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from Chita to Ayan 8 Infantrys moved from N.Buryat Mongolia to Chita 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Artillerys, 1 Elite and 38 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 3 Infantrys and 1 Tank Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 3 Infantrys and 1 Tank in Smolensk, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Smolensk Russians roll dice for 3 Infantrys and 1 Tank in Smolensk, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Ayan Russians attack with 1 Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Rostov Russians attack with 12 Infantrys Romanians defend with 1 Mech.Inf and 1 Tank Russians roll dice for 12 Infantrys in Rostov, round 2 : 2/0 hits, 2.00 expected hits Romanians roll dice for 1 Mech.Inf and 1 Tank in Rostov, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Rostov Russians win, taking Rostov from Romanians with 11 Infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Mech.Inf and 1 Tank Battle in Minsk Russians attack with 1 ArmoredCar and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Azerbaijan Russians attack with 3 Infantrys Italians defend with 1 Infantry Russians roll dice for 3 Infantrys in Azerbaijan, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in Azerbaijan Russians win, taking Azerbaijan from Italians with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Ayan to Chita Place Units - Russians 2 Artillerys and 1 Elite placed in Chita Russians undo move 1. 3 Infantrys placed in Chita 6 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 2 Artillerys and 1 Elite placed in Kursk 10 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -1.33 Romanians : 0.17 Hisaichi : 0.67 Italians : 0.67 Russians : 1.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 1 Infantry moved from W.Iran to Azerbaijan 1 Infantry moved from W.Iran to Azerbaijan 1 ArmoredCar moved from E.Iran to Azerbaijan 4 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Belgian Congo to South Africa 1 ArmoredCar and 1 HeavyTank moved from Mozambique to South Africa 1 Transport moved from 68 Sea Zone to 62 Sea Zone 1 Adv.Fighter moved from 68 Sea Zone to South Africa 1 Fighter moved from 68 Sea Zone to South Africa 1 Artillery moved from Kenya to 62 Sea Zone 1 Infantry moved from Kenya to 62 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 62 Sea Zone to 68 Sea Zone 1 Artillery and 1 Infantry moved from 68 Sea Zone to South Africa 1 Artillery moved from W.Iran to Azerbaijan 1 Artillery and 2 Infantrys moved from Italian East Africa to 58 Sea Zone 2 Infantrys moved from N.Saudi Arabia to 58 Sea Zone 1 Artillery moved from E.Iran to 58 Sea Zone 1 JetFighter moved from W.Iran to Rajputana 1 Fighter moved from W.Iran to Rajputana 1 Artillery moved from E.Iran to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Infantry moved from Iraq to 58 Sea Zone 3 Artillerys, 1 Battleship, 1 Destroyer, 6 Infantrys, 1 T.Boat and 4 Transports moved from 58 Sea Zone to 59 Sea Zone 3 Artillerys and 6 Infantrys moved from 59 Sea Zone to Rajputana 2 Infantrys moved from Iraq to W.Iran 1 ArmoredCar and 1 Infantry moved from Syria to Iraq 1 ArmoredCar moved from Iraq to W.Iran 3 ArmoredCars and 1 Tank moved from Palestine to W.Iran 1 Infantry moved from Palestine to Iraq 2 ArmoredCars moved from French Equatorial Africa to Rhodesia 1 Mech.Inf moved from Rio de Oro to 34 Sea Zone 1 Mech.Inf moved from Rio de Oro to 34 Sea Zone 1 Infantry moved from Rio de Oro to 34 Sea Zone 1 Infantry moved from Rio de Oro to 34 Sea Zone 2 Infantrys, 2 Mech.Infs and 2 Transports moved from 34 Sea Zone to 38 Sea Zone 2 Infantrys and 2 Mech.Infs moved from 38 Sea Zone to Angola 2 Infantrys moved from Kenya to Mozambique 1 Destroyer moved from 34 Sea Zone to 33 Sea Zone 2 Adv.Fighters moved from 34 Sea Zone to Manchester 2 Fighters moved from 34 Sea Zone to Manchester 2 JetFighters moved from 34 Sea Zone to 10 Sea Zone 1 Artillery and 2 Infantrys moved from E.Morocco to W.Morocco 1 Bomber moved from Normandy to 12 Sea Zone 1 Fighter moved from Normandy to 12 Sea Zone 1 Fighter moved from E.Morocco to 17 Sea Zone 1 Artillery and 3 Infantrys moved from Madrid to Leon 1 Artillery and 2 Infantrys moved from French Equatorial Africa to French Sudan 1 Destroyer moved from 34 Sea Zone to 35 Sea Zone 2 Battleships, 3 Carriers and 1 Destroyer moved from 34 Sea Zone to 17 Sea Zone Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Artillerys, 3 Bunkers, 1 Cruiser, 2 Destroyers, 1 Factory, 15 Infantrys, 2 JetFighters and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in 10 Sea Zone Italians attack with 2 JetFighters French defend with 1 Transport Italians roll dice for 2 JetFighters in 10 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits French roll dice for 1 Transport in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the French lost in 10 Sea Zone Italians win with 2 JetFighters remaining. Battle score for attacker is 6 Casualties for French: 1 Transport Battle in 12 Sea Zone Italians attack with 1 Bomber and 1 Fighter French defend with 1 Destroyer Italians roll dice for 1 Bomber and 1 Fighter in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Italians and 1 Destroyer owned by the French lost in 12 Sea Zone Italians win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 Fighter Casualties for French: 1 Destroyer Battle in Rajputana Italians attack with 3 Artillerys, 1 Fighter, 6 Infantrys and 1 JetFighter British defend with 1 ArmoredCar, 4 Artillerys and 2 Infantrys; Dutch defend with 2 Adv.Fighters Italians roll dice for 1 Battleship in Rajputana, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the British lost in Rajputana Italians roll dice for 3 Artillerys, 1 Fighter, 6 Infantrys and 1 JetFighter in Rajputana, round 2 : 4/1 hits, 3.50 expected hits British roll dice for 2 Adv.Fighters, 4 Artillerys and 2 Infantrys in Rajputana, round 2 : 3/1 hits, 3.33 expected hits 1 Fighter owned by the Italians, 2 Artillerys owned by the British, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Rajputana Italians roll dice for 3 Artillerys, 4 Infantrys and 1 JetFighter in Rajputana, round 3 : 3/1 hits, 2.83 expected hits British roll dice for 2 Adv.Fighters and 2 Artillerys in Rajputana, round 3 : 2/0 hits, 2.00 expected hits 1 Adv.Fighter owned by the Dutch, 2 Artillerys owned by the British and 2 Infantrys owned by the Italians lost in Rajputana Italians roll dice for 3 Artillerys, 2 Infantrys and 1 JetFighter in Rajputana, round 4 : 3/1 hits, 2.33 expected hits British roll dice for 1 Adv.Fighter in Rajputana, round 4 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Dutch lost in Rajputana Italians win, taking Rajputana from British with 3 Artillerys, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 28 Casualties for British: 1 ArmoredCar, 4 Artillerys and 2 Infantrys Casualties for Italians: 1 Fighter and 4 Infantrys Casualties for Dutch: 2 Adv.Fighters Battle in Azerbaijan Italians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians defend with 2 Infantrys Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Azerbaijan, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Azerbaijan, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Azerbaijan Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Azerbaijan, round 3 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Azerbaijan, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Azerbaijan Italians win, taking Azerbaijan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Italians: 1 ArmoredCar Battle in Angola Italians attack with 2 Infantrys and 2 Mech.Infs Neutral defend with 1 Infantry Italians roll dice for 2 Infantrys and 2 Mech.Infs in Angola, round 2 : 1/1 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Angola Italians loses 0 PUs for violating Angolas neutrality. Italians win, taking Angola from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Italians 1 Fighter moved from South Africa to 68 Sea Zone 1 Adv.Fighter moved from South Africa to 68 Sea Zone 1 JetFighter moved from Rajputana to E.Iran 1 Bomber moved from 12 Sea Zone to Manchester 1 JetFighter moved from 10 Sea Zone to 17 Sea Zone 1 JetFighter moved from 10 Sea Zone to Manchester 2 ArmoredCars moved from E.Romania to Kiev 1 ArmoredCar moved from Greece to E.Romania 1 Infantry moved from Bulgaria to E.Romania Place Units - Italians 1 Bunker and 1 Factory placed in E.Iran 1 Bunker and 3 Infantrys placed in W.Iran 1 Bunker and 3 Infantrys placed in Rio de Oro 2 Destroyers placed in 41 Sea Zone 1 Artillery and 1 Infantry placed in Palestine 2 Infantrys placed in N.Saudi Arabia 2 Infantrys placed in Syria 1 Artillery and 4 Infantrys placed in Cairo 2 Transports placed in 56 Sea Zone 1 Cruiser placed in 56 Sea Zone 2 ArmoredCars placed in Mozambique 2 JetFighters placed in Madagascar 2 ArmoredCars placed in E.Morocco Turn Complete - Italians Italians collect 150 PUs; end with 150 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Italians : 0.67 British : -1.00 French : 0.50 Russians : 0.00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 1 Tank moved from Scotland to Dublin 2 Infantrys moved from Iceland to 3 Sea Zone 2 Infantrys and 1 Transport moved from 3 Sea Zone to 5 Sea Zone 2 Infantrys moved from 5 Sea Zone to Finnmark 1 Fighter moved from Greenland to Montreal 1 Fighter moved from Churchill to Montreal Purchase Units - French French buy 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Finnmark French attack with 2 Infantrys Neutral defend with 1 Infantry French roll dice for 2 Infantrys in Finnmark, round 2 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Finnmark, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Finnmark, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Finnmark French loses 0 PUs for violating Finnmarks neutrality. French win, taking Finnmark from Neutral with 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Infantry and 1 Tank placed in Churchill Turn Complete - French French collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Neutral : 0.00 French : 0.00
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 1 ArmoredCar moved from Tohoku to Hokkaido Yamamoto take Hokkaido from Americans 1 ArmoredCar moved from Hokkaido to Tohoku 1 Tank moved from Chubu to Kyushu Yamamoto take Kyushu from Americans 1 Tank moved from Kyushu to Shikoku Yamamoto take Shikoku from Americans 1 Infantry moved from Hunan to Kweichow 1 Infantry moved from Hunan to Kweichow 1 ArmoredCar moved from Hupeh to N.French Indochina 1 Artillery, 4 Infantrys and 1 Tank moved from Hupeh to Kweichow 1 Infantry and 1 Marine moved from East And South Borneo to West Borneo 1 Fighter moved from Kwangsi to West Borneo Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bunker and 9 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Kweichow Yamamoto attack with 1 Artillery, 6 Infantrys and 1 Tank British defend with 1 Tank Yamamoto roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Kweichow, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in West Borneo Yamamoto attack with 1 Fighter, 1 Infantry and 1 Marine Dutch defend with 2 Infantrys Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Marine in West Borneo, round 2 : 1/0 hits, 1.00 expected hits Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in West Borneo Yamamoto roll dice for 1 Fighter and 1 Marine in West Borneo, round 3 : 0/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in West Borneo Yamamoto roll dice for 1 Marine in West Borneo, round 4 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto and 1 Infantry owned by the Dutch lost in West Borneo Dutch win with no units remaining. Battle score for attacker is -10 Casualties for Yamamoto: 1 Fighter, 1 Infantry and 1 Marine Casualties for Dutch: 2 Infantrys Non Combat Move - Yamamoto Place Units - Yamamoto 2 Adv.Fighters, 2 ArmoredCars, 1 Bunker and 4 Infantrys placed in Tokyo 2 Artillerys and 2 Infantrys placed in Davao 3 Infantrys placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33 Chinese : -0.50 Dutch : 1.67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 1 Elite and 4 Infantrys moved from Shensi to Hupeh 1 ArmoredCar, 19 Infantrys, 1 Marine and 1 Tank moved from Shansi to Shantung 1 ArmoredCar, 8 Infantrys and 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Lanchow to Szechwan 4 Infantrys and 1 Tank moved from Ningsia to Suiyuan 2 Artillerys, 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow 1 Artillery and 3 Infantrys moved from Gobi Altai to Ningsia 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 1 ArmoredCar moved from E.Qinghai to Ningsia 1 ArmoredCar moved from E.Qinghai to Lanchow 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 ArmoredCar, 1 Elite, 12 Infantrys and 1 Tank Yamamoto defend with 2 Bunkers and 1 Factory Chinese roll dice for 1 ArmoredCar, 1 Elite, 12 Infantrys and 1 Tank in Hupeh, round 2 : 3/1 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 2 Bunkers in Hupeh, round 2 : 1/0 hits, 1.00 expected hits 1 Bunker owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Chinese roll dice for 1 ArmoredCar, 1 Elite, 11 Infantrys and 1 Tank in Hupeh, round 3 : 3/0 hits, 3.00 expected hits Yamamoto roll dice for 1 Bunker in Hupeh, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 ArmoredCar, 1 Elite, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Bunkers Battle in Shantung Chinese attack with 1 ArmoredCar, 19 Infantrys, 1 Marine and 1 Tank Hisaichi defend with 2 Bunkers, 1 Factory and 3 Infantrys Chinese roll dice for 1 ArmoredCar, 19 Infantrys, 1 Marine and 1 Tank in Shantung, round 2 : 4/1 hits, 4.50 expected hits Units damaged: 2 Bunkers owned by the Hisaichi Hisaichi roll dice for 2 Bunkers and 3 Infantrys in Shantung, round 2 : 2/0 hits, 2.00 expected hits 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung Chinese roll dice for 1 ArmoredCar, 17 Infantrys, 1 Marine and 1 Tank in Shantung, round 3 : 4/1 hits, 4.17 expected hits Hisaichi roll dice for 2 Bunkers and 1 Infantry in Shantung, round 3 : 2/1 hits, 1.33 expected hits 2 Bunkers owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 ArmoredCar, 15 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 10 Casualties for Chinese: 4 Infantrys Casualties for Hisaichi: 2 Bunkers and 3 Infantrys Non Combat Move - Chinese Place Units - Chinese 2 ArmoredCars, 1 Artillery, 1 Elite and 2 Tanks placed in Hsining 1 Artillery and 3 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Yamamoto : -0.50 Chinese : -0.83
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Chahar to Shantung 3 Infantrys moved from Peking to Shantung 1 ArmoredCar moved from Hunan to Shantung 1 Adv.Fighter moved from Hong Kong to Shantung 1 ArmoredCar and 3 Tanks moved from Hulunbuir to Shantung 1 Adv.Fighter moved from Changchun to Shantung 1 Fighter moved from Changchun to Shantung 1 Fighter moved from Heilungchiang to Shantung 1 Fighter moved from Heilungchiang to Shantung 1 Infantry moved from Heilungchiang to Hulunbuir 1 ArmoredCar moved from Heilungchiang to Ayan 1 Artillery moved from Heilungchiang to Ayan 1 Marine moved from Heilungchiang to Ayan 1 Infantry moved from Kirin to Heilungchiang 1 ArmoredCar moved from Changchun to Heilungchiang 1 ArmoredCar moved from Changchun to Heilungchiang 1 Bomber moved from Bangkok to Shantung 1 Infantry moved from Anhwei to Shansi Hisaichi take Shansi from Chinese 1 Infantry moved from Anhwei to Shantung 1 Artillery moved from Anhwei to Shantung 1 Infantry moved from Hunan to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Bunkers and 11 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys and 3 Tanks Chinese defend with 1 ArmoredCar, 1 Factory, 15 Infantrys, 1 Marine and 1 Tank Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys and 3 Tanks in Shantung, round 2 : 7/1 hits, 6.83 expected hits Chinese roll dice for 1 ArmoredCar, 15 Infantrys, 1 Marine and 1 Tank in Shantung, round 2 : 6/0 hits, 6.00 expected hits 1 ArmoredCar owned by the Chinese, 6 Infantrys owned by the Hisaichi and 6 Infantrys owned by the Chinese lost in Shantung Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Fighters and 3 Tanks in Shantung, round 3 : 5/1 hits, 5.50 expected hits Chinese roll dice for 9 Infantrys, 1 Marine and 1 Tank in Shantung, round 3 : 4/1 hits, 3.83 expected hits 2 ArmoredCars owned by the Hisaichi, 5 Infantrys owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Shantung Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 3 Fighters and 3 Tanks in Shantung, round 4 : 4/1 hits, 4.17 expected hits Chinese roll dice for 4 Infantrys, 1 Marine and 1 Tank in Shantung, round 4 : 2/1 hits, 2.17 expected hits 2 Fighters owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Shantung Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 3 Tanks in Shantung, round 5 : 3/1 hits, 3.50 expected hits Chinese roll dice for 1 Marine and 1 Tank in Shantung, round 5 : 1/1 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Marine owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -6 Casualties for Hisaichi: 2 ArmoredCars, 2 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank Casualties for Chinese: 1 ArmoredCar, 15 Infantrys, 1 Marine and 1 Tank Battle in Ayan Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Marine Russians defend with 2 Infantrys Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Marine in Ayan, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 1 Artillery and 1 Marine in Ayan, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Marine remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 1 Adv.Fighter moved from Shantung to Changchun 1 Fighter moved from Shantung to Changchun 1 Adv.Fighter and 1 Bomber moved from Shantung to Peking Place Units - Hisaichi 1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Heilungchiang Hisaichi undo move 1. 1 Bunker and 3 Infantrys placed in Heilungchiang 2 Adv.Fighters, 1 Bunker and 6 Infantrys placed in Changchun 2 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33 Chinese : 0.17 Russians : 1.00
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 2 ArmoredCars and 2 Tanks moved from Wales to Manchester 4 Artillerys, 1 Bomber and 4 Infantrys moved from London to Manchester 1 ArmoredCar, 2 Artillerys, 4 Infantrys and 1 Tank moved from Punjab to Rajputana 3 Infantrys moved from Hyderabad to Rajputana 5 Infantrys moved from Delhi to Rajputana 1 ArmoredCar and 1 Artillery moved from S.French Indochina to N.French Indochina 1 ArmoredCar and 1 Artillery moved from S.French Indochina to N.Thailand 2 ArmoredCars and 1 Tank moved from S.French Indochina to S.Thailand 1 Infantry moved from Burma to N.Thailand 3 Infantrys moved from Burma to S.Thailand Purchase Units - British British buy 1 Bunker, 1 Elite, 13 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in N.French Indochina British attack with 1 ArmoredCar and 1 Artillery Yamamoto defend with 1 ArmoredCar British roll dice for 1 ArmoredCar and 1 Artillery in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits Thai roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Thai with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 ArmoredCar Casualties for Yamamoto: 1 ArmoredCar Battle in Manchester British attack with 2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks Germans defend with 1 AAGun, 3 Artillerys, 1 Factory and 8 Infantrys; Italians defend with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 JetFighter AA fire in Manchester : 0/1 hits, 0.17 expected hits British roll dice for 2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Manchester, round 2 : 5/0 hits, 5.00 expected hits Germans roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Bomber, 2 Fighters, 8 Infantrys and 1 JetFighter in Manchester, round 2 : 7/1 hits, 6.50 expected hits 2 ArmoredCars owned by the British, 1 Artillery owned by the Germans, 4 Infantrys owned by the Germans, 1 Artillery owned by the British and 4 Infantrys owned by the British lost in Manchester 3 Artillerys and 2 Tanks retreated to Wales Germans win with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 2 Fighters, 4 Infantrys and 1 JetFighter remaining. Battle score for attacker is -8 Casualties for British: 2 ArmoredCars, 1 Artillery and 4 Infantrys Casualties for Germans: 1 Artillery and 4 Infantrys Battle in Rajputana British attack with 1 ArmoredCar, 2 Artillerys, 12 Infantrys and 1 Tank Italians defend with 3 Artillerys and 2 Infantrys British roll dice for 1 ArmoredCar, 2 Artillerys, 12 Infantrys and 1 Tank in Rajputana, round 2 : 4/1 hits, 3.83 expected hits Italians roll dice for 3 Artillerys and 2 Infantrys in Rajputana, round 2 : 1/1 hits, 1.67 expected hits 2 Artillerys owned by the Italians, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Rajputana British roll dice for 1 ArmoredCar, 2 Artillerys, 11 Infantrys and 1 Tank in Rajputana, round 3 : 3/1 hits, 3.67 expected hits Italians roll dice for 1 Artillery in Rajputana, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Rajputana British win, taking Rajputana from Italians with 1 ArmoredCar, 2 Artillerys, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 14 Casualties for British: 1 Infantry Casualties for Italians: 3 Artillerys and 2 Infantrys Battle in S.Thailand British attack with 2 ArmoredCars, 3 Infantrys and 1 Tank Thai defend with 1 ArmoredCar and 2 Infantrys British roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 2/1 hits, 1.67 expected hits Thai roll dice for 1 ArmoredCar and 2 Infantrys in S.Thailand, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Thai, 1 ArmoredCar owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in S.Thailand, round 3 : 2/1 hits, 1.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 ArmoredCars, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Thai: 1 ArmoredCar and 2 Infantrys Battle in N.Thailand British attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Thai defend with 1 Artillery British roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/0 hits, 1.00 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - British 1 Bomber moved from Manchester to London Place Units - British 1 Bunker placed in London 5 Infantrys placed in Delhi 2 Infantrys placed in Bombay 5 Infantrys placed in Madras 2 Tanks placed in Cape Town 1 Elite, 1 Infantry and 4 Tanks placed in London British undo move 5. 2 Tanks placed in London Turn Complete - British British collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 0.67 Italians : -1.00 AA fire in Manchester : : -0.17 Thai : 0.33
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Anzac 1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Java to 110 Sea Zone 1 Infantry moved from Lombok to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindoro to 111 Sea Zone 1 Infantry moved from Celebes to 111 Sea Zone 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Lombok to 111 Sea Zone 1 Infantry moved from Soembawa to 111 Sea Zone 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 7 Infantrys and 1 Marine moved from 110 Sea Zone to Malaya 1 Transport moved from 110 Sea Zone to 112 Sea Zone 2 Infantrys moved from Merauke to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Celebes 3 L.Fighters moved from S.French Indochina to 59 Sea Zone 3 L.Fighters moved from Broome to 59 Sea Zone Purchase Units - Anzac Anzac buy 6 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Anzac Battle in Malaya Anzac attack with 7 Infantrys and 1 Marine Thai defend with 1 AAGun and 3 Infantrys Anzac roll dice for 7 Infantrys and 1 Marine in Malaya, round 2 : 1/1 hits, 1.67 expected hits Thai roll dice for 3 Infantrys in Malaya, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Malaya Anzac roll dice for 6 Infantrys and 1 Marine in Malaya, round 3 : 2/1 hits, 1.50 expected hits Thai roll dice for 2 Infantrys in Malaya, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya Anzac win, taking Malaya from Thai with 5 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Anzac: 2 Infantrys Casualties for Thai: 3 Infantrys Battle in 59 Sea Zone Anzac attack with 6 L.Fighters Italians defend with 1 Battleship, 1 Destroyer, 1 T.Boat and 4 Transports Anzac roll dice for 6 L.Fighters in 59 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the Italians Italians roll dice for 1 Battleship, 1 Destroyer, 1 T.Boat and 4 Transports in 59 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits 2 L.Fighters owned by the Anzac and 2 Transports owned by the Italians lost in 59 Sea Zone Anzac roll dice for 4 L.Fighters in 59 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 Battleship, 1 Destroyer, 1 T.Boat and 2 Transports in 59 Sea Zone, round 3 : 2/1 hits, 1.50 expected hits 2 L.Fighters owned by the Anzac, 1 Transport owned by the Italians and 1 T.Boat owned by the Italians lost in 59 Sea Zone Anzac roll dice for 2 L.Fighters in 59 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 59 Sea Zone, round 4 : 1/1 hits, 1.17 expected hits 1 L.Fighter owned by the Anzac and 1 Destroyer owned by the Italians lost in 59 Sea Zone Anzac roll dice for 1 L.Fighter in 59 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Battleship and 1 Transport in 59 Sea Zone, round 5 : 1/1 hits, 0.83 expected hits 1 L.Fighter owned by the Anzac and 1 Transport owned by the Italians lost in 59 Sea Zone Italians win with 1 Battleship remaining. Battle score for attacker is -34 Casualties for Anzac: 6 L.Fighters Casualties for Italians: 1 Destroyer, 1 T.Boat and 4 Transports Non Combat Move - Anzac Place Units - Anzac 1 Infantry and 2 L.Fighters placed in Broome 3 Infantrys placed in Port Moresby Anzac undo move 2. 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 0.67 Anzac : 0.33 Thai : 0.33
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to East And South Borneo Dutch take East And South Borneo from Yamamoto 1 Elite and 1 Transport moved from 110 Sea Zone to 93 Sea Zone 1 Elite moved from 93 Sea Zone to Kyushu Dutch take Kyushu from Yamamoto 2 Fighters moved from Sumatra to 59 Sea Zone Purchase Units - Dutch Dutch buy 2 Adv.Fighters and 1 Fighter; Remaining resources: 0 PUs; Combat - Dutch Battle in 59 Sea Zone Dutch attack with 2 Fighters Italians defend with 1 Battleship Dutch roll dice for 2 Fighters in 59 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 Battleship in 59 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Italians lost in 59 Sea Zone Dutch win with 2 Fighters remaining. Battle score for attacker is 20 Casualties for Italians: 1 Battleship Non Combat Move - Dutch 2 Fighters moved from 59 Sea Zone to Rajputana Place Units - Dutch 2 Adv.Fighters placed in Sumatra 1 Fighter placed in Banjarmasin Turn Complete - Dutch Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.67 Dutch : 0.33